**Old patches may not have correct information as new patches will change things**

**V3.6.2 September 17th, 2019**

**New Event**: Idilium Event

Check **Event** page once event starts

**Hotkey/Shortcut**: P Key will activate 11th spell.

**Spell Tier**: Spell tier upgrades now automatically set the autocast tier to maximum when purchased. You can still set their properties with the Tiered Autocast function.

** Reverse Autocasting**

**Effect**: Allows you to manually reset spells.

**Changed**: Now has a 2 second cooldown per spell.

**Djinn Challenge 2**

**Old Challenge**: Have at least 666 B (6.66e11) Mana Produced within 6 hours of a new game.

**New Challenge**: Have at least 66 B (6.6e10) Mana Produced within 6 hours of a new game.

**Added**: Now gives additional evil cast for each tier of spell autocast.

**Note**: This is equal to manually casting each tier.

**Djinn Challenge 3**

**Old Challenge**: Have at least 8e12 assistants within 5 minutes of a new game.

**New Challenge**: Have at least 10e10 assistants within 5 minutes of a new game.

**Note**: No longer counts temporary assistants.

**Archon Challenge 2**

**Old Challenge**: Have an Offline Bonus of at least 20 Dc (2e34)% while also having at least 5e10 assistants.

**New Challenge**: Have an Offline Bonus of at least 300 No (3e32)% while also having at least 4.5 B (4.5e9) assistants.

**Archon Challenge 5**

**Old Challenge**: Have a Precognition duration of at least 1 day, with a minimum of 400% bonus.

**New Challenge**: Have a Precognition duration of at least 1 day, with a minimum of 390% bonus.

**Goblins Union**

**Effect**: Increase the production of all buildings based on spells cast in this game.

**Old Formula**: (2 * log10(1 + x) ^ 2), where x is spells cast in this game.

**New Formula**: (2.25 * log10(1 + x) ^ 2.25), where x is spells cast in this game.

**V3.6.1 August 21st, 2019**

**New Feat with new upgrade**: ?

**Event Upgrades**

**The Undecided Armada**

**Effect**: Gain assistants based on the amount of buildings you own.

**Old Formula**: (0.45 * x ^ 0.45), where x is amount of buildings you own. (multiplicative)

**New Formula**: (0.65 * x ^ 0.35), where x is amount of buildings you own. (multiplicative)

**R120 Power**

**Old Effect**: Increases the production of all buildings based on Reincarnations made when not affiliated with Mercenaries or Elite factions.

**Old Formula**: (100 * R)

**New Effect**: Increase the production of all buildings based on Reincarnations made.

**New Formula**: (125 * R)

**Archon Mask**

**Old Effect**: Increase Faction Coin find chance by 200%.

**New Effect**: Increase Faction Coin find chance by 500%.

**Mercenary Building Contract**

**Old Requirement**: R160+

**New Requirement**: R165+

**Spells**

**Catalyst**: now forecasts its next 3 spells.

**Reap Interests**

**Effect**: Additional casts of Reap Interests increase its seconds worth of production.

**Old Formula**: (120000 * log10(0.125 * x))

**New Formula**: (120000 * log10(8 + 0.125 * x))

**Infinite Spiral**

**Effect**: Increase assistants based on Maximum Mana.

**Old Formula**: (12.5 * (ln(1 + x) ^ 1.25)

**New Formula**: (10 * (ln(1 + x) ^ 1.25)

**Effect**: Increase max mana based on FC chance.

**Old Formula**: (1.65 * log10(1 + x) ^ 1.65)

**New Formula**: (1.5 * log10(1 + x) ^ 1.5)

**Effect**: Increase Faction Coin find chance based on Excavations made, including resets, in this Reincarnation.

**Old Formula**: (10 + 0.025 * (x * (y + z)) ^ 0.75), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Formula**: (10 + 0.05 * (x * (y + z)) ^ 0.75), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**Chrono Loading**

**Old Requirement**: R125+, Cast Precognition with at least 1 Qi (1e18) mana regeneration.

**New Requirement**: R125+, Cast Precognition with at least 100 Qa (1e17) mana regeneration.

**Effect**: A fraction of Precognition duration is added to time spent in this game.

**Old Formula**: (7 * x ^ 0.7), where x is Precognition duration.(seconds)

**New Formula**: (25 * x ^ 0.55), where x is Precognition duration.(seconds)

**Faction Union**

**Goblin Union**

**Old Effect**: Increase the production of all buildings based on spells cast in this game.

**Old Formula**: (0.45 * x ^ 0.45), where x is spells cast in this game.

**New Effect**: Multiplicatively increase Faction Coins find chance based on spells cast in this game.

**New Formula**: (2 * log10(x) ^ 2), where x is spells cast in this game.

**Drow Chaos Union**

**Old Effect**: Increase the production of a specific building tier depending on building amount, and increase its production based on time spent offline this reincarnation.

**Old Formula**: (4 * x ^ 0.6)

**New Effect**: Increase the production of a specific building tier, depending on the amount of buildings you own, based on time spent offline in this Reincarnation.

**New Formula**: (8 * x ^ 0.8)

**Note**: Targeting is not effected by building modifiers.

**Dragon Chaos Union**

**Effect**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend ln(FC chance) (even for Unique, odd for Non-Unique).

**Old Formula**: Non-Unique (25 * 0.58 * x ^ 0.58), where x is assistant count.

**New Formula**: Non-Unique (25 * 0.6 * x ^ 0.6), where x is assistant count.

**Old Formula**: Unique (0.58 * x ^ 0.58), where x is assistant count.

**New Formula**: Unique (0.6 * x ^ 0.6), where x is assistant count.

**Bloodlines**

**Elven Bloodline**

**Effect**: Increase the chance to find Faction Coins based on Faction Coins found in this game and autoclick 3 times per second. Autoclicks made this way benefit from a 100 times higher clicking reward and Faction Coin find chance.

**Old Formula**: floor(15 * ln(1 + x) ^ 1.75), where x is number of Faction Coins found in this game.

**New Formula**: (10 * ln(1 + x) ^ 1.75), where x is number of Faction Coins found in this game.

**Effect**: Multiplies Faction Coin find chance based on clicks made.

**Old Formula**: floor(log10(1 + x) * 10)

**New Formula**: (10 * floor(log10(1 + x))

**Drow Bloodline**

**Effect**: Multiplicatively increase the chance to find Faction Coins based on time spent in this game.

**Old Formula**: (1.6 * x ^ 0.6)

**New Formula**: (1.7 * x ^ 0.7)

**Lineage**

**Lineage Cost Modifier**: +1 every 30 levels -> +0.5 every 30 levels

**Demon Base Lineage**: Now A-nerfed, but ascension penalties are removed over time.

**Formula**: (floor(ln(1 + (3 * x) / 86400 ) / ln(3))) , x is seconds (This Reincarnation)

**Titan Base Lineage**

**Tooltip Fix**: Royal Exchange counts more added to tooltip (Increase Royal Exchange bonus and Royal Exchange count by 200% for every level.)

**Sets**

**Goblin Set**

**Effect**: Increase Faction Coin find chance additively and multiplicatively based on time spent in this game.

**Old Formula**: Multiplicative FC: (0.5 * x ^ 0.5)

**New Formula**: Multiplicative FC: (0.6 * x ^ 0.6)

**Dragon Set**

**Effect**: Increase the duration of all spells based on spells cast in this Reincarnation.

**Old Formula**: (0.75 * ln(1 + x) ^ 2.25)

**New Formula**: (1.5 * ln(1 + x) ^ 1.5)

**Mercenary Set**

**Old Effect**: Allows you to pick the same lineage as your faction.

**Added Effect**: Also allows you to pick Prestige/Elite lineage of same alignment.

**Challenges**

**Druid Challenge 4**

**Old Effect**: Increase Non-Unique buildings production based on the duration of your longest spell. Does not suffer from Ascension penalties.

**New Effect**: Increase Non-Unique buildings production based on the duration of your longest spell. More Ascension penalties are removed as time passes in this Reincarnation.

**Ascension penalties formula**: (floor(ln(1 + (3 * x) / 86400 ) / ln(3))), where x is seconds (This Reincarnation)

**Archon Challenge 1**

**Old Effect**: Precognition also increases God's Hand bonus.

**New Effect**: Precognition also increases Seraphim Wings and God’s Hand bonus, by double its value

**Archon Challenge 2**

**Effect**: Multiplicatively increase assistants based on Offline Bonus.

**Old Formula**: (1.5 * log10(1 + x) ^ 1.5)

**New Formula**: (1.75 * log10(1 + x) ^ 1.75)

**Archon Challenge 3**

**Effect**: Multiplicatively increase time spent in this game based on Royal Exchanges bought.

**Old Formula**: (5 * x ^ 0.25), where x is Royal Exchanges bought.

**New Formula**: (2.5 * ln(1 + x) ^ 1.25), where x is Royal Exchanges bought.

**Archon Challenge 4**

**Old Challenge**: Have a Temporal Flux bonus of at least 6543210%.

**New Challenge**: Have a Temporal Flux bonus of at least 54,321%.

**Old Effect**: 25% of Chaos and Balance time spent in this Reincarnation is added to time spent in this game.

**Old Effect**: 20% of Chaos and Balance time spent in this Reincarnation is added to time spent in this game.

**Added Effect**: Increase Unique Building production based on time spent in this game

**Formula**: (3.5 * ln(1 + x / ln(10)) ^ 3.5), where x is time spent in this game

**Djinn Challenge 1**

**Effect**: Maelstrom increase assistants based on the lowest tier targeted. Provides a better bonus for lower tier buildings.

**Old Formula**: Alternative Formula Assistant Multiplier: ((36 - x - y - z)*100)

**New Formula**: Multiplicative to base assistants: sum of ((12 - T) * 100), T is lowest tier of maelstrom’s targets.

**Djinn Challenge 2**

**Old Challenge**: Have at least 6 T (6e12) Mana Produced within 6 hours of a new game.

**New Challenge**: Have at least 666 B (6.66e11) Mana Produced within 6 hours of a new game.

**Effect**: Limited Wish casts count more based on Hellfire Blast casts in this game.

**Old Formula**: Multiplicative: (0.6 * x ^ 0.4), where x is Hellfire Blast casts (this game).

**New Formula**: Multiplicative: (0.8 * x ^ 0.8), where x is Hellfire Blast casts (this game).

**Djinn Challenge 3**

**Added Effect**: Grants the ability to cast Catalyst.

**Added Effect**: Catalyst now also adds 100 casts per spell.

**Djinn Challenge 4**

**Effect**: Multiplicatively increase Assistants, production bonus from Gems and Maximum Mana by 8%, 88% and 888%, targets chosen randomly and refreshing every 88 seconds.

**Old Challenge**: Have a spell duration of at least 2 years.

**New Challenge**: Have a spell duration of at least 1 year.

**Makers Challenge 2**

**Effect**: While Mana Regeneration is higher than Maximum Mana, each time you cast a spell, you also cast free Tax Collections based on the difference between them.

**Old Formula**: (((log10(1 + x)) ^ 2 - (log10(1 + y)) ^ 2) ^ 1.25), where x is mana regen, y is max mana.

**New Formula**: (((log10(1 + x)) ^ 2.5 - (log10(1 + y)) ^ 2.5) ^ 1.25), where x is mana regen, y is max mana.

**Makers Challenge 3**

**Old Effect**: Infinite Spiral's assistant effect is also increased by Mana Regeneration.

**New Effect**: Assistants and Maximum Mana Infinite Spiral effects are also increased by Mana Regeneration.

**Makers Challenge 4**

**Old Effect**: Pick an additional Set.

**New Effect**: Pick an additional Set. Increase Faction Coins found matching that Set by 1000%

**Makers Challenge 5**

**Old Challenge**: Have at least 10 T (1e13) assistants, 10e9 Maximum Mana and 2e22 Faction Coin find chance within 8 minutes of a new game.

**New Challenge**: Have at least 1 T (1e12) assistants, 1 B (1e9) Maximum Mana and 20 Sx (2e22) Faction Coin find chance within 8 minutes of a new game.

**Faction Upgrades**

**Angel 10**: (Heaven’s Brilliance)

**Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. Gem Grinder and all Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Old Formula**: (0.01 * ln(1 + x)), where x is amount of Holy Sites owned.

**New Formula**: (0.02 * ln(1 + x)), where x is amount of Holy Sites owned.

**Angel 11**: (Angelic Fortitude)

**Effect**: Multiplicatively increase Faction Coin find chance based on the sum of all your spells' activity time (this R).

**Old Formula**: (0.3 * x ^ 0.7), where x is seconds in current spells.

**New Formula**: (0.7 * x ^ 0.7), where x is seconds in current spells.

**Goblin 12**: (Lousy Architecture)

**Effect**: Reduce Non-Unique buildings cost multiplier.

**Formula**: (-0.02)

**Added Effect**: Increase Non-Unique buildings production based on their quantity.

**Added Formula**: (x ^ 0.65), where x is amount of Non-Unique buildings.

**Undead 11**: (Zombie Apocalypse)

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Old Formula**: (3.5 * x ^ 0.7), where x is offline time this R.

**New Formula**: (15 * x ^ 0.85), where x is offline time this R.

**Faceless 12**: (Dimension Door)

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Old Formula**: (0.01 * x ^ 0.65), where x is highest max mana this R.

**New Formula**: (0.1 * x ^ 0.65), where x is highest max mana this R.

**Archon 1**: (Star Trading)

**Effect**: Increase the production of all buildings based on the maximum amount of Royal Exchanges you made in this Reincarnation.

**Old Formula**: (0.25 * x), where x is Royal Exchanges.

**New Formula**: (0.9 * x), where x is Royal Exchanges.

**Archon 2**: (Energy Recharge)

**Old Effect**: Maximum Mana counts more based on the amount of time spent as Order in this Reincarnation.

**New Effect**: Maximum Mana counts more based on the amount of time spent as Order in this Reincarnation. Also increase Precognition base and scaling.

**Old Formula**: (0.25 * x ^ 0.55), where x is time spent as Order this R in seconds.

**New Formula**: (0.25 * x ^ 0.5), where x is time spent as Order this R in seconds.

**Archon 5**: (Archon Pride)

**Effect**: Increase assistants based on your current Lineage level.

**Old Formula**: (1.25 * x ^ 1.25), where x is your current Lineage level.

**New Formula**: (x), where x is your current Lineage level.

**Archon 7**: (Superior Consciousness)

**Effect**: Increase the production of Unique buildings based on their quantity.

**Old Formula**: (0.85 * x ^ 0.85), where x is Unique Buildings.

**New Formula**: (x), where x is Unique Buildings.

**Archon 8**: (Strange Attraction)

**Effect**: Increase Faction Coin find chance based on the activity time of your least used spell.

**Old Formula**: (50 + 0.75 * x ^ 0.75), where x is spell with least activity time this R in seconds.

**New Formula**: (100 + 0.8 * x ^ 0.8), where x is spell with least activity time this R in seconds.

**Archon 9**: (Arcane Core)

**Effect**: Increase the production of all buildings based on mana produced in this Reincarnation.

**Old Formula**: (log10(1 + x) ^ 2.5), where x is mana produced in this Reincarnation.

**New Formula**: (2.5 * log10(1 + x) ^ 2.5), where x is mana produced in this Reincarnation.

**Archon 10**: (Purity of Form)

**Old Effect**: Lineage levels count 300% more for all purposes. Increase Precognition base and scaling.

**New Effect**: Lineage levels count 200% more for all purposes.

**Old Formula**: (1.25 * ln(x) ^ 1.5), where x is mana produced in this game.

**Djinn 1**: (The Desire Within)

**Effect**: Increase the production of all buildings based on spells of your current alignments cast in this game.

**Old Formula**: (25 * ln(1 + x) ^ 2), where x is alignments spells cast in this game.

**New Formula**: (25 * ln(1 + x) ^ 2.5), where x is alignments spells cast in this game.

**Djinn 3**: (Magical Circuit)

**Effect**: Increase Maximum Mana based on researches selected.

**Old Formula**: sum(sumOfDigits(bought research number)) ^ 1.3

**New Formula**: sum(sumOfDigits(bought research number)) ^ 1.15

**Djinn 4**: (Aura of Magic)

**Effect**: Increase non-unique building production based on mana produced this game.

**Old Formula**: (0.125 * x ^ 0.325), where x is mana produced this game.

**New Formula**: (0.325 * x ^ 0.325), where x is mana produced this game.

**Djinn 5**: (Spiritual Bindings)

**Effect**: Increase assistants based on time spent offline.

**Old Formula**: (0.65 * x ^ 0.35), where x is time spent offline this game in seconds.

**New Formula**: (0.65 * x ^ 0.5), where x is time spent offline this game in seconds.

**Djinn 6**: (Wild Surge)

**Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Old Formula**: (0.35 * x ^ 0.65), where x is the duration of your longest spell.

**New Formula**: (0.75 * x ^ 0.75), where x is the duration of your longest spell.

**Djinn 7**: (Wishing Well)

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of assistants you own.

**Old Formula**: (0.04 * x ^ 0.4), where x is amount of assistants you own.

**New Formula**: (0.05 * x ^ 0.35), where x is amount of assistants you own.

**Djinn 9**: (Mana Creatures)

**Effect**: Increase assistants based on the highest mana produced in this Reincarnation.

**Old Formula**: (2 * log10(1 + x) ^ 2), where x is highest mana produced in a single game this reincarnation.

**New Formula**: (1.8 * log10(1 + x) ^ 1.8), where x is highest mana produced in a single game this reincarnation.

**Makers 2**: (Everlasting Materials)

**Effect**: Increase the production of all buildings based on the highest amount of buildings built in this Reincarnation.

**Old Formula**: (0.2 * x ^ 0.85), where x is highest amount of buildings built this Reincarnation.

**New Formula**: (0.25 * x ^ 0.85), where x is highest amount of buildings built this Reincarnation.

**Makers 3**: (Infinite Improvements)

**Effect**: Increase the production of Unique buildings based on time spent as Balance.

**New Effect**: Increase the production of All Buildings based on time spent as Balance.

**Formula**: (0.3 * x ^ 0.7), where x is time spent as balance this R in seconds.

**Makers 7**: (Stonecarving)

**Effect**: Increase the production of all buildings based on excavations made in this Reincarnation, including resets.

**Old Formula**: (30 + 0.03 * (x * (y + z)) ^ 0.7), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Formula**: (30 + 0.3 * (x * (y + z)) ^ 0.7), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**Makers 10**: (Valuable Antiquity)

**Effect**: Artifacts count more based on time spent in this Reincarnation.

**Old Formula**: (0.5 * x ^ 0.5), where x is time spent this Reincarnation.(in seconds)

**New Formula**: (0.45 * x ^ 0.45), where x is time spent this Reincarnation.(in seconds)

**Advanced Heritage**

**Advanced Elven Heritage**

**Old Formula**: (0.2 * ln(x) ^ 2), where x is amount of clicks this reincarnation.

**New Formula**: (0.25 * ln(x) ^ 2), where x is amount of clicks this reincarnation.

**Unique Buildings**

**Flesh Workshops**

**Effect**: Increase production based on mana regen.

**Old Formula**: (10 * x ^ 0.6), where x is mana regen per second.

**New Formula**: (15 * x ^ 0.65), where x is mana regen per second.

**Forbidden Library**

**Effect**: Increase production based on spells cast.

**Old Formula**: (15 * (ln (1 + x) / ln(x % 10 + 2)) ^ 1.5)%, where x is spells cast.

**New Formula**: (18 * (ln (1 + x) / ln(x % 10 + 2)) ^ 1.8)%, where x is spells cast.

**Mercenary Duel**

**Old Requirements**: R160+, 1 Qi (1e18) Spells cast, 10 M (1e7) Clicks, 1 Nod (1e60) Faction Coins, 300000 Buildings (MAX), 1 Qi (1e18) Assistants (MAX)

**New Requirements**: R160+, 1 Qi (1e18) Spells cast, 10 M (1e7) Clicks, 1 Nod (1e60) Faction Coins, 300000 Buildings (MAX), 100 Qa (1e17) Assistants (MAX)

**Research**

**S200**: (Cryomancy)

**Effect**: Increase Spell Duration based on mana produced (this game).

**Old Formula**: (2 * ln(x) ^ 1.75)%, where x is mana produced (this game).

**New Formula**: (5 * ln(x) ^ 1.25), where x is mana produced (this game).

**S2875**: (Scholarship)

**Old**: For Good Mercenary

**New**: For All Mercenary

**C250**: (Magnetizing)

**Effect**: Increase the chance to find Faction Coins by a multiplicative 50%

**Effect**: Increase the chance to find faction coins based on total time spent offline. (in minutes)

**Old Formula**: floor(2.5 * x ^ 0.75), where x is your Time Spent Offline (Total) in minutes stat.

**New Formula**: floor(7.5 * x ^ 0.75), where x is your Time Spent Offline (Total) in minutes stat.

**C305**: (Golemcraft)

**Effect**: Gain additional assistants based on your total time spent offline (in hours).

**Old Formula**: floor(0.2 * (x / 60) ^ 0.85), where x is your Time Spent Offline(this R).

**New Formula**: floor(0.85 * (x / 60) ^ 0.85), where x is your Time Spent Offline(this R).

**C3000**: (Customizing)

**Old**: For Neutral Mercenary

**New**: For All Mercenary

**E230**: (Coercion)

**Effect**: Increases trophy count based on time spent as Evil this R.

**Old Formula**: (0.2 * x ^ 0.65), where x is time spent as Evil this R.

**New Formula**: (0.25 * x ^ 0.5), where x is time spent as Evil this R.

**W590**: (Torture)

**Fixed**: Now correctly requires D245.

**W3050**: (Flanking)

**Old**: For Evil Mercenary

**New**: For All Mercenary

**3.6 July 15, 2019**

Added Ascension 3 (R160)

Emerald Coins change to Amethyst Coins in A3

**Gem Formula to R**: (1e27 * 100 ^ (R - 160))

**Gems to Coins**: ((1e12 * (x * (x + 1))) / 2) where x is gems

**All Lineages above L50 will be lowered to L50 in A3**

**Added R120 Power**

**Effect**: Increases the production of all buildings based on Reincarnations made when not affiliated with Mercenaries or Elite factions.

**Formula**: (100 * R), where R is Reincarnations made.

** Challenge Power** (**New Upgrade**)

**Effect**: Unlock the power of Challenges. Once purchased all available Challenges will be automatically selected.

**Note**: Challenges can no longer be toggled on/off

**Event Changes**

New Feat and Upgrade Added, 2 other changes...???

** Elite Goblins**

**OldEffect**: All spells activity time counts more based on the amount of assistants you own.

**Old Formula**: (0.35 * ln(1 + x) ^ 3.5)%, where x is amount of assistants you own.

**New Effect**: All spells activity time counts more based on Evil spells cast in this Reincarnation.

**New Formula**: (8 + 0.8 * x ^ 0.8)%, where x is Evil spells cast in this Reincarnation.

** Chocolate Egg**

**Old Effect**: Increase base clicking reward by 1% of your Mana Regeneration.

**New Effect**: Increase base clicking reward by 100% of your Mana Regeneration.

**Added Effect**: Also clicks once per second.

**6 New Trophies**

** Assistant Stratum**

**Requirements**: Have 5e18 Assistants.

** 150 Reincarnations**

**Requirements**: Reincarnate 150 times.

**Cost**: (To Reincarnate to R150) 1.134 Dqag (1.134e129) Gems

** Elite Challenger**

**Requirements**: Complete all the MAD Challenges.

**Effect**: Increase the overall production of Elite Factions by 25%.

** Reverse Autocasting**

**Requirements**: Reach 1.5e8 mana and unlock the Reverse Autocasting upgrade. Can only be unlocked after Ascension 1 at Reincarnation 40+.

**Effect**: Allows you to manually reset spells.

**Note**: Can not reset spells with a fixed duration.

**Note**: Only while offline, increase your mana produced amount by an additional 10% of your Mana Regeneration per second, and your spells cast amount multiplicatively based on your offline Mana Regeneration.

**Formula**: (1000 * log10(1 + x)), where x is Mana Regeneration

**Cost**: 3.2 Dc (3.2e33), A3+: Free

** The Architect**

**Requirements**: Build 250,000 units of any individual building.

** God's Fingers**

**Requirements**: Reach 700 M (7e8) automatic clicks in this Reincarnation.

**Added Elite Challenges**

**Archon**

**Archon Challenge 1**

** God’s Plan**

The ascended crusade wishes to test the strength of it's angelic understudies; perhaps a huge Call to Arms is worthy of their attention.

**Requirements**: Angel as Base Faction, Archon as Elite Faction, 135 Reincarnations, Chrono Loading spell upgrade purchased.

**Challenge**: Have a Call to Arms bonus of at least 10 M (1e7%) and at least 250,000 Good buildings.

**Effect**: Increase Mana Regeneration additively and multiplicatively based on the amount of Order buildings you own.

**Formula**: Additive: (0.2 * x ^ 2), Multiplicative: (0.5 * x ^ 0.5)

**Effect**: Precognition also increases God's Hand bonus.

**Upgrade**: Good for Angel

**Archon Challenge 2**

** An Untimely Death**

A glorious victory! May we reap the rewards of war with new undead adversaries to join our quest.

**Requirements**: Undead as Base Faction, Archon as Elite Faction, 139 Reincarnations, Archon Bloodline active, Completion of Archon Challenge 1

**Challenge**: Have an Offline Bonus of at least 20 Dc (2e34)% while also having at least 5e10 assistants.

**Effect**: Multiplicatively increase assistants based on Offline Bonus.

**Formula**: (1.5 * ln(1 + x) ^ 1.5), where x is offline bonus multiplier

**Effect**: Temporal Flux also increases Offline Bonus. (Same Formula as production bonus)

**Upgrade**: Good for Undead

**Archon Challenge 3**

** Titanomachy**

Through mastery of life and death, the final venture of creator's assistance stands between total dominion of the higher planes.

**Requirements**: Titan as Base Faction, Archon as Elite Faction, 143 Reincarnations, 25,000 excavations, Titan Set active, Completion of Archon Challenge 2

**Challenge**: Have an individual Royal Exchange bonus of at least 5000% within 5 minutes of a new game.

**Effect**: Reduce Royal Exchange cost multiplier by -0.02 and increase Royal Exchange bonus by 100%.

**Effect**: Multiplicatively increase time spent in this game based on Royal Exchanges bought.

**Formula**: (5 * x ^ 0.25), where x is Royal Exchanges bought.

**Upgrade**: Good for Titan

**Archon Challenge 4**

** Time Merge**

In order to satiate our campaign we need to delve deeper into the abstract. Behold, even time itself yields to the crusade.

**Requirements**: Archon as Elite Faction, 148 Reincarnations, Archon Unique Building Purchased (Nexus), Completion of Archon Challenge 3

**Challenge**: Have a Temporal Flux bonus of at least 6543210%.

**Effect**: 25% of Chaos and Balance time spent in this Reincarnation is added to time spent in this game.

**Upgrade**: Good for Archon

**Archon Challenge 5**

** Power Overwhelming**

All-powerful ruler, we've experienced all this worldline had to offer. Shall we bridge to another and continue?

**Requirements**: Archon as Elite Faction, 153 Reincarnations, Have all Order Lineages at least level 45, Completion of Archon Challenge 4

**Challenge**: Have a Precognition duration of at least 1 day, with a minimum of 400% bonus.

**Effect**: The Advanced Heritage that matches your Lineage counts 50% of its level. All others get 5% of their respective Lineage level.

**Upgrade**: Good for All

**In-Game Challenge Final Reward**

** Omniscience**

**Effect**: Precognition also makes Excavations, Artifacts, Reincarnations, Research points and Lineage levels count 15% more.

**Djinn**

**Djinn Challenge 1**

** Miniature Lamps**

In the beginning, we shared with the mortals mystical wishes to give them some entertaining tales to tell.

**Requirements**: Fairy as Base Faction, Djinn as Elite Faction, 135 Reincarnations, Persistent Entropy spell upgrade purchased.

**Challenge**: Reach 185,000 Enchanted Fields within 2 minutes of a new game.

**Effect**: Maelstrom increase assistants based on building tiers targeted. Provides a better bonus for lower tier buildings.

**Formula**: Multiplicative to base assistants: sum of ((12-T) * 100 )%, each T is tier of targeted maelstrom building.

**Alternative Formula**: ((36-x-y-z) * 100)%, where x,y and z are the respective tiers of Maelstrom’s target buildings.

**Effect**: Fairy Chanting produces Limited Wish casts every second based on maximum mana. Casts provided increase progressively over Fairy Chanting duration.

**Additive to LW casts**: (0.0001 * (x ^ 0.4) * y * z), where x = maximum mana, y = Fairy Chanting tier, z = Fairy Chanting runtime (seconds).

**Upgrade**: Good for Fairy

**Djinn Challenge 2**

** Ifrit Ignition**

As the years passed through, this benevolence fell on deaf ears. The mortals decided to enslave us; dictate to us their every whim. How dare they command us to do their bidding, give them hell!

**Requirements**: Demon as Base Faction, Djinn as Elite Faction, 139 Reincarnations, Djinn Bloodline active, Completion of Djinn Challenge 1.

**Challenge**: Have at least 6e12 Mana Produced within 6 hours of a new game.

**Effect**: Limited Wish casts count more based on Hellfire Blast casts in this game.

**Formula**: Multiplicative: (0.6 * x ^ 0.4), where x is Hellfire Blast casts (this game).

**Effect**: Each time you cast an Evil spell, you gain additional casts equal to the amount of trophies you have.

**Formula**: Additive: (x ^ 0.7), where x is number of trophies. Applies only for real evil spells, adds casts directly to the spell’s casts.

**Upgrade**: Good for Demon

**Djinn Challenge 3**

** Identity Shaper**

Interesting, they're showing us some compassion. But it matters not, for we're still bound towards these vessels.

**Requirements**: Faceless as Base Faction, Djinn as Elite Faction, 143 Reincarnations, 25,000 excavations, Faceless Set active, Completion of Djinn Challenge 2.

**Challenge**: Have at least 8e12 assistants within 5 minutes of a new game.

**Effect**: Catalyst casts one additional spell.

**Effect**: Makes Limited Wish scale faster based on Research Points used in this game.

**Formula**: (y = ln(1 + sum of x))%, where x = all selected researches' number (e.g. W275 = 275)

**Formula**: y converted to a multiplier (so 5% = 1.05) is applied to both exponents of LW: ( (2.25 * ln(1+a) ^ (1.35 * y)) * (b^(0.45 * y)), where a= duration, b = casts.

**Upgrade**: Good for Faceless

**Djinn Challenge 4**

** Worldly Desires**

This generation decided that we should give them a few more wishes before they give in to our demands for a change.

**Requirements**: Djinn as Elite Faction, 148 Reincarnations, Djinn Unique Building Purchased (Pavilion), Completion of Djinn Challenge 3.

**Challenge**: Have a spell duration of at least 2 year.

**Effect**: Multiplicatively increase Assistants, production bonus from Gems and Maximum Mana by 8%, 88% and 888%, targets chosen randomly and refreshing every 88 seconds.

**Upgrade**: Good for Djinn

**Djinn Challenge 5**

** Altar of Wishes**

Freedom... at last. Onwards we go, to a better future. So long, mortals.

**Requirements**: Djinn as Elite Faction, 153 Reincarnations, All Chaos Lineages at level 45, Completion of Djinn Challenge 4.

**Challenge**: Cast all Chaos spells 88 times each in a single Reincarnation.

**Spells**: Fairy Chanting, HFB, Brainwave, Maelstrom, LW, Catalyst

**Effect**: Multiplicatively increases one of your assets based on the amount of alignments tied to your faction spells.

**Good**: Assistants

**Evil**: Trophy Count

**Neutral**: Production Bonus from Gems

**Order**: Mana Regeneration

**Chaos**: Maximum Mana

**Balance**: Faction Coin Find Chance

**Upgrade**: Good for All

**Note**: Base + Prestige + Elite means you will always have at least a 353% bonus for a primary and secondary alignment’s effect

132%, 353%, 940%, 2500% (only possible with chaos + chaos lineage + a400; or mercs) for 1, 2 , 3 and 4 faction spells of the same alignment respectively

**Examples**

**Faceline Fairy with A400**

**4 Chaos Spells**: Brainwave, Fairy Chanting, Limited Wish, Catalyst = 2500% Maximum Mana

**2 Good Spells**: Fairy Chanting, Diamond Pickaxe = 353% Assistants

**1 Neutral Spell**: Brainwave = 132% Production Bonus from Gems

**Archonline Goblin**

**2 Evil Spells**: Goblin's Greed, Combo Strike = 353% Trophy Count

**2 Balance Spell**: Infinite Spiral, Goblin's Greed = 353% Faction Coin Find Chance

**1 Order Spell**: Precognition = 132% Mana Regeneration

**In-Game Challenge Final Reward**

** Full Wish**

**Effect**: Production of all buildings effect of Limited Wish is active on every cast and is no longer a possible random outcome.

**Makers**

**Makers Challenge 1**

** Seed of Life**

If you wish to make an apple pie from scratch, you must first invent the universe. And the apple tree, you will have to nurse.

**Requirements**: Elves as Base Faction, Makers as Elite Faction, 135 Reincarnations, Reality Crater spell upgrade purchased.

**Challenge**: Get 1e7 clicks in this Reincarnation and trigger Elven Luck at least 7777 times in this game.

**Effect**: Increase assistants based on the amount of Elven Luck triggered in this game.

**Formula**: Multiplicative: (1.5 * x ^ 0.85)%, where x is Elven Lucks this game.

**Effect**: Gain x5 Faction Coins from any source when they match your Faction, Bloodline or Set.

**Formula**: Multiplicative: (5 ^ x), where x is number of faction/bloodline/set FC matches (+1 for full FC match, +½ for half FC match) (includes A2950 and Stoneheart).

**Upgrade**: Good for Elves

**Makers Challenge 2**

** Artificial Currency**

Extinction is the rule. Survival is the exception, which can only be achieved through subtle deception.

**Requirements**: Goblin as Base Faction, Makers as Elite Faction, 139 Reincarnations, Makers Bloodline active, Completion of Makers Challenge 1.

**Challenge**: Get 1e48 Faction Coins with a minimum of 50 Excavation Resets in this Reincarnation.

**Effect**: While Mana Regeneration is higher than Maximum Mana, each time you cast a spell, you also cast free Tax Collections based on the difference between them.

**Formula**: (((log10(1+x)) ^2 / (log10(1+y)) ^2) ^ 1.25), where x is mana regen, y is max mana.

**Effect**: Production bonus from Gems is increased based on Tax Collections cast in this game.

**Formula**: Multiplicative: (0.7 * ln(1+x) ^ 1.7), where x is number of Tax Collections (This game)

**Upgrade**: Good for Goblin

**Makers Challenge 3**

** Pillars of Creation**

We are like butterflies who flutter for a day and think it is forever. This can be accomplished when you sincerely endeavor.

**Requirements**: Druid as Base Faction, Makers as Elite Faction, 143 Reincarnations, 25,000 excavations, Druid Set active, Completion of Makers Challenge 2.

**Challenge**: "Have at least 1e9 Maximum Mana and 30000 of each building within 5 minutes of a new game.

**Effect**: Infinite Spiral's assistant effect is also increased by Mana Regeneration.

**Formula**: (12.5 * (ln(1+x * y) ^ 1.25), where x is max mana, y is mana regen

**Effect**: Your Lineage levels count double.

**Upgrade**: Good for Druid

**Makers Challenge 4**

** Stoneheart**

We are a way for the cosmos to know itself. Manipulate existence to plant an evocation of yourself.

**Requirements**: Makers as Elite Faction, 148 Reincarnations, Makers Unique Building Purchased (Halls of Origination), Completion of Makers Challenge 3.

**Challenge**: Without using any Bloodline or Research, reach 35000 Halls of Origination.

**Effect**: Pick an additional Set.

**Upgrade**: Good for Makers

**Makers Challenge 5**

** Greatest Invention**

Somewhere, something incredible is waiting to be known. Sculpt from your boundless imagination and make it your own.

**Requirements**: Makers as Elite Faction, 153 Reincarnations, All Balance Lineages at level 45, Completion of Makers Challenge 4.

**Challenge**: Have at least 1e13 assistants, 10e9 Maximum Mana and 2e22 Faction Coin find chance within 8 minutes of a new game.

**Effect**: Increase Maximum Mana based on Faction Coins gained and mana produced in this game; spells cast and clicks made in this Reincarnation.

**Formula**: Multiplicative: ( 0.3 * log10(1+a) + log10(1+b) + log10(1+c) + 3 * log10(1+d) )^1.5, a is factions coins (this game), b is mana produced (this game), c is spells cast (this reincarnation), d is clicks made (this reincarnation)

**Upgrade**: Good for All

**In-Game Challenge Final Reward**

** Gaia's Cradle**

**Effect**: All Infinite Spiral effects scale 15% faster.

**Mercenary Added back in A3**:

**Note**: Elite Faction Upgrades can only be purchased with Mercenary Upgrade 4, 8, 12 and 16

** Mercenary Duel**

**In-game description**: The Mercenary Lord has challenged you to a duel of skills. Complete the following tasks in a single Reincarnation to show your ability as a ruler.

**Requirements**: R160+, 1 Qi (1e18) Spells cast, 10 M (1e7) Clicks, 1 Nod (1e60) Faction Coins, 300000 Buildings (MAX), 1 Qi (1e18) Assistants (MAX)

**Note**: 1 time purchase

**Effect**: Unlocks Mercenary in Ascension 3

** Mercenary Building Contract**

You can purchase one Ascension 2 Unique Building from any faction, provided you meet the requisites. You will not be able to change it during the current run.

**Cost**: Free

** Mercenary Fourth Contract**

**Requirements**: R160+, Mercenary Duel purchased

**Cost**: 100 Qid 1e50

**Effect**: Unlocks Tier 4 Upgrades 3

** Mercenary Upgrade 13**

You can purchase a tier 4 upgrade from any faction for an increased price.

**Cost**: 7500 FC

** Mercenary Upgrade 14**

You can purchase a tier 4 upgrade from any faction for an increased price.

**Cost**: 16500 FC

** Mercenary Upgrade 15**

You can purchase a tier 4 upgrade from any faction for an increased price.

**Cost**: 24000 FC

** Mercenary Upgrade 16**

You can purchase a tier 4 upgrade from any faction for an increased price.

**Cost**: 33000 FC

** Obsidian Crown**

**Requirements**: R170+, Aligned with Mercs, 10 excavation resets (This game)

**Chance**: ((x - 10) / 1000)%, x is the number of free and ruby excavation resets (This game)

**Effect**: Unlocks Mercenary Union Contract

** Mercenary Union Contract**

**Requirements**: Obsidian Crown

You can purchase one Union Power from any faction, provided you meet the requisites. You will not be able to change it during the current run.

**Cost**: Free

** Mercenary Set**

**Requirement**: A3+ (R160+),

**Artifacts Required**: Steel Plate, Black Sword, Mercenary Insignia

**Cost**: Free

**Effect**: Allows you to pick the same lineage as your faction.

**Effect**: Lineage levels count 100% more.

** Steel Plate**

**Clue**: Legacy from 50 generations ago.

**Description**: A full plate made of hardened steel.

**Requirement**: Play as Mercenaries +R5

**Chance**: (#R / 50)%

** Black Sword**

**Clue**: Only found by really, really dedicated Mercenary allies.

**Description**: A long sword with an extremely sharp blade made of dark metal.

**Requirement**: Play as Mercenaries, +100 Merc affiliations (All-time)

**Chance**: (All-time Mercenary playtime / 16h 40m)%

** Mercenary Insignia**

**Clue**: Gem rhabdomancy seems to work best.

**Description**: The infamous metal cross of the Mercenaries. You should be both proud and afraid to carry one.

**Requirement**: R160+, Play as Mercenary, 2000+ Excavations

**Chance**: ((log10(x) - 37) * 0.1)%, x is gems owned.

**Effect**: Unlocks Mercenary Set.

**Changes to Mercenary and it's Upgrades**

**Note**: Mercenaries in A3 can buy Dragon Upgrades with any Mercenary Upgrade with increased price.

**Note**: MAD upgrades can only be bought with the Mercenary Fourth Contract and only with Mercenary Upgrade 16.

**Note**: MAD spells can only be bought from the Sorcery contract.

** No Recruiting**

**Effect**: Increase Mercenary production by 1% per Reincarnation.

**New Note**: No longer A-nerfed.

**Share Benefits** (Good Mercenaries)

**Effect**: Increases the production of all buildings and Faction Coin find chance based on this spell tier level for 20 seconds. Can be cast up to 36 tiers.

**Formula**: 120 ^ (0.25 * T), where T is tier (FC chance multiplier)

**Formula**: ((2.20 ^ T) - 1) * 100, multiplicative (production multiplier)

**Old Effect**: Adds Tax Collections casts based on its duration and current tier cast.

**Old Formula**: (10 * x * T), where x is spell duration and T is spell tier (per tier)

**New Effect**: Also produce Tax Collection casts per second based on your Maximum Mana.

**New Formula**: (0.01 * y * T), where y is max mana, T is tier

**Appraisal Vantage**

**Old Effect**: Generates additional Faction Coins per cast

**Old Formula**: (2.5 * x ^ 2.5), where x is original Faction Coin chance.

**New Effect**: Generates additional Faction Coins based on the amount of assistants you own.

**New Formula**: (y * x ^ 1.25), where y is FC%, x is assistants owned.

**Dark Covenant** (Spell Upgrade)

**Note**: Reap Interests upgrade.

**Effect 1**: Gives 1 additional upgrade from any of the Evil factions.

**Effect 2**: Upgrades Tax Collection spell to Reap Interests, Additional casts of Reap Interests increase its seconds worth of production.

**Added Effect**: Removes 1 Ascension Penalty from Heresiarchs.

** Heresiarchs ( For Evil Alignments)**

**Effect**: Increase the production of Evil buildings based on your most built Evil building.

**Old Formula**: round(1.15 * x ^ 0.85)%, where x is the number of your most-built evil building you own.

**Added Effect**: A-nerfed

**New Formula**: (1.85 * x ^ 0.85).

**Reap Interests **

**Effect**: Additional casts of Reap Interests increase its seconds worth of production.

**Old Formula**: (y ^ (1 + 0.24 * log10(1 + x))), where y is TC original power and x is amount of TC casts.

**New Formula**: (120000 * log10(0.125 * x)), where x is amount of TC casts.

**Tyrant Garrison Upgrade**

**Effect 1**: Allows access to Research Facilities

**Effect 2**: Upgrade Evil Fortresses to Tyrant Garrisons, boosting their production based on Offline Production Bonus and unlocking more unique perks for the building.

**Old Formula**: (0.5 * log10(x) ^ 3.5), where x is Offline Production Bonus.

**New Formula**: (log10(x) ^ 3.5), where x is Offline Production Bonus.

**Freemason's Hall Upgrade**

**Old**: Upgraded from Alchemist Labs

**New**: Upgraded from Inns

**Old Effect**: Upgrade Alchemist Labs to Freemason's Hall, Boosting their production based on the highest amount of assistants you had in a single game (This R) and unlocking more unique perks for the building.

**Old Formula**: (2 * x ^ 0.95), where x is assistants you had in a single game (This R).

**New Effect**: Upgrade Inns to Freemason's Hall, Boosting their production based on the highest amount of assistants you had in a single game (This R) and unlocking more unique perks for the building.

**New Formula**: (20 + 20 * x), where x is assistants you had in a single game (This R).

** Veteran Figurine**

**Old Requirement**: R90+

**New Requirement**: R90+, Dragon Challenge 6

**Old Effect**: Passive effect: allows Mercenaries to benefit from all challenges.

**New Effect**: Passive effect: allows Mercenaries to benefit from all faction challenges of your alignment.

**Note**: Does not grant elite challenges.

** Know Your Enemy, Part 2**

**Old Requirement**: R76+, Upgrade from all 12 Factions

**New Requirement**: R75+, Mercenary Unique Building, Upgrade from all 12 Factions

**Upgrades Changes**

**Challenger Trophies**: No longer A-nerfed.

Production bonus from Research Points changed from 350 all to 1 all

Ruby Power, Reincarnation Power and Gem power have been removed from the BuyALL cycle.

Added Buy All Upgrades in option, enabled by default (Includes Unique Buildings)

BuySMART is now actually smart and adjusts itself according to your money.

Autoclicks no longer count against click cap.

** Master Researcher**

**Old Effect**: Increase the overall production of Dragons by 150%.

**New Effect**: Increase the overall production of Dragons by 100%.

** Grandmaster Researcher**

**Old Effect**: Increase the overall production of Mercenaries by 100%.

**New Effect**: Increase the overall production of Mercenaries by 150%.

** Tiered Autocasting**

**Old Cost**: Free

**New Cost**: 100 Qid (1e50)

** Vanilla Flavor Juice**

**Old Effect**: Increase the production of all buildings by 25,000% for the first 25 minutes of the game (this game) for all Vanilla factions. Doesn't work while offline.

**New Effect**: Increase the production of all buildings by 2500% for the first 25 minutes of the game (this game) for all Vanilla factions. Doesn't work while offline.

** Ancient Cocoa Bean**

**Old Effect**: Increase the production of all buildings by 25,000% for the first 15 minutes of the game for all Neutral factions.

**New Effect**: Increase the production of all buildings by 2500% for the first 15 minutes of the game for all Neutral factions.

**All MAD Contracts and Heritages cost reduced**

**Trade Treaties**

**Old Cost**: 1 No (1e30)

**New Cost**: 1 Oc (1e27)

**Friendship Pacts**

**Old Cost**: 1 Ud (1e36)

**New Cost**: 1 No (1e30)

**Alliances**

**Old Cost**: 1 Dd (1e39)

**New Cost**: 1 Dc (1e33)

**Unions**

**Old Cost**: 1 Qad (1e45)

**New Cost**: 1 Dd (1e39)

**Heritages**

**Old Cost**: 1 Td (1e42)

**New Cost**: 1 Ud (1e36)

**Spells**

**Ascension 2, Tier 2 Spells**

**Old Coin Cost**: 123 Qaq (1.23e125) Emerald coins

**Old FC Cost**: 1 Oc (1e27)

**New Coin Cost**: 120 Notg (1.2e122) Emerald coins

**New FC Cost**: 1 Sp (1e24)

** Combo Strike**

**Duration Changed**: Now fixed at 16 seconds

** Gem Grinder** (Any Neutral Faction)

**Works For**: Neutral - **Cost**: 1000 Mana - **Duration**: 20 seconds

**Old Effect**: Multiply production bonus from gems by x50

**New Effect**: Increase production bonus from Gems

**Note**: Gem Grinder formula changed to work with Reincarnations and Ascensions.

**New Formula**: ((5000 * (1+0.1rei)) ^ (0.8 ^ asc))

**Precognition** (Archons)

**Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more based on mana produced in this game.

**Old Formula**: 1.3 * ln(x)^1.7, where x is mana produced in this game.

**New Formula**: (ln(x) ^ 1.25) (without AR10), (1.25 * ln(x) ^ 1.5) (with AR10), where x is mana produced in this game.

**Infinite Spiral** (Makers)

**Cost**: 505000 mana

**Effect**: Increase assistants based on Maximum Mana.

**Old Formula**: (12.5 * (ln(1 + x) ^ 1.25), where x is Maximum Mana.

**New Formula**: (10 + 0.025 * (x * (y + z)) ^ 0.75), where x is Maximum Mana.

**Catalyst** (Djinn Bloodline)

Catalyst no longer grants access to Holy Frenzy regardless of alignment.

**Spell Upgrades**

**Dragon's Roar**

**Old Effect**: Dragon's Breath also produces Faction Coins at each cast based on its activity time.

**Old Formula**: floor(135 * x^0.98), where x is all Rs activity time in seconds.

**New Effect**: Dragon's Breath multiplicatively increases Faction Coin find chance based on its duration.

**New Formula**: (6 * x ^0.6), where x is duration in seconds.

** Chrono Loading**

**Old Requirement**: R125+, Cast Precognition with at least 10 Qi (1e19) mana regeneration.

**New Requirement**: R125+, Cast Precognition with at least 1 Qi (1e18) mana regeneration.

**Effect**: A fraction of Precognition duration is added to time spent in this game.

**New Effect Added**: Now scale off invisible spell duration modifiers.

**Old Formula**: (0.7 * x ^ 0.7), where x is Precognition duration.

**New Formula**: (7 * x ^ 0.7), where x is Precognition duration.(seconds)

**Artifacts**

**Eligible Artifacts**: Now show their excavation chance in their tooltip.

**All A2 Faction Artifacts Sets**

**Old Requirement**: R100+, 3000+ Excavations

**New Requirement**: R100+, 2000+ Excavations

** Excavated Mirage**

**Old Effect**: Increase Faction Coin find chance by a multiplicative 2000%.

**New Effect**: Increase Faction Coin find chance by a multiplicative 200%.

** Raw Emerald**

**Old Chance**: (((2 * x) ^ 4.5) / 10000)%, where x is non-ruby excavation resets (this game).

**New Chance**: (((3 * x) ^ 4.5) / 10000)%, where x is non-ruby excavation resets (this game).

** Second Crystal Fragment**

**Old Chance**: (log10(1 + x) ^ 3 / 5000000 (5M))%, where x is faction coins this game.

**New Chance**: (log10(1 + x) ^ 3 / 2500000 (2.5M))%, where x is faction coins this game.

**Lineage Note**: Base cost scaling reduced to 8 from 15. Now increases base cost multiplier by 1 every 30 levels

** Ancestral Hourglass**

**Old Effect**: Lower Lineage cost exponent based on Reincarnations made.

**Old Formula**: (x ^ (0.9 - 0.01 * (((y - 20) ^ 1.4) - z / 4)) / 10), where x is hours this game, y is lineage level and z is reincarnations. (reset when upgrading lineage),

**New Effect**: Lower Lineage cost multiplier based on Reincarnations made.

**New Formula**: (0.01 * R), R is Reincarnations made.

**Old Chance:**: (x / 10000000000000000 (10 QA))%, where x is FC chance.

**New Chance:**: 2 * (x / 10000000000000000 (10 QA))%, where x is FC chance.

**Lineage Cost Formula**: (25 * 10 ^ (8 + level - hourglass.formula)) ^ 0.9 (if ancient heirloom).

The base costs for lineages are 25 Qa (2.5e16) Faction Coins and each level costs 10 times more. The Ancient Heirloom reduces the cost of lineages that aren't at the maximum level by raising them to the 0.9th power, making the cost multiplier 10^0.9 or 7.943 instead.

** Spark of Life**

**Old Chance**: (ln(1 + x) ^ 2 / 12000)%, where x is FC collected this game.

**New Chance**: 2 * (ln(1 + x) ^ 2 / 12000)%, where x is FC collected this game.

**Artifacts Sets**

** Dragon Set**

**Old Effect**: Increase the production of Non-Unique buildings based on Faction Coins found in this game.

**Old Formula**: (16 * log10(1 + x) ^ 2), where x is Faction Coins found.

**New Effect**: Increase the duration of all spells based on spells cast in this Reincarnation.

**New Formula**: (0.75 * ln(x) ^ 2.25), where x is spells cast in this Reincarnation.

**Challenges**

**Druid Challenge 2**

**Balanced Current**

**Old Effect**: Mana regeneration is increased by 1% for every 200 Stone Pillars you own

**New Effect**: Mana regeneration is increased by 1% for every 5000 buildings.

**Druid Challenge 3**

**Eldritch Architecture**

**Old Effect**: You gain 1.5 additional max mana for every 4 Labyrinths owned. (Ingame tooltip says 1.25 max mana but is wrong)

**New Effect**: You gain 1.5 additional max mana for every 100 buildings.

**Druid Challenge 4**

**Overflowing Mana**

**New Name**: Overflowing Magic

**Old Effect**: All spell durations are increased based on Maximum Mana. Cannot exceed a bonus of 100,000%.

**Old Formula**: (0.005 * x ^ 0.85), where x is max mana.

**New Effect**: Increase Non-Unique buildings production based on the duration of your longest spell. Does not suffer from Ascension penalties.

**New Formula**: (75 * x ^0.75), where x is the duration of your longest spell.

**Druid Challenge Final Reward**

**Primal Balance**

**Effect**: Grand Balance affects extra buildings based on mana produced in this R.

**Formula**: (0.00001 * x) ^ (0.2 - 0.025 * A), where x is mana produced (This Reincarnation) and A is Ascension stat.

**Added Effect**: When the amount of additional targets exceeds 11, increase the production of all affected buildings based on the exceeding amount.

**Formula**: (3 * (x - 10) ^ 1.5), where x is the amount of additional targets, not A-nerfed.

**Faceless Challenge 2**

**Mystic Maze**

**Old Effect**: You gain +10 max mana for every 20 labyrinths built.

**New Effect**: You gain +10 max mana for every 500 buildings.

**Drow Challenge 4**:

**Trained Assassins**

**Old Effect**: Increase your Offline Time (This Game) based on spells cast in this game.

**Old Formula**: (0.2 * x ^ 0.8) where x is spells cast in this game.

**Old Effect**: Increase your Offline Time (This Game) based on spells cast in this R.

**New Formula**: (8 * log10(x) ^ 4) where x is spells cast in this R.

**Dragon Challenge 1**:

**Sky Monarch**

**Effect**: Mutiplicatively increase faction coin chance by 12% per Lightning Strike tier bought.

**Old Effect**: Also increase Post-Ascension bonuses for Titan Drill and Titan Sized Walls.

**Old Formula**: (250000^2.4)% and (25000^2.4)%

**New Effect**: Also increase Post-Ascension bonuses for Titan Drill by 100x and Titan Sized Walls 10x.

**Dragon Challenge 2**:

**Barkscales**

**Old Effect**: Increase Stone Pillars production based on the amount of Grand Balance targets.

**Old Formula**: (6000 * x ^ 1.75), where x is number of targets.

**New Effect**: Increase Non-Unique Buildings production based on the amount of Grand Balance targets. Does not suffer from Ascension penalties.

**New Formula**: (20 * x ^ 2), where x is number of targets.

**Old Effect**: Also reduces all Spell Tier upgrade costs based on Grand Balance activity time in this game.

**New Effect**: Also reduces all Spell Tier upgrades costs based on Grand Balance activity time in this R.

**Formula**: max(0, (1-t/28)^9) t is Grand Balance activity time in days.

**Dragon In-Game Challenge Final Reward**

**Prismatic Breath**

**Old Effect**: While all 5 breaths are active, Reincarnations count double for all purposes.

**New Effect**: While all 5 breaths are active, Reincarnations count 50% more.

**Unique Buildings**:

**Effect**: Increase production based on mana regen.

**Old Formula**: (15 * x ^ 0.65), where x is mana regen per second.

**New Formula**: (10 * x ^ 0.6), where x is mana regen per second.

**Effect**: Increase production based on time spent as good.

**Old Formula**: (0.08 * x ^ 0.8), where x is time in second as good in this R.

**Old Formula**: (x ^ 0.85), where x is time in second as good in this R.

**Effect**: Increase production based on the amount of active spells.

**Old Formula**: (0.4 * x ^ 2.4)%, where x is active spells.

**New Formula**: (0.5 * x ^ 2.5)%, where x is active spells.

Pavilion now replaces Tier 4 buildings instead of Tier 5

**Old buildings**: Upgraded from Orcish Arena/Stone Pillars/Knights Jousts

**New buildings**: Upgraded from Slave Pen/Warrior Barracks/Deep Mine

**Bloodline Changes**

**Old**: Bloodlines appears at the 7th reincarnation and require 100 Faction Upgrades purchased. (any 1 faction)

**New**: Bloodlines appears at the 7th reincarnation. (No longer require 100 of a single faction upgrades)

** Archon**

**Effect**: Gain additional research slots based on time spent this game.

**Old Formula**: (1 + floor(0.5 * ((1 + x / 10800) ^ 0.5 - 1))), where x is time spent this game.

**New Formula**: (1 + floor(0.5 * ((1 + x / 21600) ^ 0.5 - 1))), where x is time spent this game.

**Lineage and Perk Changes**

**All Perk 5**

**Old Requirements**: Reach Lineage Level 50.

**New Requirements**: Reach Lineage Level 45.

** Fairy Perk 4**

**Requirement**: A2+, Reach Lineage Level 30.

**Old Effect**: While Fairy Chanting is active, further increase your temporary assistants by 8% every 5 minutes of its duration.

**New Effect**: While Fairy Chanting is active, further increase your temporary assistants based on its duration.

**Old Formula**: (8 * Floor (x/300)), where x is Fairy Chanting duration in seconds.

**New Formula**: (2.5 * (x * 30) ^ 0.5), where x is Fairy Chanting duration in seconds.

** Drow Perk 5**

**Effect**: Maximum Mana counts 300% more.

**Added Effect**: Removes 1 Ascension penalty from Call to Arms.

** Goblin Perk 1**

**Requirement**: Reach Lineage Level 5.

**Effect**: When using Goblin Bloodline, Tax Collections are worth more seconds based on the amount of assistants you own.

**Old Formula**: (0.35 * x ^ 0.35), where x is amount of assistants you own.

**New Formula**: (0.75 * x ^ 0.25), where x is amount of assistants you own.

**Goblin**

** Goblin Perk 5**

**Old Effect**: Faction Coin find chance counts 1000% more.

**New Effect**: Increase Faction Coin Find Chance by 1000%.

**Titan**

** Titan Lineage**

**Old Effect**: Royal Exchanges count 100% more per level.

**New Effect**: Increase Royal Exchange bonus by 200% for every level.

** Titan Perk 1**

**Old Effect**: Reduces spell costs by 25%.

**New Effect**: Removes 1 Ascension penalty from Titan Bloodline.

** Titan Perk 3**

**Requirement**: Reach Lineage Level 20.

**Old Effect**: All tier 4 buildings are boosted by 100M% (1e8%) and all tier 7 buildings are boosted by 1M% (1e6%) for every 765 Unique Buildings.

**New Effect**: Increase the base production of tier 4 and tier 7 buildings based on Unique Buildings owned.

**New Formula**: (0.01 * x and y), where x is tier 4 and tier 7, y is Unique Buildings owned.

** Titan Perk 5**

**Effect**: Royal Exchanges count 500% more.

**Added Effect**: Removes 1 Ascension penalty from Royal Exchanges.

**Faceless**

** Faceless Lineage**

**Old Effect**: Increase Max Mana by 1.5% per level.

**New Effect**: Increase the duration of all spells based on lineage level

**New Formula**: (x ^ 2.25)%, where x is lineage level.

** Druid Perk 4**

**Effect**: Grand Balance lasts longer based on the amount of assistants you own.

**Formula**: (x ^ 0.5) ^ (1 + 0.01 * y), where x is amount of assistants you own.

**Effect**: Also, while Grand Balance is active, increase the production of its targets based on Grand Balance duration.

**Old Formula**: (2.25 * ln(1 + x) ^ 2.25), where x is spell duration in seconds and y is amount of grand balance targets.

**New Formula**: (3 * ln(1+x) ^ 3), where x is spell duration in seconds and y is amount of grand balance targets.

**Djinn**

** Djinn Perk 1**

**Old Effect**: While using Djinn Bloodline, Catalyst casts in this game also increase Limited Wish counter for the purpose of increasing its bonus.

**Added Effect**: All spells cost 25% less.

**Faction Upgrade Changes**:

**Neutral Trade Treaties**

**Old Cost**: 500 Faction Coins of 2 Factions

**New Cost**: 250 Faction Coins of 2 Factions

**Angel**:

**Angelic Fortitude**

**Effect**: Increase the production of all buildings based on the sum of all your spells' activity time this R.

**Old Formula**: (0.07 * x ^ 0.7), where x is seconds in current spells.

**New Formula**: (0.3 * x ^ 0.7), where x is seconds in current spells.

**Seraphim Wings**

**Old Effect**: Increase Mana Regeneration, Faction Coin find chance and assistants by 160%.

**New Effect**: Multiplicatively increase Maximum Mana, Mana Regeneration, Faction Coin find chance and assistants by 200%.

**Angels Union**

**Old Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Old Formula**: (4 * ln(x) ^ 2.25 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**New Effect**: Increase Mana Regeneration based on mana produced in this game.(Multiplicative)

**New Formula**: 2.5 * ln(1 + x) ^ 2.5, where x is mana spent this game.

**Drow**:

** Blade Dance**

**Cost**: 50 Spd (5E55)

**Old Effect**: Part of the Combo Strike chain bonus is applied passively.

**Old Formula**: x, where x is your current Combo Strike bonus.

**New Effect**: Increase the production of all buildings based on Combo Strike casts in this game.

**New Formula**: (30 * x ^ 0.9), where x is Combo Strike casts in this game.

** Honor Among Killers**

**Effect**: Increase Faction Coin find chance based on the amount of assistants you own.

**Old Formula**: floor(2 * x ^ 0.9), where x is your Assistants stat.

**New Formula**: (100 * x ^ 0.5), where x is your Assistants stat.

**Makers**:

** Stonecarving**

**Effect**: Increase the production of all buildings based on excavations made in this Reincarnation, including resets.

**Old Formula**: (0.03 * (x * (y + z)) ^ 0.7), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Formula**: (30 + 0.03 * (x * (y + z)) ^ 0.7), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**Archon**:

** Absent-mindedness**

**Effect**: Increase Offline bonus based on Excavation Resets made in this Reincarnation.

**Old Formula**: (3 * (x + y) ^ 3), where x is free resets this R and y is ruby resets this R.

**New Formula**: (30 + 3 * (x + y) ^ 3), where x is free resets this R and y is ruby resets this R.

** Purity of Form**

**Old Effect**: Lineage levels count 300% more for all purposes.

**New Effect**: Lineage levels count 300% more for all purposes. Increase Precognition base and scaling.

**New Formula**: (1.25 * ln(x) ^ 1.5), where x is mana produced in this game.

**Heritage**

**Advanced Heritages**: Cost reduced from 7.5 Oc (7.5e27) to 1 Sp (1e24) faction coins

**Elite Heritages**: Cost reduced from 1 Td (1e42) to 1 Ud (1e36) faction coins

** Advanced Elven Heritage**

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Old Formula**: (0.25 * x ^ 0.4), where x is amount of clicks this reincarnation.

**New Formula**: (0.2 * ln(x) ^ 2), where x is amount of clicks this reincarnation.

** Advanced Druid Heritage**

**Effect**: Multiplicatively increase Faction Coin find chance based on the sum of all your spells durations.

**Old Formula**: (0.01 * x ^ 0.85)%, where x is the sum of all your spell durations.

**New Formula**: (9 * x ^ 0.3)%, where x is the sum of all your spell durations.

**Elite Mask**:

** Archon Mask**

**Old Effect**: Increase Faction Coin find chance by 2000%.

**New Effect**: Increase Faction Coin find chance by 200%.

** Djinn Mask**

**Old Effect**: Increase Maximum Mana by 750%.

**New Effect**: Increase Maximum Mana by 150%.

** Makers Mask**

**Effect**: Increase the production of Non-Unique buidings by 10000%.

**New Effect**: Increase the production of Non-Unique buidings by 10000% and gain 1 M (1e6) assistants.

**Research Changes**

**RP Production**

**Old Formula**: 100000 * (1 + 3.5 * x ^ 0.7), where x is RP total of facility affinities.

**New Formula**: 100000 * (1 + 0.01 * x ^ 0.7), where x is RP total of facility affinities.

**Template builds are now sorted alphabetically**

**Spellcraft**

**S200**: Cryomancy

**Old Effect**: Increase the production of all buildings based on your current mana (the less mana, the better bonus).

**Old Formula**: round((100 - x) ^ 1.75)%, where x is percentage of max mana.

**New Effect**: Increase Spell Duration based on mana produced (this game).

**New Formula**: (2 * ln(x) ^ 1.75)%, where x is mana produced (this game).

**S330**: Reverberation

**Effect**: Increase the production of all buildings based on the number of active spells you have. You must have at least 3 active spells to generate a bonus.

**Formula**: (375 * 2 ^ x)%, where x is the number of spells currently active.

**Added Cap**: Now capped at 300 spells.

**S2875** Scholarship

**Old For** Mercenary

**New For** Mercenary-Good alignment only

**Old Effect**: Increases the production of Non-Unique buildings by 3.5% per Unique building.

**New Effect**: Increases the production of Non-Unique buildings by 5% per Unique building.

**Craftsmanship**

**C400** - **For** All Factions - **Research Name**: Gravitation

**Effect**: Increase the chance to find Faction Coins based on the amount of Faction Coins found in this game.

**Formula**: floor(3.5 * ln^3(x + 1)), where x is your Faction Coins Gained (This Game) stat.

**Old Effect**: Also increase the chance to find Faction Coins by a multiplicative 175%.

**New Effect**: Also increase the chance to find Faction Coins by a multiplicative 100%.

**C3000** Customizing

**Old For** Mercenary

**New For** Mercenary-Neutral alignment only

**Effect**: Increases the production of all buildings based on the amount of artifacts you own.

**Old Formula**: (1.5 * x ^ 1.5), where X is artifacts you own.

**New Formula**: (2 * x ^ 2), where X is artifacts you own.

**Divine**

**D205**: Communion

**Old Effect**: Increase Holy Light duration by 110 seconds.

**New Effect**: Increase Holy Light duration by 300 seconds.

**Old D245**: Soulrending

**New D245**: Sanctification

**Note**: This was a name swap only

**Old D1375** Sanctification

**New D1375** Soulrending

**Note**: This was a name swap only

**D2775** Intervention

**Effect**: Increases the production of Unique Building based on time spent with Mercenaries.

**Old Formula**: (0.1 * x ^ 0.7)%, where x is time spent with Mercenary.

**New Formula**: (10 * x ^ 0.7)%, where x is time spent with Mercenary.

**Economics**

**E1425**: Rarity

**Effect**: Increase Gem Grinder bonus based on the amount of artifacts you found.

**Old Formula**: (1.65 * x ^ 1.65)%, where x is artifacts found. (multiplicative)

**New Formula**: (1.25 * x ^ 1.25), where x is artifacts found.

**E3300** Estates

**Effect**: Gives you all the Unique Buildings of your alignment.

**Added Effect**: Ascension 3: Gain all the Unique Buildings that match your alignments.

**Alchemy**

**A270**: Synthesis

**Old Effect**: Increase mana regeneration based on the amount of Faction Coins found in this game.

**Old Formula**: floor(12 * ln(1 + x)) / 10, where x is your Faction Coins Gained (This Game) stat.

**New Effect**: Increase the duration of all spells based on the amount of Faction Coins found in this game.

**New Formula**: (1.25 * ln(1+x) ^ 1.25), where x is Factions Coins found (this game).

**A400**: Bloodspring

**Effect**: You get your faction's Bloodline effect for free. Bloodstream counts time spent with both factions.

**Old Note**: Works for Elite Bloodline when you're an elite faction.

**New Note**: Provides Prestige Bloodline for Elite Factions from R125 to R129, MAD bloodlines at R130.

**A2950**: Combination

**Effect**: Select an additional bloodline.

**Effect**: You also gain all the base effect of its respective Lineage.

**Added Effect**: Combination Bloodline now affected by R60/R115 power.

**A3400** Chemistry

**Effect**: Increases Faction Coin find chance based on the total amount of Lineage levels you have.

**Formula**: (3 * x ^ 2.25), where x is total Lineage levels.

**Old Effect**: Also increases Faction Coin find chance by a multiplicative 350%.

**New Effect**: Also increases Faction Coin find chance by a multiplicative 300%.

**Warfare**

**W275** Domination

**Effect**: Increase Faction Coin find chance based on the highest amount of assistants you had in a single game.(This R)

**Effect**: Also a 50% multiplicative Faction Coin find chance.

**Old Formula**: floor(125 * x ^ 0.75), where x is your Assistants (Max) stat.

**New Formula**: (200 * x ^ 0.55), where x is your Assistants (Max) stat.

**W1275**: Authority

**Old Effect**: Increase the production of Non-Unique buildings based on the percentage of trophies you unlocked.

**Old Formula**: (0.2 * x ^ 2)%, where x is percent of trophies unlocked

**New Effect**: Increase the duration of all spells based on the amount of Non-Unique buildings you own.

**New Formula**: (0.5 * x ^ 0.5)%, where x is the amount of Non-Unique buildings you own.

**W1375** Scavenging

**Old Effect**: Increases Faction Coin find chance by a multiplicative 275%.

**New Effect**: Increases Faction Coin find chance by a multiplicative 200%.

**Effect**: Increase the chance to find Faction Coins based on the amount of assistants you own.

**Old Formula**: (2500 * x ^ 0.425), where x is assistants

**New Formula**: (100 * x ^ 0.5), where x is assistants

**W3050** Flanking

**Old For** Mercenary

**New For** Mercenary-Evil alignment only

**Effect**: Increases the production of buildings one tiers directly above or below a Unique Building based on the amount of assistants you own.

**Old Formula**: (0.2 * x ^ 0.7), where x is assistants.

**New Formula**: (2 * x ^ 0.8), where x is assistants.

**3.5.2 May 14, 2019**

**Artifact Sets**

** Fairy Set**

**Effect**: Increase Farm, Inn and Blacksmith production based on number of assistants owned.

**Old Formula**: (0.7 * x ^ 0.7), where x is number of assistants owned.

**New Formula**: (0.65*x^0.65), where x is number of assistants owned.

** Undead Set**

**Effect**: Additively Increase max mana based on offline bonus.

**Old Formula**: (9 * ln(1 + x) ^3), where x is offline Multiplier.

**New Formula**: (6 * ln(1 + x) ^3), where x is offline Multiplier.

** Faceless Set**

**Effect**: Gain assistants based on the highest amount of assistants you had in a previous game.(additively)

**Old Formula**: (2.5 * x ^ 0.5), where x is the highest amount of assistants you had in a previous game.

**New Formula**: (2 * x ^ 0.5), where x is the highest amount of assistants you had in a previous game.

** Dwarven Set**

**Effect**: Increase assistants based on your Royal Exchange bonus.

**Old Formula**: (2.25 * x ^ 0.75), where x is Royal Exchange bonus.

**New Formula**: (2 * x ^ 0.7), where x is Royal Exchange bonus.

**Faction Upgrades**

**Undead**

**Eternal Servitude (UD12)**

**Effect**: Increase base production of Undercity by +10000, and then increase this effect based on time spent in this Reincarnation.

**Old Formula**: (10000 + 1.3 * x ^ 1.3), where x is time spent this Reincarnation.

**New Formula**: (10000 + x ^ 1.05), where x is time spent in this Reincarnation.

**Druid**

**Lunar Cycle (DD11)**

**Effect**: Increase Maximum Mana additively based on time spent online in this game.

**Old Online Formula**: (50 * x ^ 0.95), where x is time spent online in this game.

**New Online Formula**: (50 * x ^ 0.85), where x is time spent online in this game.

**Effect**: Increase Maximum Mana multiplicatively based on time spent offline in this game.

**Offline Formula**: (0.5 * x ^ 0.5), where x is time spent offline in this game.

**Dwarf**

** Overwatch (DN9)**

**Old Effect**: Your production is increased by 600% so long as there are mouse movements. Clicking and casting are not considered as movements.

**Old Effect**: This bonus falls off by 1% per second, down to 0 while inactive.

**New Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Formula**: (500 + 35 * x ^ 0.35), where x is the duration of your longest spell.

**Drow**

** Underworld Tyranny (DW1)**

**Effect**: Increase the production of all buildings based on your total time spent being Evil in this Reincarnation.

**Old Formula**: (x ^ 0.7), where x is your Time Spent Being Evil (Total) stat in seconds.

**New Formula**: (0.7 * x ^ 0.7), where x is your Time Spent Being Evil (Total) stat in seconds.

** Mana Addicts (DW4)**

**Effect**: Mana regeneration increases over time.

**Old Formula**: (2.5 + 0.25 * x ^ 0.55), where x is your Play Time (This Game) stat in seconds.

**New Formula**: (2.5 + 0.25 * x ^ 0.5), where x is your Play Time (This Game) stat in seconds.

**Djinn**

** Wishes Come True (DJ10)**

**Requirements**: Djinn Union

**Cost**: 1 QiQig (1e168)

**Old Effect**: Increase the production of Unique Buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.35 * x ^ 0.75), where x is Limited Wish activity time in this Reincarnation.

**New Effect**: Increase the production of all buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.35 * x ^ 0.75), where x is Limited Wish activity time in this Reincarnation.

**Spells**

**Spell Trophy & Upgrade**: Chrono Loading

**Old Effect**: A fraction of Precognition activity time in this Reincarnation is added to time spent in this game.

**Old Formula**: (0.85 * x ^ 0.85), where x is Precognition activity time in this Reincarnation.

**New Effect**: A fraction of Precognition duration is added to time spent in this game.

**New Formula**: (0.7 * x ^ 0.7), where x is Precognition duration.

**Mercenary**: Tax Collection

**Mercenary Good Alignment**

**Effect**: Increases the production of all buildings and Faction Coin find chance based on this spell tier level for 20 seconds. Can be cast up to 36 tiers.

**Formula**: (120 ^ (0.25 * t)), where t is tier (FC chance multiplier)

**Formula**: ((2.20 ^ T) - 1) * 100, multiplicative (production multiplier)

**New Effect added in 3.5**: Now adds Tax Collections casts based on its duration and current tier cast.

**New Formula**: (10 * x * T), where x is spell duration and T is spell tier

**New Formula**: sum formula is (x ^ (0.15 * T)), where x is spell duration and T is spell tier

**Unique Buildings**

**Archon**

**Old Formula**: (75 * x ^ 0.75), where x is time spent as Order this R.

**New Formula**: (80 * x ^ 0.8), where x is time spent as Order this R.

**E1225** - **For** Neutral,Dragon - **Research Name**: Hoarding

**Old Formula**: Remove 1 Ascension penalty from Royal Exchange bonus, but reduce their overall production by 90%.

**New Effect**: Removes 1 Ascension penalty for Royal Exchanges.

**V3.5 April 15, 2019**

**Bloodlines**: Now auto unlocked (No longer require 100 upgrades to unlock).

**Currently Bugged**: Requires 100 Faction Upgrades purchased. (any 1 faction).

**Changed autoclick handler**: All autoclicks perform only once per second, but they increase click stat and reward as if they clicked X times (depending on the effect). This should greatly reduce lag and screen littering.

**Faceless Unlock**: Octopus Shaped Bones now requires 36 hours in this reincarnation instead of this game.

**Trophies**

**4 new trophies added**

**1 Secret Trophy**

** Future Linkin**

**Requirements**: A2+, Abdicate with at least 150,000 Unique Buildings.

**Cost**: 10 Sptg (1e115)

**Effect**: Increase Faction Coin find chance based on time spent in the last game session.

**Formula**: (214 + 0.03 * x ^ 0.7), where x is time spent in last game.

**Base**: 214%

**3 Magic Trophies**

**A2 Spell Upgrade and Trophies**

** Chrono Loading**

**Requirements**: R125+, Cast Precognition with at least 10 Qi (1e19) mana regeneration.

**Cost**: 10 Octg (1e118)

**Effect**: A fraction of Precognition activity time in this Reincarnation is added to time spent in this game.

**Formula**: (0.85 * x ^ 0.85), where x is Precognition activity time in this Reincarnation.

** Persistent Entropy**

**Requirements**: R125+, Cast Limited Wish 100 times within 30 minutes of a new game.

**Cost**: 10 Octg (1e118)

**Effect**: Also adds 150 casts to Limited wish formula.

** Reality Crater**

**Requirements**: R125+, Cast Infinite Spiral with at least 10 excavation resets this game.

**Cost**: 10 Octg (1e118)

**Effect**: Infinite Spiral also reduces excavation cost multiplier based on assistants owned.

**Formula**: (0.001 * log(1 + x)), where x is assistants owned.

**1 new Artifact**

** Planetary Force**

**Clue**: Try every day for better luck! Missing a day is the same as breaking a mirror, you know.

**Description**: Planets aligning seem to affect your realm in different ways...

**Requirements**: R100+

**Chance**: ((x ^ 2.5) / 5000)%, where x is amount of consecutive days logged in.

**Note**: Restarting the game is required to increase the counter

**Effect**: Gives upgrade with the same name

**Upgrade Effect**: Activates all Sun Force effects at once.

**Upgrade Cost**: 100 Qi (1e20)

**Unique Buildings for Elite Factions added**

**Unique Building Quest**

**Makers**

** Hall of Origination Quest**

Hello, child! Your realm progress looks kinda... obsolete. Would you mind if we help improve your realm with our advanced perks? Please gather more Faction Coins to generate more energy!

**Requirements**: R130+, Gather 5 TD (5e42) Faction Coins

**Cost**: 1 QaQig (1e165)

** Hall of Origination Upgrade**

Upgrade Halls of Legends to Halls of Origination, boosting their production based on assistants owned and unlocking more unique perks for the building.

**Formula**: (0.75 * x ^ 0.75), where x is assistants owned.

**Requirements**: Hall of Origination Quest.

**Cost**: (1 QiQig (1e168)

**Archon**

** Nexus Quest**

Hassar, Ruler. Our kind wants to establish better communications with you. Please build more Wizard Towers/Witch Conclaves/Alchemist Labs to convert.

**Requirements**: R130+, Buy 25,000 Wizard Towers/Witch Conclaves/Alchemist Labs.

**Cost**: 1 QaQig (1e165)

** Nexus Upgrade**

Upgrade Wizard Towers/Witch Conclaves/Alchemist Labs to Nexuses, boosting their production based on time spent as Order and unlocking more unique perks for the building.

**Formula**: (75 * x ^ 0.75), where x is time spent as Order this R.

**Requirements**: Nexus Quest.

**Cost**: (1 QiQig (1e168)

**Djinn**

** Pavilion Quest**

Greetings. You will have the honor of hosting our people. Cover your realm in Chaos magic for us!

**Requirements**: R130+, 5 days of chaos spells this game

**Cost**: 1 QaQig (1e165)

** Pavilion Upgrade**

Upgrade Orcish Arena/Stone Pillars/Knights Jousts to Pavilions, boosting their production based on spells cast in this Reincarnation and unlocking more unique perks for the building.

**Formula**: (10 * x ^ 0.5), where x is spells cast this R.

**Requirements**: Pavilion Quest.

**Cost**: (1 QiQig (1e168)

**Elite Bloodlines added**

** Archon**

**Requirements**: R130+

**Effect**: Gain additional research slots based on time spent this game.

**Formula**: (1 + floor(0.5 * ((1 + x / 10800) ^ 0.5 - 1))), where x is time spent this game.

** Djinn**

**Requirements**: R130+

**Effect**: Gain a new spell that costs 500,000 mana and lasts 1 minute as a fixed duration. Each time you cast it, it activates a vanilla or primary alignment spell at tier 7.

**Notes**

**1**. Spell comes with tier bonus.

**2**. Choosing this Bloodline or having/buying A400 with Djinn gives you the vanilla spell upgrades that enable the challenge reward when bought.

**3**. Cannot cast a spell that is already active

**4**. The Spell Pool is 8 for Neutral factions (No Gem Grinder), 7 for Good/Evil (-1 faction and -1 alignment spell)

** Makers**

**Requirements**: R130+

**Effect**: Increase your Set power based on faction coins collected this game.

**Formula**: (0.75 * log10(1 + x) ^ 1.5), where x is coins collected this game.

**Note** Includes Dwarf 5.

**Elite Lineages added**

** Archon Lineage**

**Requirements**: R130+

**Cost**: 400 Angel, Undead Royal Exchanges

**Effect**: Increase Faction Coin find chance multiplicatively by 25% per level.

**Level 5**

** Archon Perk 1**

**Requirements**: Reach Lineage Level 5.

**Effect**: While using Archon Bloodline, increase production of Elite Unique Buildings based on maximum mana.

**Formula**: (0.8 * x ^ 0.8), where x is maximum mana.

**Level 10**

**Requirements**: Reach Lineage Level 10.

**Effect**: x50 more Angel and Undead Faction Coin find chance.

**Level 15**

** Archon Perk 2**

**Requirements**: Reach Lineage Level 15.

**Effect**: Unlocks Archon Lineage Challenge.

**Challenge**: Have at least 30B (3e10) mana regeneration within 45 seconds of a new run.

**Effect**: Unlocks Faction spell. (Precognition).

**Level 20**

** Archon Perk 3**

**Requirements**: Reach Lineage Level 20.

**Effect**: Increase mana regeneration by 3% per 1000 Unique Buildings.

**Level 30**

** Archon Perk 4**

**Requirements**: Reach Lineage Level 30.

**Effect**: Precognition also effects trophies, gems owned and faction coins found.

**Level 50**

** Archon Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Unique Buildings count 100% more.

** Djinn Lineage**

**Requirements**: R130+

**Cost**: 400 Fairy, Demon Royal Exchanges

**Effect**: Increase production bonus from gems by a multiplicative 8% for every level.

**Level 5**

** Djinn Perk 1**

**Requirements**: Reach Lineage Level 5.

**Effect**: Catalyst casts in this game also increase Limited Wish counter for the purpose of increasing its bonus.

**Level 10**

**Requirements**: Reach Lineage Level 10.

**Effect**: x50 more Fairy and Demon Faction Coin find chance.

**Level 15**

** Djinn Perk 2**

**Requirements**: Reach Lineage Level 15.

**Effect**: Unlocks Djinn Lineage Challenge.

**Challenge**: Have at least 1B (1e9) assistants within 45 seconds of a new run.

**Effect**: Unlocks Faction spell. (Limited Wish).

**Level 20**

** Djinn Perk 3**

**Requirements**: Reach Lineage Level 20.

**Effect**: Activity time for all spells counts 2.5% more for every 1000 Unique Buildings.

**Level 30**

** Djinn Perk 4**

**Requirements**: Reach Lineage Level 30.

**Effect**: When Limited Wish is cast, gain +888 to automatic clicks this reincarnation.

**Level 50**

** Djinn Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Mana regeneration counts 200% more.

** Makers Lineage**

**Requirements**: R130+

**Cost**: 400 Elven, Goblin Royal Exchanges

**Effect**: Increase Royal Exchange bonus by multiplicative 8% per level.

**Level 5**

** Makers Perk 1**

**Requirements**: Reach Lineage Level 5.

**Effect**: While using Makers Bloodline, the requirement for Free Excavation Reset is reduced by 25%.

**Level 10**

**Requirements**: Reach Lineage Level 10.

**Effect**: x50 more Elven and Goblin Faction Coin find chance.

**Level 15**

** Makers Perk 2**

**Requirements**: Reach Lineage Level 15.

**Effect**: Unlocks Makers Lineage Challenge.

**Challenge**: Have atleast 350000 buildings within 45 seconds of a new run.

**Effect**: Unlocks Faction spell. (Infinite Spiral).

**Level 20**

** Makers Perk 3**

**Requirements**: Reach Lineage Level 20.

**Effect**: Increase Offline bonus by 10% per 500 Unique Buildings.

**Level 30**

** Makers Perk 4**

**Requirements**: Reach Lineage Level 30.

**Effect**: While infinite spiral is active, production of all buildings increases by 1% each second, up to its maximum duration.

**Level 50**

** Makers Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Excavations count 200% more.

**Perk 5 for all other Lineages added**

** Fairy Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Assistants count 300% more.

** Elven Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Faction Coins count 1000% more.

** Angel Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Spells cast count 1000% more.

** Demon Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Trophies count 1000% more.

** Goblin Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Faction Coin find chance counts 1000% more.

** Undead Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Reincarnation Power Counts Reincarnations as 100% more.

** Druid Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Mana produced counts 1000% more.

** Faceless Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Time passed counts 100% more.

** Titan Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Royal Exchanges count 500% more.

** Dwarf Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Buildings count 100% more.

** Drow Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Maximum Mana counts 300% more.

** Dragon Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Lineage levels count 100% more.

**Changes**

**Lineage**

**Fairy**

** Fairy Perk 4**

**Old Effect**: While Fairy Chanting is active, further increase your temporary assistants by 10% every 5 minutes of its duration.

**Old Formula**: (10 * Floor (x/300)), where x is Fairy Chanting duration in seconds.

**New Effect**: While Fairy Chanting is active, further increase your temporary assistants by 8% every 5 minutes of its duration.

**New Formula**: (8 * Floor (x/300)), where x is Fairy Chanting duration in seconds.

**Elven**

** Elven Lineage**

**Old Effect**: Also increase clicks count by a multiplicative 5000% per level.

**New Effect**: Also increases clicks count by 5000% per level.

** Elven Perk 3**

**Old Effect**: Increase base clicking reward by 5% of Unique Building production for every 777 of them.

**Old Formula**: 5 * floor(x / 777)

**New Effect**: Increase base clicking reward by 15% of Unique Building production for every 777 of them.

**New Formula**: 15 * floor(x / 777)

** Elven Perk 4**

**Old Effect**: When Moon Blessing is active, multiply your fc chance by 500%.

**New Effect**: When Moon Blessing is active, multiply your fc chance by 1500%.

**Goblin**

** Goblin Lineage**

**Old Effect**: Increase production bonus from Gems by a multiplicative 6.5% for every level.

**New Effect**: Increase Tax Collection worth in seconds by 25 for every level.

** Goblin Perk 1**

**Old Effect**: +120 seconds of production for tax collection.

**New Effect**: While Goblin's Greed is active, Tax Collections are worth more seconds multiplicatively based on the amount of assistants you own.

**Formula**: (0.35 * x ^ 0.35), where x is amount of assistants you own.

** Goblin Perk 4**

**Old Effect**: When Goblin's Greed is active, increase seconds worth of Tax Collections based on assistants owned.

**Old Formula**: (0.45 * x ^ 0.45), where x is assistants owned.

**New Effect**: Goblin's Greed stops producing Faction Coins instantly. Instead, increase your Faction Coin find chance based on the Gems required for your next Reincarnation.

**New Formula**: (20 + ln(1 + x) ^ 1.85), where x is Gems required for your next Reincarnation.

**Undead**

** Undead Perk 4**

**Old Effect**: When offline, Night Time production is added to offline bonus. Night Time activity time counts 100% more for all purposes.

**New Effect**: Increase Offline Bonus based on Night Time activity time in this game.

**Formula**: (7 * x ^ 0.7), where x is Night Time activity time this game.

**Demon**

** Demon Lineage**

**Old Effect**: Trophies count 30% more per level.

**New Effect**: Increase Non-Unique Buildings production based on Lineage level. Does not suffer from Ascension penalties.

**Formula**: (100 * x ^ 2), where x is Lineage level.

** Demon Perk 1**

**Old Effect**: While using Demon Bloodline, maximum mana is increased by 25 for every 6 trophies you unlocked.

**New Effect**: While using Demon Bloodline, increase Maximum Mana based on trophies unlocked.

**New Formula**: (20 * x ^ 1.25), where x is trophies unlocked.

**Druid**

** Druid Lineage**

**Old Effect**: Increase spell duration by 2% per level.

**New Effect**: Each lineage level counts as 2 additional Reincarnations.

** Druid Perk 1**

**Effect**: Increases Non-Unique buildings production based on time spent in this game.

**Old Formula**: (0.15 * x ^ 1.25), where x is seconds this game.

**New Formula**: (0.25 * x ^ 1.25), where x is seconds this game.

** Druid Perk 3**

**Old Effect**: While Grand Balance is active, increase the production of its targets based on the amount of Unique Buildings you own.

**Old Formula**: (0.5 * floor(x/750)) ^y), where x is Unique Buildings and y is spell tier.

**New Effect**: Increase Grand Balance bonus based on the amount of Unique Buildings you own.

**Added Effect**: One ascension penalty is removed.

**New Formula**: ((12000 * (x / 1000))), where x is amount of Unique Buildings you own.

**Faceless**

** Faceless Perk 4**

**Effect**: Brainwave headstart time is increased by 1000%.

**New Effect**: Remove 1 Ascension penalty from Brainwave on Unique Buildings.

**Dwarf**

** Dwarf Lineage**

**Old Effect**: Excavations and Artifacts count 10% more per level.

**New Effect**: Increase the base production of each building based on their tier (additively). The bonus is multiplied by the Lineage level.

**Formula**: (L * 10 ^ (0.2 * T ^ 1.4)), where L is Lineage level and T is Building tier.

** Dwarven Perk 3**

**Old Effect**: Increase Faction Coin find chance with excavations by 250% for every 500 Unique Building.

**New Effect**: Excavations and Artifacts count 1% more for every 1500 Unique Buildings.

**Drow**

** Drow Lineage**

**Old Effect**: Increase offline production bonus by a multiplicative 75% for every level.

**New Effect**: Increase offline production bonus based on Lineage level. Does not suffer from Ascension penalties.

**Formula**: (150 * L ^ 2.25), where L is Lineage level.

** Drow Perk 3**

**Old Effect**: Increase offline production by 10.0% for every 500 Unique Building.

**New Effect**: Increase Faction Coin find chance by 5% per 3000 unique buildings.

**Faction Upgrades**

**Elite Prestige Trade Treaties**

** Archon Trade Treaty**

** Djinn Trade Treaty**

** Makers Trade Treaty**

**Old Cost** 1 Dc (1e33) Faction Coins.

**New Cost** 1 No (1e30) Faction Coins.

**Elite Prestige Faction Upgrades**

** Purity of Form (AR10)**

** Wishes Come True (DJ10)**

** Valuable Antiquity (MK10)**

**Old Cost** 1 QiQig (1e168)

**New Cost** 100 QiQig (1e170)

** Absolute Hierarchy (AR11)**

** Blue Powder (DJ11)**

** Bedrock Foundations (MK11)**

**Old Cost**10 QiQig (1e169)

**New Cost** 1 SxQig (1e171)

** Essence Extractor (AR12)**

** Academic Prodigy (DJ12)**

** Reality Marble (MK12)**

**Old Cost** 100 QiQig (1e170)

**New Cost** 10 SxQig (1e172)

**Elven**

** Sylvan Treasure Frills (EL3)**

**Old Effect**: Increase clicking reward by 80% of your total production.

**New Effect**: Increase clicking reward by 50% of your total production.

** Secret Clicking Techniques (EL6)**

**Effect**: Increases the production of all buildings based on your total of clicks.

**Old Formula**: (ln(1 + x) ^ 2.5)%, where x is your Treasure Clicks (Total) stat.

**New Formula**: (2 * x ^ 0.4)%, where x is your Treasure Clicks (Total) stat.

** Elven Diplomacy (EL7)**

**Old Effect**: Increases the production of all buildings based on your chance to find Faction Coins.

**Old Formula**: (2 * x), where x is your chance to find Faction Coins.

**New Effect**: Increase click count based on Faction Coins found in this game.

**New Formula**: (2 * ln(1 + x) ^ 2), where x is Faction Coins found in this game.

** Wooden Dice (EL10)**

**New Effect added**: When Elven Luck triggers, 100000 automatic Tax Collections are cast.

** Camouflage (EL11)**

**Old Effect**: Assistants count 1,500% more for all purposes and increase assistant production based on assistant amount.

**New Effect**: Assistants and Clicks count 1,500% more for all purposes and increase assistant production based on assistant amount.

** Elven Discipline (EL12)**

**Old Effect**: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.

**New Effect**: Increase assistants additively and multiplicatively based on the amount of Faction Coins found in this game.

**Formula**: (100 * ln(1 + x) ^ 1.35), where x is Faction Coins found in this game.(additively)

**Formula**: (1.45 * ln(x)), where x is Faction Coins found in this game.(multiplicatively)

**Note**: Formulas did not change.

**Angel**

** Archangel Feathers (AN6)**

**Old Effect**: Increase Mana production by 40%.

**New Effect**: Increase Mana production by 60%.

** Heaven's Brilliance (AN10)**

**Old Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. All Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Old Formula**: (0.01 * log10(1 + x)), where x is T7 spells.

**Dragon's Breath Old Formula:** (0.6 * x ^ 0.6), where x is amount of Holy Sites owned.

**New Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. Gem Grinder and all Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**New Formula**: (0.01 * ln(1 + x)), where x is amount of Holy Sites owned.

**Gem Grinder and Dragon's Breath New Formula**: (0.65 * x ^ 0.65), where x is amount of Holy Sites owned.

** Angelic Fortitude (AN11)**

**Effect**: Multiplicatively increase Faction Coin find chance based on the sum of all your spells' activity time this R.

**Old Formula**: (0.04 * x ^ 0.675), where x is seconds in current spells.

**New Formula**: (0.07 * x ^ 0.7), where x is seconds in current spells.

** Seraphim Feathers (AN12)**

**New Name**: Seraphim Wings

**Old Effect**: Increase mana regeneration by 80%.

**New Effect**: Increase Mana Regeneration, Faction Coin find chance and assistants by 160%.

**Goblin**

** Money is Magic (GB11)**

**Effect**: Increase mana regeneration based on the amount of Tax Collections cast in this game.

**Old Formula**: (2 * (ln(x) ^ 1.2)), where x is amount of Tax Collections cast.

**New Formula**: (2 * (ln(1 + x) ^ 1.2)), where x is amount of Tax Collections cast.

**Undead**

** Eternal Servitude (UD12)**

**Old Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Old Formula**: (10000 + 0.75 * x ^ 1.5), where x is seconds this game.

**New Effect**: Increase base production of Undercity by +10000, and then increase this effect based on time spent in this Reincarnation.

**New Formula**: (10000 + 1.3 * x ^ 1.3), where x is time spent this Reincarnation.

**Added Effect**: Also effects Flesh Workshops.

**Demon**

** Demonic Fury (DM11)**

**Effect**: Multiplicatively increase faction coin find chance based on least time spent between Evil and Chaos this R.

**Old Formula**: (0.12 * min(x, y) ^ 0.7), where x is evil time in seconds and y is chaos time in seconds.

**New Formula**: (0.25 * min(x,y) ^ 0.75), where x is evil time in seconds and y is chaos time in seconds.

** Devastation (DM12)**

**Effect**: Increase production of three highest building tiers based on mana regen.

**Old Formula**: (3.5 * ln(1 + x) ^ 3.5), where x is mana regen.

**New Formula**: (4.5 * ln(1 + x) ^ 4.5), where x is mana regen.

**Druid**

** Lunar Cycle (DD11)**

**Old Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Old Formula**: ((x + y) ^ 0.65 * (1 / (1 + abs(x - 2y))) ^ 0.25), where x is time this game in seconds and y is offline time this game in seconds.

**New Effect**: Increase Maximum Mana additively based on time spent online in this game.

**Online Formula**: (50 * x ^ 0.95), where x is time spent online in this game.

**New Effect**: Increase Maximum Mana multiplicatively based on time spent offline in this game.

**Offline Formula**: (0.5 * x ^ 0.5), where x is time spent offline in this game.

**Faceless**

** Dimension Door (FC12)**

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Old Formula**: (0.013 * x ^ 0.67), where x is highest max mana this R.

**New Formula**: (0.01 * x ^ 0.65), where x is highest max mana this R.

**Dwarf**

** Dwarven Ale (DN1)**

**Effect**: Increase the production of all buildings by 1% per Inn you own.

**New Effect**: Increase the production of all buildings by 0.8% per Inn you own.

** Mining Prodigies (DN3)**

**Effect**: Increase the production of all buildings based on the total amount of Excavations you made.

**Old Formula**: (10 * x ^ 0.9)%, where x is the number of excavations you've purchased.

**New Formula**: (9 * x ^ 0.9)%, where x is the number of excavations you've purchased.

** Battlehammers (DN7)**

**Effect**: Increase the production of all buildings based on the amount of Dwarven Coins found in this game.

**Old Formula**: (1.5 * ln(1 + x) ^ 3)%, where x is your Dwarven Coins Gained (This Game) stat.

**New Formula**: (1.5 * ln(1 + x) ^ 2.5))%, where x is your Dwarven Coins Gained (This Game) stat.

** Magic Resistance (DN8)**

**Effect**: Increase the production of all buildings based on mana regeneration rate.

**Old Formula**: (80 * x ^ 0.85)%, where x is your Mana per Second stat.

**New Formula**: (80 * x ^ 0.8)%, where x is your Mana per Second stat.

** Solidity (DN10)**

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of High Bastion you own.

**Old Formula**: (1.55 * x ^ 0.55), where x is High Bastion.

**New Formula**: (1.6 * x ^ 0.6), where x is High Bastion.

**Drow**

** Underworld Tyranny (DW1)**

**Old Effect**: Increase the production of all buildings based on your total time spent being Evil.

**Old Formula**: (15 * floor(x / 3600) ^ 0.7)%, where x is your Time Spent Being Evil (Total) stat in seconds.

**New Effect**: Increase the production of all buildings based on your total time spent being Evil in this Reincarnation.

**New Formula**: (x ^ 0.7), where x is your Time Spent Being Evil (Total) stat in seconds.

** Mana Addicts (DW4)**

**Effect**: Mana regeneration increases over time.

**Old Formula**: (0.25 * x ^ 0.55), where x is your Play Time (This Game) stat in seconds.

**New Formula**: (2.5 + 0.25 * x ^ 0.55), where x is your Play Time (This Game) stat in seconds.

** Blood Sacrifices (DW5)**

**Effect**: Increase the production of all buildings by 2.5% per Dark Temple you own.

**New Effect**: Increase the production of all buildings by 3% per Dark Temple you own.

** Spider Gods (DW7)**

**Effect**: Increase the production of Dark Temples by 5% for each other building you own.

**New Effect**: Increase the production of Dark Temples by 8% for each other building you own.

** Professional Assassins (DW8)**

**Effect**: Increase the production of assistants based on the amount of royal exchanges you purchased.

**Old Formula**: round(10 * x ^ 0.8)%, where x is your Royal Exchanges Made stat.

**New Formula**: round(9 * x * 0.9)%, where x is your Royal Exchanges Made stat.

**Dragon**

** Sharp Claws (DG6)**

**Effect**: Gain additional assistants based on clicks made in this game.

**Old Formula**: floor(0.1 * ln(1 + x)^2.75), where x is clicks made in this game.

**New Formula**: (1.35 * x ^0.35), where x is clicks made in this game.

**Mecernary**

** Holy Crusaders**

**Effect**: You gain additional Crusader Assistants based on the amount of spells cast in this game.

**Old Formula**: (0.5 * ((1 + 0.2 * x) ^ 0.5 - 1)), where x is amount of spells cast in this game.

**New Formula**: (0.5 * ((1 + 0.2 * x) ^ (0.1 + A) - 1)), where x is amount of spells cast in this game and A is Ascenion.

**Effect**: Also increase clicking reward by 1000% per active spell.

**Old Formula**: (1000 * x), where x is active spells.

**New Formula**: ((1000 * x) ^ (1 + A)), where x is active spells and A is Ascenion.

**Archon**

** Cosmic Resonance (AR3)**

**Effect**: Increase Royal Exchange bonus based on clicks made in this Reincarnation.

**Old Formula**: (2.5 * log10(1 + x) ^ 2.5), where x is clicks made.

**New Formula**: (0.5 * x ^ 0.5), where x is clicks made.

** Archon Pride (AR5)**

**Old Effect**: Increase assistants based on time spent as your least used faction.

**Old Formula**: (50 + 0.3 * x ^ 0.7), where x is least used faction.

**New Effect**: Increase assistants based on your current Lineage level.

**New Formula**: (1.25 * x ^ 1.25), where x is your current Lineage level.

** Strange Attraction (AR8)**

**Effect**: Increase Faction Coin find chance based on the activity time of your least used spell.(excluding Catalyst)

**Old Formula**: (25 + (0.25 * x ^ 0.75)), where x is spell with least activity time this R in seconds.

**New Formula**: (50 + 0.75 * x ^ 0.75), where x is spell with least activity time this R in seconds.

** Arcane Core (AR9)**

**Old Effect**: Increase the production of all buildings based on mana produced in this game.

**New Effect**: Increase the production of all buildings based on mana produced in this R.

**Old Formula**: (2.35 * log10(1 + x) ^ 2.35), where x is mana produced in this game.

**New Formula**: (log10(1 + x) ^ 2.5), where x is mana produced in this R.

**Makers**

** Hand of the Makers (MK1)**

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Old Formula**: (3.5 * log10(1 + x) ^ 1.5), where x is clicks made in this Reincarnation.

**New Formula**: (0.5 * x ^ 0.5), where x is clicks made in this Reincarnation.

** Stone Servants (MK7)**

**Renamed**: Stonecarving

**Effect**: Increase the production of all buildings based on excavations made in this Reincarnation, including resets.

**Old Formula**: (2.5 * x ^ (0.4 + 0.004 * y + 0.001 * z)), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Formula**: (0.03 * (x * (y + z)) ^ 0.7), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Reality Marble (MK12)**

**Effect**: Gain assistants based on clicks made in this Reincarnation.

**Old Formula**: (3 * ln(x) ^ 3), where x is clicks made this Reincarnation.

**New Formula**: (2.5 * x ^ 0.5), where x is clicks made this Reincarnation.

**Faction Unions**

** Fairies Union**

**Effect**: Increase assistant production based on amount of Enchanted Fields, Inns and Blacksmiths if building count is even, or all other buildings if building count is odd.

**Old Formula**: (15 * x ^ 0.475), where x is Enchanted Fields, Inns and Blacksmiths (If building count is even)

**Old Formula**: (15 * x ^ 0.475), where x is T4-T11 Buildings (If building count is odd)

**New Formula**: (15 * x ^ 0.5), where x is Enchanted Fields, Inns and Blacksmiths (If building count is even)

**New Formula**: (15 * x ^ 0.5), where x is T4-T11 Buildings (If building count is odd)

** Elven Union**

**Effect**: Increase click production based on faction coins found in this Reincarnation.

**Formula**: (3 * ln(x) ^ 3), where x is faction coins found in this Reincarnation.

**New Effect Added**: Also autoclicks 10 times per second.

** Angels Union**

**Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Old Formula**: (4 * ln(x) ^ 2 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**New Formula**: (4 * ln(x) ^ 2.25 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

** Undead Union**

**Effect**: Increase the production of Unique Buildings based on your Offline Bonus.

**Old Formula**: (75 * log10(1 + x) ^ 2.25), where x is offline bonus multiplier.

**New Formula**: (75 * ln(1 + x) ^ 2.25), where x is offline bonus multiplier.

** Goblins Union**

**Effect**: Increase the production of all buildings based on spells cast in this game.

**Old Formula**: (0.4 * x ^ 0.4), where x is spells cast in this game.

**New Formula**: (0.45 * x ^ 0.45), where x is spells cast in this game.

** Druids Union**

**Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Old Formula**: (3 * x * y ^ 1.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**New Formula**: (3 * x ^ 1.03 * y ^ 1.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

** Faceless Union**

**Effect**: Increase assistants additively based on amount of time spent as a random faction. Updates every 3 minutes.

**Old Formula**: (50 * x ^ 0.5), where x is random faction all time in seconds.

**New Formula**: (55 * x ^ 0.55), where x is random faction all time in seconds.

** Dwarven Union**

**Proof of Balance**

**Effect**: Increase mana regen based on clicks made this reincarnation.

**Old Formula**: (1.25 * ln(1 + x) ^ 2.45), where x is amount of clicks made this reincarnation.

**New Formula**: (1.5 * ln(1 + x) ^ 2.5), where x is amount of clicks made this reincarnation.

** Archon Union**

**Old Requirement**: R130

**New Requirement**: R130, Unique Building

** Djinn Union**

**Old Requirement**: R130

**New Requirement**: R130, Unique Building

**Effect**: Maelstrom bonuses scale faster.

**Old Formula**: x1.15 multiplier to exponent of maelstrom formulas.

**New Formula**: x1.1 multiplier to exponent of maelstrom formulas.

** Makers Union**

**Old Requirement**: R130

**New Requirement**: R130, Unique Building

**Advanced Heritage**

** Advanced Undead Heritage**

**Effect**: Assistants count more based on your Offline Bonus.

**Old Formula**: (0.018 * ln(1 + x) ^ 2)%, where x is offline bonus multiplier.

**New Formula**: (0.025 * ln(1 + x) ^ 2)%, where x is offline bonus multiplier.

** Advanced Titan Heritage**

**Effect**: Increase maximum mana based on the amount of Royal Exchanges purchased.

**Old Formula**: (0.2 * ln(x) ^ 1.5)%, where x is Royal Exchanges purchased.

**New Formula**: (0.85 * ln(1 + x) ^ 1.15)%, where x is Royal Exchanges purchased.

** Advanced Dwarven Heritage**

**Effect**: Increase the production of all buildings based on the amount of excavations and excavation resets. (This R).

**Old Formula**: (0.01 * x ^ (0.85 + 0.01 * y))%, where x is excavations and y is excavation resets this R (ruby and free resets).

**New Formula**: (0.025 * (x * y) ^ 0.65)%, where x is excavations and y is excavation resets this R (ruby and free resets).

**Note**: Reset count now starts from 1 (no more 0% bonus).

**Faction Sets**

** Fairy Set**

**Effect**: Increase Farm, Inn and Blacksmith production based on number of assistants owned.

**Old Formula**: (0.75 * x ^ 0.75), where x is number of assistants owned.

**New Formula**: (0.7 * x ^ 0.7), where x is number of assistants owned.

** Elven Set**

**Effect**: Increase all building production based on total amount of Elven Lucks triggered (This R)(since unlock)

**Old Formula**: (0.66 * x ^ 0.6), where x is amount of Elven Lucks triggered.

**New Formula**: (6 * x ^ 0.6), where x is amount of Elven Lucks triggered.

** Angel Set**

**Old Effect**: Increase mana regen based on spells cast this game.

**Old Formula**: (0.35 * x ^ 0.35), where x is spells cast.

**New Effect**: Additively increase Mana Regeneration based on highest amount of spells cast in a single game.

**New Formula**: (3 * x ^ 0.3), where x is spells cast.

** Goblin Set**

**Old Effect**: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.

**Old Formula**: (0.1 * x ^ 0.7), where x is seconds this game.

**New Effect**: Increase Faction Coin find chance additively and multiplicatively based on time spent in this game.

**Formula Additively**: (70 * x ^ 0.7), where x is time spent in this game.

**Formula Multiplicatively**: (0.5 * x ^ 0.5), where x is time spent in this game.

** Titan Set**

**Old Effect**: Increase Unique building production based on time spent this game.

**Old Formula**: (0.7 * x ^ 0.7), where x is seconds this game.

**New Effect**: Increase Royal Exchange Bonus additively and multiplicatively based on time spent in this game.

**Formula Additively**: (0.3 * x ^ 0.7), where x is time spent in this game.

**Formula Multiplicatively**: (0.45 * x ^ 0.45), where x is time spent in this game.

** Faceless Set**

**Old Effect**: Increase production of all buildings based on highest amount of spells cast in a single game.

**Old Formula**: (0.32 * x ^ 0.28), where x is number of spells cast.

**New Effect**: Gain assistants based on the highest amount of assistants you had in a previous game.(additively)

**Formula**: (2.5 * x ^ 0.5), where x is the highest amount of assistants you had in a previous game.

** Dwarven Set**

**Effect**: Increase assistants based on your Royal Exchange bonus.

**Old Formula**: (2.5 * x ^ 0.75), where x is Royal Exchange bonus.

**New Formula**: (2.25 * x ^ 0.75), where x is Royal Exchange bonus.

** Drow Set**

**Old Effect**: Increase Mana Regeneration based on Evil spells cast (this R). (additive)

**Old Formula**: (50 * x ^ 0.5), where x is total evil spells cast (this R).

**New Effect**: Increase the production of Unique Buildings based on Evil spells cast in this Reincarnation.

**New Formula**: (0.45 * x ^ 0.45), where x is total evil spells cast (this R).

**Challenges**

**Fairy**

** Pixie Mischief (FC1)**

**Effect**: You gain assistants based on the amount of Fairy affiliated (faction upgrades, heritage, bloodline, research) upgrades you own.

**Old Formula**: (0.35 * x ^ 1.75), where x is amount of Fairy affiliated upgrades.

**New Formula**: (2 * x), where x is amount of Fairy affiliated upgrades.

**Demon**

** Hellfire Burst (Challenge Final Reward)**

**Old Effect**: Reduces Hellfire Blast mana cost based on the number of trophies you have unlocked.

**Old Formula**: floor(0.25 * x), where x is the amount of trophies unlocked.

**New Effect**: Hellfire Blast also counts Evil spells cast in this reincarnation to increase its bonus.

**New Formula**: (0.1 * x), where x is evil spells cast in this reincarnation.

**Dragon**

** Serpent Queller (DC3)**

**Old Requirement**: Reincarnation 54, Completion of Titan, Druid, Faceless, Dwarven and Drow Challenge 3, Completion Dragon Challenge 2, Play as Faceless/Dragon, Have a combined total of **25** days played as faceless and dragons with a minimum of **8** days as each one.

**New Requirement**: Reincarnation 54, Completion of Titan, Druid, Faceless, Dwarven and Drow Challenge 3, Completion Dragon Challenge 2, Play as Faceless/Dragon, Have a combined total of **8** days played as faceless and dragons with a minimum of **2** days as each one.

**Spells**

** Moon Blessing (Elvens)**

**Effect**: Increase the production of all buildings based on Treasure Clicks (Total).

**Old Formula**: 1.75 * ln^3.1(1 + x)%, where x is your Treasure Clicks (Total) stat.

**New Formula**: (0.7 * x ^ 0.7)%, where x is your Treasure Clicks (Total) stat.

**Effect**: Moon Blessing also auto-clicks the treasure 15 times per second.

** Good Mercenary Spell**

**Effect**: Increases the production of all buildings and Faction Coin find chance based on this spell tier level for 20 seconds. Can be cast up to 36 tiers.

**Old Formula**: (y ^ (1 + 0.24 * log10(1 + x))), where y is TC original power and x is amount of TC casts.

**New Formula**: (y ^ (1 + 0.2 * log10(1 + x))), where y is TC original power and x is amount of TC casts.

**Added Effect**: Share Benefits now also gives TC casts.

**New Formula**: ?

** Precognition (Proof of Order)**

**Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more based on mana produced in this game.

**Old Formula**: (1.25 * log10(1 + x) ^ 1.75), where x is mana produced in this game.

**New Formula**: (1.3 * ln(1 + x) ^ 1.7), where x is mana produced in this game.

** Limited Wish (Proof of Chaos)**

**Old Effect**: Provide a random effect based on your base faction, for 12 seconds. The duration of the spell cannot be modified. Its power increases as you continue casting this spell.

**New Effect**: Provide a random effect based on your chosen alignment, for 12 seconds. The duration of the spell cannot be modified. Its power increases as you continue casting this spell.

**Old Formula**: (1.725 * (ln(1 + x) ^ 1.25) * (y ^ 0.65)), where x is Limited Wish activity time this game in seconds and y is a random number between 1 and Limited Wish casts this game rolled on cast.

**New Formula**: (2.25 * (ln(1 + x) ^ 1.35) * (y ^ 0.45)), where x is Limited Wish activity time this game in seconds and y is a random number between 1 and Limited Wish casts this game rolled on cast.

** Infinite Spiral (Proof of Balance)**

**Effect**: Increase assistants based on Maximum Mana.

**Formula**: (12.5 * (ln(1 + x) ^ 1.25), where x is Maximum Mana.

**Effect**: Increase max mana based on FC chance.

**Formula**: (1.65 * log10(1 + x) ^ 1.65), where x is FC chance.

**Effect**: Increase Faction Coin find chance based on Excavations made, including resets, in this Reincarnation.

**Old Formula**: (1.35 * x ^ (0.5 + 0.002 * (y + z))), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Formula**: (0.025 * (x * (y + z)) ^ 0.75), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Spiritual Surge (All Factions)**

**Effect**: Increase the production of all buildings based on the amount of times you reincarnated and ascended.

**Old Formula**: (10000*1.05^x)^(1+0.5*y)%, where x is the number of times you have reincarnated and y is how many times you ascended.

**New Formula**: (2500 * (R ^ 1.05)) ^ (1 + A * 0.5)%, where R is the number of times you have reincarnated and A is how many times you ascended.

**Unique Buildings**

**Elf**

Upgraded From Citadels

Upgrade Citadels to Arboreal Cities, boosting their production based on Faction Coin find chance and unlocking more unique perks for the building.

**Effect**: Increase production based on Faction Coin find chance.

**Effect**: Also grants access to Faction Union.

**Old Formula**: floor(20 * (log10(1 + x)) ^ 2)), where x is FC chance.

**New Formula**: floor(20 * (ln(1 + x)) ^ 2), where x is FC chance.

Upgraded From Orcish Arenas

Upgrade Orcish Arenas to Flesh Workshops, boosting their production based on your mana regeneration rate and unlocking more unique perks for the building.

**Effect**: Increase the production of Flesh Workshops based on mana regen.

**Old Formula**: (35 * x ^ 0.65), where x is mana regen per second.

**New Formula**: (15 * x ^ 0.65), where x is mana regen per second.

**Titan**

Upgraded From Deep Mines

Upgrade Deep Mines to Mountain Palaces, boosting their production based on buildings owned and unlocking more unique perks for the building.

**Effect**: Increase production based on buildings owned.

**Effect**: Also grants access to Faction Union.

**Old Formula**: (0.25 * x ^ 0.75), where x is buildings owned.

**New Formula**: (0.75 * x ^ 0.75), where x is buildings owned.

**Druid**

Upgraded From Ancient Pyramids

Upgrade Ancient Pyramids to Ziggurats, boosting their production based on lineage levels and unlocking more unique perks for the building.

**Effect**: Increase production based on based on total lineage levels.

**Effect**: Also grants access to Faction Union.

**Old Formula**: floor(x ^ 1.1)%, where x is total level of lineages.

**New Formula**: floor(x ^ 1.2)%, where x is total level of lineages.

**Dwarf**

Upgraded From Royal Castle

Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.

**Effect**: Increase production based on clicks made in this reincarnation.

**Effect**: Also grants access to Faction Union.

**Old Formula**: (ln(1 + x) ^ 2), where x is clicks this R.

**New Formula**: (0.5 * x ^ 0.5), where x is clicks this R.

**Mercenary**

** Good Alignment**

Upgraded from Knights Jousts

Upgrade Knights Jousts to Mercenary Camps, boosting their production based on the amount of Non-Unique buildings you own and unlocking more unique perks for the building.

**Old Formula**: (1.5 * (1 + x)) where X is number of Non-Unique Buildings.

**New Formula**: (1.25 * (1 + x) ^ 1.05), where X is number of Non-Unique Buildings.

** Evil Alignment**

Upgraded from Evil Fortresses

Upgrade Evil Fortresses to Tyrant Garrisons, boosting their production based on Offline Production Bonus and unlocking more unique perks for the building.

**Old Formula**: (0.5 * (log10( 1 + x)) ^ 4.5) where x is Offline Production Bonus.

**New Formula**: (0.5 * log10(x) ^ 3.5), where x is Offline Production Bonus.

** Neutral Alignment**

Upgraded from Alchemist Labs

Upgrade Alchemist Labs to Freemason's Hall, Boosting their production based on the highest amount of assistants you had in a single game (This R) and unlocking more unique perks for the building.

**Old Formula**: (2 * x ^ 0.95), where x is assistants you had in a single game (This R)

**New Formula**: (2 * x ^ 1), where x is assistants you had in a single game (This R)

**Secret Trophy Upgrades**

** Genealogist**

**Effect**: Increase the production of all buildings based on the total amount of lineage levels you have.

**Old Formula**: (2.5 * x ^1.25), where x is total amount of lineage levels you have.

**New Formula**: (2.5 * x ^1.35), where x is total amount of lineage levels you have.

** Uniformity**

**Effect**: Increases production of all buildings based on time spent as least used alignment.

**Old Formula**: 0.7 * min(x, y, z, s, t, u) ^ 0.7, where x is neutral time, y is good time, z is evil time, s is balance time, t is chaos time, u is order time (All this R in seconds).

**New Formula**: (0.72 * min(x, y, z, s, t, u) ^ 0.72), where x is neutral time, y is good time, z is evil time, s is balance time, t is chaos time, u is order time (All this R in seconds).

** Art of the Crow (Evil)**

**Old Effect**: The amount increased is based on time spent in this game.

**Old Formula**: (4 * x ^ 0.44), where x is time spent this game.

**New Effect**: The amount increased is Based on production bonus from Gems.

**New Formula**: (30 + 30 * x ^ 0.3), where x is production bonus from Gems.

** 6 AM - 12 PM**

**Old Effect**: multiplicative increase Faction Coin find chance based on the amount of assistants you own.

**Old Formula**: (0.25 * ln(1 + x) ^ (2 + 0.25 * A)), where x is your assistants stat.

**New Effect**: Increase Mana Regeneration based on the amount of assistants you own. (Additive)

**New Formula**: (1.75 * ln(1 + x) ^ (1.75 + 0.5 * A)), where x is amount of assistants you own.

** Excavated Mirage**

**Old Effect**: Increase Faction Coin find chance by a multiplicative 1500%.

**New Effect**: Increase Faction Coin find chance by a multiplicative 2000%.

**R Power**

**108th Reincarnation**: R108 power now considers Elite factions.

**50th Reincarnation**

**Old Effect**: Increase FC chance multiplicatively by (x ^ 1.1)%.

**New Effect**: Increase FC chance multiplicatively

**New Formula**: (2.5 * x ^ 1.1), where x is number of Reincarnations made.

**Research**

**S30** - **For** All Factions - **Research Name**: Vacuumancy

**Effect**: Increase maximum mana and mana regeneration rate based on time spent in this game.

**Old Formula**: Max Mana:floor(45 * X), where x is your Playtime (This Game) stat in hours.

**New Formula**: Max Mana:(0.1 * x), where x is your Playtime (This Game) stat in hours.

**Old Formula**: Mana Regeneration:floor(75 * x^0.4) / 10, where x is your Playtime (This Game) stat in hours.

**New Formula**: Mana Regeneration:(0.5 * x ^ 0.5), where x is your Playtime (This Game) stat in hours.

**S500** - **For** All Factions - **Research Name**: Heirlooms

**Effect**: Increases maximum mana based on the amount of artifacts you own.

**Old Formula**: 100 * x ^ 1.1, where x is amount of artifacts you own.

**New Effect**: Increase Maximum Mana and Mana Regeneration based on the amount of artifacts you own.

**New Formula**

**Maximum Mana**: (75 * x ^ 1.1), where x is amount of artifacts you own.

**Mana Regeneration**: (5 * x ^ 1.05), where x is amount of artifacts you own.

**S2875** - **For** Mercenary - **Research Name**: Scholarship

**Old Effect**: Increases the production of Non-Unique buildings by 35% per Unique building.

**New Effect**: Increases the production of Non-Unique buildings by 3.5% per Unique building.

**C3000** - **For** Mercenary - **Research Name**: Customizing

**Effect**: Increases the production of all buildings based on the amount of artifacts you own.

**Old Formula**: (1.65 * x ^ 1.65), where X is artifacts you own.

**New Formula**: (1.5 * x ^ 1.5), where X is artifacts you own.

**C3100** - **For** All Factions - **Research Name**: Engineering

**Effect**: Increase maximum mana based on the total amount of clicks made (This R).

**Old Formula**: (7.5 * log10(x + 1)) ^ 2.15, where x is clicks made

**New Formula**: (65 * x ^ 0.35), where x is clicks made

**D175** - **For** Angel - **Research Name**: Resurrection

**Old Effect**: You gain additional assistants based on God's Hands activity time. (This Game)

**Old Formula**: floor(0.45 * (0.15 * x) ^ 0.6), where x is God's Hands Cast Time Activity (This Game).

**New Effect**: You gain additional assistants based on God's Hands activity time. (This R)

**New Formula**: floor(1.5 * x ^ 0.75), where x is God's Hands Cast Time Activity (This R).

**D245** - **For** All Factions - **Research Name**: Soulrending

**Old Effect**: Reincarnations count twice for Spiritual Surge.

**New Effect**: Increase the production of Unique Buildings based on the amount of Non-Unique Buildings you own.

**Formula**: (2.5 * x ^ 0.55), where x is the amount of Non-Unique Buildings you own.

**D250** - **For** All Factions - **Research Name**: Demonology

**Effect**: Gain additional assistants based on the amount of Faction Coins found in this game.

**Old Formula**: floor(ln(1 + x) ^ 1.3), where x is your Faction Coins Gained (This Game) stat.

**New Formula**: floor(ln(1 + x) ^ 1.5), where x is your Faction Coins Gained (This Game) stat.

**D275** - **For** Druid - **Research Name**: Meditation

**Effect**: Increase mana regeneration based on your current mana.

**Effect**: Also increases offline spell cast amount multiplicatively by 300%.

**Old Formula**: (0.5 * (100 - x))%, where x is percent of max mana.

**New Formula**: (0.35 * x ^0.35 + 0.035 * log(x) ^3.5), where x is max mana.

**D290** - **For** All Factions - **Research Name**: Transubstantiation

**Old Effect**: Each artifact you discover increases mana regeneration by 1.5 m/s.

**Old Formula**: floor(1.5 * x), where x is the number of artifacts found.

**New Effect**: Each artifact you discover increases Maximum Mana additively and multiplicatively.

**New Formula**

**Additively**: (50 * x ^1.1), where x is the number of artifacts found.

**Multiplicatively**: (0.45 * x ^ 1.1), where x is the number of artifacts found.

**D1375** - **For** All Factions - **Research Name**: Sanctification

**Old Effect**: Increase the production of Unique Buildings based on the amount of Non-Unique buildings you own.

**Old Formula**: (2.5 * x ^ 0.55), where x is non-unique building owned.

**New Effect**: Ascensions count 50% more for Spiritual Surge.

**D3350** - **For** All Factions - **Research Name**: Vampirism

**Old Effect**: Increases offline production based on the amount of Reincarnations you made.

**Old Formula**: (1.7 * x ^ 1.7)%, where x is your Reincarnation count.

**New Effect**: Increase assistants additively and multiplicatively based on your Offline Bonus.

**New Formula**

**Additive**(3.25 * log10(1 + x) ^ 2.25), where x is your Offline Bonus.

**Multiplicative** (0.05 * log10(1 + x) ^ 2), where x is your Offline Bonus.

**E230** - **For** Demon - **Research Name**: Coercion

**Old Effect**: Increase the production of Infernal Realms based on total time spent being Evil.

**Old Formula**: round(0.2 * x ^ 0.7)%, where x is your Time Spent Being Evil (Total) stat.

**New Effect**: Increases trophy count based on time spent as Evil this R.

**New Formula**: (0.2 * x ^ 0.65), where x is time spent as Evil this R.

**E590** - **For** Goblin,Drow - **Research Name**: Slavery

**Effect**: Gain additional assistants based on the amount of Non-Unique buildings you own.

**Old Formula**: (floor(x / 300) ^ 1.05), where x is the number of Non Unique Buildings you own.

**New Formula**: (0.1 * x ^ 0.8), where x is the number of Non Unique Buildings you own.

**E1225** - **For** Neutral,Dragon - **Research Name**: Hoarding

**Old Effect**: Removes 1 Ascension penalty for Royal Exchanges.

**New Formula**: Remove 1 Ascension penalty from Royal Exchange bonus, but reduce their overall production by 90%.

**E1425** - **For** All Neutral Factions - **Research Name**: Rarity

**Effect**: Increase Gem Grinder bonus based on the amount of artifacts you found.

**Old Formula**: (1.75 * x ^ 1.75)%, where x is artifacts found. (multiplicative)

**New Formula**: (1.65 * x ^ 1.65)%, where x is artifacts found. (multiplicative)

**E3250 and E3300 swap places**

**Old E3250** - **For** Mercenary - **Research Name**: Estates

**Requirement**: 45000 Unique buildings, (Hoarding E1225) and (Combination A2950).

**Cost**: 661.6 USxg (6.616e188)

**Effect**: Gives you all the Unique Buildings of your alignment.

**New E3250** - **For** ~~Mercenary~~ All - **Research Name**: Hirelings

**Requirement**: (Intimidation E1325) and (Scholarship S2875).

**Cost**: 661.6 USxg (6.616e188)

**Effect**: Gives assistants based on the amount of coins you own.

**Old Formula**: (2 * log(1 + x)), where x is amount of coins you own.

**New Formula**: (1.5 * ln(1 + x) ^ 1.5), where x is amount of coins you own.

**Old E3300** - **For** Mercenary - **Research Name**: Hirelings

**Requirement**: (Intimidation E1325) and (Scholarship S2875).

**Cost**: 629.2 DSxg (6.292e191)

**Effect**: Gives assistants based on the amount of coins you own.

**Formula**: 2 * log10(x + 1)

**New E3300** - **For** Mercenary - **Research Name**: Estates

**Requirement**: 45000 Unique buildings, (Hoarding E1225) and (Combination A2950).

**Cost**: 629.2 DSxg (6.292e191)

**Effect**: Gives you all the Unique Buildings of your alignment.

**A400** - **For** All Factions But Mercenary - **Research Name**: Bloodspring

**Effect**: You get your faction's Bloodline effect for free. Bloodstream counts time spent with both factions.

**New Note**: Now works for Elite Bloodline when you're an elite faction.

**Note**: Does not work with two Bloodlines of the same type.

**A1500** - **For** Druid,Dragon - **Research Name**: Sublimation

**Old Effect**: Increase Max Mana based on the amount of Unique Buildings you own.

**Old Formula**: (8 * x ^ 0.8), where x is Unique Buildings owned.

**New Effect**: Increase Faction Coin find chance based on the amount of Unique Buildings you own.

**New Effect**: Also increase Faction Coin find chance by a multiplicative 250%

**New Formula**: (40 * x * 0.8)

**W175** - **For** For Demon - **Research Name**: Overwhelm

**Effect**: You gain additional assistants based on total amount of evil spells cast.

**Old Formula**: floor(0.75 * x ^ 0.75), where x is the amount of evil spells cast.

**New Formula**: (8 + 0.8 * x ^ 0.8), where x is the amount of evil spells cast.

**W1400** - **For** Dragon - **Research Name**: Cataclysm

**Effect**: Increase maximum mana based on the amount of clicks made in this game.

**Old Formula**: floor(25 * log10(1 + x) ^ 2.5), where x is clicks (this game).

**New Formula**: (650 * x ^ 0.35), where x is clicks (this game).

**W3050** - **For** Mercenary - **Research Name**: Flanking

**Effect**: Increases the production of buildings one tiers directly above or below a Unique Building based on the amount of assistants you own.

**Old Formula**: (0.15 * x ^ 0.8), where x is assistants.

**New Formula**: (0.2 * x ^ 0.7), where x is assistants.

**v3.4.3 Dec 19, 2018**

**Christmas Event**: Will start Dec 21, 2018

**Added**: New feat with new reward

**Changed**: Heavy Avalanche now (x ^ (2.5 * A)), where x is original bonus in precentage

**Changed**: Grand Avalanche now (x ^ (5 * A)), where x is original bonus in precentage (overrides Heavy Avalanche)

**Elven Challenge 3**: Fixed

**Elite Faction Union**

**Old Cost**: 1 Td (1e42) Faction Coins

**New Cost**: 1 Qad (1e45) Faction Coins

**Elite Faction Heritage**

**Old Cost**: 1 Qid (1e48)

**New Cost**: 1 Td (1e42)

**Faction Mask**

**Old Cost**: 1 QiQag (1.e138)

**New Cost**: 10 Dqag (1e130)

**Faction Changes**

**Elven**

** Camouflage (EL11)**

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Old Formula**: (0.7 * x ^ 0.7), where x is assistant count.

**New Formula**: (0.75 * x ^ 0.75), where x is assistant count.

** Elven Union**

**Effect**: Increase click production based on faction coins found in this Reincarnation.

**Old Formula**: (2.85 * ln(x) ^ 2.85), where x is faction coins found in this Reincarnation.

**New Formula**: (3 * ln(x) ^ 3), where x is faction coins found in this Reincarnation.

**Angel**

** Angels Union**

**Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Old Formula**: (ln(x) ^ 2 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**New Formula**: (4 * ln(x) ^ 2 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**Undead**

** Zombie Apocalypse (UD11)**

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Old Formula**: (0.72 * x ^ 0.72), where x is offline time this R.

**New Formula**: (3.5 * x ^ 0.7), where x is offline time this R.

**Demon**

** Abyssal Furnace (DM10)**

**Effect**: Increase the production of all buildings based on the amount of Burning Abysses you own. Higher tiers get better bonuses.

**Old Formula**: (0.1 * (t ^ 2) * (x ^ 0.5)), where x is Hall of legends count, t is building tier.

**New Formula**: (0.5 * (t ^ 2) * (x ^ 0.5)), where x is Hall of legends count, t is building tier.

** Demonic Fury (DM11)**

**Old Effect**: Increase production of all buildings based on least time spent between Evil and Chaos this R.

**New Effect**: Increase faction coin find chance based on least time spent between Evil and Chaos this R.

**Formula**: (0.12 * min(x, y) ^ 0.7), where x is evil time in seconds and y is chaos time in seconds.

** Devastation (DM12)**

**Effect**: Increase production of three highest building tiers based on mana regen.

**Old Formula**: (0.35 * x ^ 0.6), where x is mana regen.

**New Formula**: (3.5 * ln(1+ x) ^ 3.5), where x is mana regen.

**Titan**

** Giant Market (TT10)**

**Effect**: Increase Royal Exchanges count based on the amount of Mountain Palaces you own.

**Old Formula**: (1.25 * x ^ 0.75), where x is amount of Mountain Palaces owned.

**New Formula**: (1.25 * x ^ 0.725), where x is amount of Mountain Palaces owned.

** Titan Helmet (Artifact)**

**Old Chance**: ((x ^ 2) / 5000000000 (5B))%, where x is Royal Exchanges (Royal Exchange count multipliers DO count).

**New Chance**: ((x ^ 2) / 1,500,000,000 (1.5B))%, where x is Royal Exchanges (Royal Exchange count multipliers **DO NOT** count).

**Druid**

** Grove Farming (DD12)**

**Effect**: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.

**Old Formula**: (0.75 * ((6 - abs(6 - T)) ^ 5)), where T is building tier.

**New Formula**: (0.8 * ((6 - abs(6 - T)) ^ 5)), where T is building tier.

** Druids Union**

**Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Old Formula**: (5 * ((x * y) / 2.5)), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**New Formula**: (3 * x * y ^ 1.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**Dwarf**

** Dwarven Union**

**Effect**

**Proof of Order**: Increase all building production based on time spent this reincarnation.

**Old Formula**: (0.8 * x ^ 0.65), where x is time spent this reincarnation.

**New Formula**: (3.5 * x ^ 0.65), where x is time spent this reincarnation.

** Dwarven Set**

**Effect**: Increase assistants based on your Royal Exchange bonus.

**Old Formula**: (x ^ 0.9), where x is Royal Exchange bonus.

**New Formula**: (2.5 * x ^ 0.75), where x is Royal Exchange bonus.

**Drow**

** Ancillae Obscurae (DW11)**

**Effect**: Increase Non-Unique building production based on amount of Unique Buildings.

**Old Formula**: (45 * x ^ 0.45), where x is amount of Unique Buildings.

**New Formula**: (50 * x ^ 0.5), where x is amount of Unique Buildings.

**Dragon**

** Dragon Union**

**Effect**

**Proof of Order**: Increase the production of all buildings based on time spent as Order this R.

**Old Formula**: (1.65 * x ^ 0.65), where x is time spent this Order.

**New Formula**: (6.5 * x ^ 0.65), where x is time spent this Order.

**Archon**

** Star Trading (AR1)**

**Effect**: Increase the production of all buildings based on the maximum amount of Royal Exchanges you made in this Reincarnation.

**Old Formula**: (0.25 * x ^ 0.9), where x is Royal Exchanges.

**New Formula**: (0.25 * x), where x is Royal Exchanges.

** Energy Recharge (AR2)**

**Effect**: Maximum Mana counts more based on the amount of time spent as Order in this Reincarnation.

**Old Formula**: (0.32 * x ^ 0.58), where x is time spent as Order this R in seconds.

**New Formula**: (0.25 * x ^ 0.55), where x is time spent as Order this R in seconds.

** Archon Pride (AR5)**

**Effect**: Increase assistants based on time spent as your least used faction.

**Old Formula**: (50 + (1.3 * x ^ 0.7)), where x is least used faction.

**New Formula**: (50 + 0.3 * x ^ 0.7), where x is least used faction.

** Superior Consciousness (AR7)**

**Effect**: Increase the production of Unique buildings based on their quantity.

**Old Formula**: (0,8 * x ^ 0.8), where x is Unique Buildings.

**New Formula**: (0.85 * x ^ 0.85), where x is Unique Buildings.

** Archon Heritage**

**Old Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more, by 15%.

**New Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more, by 10%.

**Djinn**

** The Desire Within (DJ1)**

**Effect**: Increase the production of all buildings based on spells of your current alignments cast in this game.

**Old Formula**: (25 * ln(1 + x) ^ 2.35), where x is alignments spells cast in this game.

**New Formula**: (25 * ln(1 + x) ^ 2), where x is alignments spells cast in this game.

** Aura of Magic (DJ4)**

**Effect**: Increase non-unique building production based on mana produced this game.

**Old Formula**: (0.75 * x ^ 0.35), where x is mana produced this game.

**New Formula**: (0.125 * x ^ 0.325), where x is mana produced this game.

** Wild Surge (DJ6)**

**Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Old Formula**: (0.25 * x ^ 0.75), where x is the duration of your longest spell.

**New Formula**: (0.35 * x ^ 0.65), where x is the duration of your longest spell.

** Wishing Well (DJ7)**

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of assistants you own.

**Old Formula**: (0.045 * x ^ 0.45), where x is amount of assistants you own.

**New Formula**: (0.04 * x ^ 0.4), where x is amount of assistants you own.

** Flashy Storm (DJ8)**

**Effect**: Increase the production of even-tier buildings on odd days of the month, odd-tier buildings on even days.

**Note**: The bonus is based on assistants owned.

**Old Formula**: (0.125 * x ^ 0.425), where x is assistants owned.

**New Formula**: (ln(1 + x) ^ 2.5), where x is assistants owned.

**Makers**

**MK2 and MK4 switch places**

**Old MK2**

** Magical Shards (MK2)**

**Effect**: Increase mana regeneration based on artifacts found.(Multiplicatively)

**Formula**: (x ^ 0.95), where x is artifacts found.

**New MK2**

** Everlasting Materials (MK2)**

**Effect**: Increase the production of all buildings based on the highest amount of buildings built in this Reincarnation.

**Formula**: (0.2 * x ^ 0.7), where x is highest amount of buildings built this Reincarnation.

**Old MK4**

** Everlasting Materials (MK4)**

**Effect**: Increase the production of all buildings based on the highest amount of buildings built in this Reincarnation.

**Formula**: (0.15 * x ^ 0.7), where x is highest amount of buildings built this Reincarnation.

**New MK4**

** Magical Shards (MK4)**

**Effect**: Increase mana regeneration based on artifacts found.(Multiplicatively)

**Formula**: (x ^ 0.95), where x is artifacts found.

** Stonecarving (MK7)**

**Old Effect**: Increase assistants based on excavations made in this Reincarnation, including resets.

**Old Formula**: (0.5 * x ^ (0.4 + 0.004 * y + 0.001 * z)), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Effect**: Increase the production of all buildings based on excavations made in this Reincarnation, including resets.

**New Formula**: (2.5 * x ^ (0.4 + 0.004 * y + 0.001 * z)), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Structural Stability (MK9)**

**Effect**: Increase the production of building tiers directly above or below Unique Buildings based on spells cast in this game.

**Old Formula**: (0.1 * x ^ 0.375), where x spells cast in this game.

**New Formula**: (0.2 * x ^ 0.4), where x spells cast in this game.

**Note**: MK9 now works like W3150 ( ^ 2 bonus when able).

** Reality Marble (MK12)**

**Effect**: Gain assistants based on clicks made in this Reincarnation.

**Old Formula**: (4 * ln(x) ^ 4), where x is clicks made this Reincarnation.

**New Formula**: (3 * ln(x) ^ 3), where x is clicks made this Reincarnation.

** Makers Heritage**

**Effect**: Increase maximum mana based on Tax Collections cast in this game.

**Old Formula**: (2.2 * log10(1 + x) ^ 1.8), where x is Tax Collections cast this game.

**New Formula**: (2 * log10(x) ^ 1.75), where x is Tax Collections cast this game.

** Makers Union**

**Old Effect**: All Creation is based on highest mana regeneration rate this reincarnation.

**New Effect**: All Creation production effect is based on the highest mana regeneration rate in this Reincarnation.

**Note**: No longer effects All creation FC chance

**Spells**

**Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more based on mana produced in this game.

**Old Formula**: (1.25 * log10(1 + x) ^ 2), where x is mana produced in this game.

**New Formula**: (1.25 * log10(1 + x) ^ 1.75), where x is mana produced in this game.

**Effect**: Provide a random effect based on your base faction, for 12 seconds. The duration of the spell cannot be modified. Its power increases as you continue casting this spell.

**Possible Effects**

**Fairy**

**1**: Increase the production of all buildings

**2**: Increase Assistants

**3: Old Effect**: Increase Faction Coin find chance

**3: New Effect**: All spells durations count more

**4**: Increase Mana Regeneration

**Demon**

**1**: Increase the production of all buildings

**2**: Increase Trophy count and Offline Bonus

**3**: Increase Mana Regeneration

**4: Old Effect**: Increase all spells activity time count except Limited Wish.

**4: New Effect**: Increase Faction Coin find chance

**Faceless**

**1**: Increase the production of all buildings

**2: Old Effect**: Increase all spells activity time count except Limited Wish

**2: New Effect**: All spells durations count more

**3**: Increase Faction Coin find chance

**4**: Increase Maximum Mana

**Effect**: Increase assistants based on Maximum Mana.

**Old Formula**: (0.045 * x ^ 0.45), where x is Maximum Mana.

**New Formula**: (12.5 * (ln(1 + x) ^ 1.25), where x is Maximum Mana.

**Effect**: Increase max mana based on FC chance.

**Formula**: (1.65 * log10(1 + x) ^ 1.65), where x is FC chance.

**Effect**: Increase Faction Coin find chance based on Excavations made, including resets, in this Reincarnation.

**Old Formula**: (1.35 * x ^ (0.5 + 0.0025 * (y + z))), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Formula**: (1.35 * x ^ (0.5 + 0.002 * (y + z))), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**Research**

**C305** - **For** All Factions - **Research Name**: Golemcraft

**Effect**: Gain additional assistants based on your total time spent offline (in hours).

**Old Formula**: floor(0.15 * (x / 60) ^ 0.95), where x is your Time Spent Offline(this R).

**New Formula**: floor(0.2 * (x / 60) ^ 0.85), where x is your Time Spent Offline(this R).

**Added**: 3 new Factions, each with upgrades, spells, artifacts and trophies

** Archon Champion**

**Requirement**: R125+, 12 faction upgrades (this includes faction treaty)

**Archon (AR)**

**Alignment**: (Order)

**Faction spell**: Precognition

**Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more based on mana produced in this game.

**Formula**: (1.15 * log10(1 + x) ^ 2.15), where x is mana produced in this game.

**Unlock Requirements**: First, Second, and Third Iron Fragment

** First Iron Fragment**

**Description**: It looks like a piece of an iron object. It's broken off on two sides.

**Requirements**: R125, 12,500+ Excavations, Play as Angel

**Chance**: (log10(1 + x) ^ 3 / 100000 (100K))%, where x is mana regen.

** Second Iron Fragment**

**Description**: It looks like a piece of an iron object. It's broken off on two sides.

**Requirements**: R125, 12,500+ Excavations, Play as Titan

**Chance**: (x ^ 3 / 5000000000 (5B))%, where x is royal exchange bonus.

** Third Iron Fragment**

**Description**: It looks like a piece of an iron object. It's broken off on two sides.

**Requirements**: R125, 12,500+ Excavations, Play as Undead

**Chance**: (log10(1 + x) ^ 3 / 1000000 (1M))%, where x is offline bonus multiplier.

** Archon Mask**

**Requirement**: Find all 3 Iron Fragments.

**Cost**: 1 QiQag (1.e138)

**Effect**: Increase Faction Coin find chance by 2000%.

** Archon Quest**

**Requirements**: Collect all 3 Iron Fragments and accumulate 2 days of Temporal Flux activity time in this game.

**Cost**: 1 Ocqag (1e147)

**Effect**: Unlocks Archon Faction

**Tier 1 Upgrades**

** Archon Trade Treaty**

**Description**: The Archon value loyalty and any systematic and efficient plan of action. Affiliating with them will increase your ability to boost your production immensely over long periods of time.

**Requirements**: Vanilla and Prestige Union

**Cost**: 1 Dc (1e33) Angel and Undead Coins

**Effect**: Unlocks Archon Upgrades

** Star Trading**

**Cost**: 1 NoQag (1e150)

**Effect**: Increase the production of all buildings based on the maximum amount of Royal Exchanges you made in this Reincarnation.

**Formula**: (0.25 * x ^ 0.9), where x is Royal Exchanges.

** Energy Recharge**

**Cost**: 10 NoQag (1e151)

**Effect**: Maximum Mana counts more based on the amount of time spent as Order in this Reincarnation.

**Formula**: (0.32 * x ^ 0.58), where x is time spent as Order this R in seconds.

** Cosmic Resonance**

**Cost**: 100 NoQag (1e152)

**Effect**: Increase Royal Exchange bonus based on clicks made in this Reincarnation.

**Formula**: (2.5 * log10(1 + x) ^ 2.5), where x is clicks made.

**Tier 2 Upgrades**

** Archon Friendship Pact**

**Cost**: 1 UD (1e36) Angel and Undead Coins

**Effect**: Unlocks Archon Upgrades

** Constellation**

**Cost**: 100 UQig (1e158)

**Effect**: Increase Mana Regeneration based on the amount of Unique Buildings owned.

**Formula**: (0.5 * x ^ 0.5), where x is Unique Buildings.

** Archon Pride**

**Cost**: 1 DQig (1e159)

**Effect**: Increase assistants based on time spent as your least used faction.

**Formula**: (50 + (1.3 * x ^ 0.7)), where x is least used faction.

** Absent-mindedness**

**Cost**: 10 DQig (1e160)

**Effect**: Increase Offline bonus based on Excavation Resets made in this Reincarnation.

**Formula**: (3 * (x + y) ^ 3), where x is free resets this R and y is ruby resets this R.

**Tier 3 Upgrades**

** Archon Alliance**

**Cost**: 1 Dd (1e39) Angel and Undead Coins

**Effect**: Unlocks Archon Upgrades

** Superior Consciousness**

**Cost**: 10 TQig (1e163)

**Effect**: Increase the production of Unique buildings based on their quantity.

**Formula**: (0,8 * x ^ 0.8), where x is Unique Buildings.

** Strange Attraction**

**Cost**: 100 TQig (1e164)

**Effect**: Increase Faction Coin find chance based on the activity time of your least used spell.

**Formula**: (25 + (0.25 * x ^ 0.75)), where x is spell with least acttivity time this R in seconds.

** Arcane Core**

**Cost**: 1 QaQig (1e165)

**Effect**: Increase the production of all buildings based on mana produced in this game.

**Formula**: (2.35 * log10(1 + x) ^ 2.35), where x is mana produced in this game.

** Archon Heritage**

**Cost**: 1 Td (1e42) Angel and Undead Coins

**Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more, by 15%.

** Archon Union**

**Requirements**: R130

**Cost**: 1 Qad (1e45) Angel and Undead Coins

**Effect**: Temporal Flux also increases Maximum Mana.

**Formula**: (0.35 * (x / 60) ^ 0.825), where x is time this game in seconds

**Effect**: Unlocks Archon Upgrades

** Purity of Form**

**Requirements**: Archon Union

**Cost**: 1 QiQig (1e168)

**Effect**: Lineage levels count 300% more for all purposes.

** Absolute Hierarchy**

**Requirements**: Archon Union

**Cost**: 10 QiQig (1e169)

**Effect**: Remove 1 Ascension Penalty from Call to Arms.

** Essence Extractor**

**Requirements**: Archon Union

**Cost**: 100 QiQig (1e170)

**Effect**: Increase production bonus from Gems based on the duration of your longest spell.

**Formula**: (0.15 * x ^ 0.7), where x is the duration of your longest spell.

** Djinn Champion**

**Requirement**: R125+, 12 faction upgrades (this includes faction treaty)

**Djinn (DJ)**

**Alignment**: (Chaos)

**Faction spell**: Limited Wish

**Effect**: Provide a random effect based on your base faction, for 12 seconds. The duration of the spell cannot be modified. Its power increases as you continue casting this spell.

**Possible Effects**

**Fairy**

**1**: Increase the production of all buildings

**2**: Increase Assistants

**3**: Increase Faction Coin find chance

**4**: Increase Mana Regeneration

**Demon**:

**1**: Increase the production of all buildings

**2**: Increase Trophy count and Offline Bonus

**3**: Increase Mana Regeneration

**4**: Increase all spells activity time count except Limited Wish.

**Faceless**:

**1**: Increase the production of all buildings

**2**: Increase all spells activity time count except Limited Wish

**3**: Increase Faction Coin find chance

**4**: Increase Maximum Mana

**Formula**: (1.725 * (ln(1 + x) ^ 1.25) * (y ^ 0.65)), where x is Limited Wish activity time this game in seconds and y is a random number between 1 and Limited Wish casts this game rolled on cast.

**Unlock Requirements**: First, Second, and Third Crystal Fragment

** First Crystal Fragment**

**Description**: A strange, glass-like material that appears to have been shattered into three pieces.

**Requirements**: R125, 12,500+ Excavations, Play as Fairy

**Chance**: (x / 100000000000 (100B))%, where x is assistant count.

** Second Crystal Fragment**

**Description**: A strange, glass-like material that appears to have been shattered into three pieces.

**Requirements**: R125, 12,500+ Excavations, Play as Faceless

**Chance**: (log10(1 + x) ^ 3 / 5000000 (5M))%, where x is faction coins this game.

** Third Crystal Fragment**

**Description**: A strange, glass-like material that appears to have been shattered into three pieces.

**Requirements**: R125, 12,500+ Excavations, Play as Demon

**Chance**: (x / 50000000 (50M))%, where x is evil spells this R.

** Djinn Mask**

**Requirement**: Find all 3 Crystal Fragments.

**Cost**: 1 QiQag (1.e138)

**Effect**: Increase Maximum Mana by 750%.

** Djinn Quest**

**Requirements**: Collect all 3 Crystal Fragments and accumulate 2 days of Maelstrom Flux activity time in this game.

**Cost**: 1 Ocqag (1e147)

**Effect**: Unlocks Djinn Faction

**Tier 1 Upgrades**

** Djinn Trade Treaty**

**Description**: A magical race of ephemeral and elusive beings, unbound by natural rules but instead commanding them. Affiliating with them will grant you the ability to manipulate random outcomes to your advantage.

**Requirements**: Vanilla and Prestige Union

**Cost**: 1 Dc (1e33) Fairy and Demon Coins

**Effect**: Unlocks Djinn Upgrades

** The Desire Within**

**Cost**: 1 NoQag (1e150)

**Effect**: Increase the production of all buildings based on spells of your current alignments cast in this game.

**Formula**: (25 * ln(1 + x) ^ 2.35), where x is alignments spells cast in this game.

** Forbidden Will**

**Cost**: 10 NoQag (1e151)

**Effect**: Multiplicatively increase Faction Coin find chance based on the highest amount of Faction Coins found in this Reincarnation.

**Formula**: (0.2 * log10(1 + x) ^ 2), where x is highest amount of Faction Coins found in this Reincarnation.

** Magical Circuit**

**Cost**: 100 NoQag (1e152)

**Effect**: Increase Maximum Mana based on researches selected.

**Formula**: sum(sumOfDigits(bought research number)) ^ 1.4

**Tier 2 Upgrades**

** Djinn Friendship Pact**

**Cost**: 1 UD (1e36) Fairy and Demon Coins

**Effect**: Unlocks Djinn Upgrades

** Aura of Magic**

**Cost**: 100 UQig (1e158)

**Effect**: Increase non-unique building production based on mana produced this game.

**Formula**: (0.75 * x ^ 0.35), where x is mana produced this game.

** Spiritual Bindings**

**Cost**: 1 DQig (1e159)

**Effect**: Increase assistants based on time spent offline.

**Formula**: (0.65 * x ^ 0.35), where x is time spent offline this game in seconds.

** Wild Surge**

**Cost**: 10 DQig (1e160)

**Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Formula**: (0.25 * x ^ 0.75), where x is the duration of your longest spell.

**Tier 3 Upgrades**

** Djinn Alliance**

**Cost**: 1 Dd (1e39) Fairy and Demon Coins

**Effect**: Unlocks Djinn Upgrades

** Wishing Well**

**Cost**: 10 TQig (1e163)

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of assistants you own.

**Formula**: (0.045 * x ^ 0.45), where x is amount of assistants you own..

** Flashy Storm**

**Cost**: 100 TQig (1e164)

**Effect**: Increase the production of even-tier buildings on odd days of the month, odd-tier buildings on even days.

**Note**: The bonus is based on assistants owned.

**Formula**: (0.125 * x ^ 0.425), where x is assistants owned.

** Mana Creatures**

**Cost**: 1 QaQig (1e165)

**Effect**: Increase assistants based on the highest mana produced in this Reincarnation.

**Formula**: (2 * log10(1 + x) ^ 2), where x is highest mana produced in a single game this reincarnation.

** Djinn Heritage**

**Cost**: 1 Td (1e42) Fairy and Demon Coins

**Effect**: Increase the production of Unique Buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.3 * x ^ 0.65), where x is Limited Wish activity time in this Reincarnation.

** Djinn Union**

**Requirements**: R130

**Cost**: 1 Qad (1e45) Fairy and Demon Coins

**Effect**: Maelstrom bonuses scale faster.

**Effect**: Unlocks Djinn Upgrades

**Formula**: + 1.25 multiplier to exponent of maelstrom formulas.

** Wishes Come True**

**Requirements**: Djinn Union

**Cost**: 1 QiQig (1e168)

**Effect**: Increase the production of Unique Buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.35 * x ^ 0.75), where x is Limited Wish activity time in this Reincarnation.

** Blue Powder**

**Requirements**: Djinn Union

**Cost**: 10 QiQig (1e169)

**Effect**: Increase mana regeneration based on Royal Exchanges made.

**Formula**: (0.3 * x ^ 0.8), where x is Royal Exchanges made.

** Academic Prodigy**

**Requirements**: Djinn Union

**Cost**: 100 QiQig (1e170)

**Effect**: Tax Collections are worth more seconds based on trophies unlocked.

**Formula**: (5 * x ^ 0.5), where x is trophies unlocked.

** Makers Champion**

**Requirement**: R125+, 12 faction upgrades (this includes faction treaty)

**Makers (MK)**

**Alignment**: (Balance)

**Faction spell**: Infinite Spiral

**Effect**: Increase assistants based on Maximum Mana.

**Formula**: (0.045 * x ^ 0.45), where x is Maximum Mana.

**Effect**: Increase max mana based on FC chance.

**Formula**: (1.65 * log10(1 + x) ^ 1.65), where x is FC chance.

**Effect**: Increase Faction Coin find chance based on Excavations made, including resets, in this Reincarnation.

**Formula**: (1.35 * x ^ (0.5 + 0.0025 * (y + z))), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**Unlock Requirements**: First, Second, and Third Stone Fragment

** First Stone Fragment**

**Description**: Made from stone so ancient it is unknown to the current world. Two parts seem to be missing.

**Requirements**: R125, 12,500+ Excavations, Play as Elf

**Chance**: (log10(1 + x) ^ 3) / 20000 (20K))%, where x is clicks this game

** Second Stone Fragment**

**Description**: Made from stone so ancient it is unknown to the current world. Two parts seem to be missing.

**Requirements**: R125, 12,500+ Excavations, Play as Druid

**Chance**: (x / 20000000 (20M))%, where x is amount of buildings.

** Third Stone Fragment**

**Description**: Made from stone so ancient it is unknown to the current world. Two parts seem to be missing.

**Requirements**: R125, 12,500+ Excavations, Play as Goblin

**Chance**: (log10(1 + x) ^ 3) / 125000 (125K))%, where x is Tax Collections this game.

** Makers Mask**

**Requirement**: Find all 3 Stone Fragments.

**Cost**: 10 Dqag (1e130)

**Effect**: Increase the production of Non-Unique buidings by 10000%.

** Makers Quest**

**Requirements**: Collect all 3 Stone Fragments and accumulate 2 days of All Creation activity time in this game.

**Cost**: 1 Ocqag (1e147)

**Effect**: Unlocks Makers Faction

**Tier 1 Upgrades**

** Makers Trade Treaty**

**Description**: The legendary old race which is said to have created the world, their watchful eye aims to keep all forces in check. Affiliating with them will increase your ability to dominate all your resources.

**Requirements**: Vanilla and Prestige Union

**Cost**: 1 Dc (1e33) Elven and Goblin Coins

**Effect**: Unlocks Makers Upgrades

** Hand of the Makers**

**Cost**: 1 NoQag (1e150)

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Formula**: (3.5 * log10(1 + x) ^ 2), where x is clicks made in this Reincarnation.

** Magical Shards**

**Cost**: 10 NoQag (1e151)

**Effect**: Increase mana regeneration based on artifacts found.(Multiplicatively)

**Formula**: (x ^ 0.95), where x is artifacts found.

** Infinite Improvements**

**Cost**: 100 NoQag (1e152)

**Effect**: Increase the production of Unique buildings based on time spent as Balance.

**Formula**: (0.3 * x ^ 0.7), where x is time spent as balance this R in seconds.

**Tier 2 Upgrades**

** Makers Friendship Pact**

**Cost**: 1 UD (1e36) Elven and Goblin Coins

**Effect**: Unlocks Makers Upgrades

** Everlasting Materials**

**Cost**: 100 UQig (1e158)

**Effect**: Increase the production of all buildings based on the highest amount of buildings built in this Reincarnation.

**Formula**: (0.15 * x ^ 0.7), where x is highest amount of buildings built this Reincarnation.

** Treasure Mosaic**

**Cost**: 1 DQig (1e159)

**Effect**: Additionally increase Maximum Mana based on Faction Coins found in this game.(additively)

**Formula**: (27.5 * log10(1 + x) ^ 2.75), where x is Faction Coins found in this game.

** Art of Commerce**

**Cost**: 10 DQig (1e160)

**Effect**: Multiplicatively increase Royal Exchange bonus based on their quantity.

**Formula**: (0.2 * x ^ 0.65), where x is Royal Exchange quantity.

**Tier 3 Upgrades**

** Makers Alliance**

**Cost**: 1 Dd (1e39) Elven and Goblin Coins

**Effect**: Unlocks Makers Upgrades

** Stonecarving**

**Cost**: 10 TQig (1e163)

**Effect**: Increase assistants based on excavations made in this Reincarnation, including resets.

**Formula**: (0.5 * x ^ (0.4 + 0.004 * y + 0.001 * z)), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Past Trade**

**Cost**: 100 TQig (1e164)

**Effect**: Remove 1 Ascension penalty from Royal Exchange Overall Bonus.

**Note**: Stacks with E1225 for no A-nerf.

** Structural Stability**

**Cost**: 1 QaQig (1e165)

**Effect**: Increase the production of building tiers directly above or below Unique Buildings based on spells cast in this game.

**Formula**: (0.1 * x ^ 0.375), where x spells cast in this game.

** Makers Heritage**

**Cost**: 1 Qid (1e48) Elven and Goblin Coins

**Effect**: Increase maximum mana based on Tax Collections cast in this game.

**Formula**: (2.2 * log10(1 + x) ^ 1.8), where x is Tax Collections cast this game.

** Makers Union**

**Requirements**: R130

**Cost**: 1 Qad (1e45) Elven and Goblin Coins

**Effect**: All Creation is based on highest mana regeneration rate this reincarnation.

**Effect**: Unlocks Makers Upgrades

** Valuable Antiquity**

**Requirements**: Makers Union

**Cost**: 1 QiQig (1e168)

**Effect**: Artifacts count more based on time spent in this Reincarnation.

**Formula**: (0.5 * x ^ 0.5), where x is time spent this Reincarnation.(in seconds)

** Bedrock Foundations**

**Requirements**: Makers Union

**Cost**: 10 QiQig (1e169)

**Effect**: Increase the base production of all buildings by 1000 per building tier.

** Reality Marble**

**Requirements**: Makers Union

**Cost**: 100 QiQig (1e170)

**Effect**: Gain assistants based on clicks made in this Reincarnation.

**Formula**: (4 * ln(x) ^ 4), where x is clicks made this Reincarnation.

**New Trophies**

** MAD Masks (Secret Trophy)**

**Requirement**: Find all fragments of the Makers, Archon and Djinn masks.

**Effect**: Gives upgrade with same name.

**Upgrade Cost**: 1 SpQag (1.e144)

**Upgrade Effect**: Increase the production of all buildings based on the highest amount of excavations made in a single Reincarnation.

**Formula**: (1.5 * x ^ 0.6), where x is highest amount of excavations made in a single Reincarnation.

** Grandmaster Grinder**

**Requirement**: Build 300000 buildings in a single game.

** 1 Septendecillion Faction Coins**

**Requirement**: Find 1 Spd (1e54) Faction Coins in a single game.

** Assistant Dimension**

**Requirement**: Have 5 B (5e9) Assistants.

** Assistant Multiverse**

**Requirement**: Have 5 T (5e12) Assistants.

** 75 Artifacts**

**Requirement**: Find 75 artifacts.

** 125 Reincarnations**

**Requirement**: Reincarnations 125 times.

** Mana Falls**

**Requirement**: R100+, Produce 200 Qi (2e20) mana.

**Effect**: Gives upgrade with same name.

**Upgrade Cost**: 10 Dqag (1e130)

**Upgrade Effect**: Increase mana regeneration by 10.

** Spell Grinder**

**Requirement**: Cast 10 Qa (1e16) spells in a single game.

**25 Building Trophies**

**Requirement**: 20000 of each building for each trophy.

**Changes**

**BuyMax**

No longer capped at 20000, now buys what ever you can afford.

**Drow Challenge Final Reward**

**Versatile Combo**

Increase Combo Strike counter based on the amount of spells cast in this game, not including Tax Collection.

**Old** New Combo Strike Counter Formula: x + (y ^ 0.7), where x is your Combo Strike cast count and y is every other spell (except tax collection) cast count.

**New** New Combo Strike Counter Formula: x + y, where x is your Combo Strike cast count and y is every other spell (except tax collection and generic) cast count.

**Effect**: Also increases offline spell cast amount by multiplicatively based on your offline mana regeneration (10 * log10(1 + x)).

**Fairy**

**Bubble Swarm (FR10)** Formula fix , ~10% nerf

**Elven**

**Elven Union**

**Effect**: Increase click production based on faction coins found in this Reincarnation.

**Old Formula**: (2 * ln(1 + x) ^ 2.5), where x is faction coins found in this Reincarnation.

**New Formula**: (2.85 * ln(1 + x) ^ 2.85), where x is faction coins found in this Reincarnation.

**Wooden Dice (EL10)**

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: (x ^ 0.3), where x is Arboreal Cities count.

**Old Production Formula**: (8 * x ^ 0.8), where x is Arboreal Cities count.

**New Production Formula**: (32 * x ^ 0.8), where x is Arboreal Cities count.

**Faction Coin Formula**: (1.45 * x ^ 0.7), where x is Arboreal Cities count.

**Elven Discipline (EL12)**

**Effect**: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.

**Old Formula**: (100 * ln(1 + x) ^ 1.45), where x is Faction Coins found in this game.(additively).

**New Formula**: (100 * ln(1 + x) ^ 1.35), where x is Faction Coins found in this game.(additively).

**Angel**

**Advanced Angelic Heritage**

**Effect**: Increase mana regeneration based on the amount of spells cast in this game.

**Old Formula**: (2.5 * x ^ 0.25), where x is amount of spells cast in this game

**New Formula**: (5 * x ^ 0.25), where x is amount of spells cast in this game

**Angels Union**

**Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Old Formula**: (ln(x) ^ 1.8 + ln(y) ^ 2.1), where x is mana spent this game and y is mana regeneration.

**New Formula**: (ln(x) ^ 2 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**Angels Perk 2**

**Challenge**

**Was**: Play 8 hours straight with at least 1 spell active.

**Now**: Play 2 hours straight with at least 1 spell active.

**Angelic Fortitude (AN11)**

**Effect**: Increase the production of all buildings based on the sum of all your spells' activity time this R.

**Old Formula**: (0.035 * x ^ 0.65), where x is seconds in current spells.

**New Formula**: (0.04 * x ^ 0.675), where x is seconds in current spells.

**Seraphim Feathers (AN12)**

**Old Effect**: Increase mana regeneration by 60%.

**New Effect**: Increase mana regeneration by 80%.

**Goblin**

**Goblin Perk 3**

**Old Effect**: Unique Building's base production increased by 3% for every 650 Unique Buildings.

**New Effect**: Unique Building's base production increased by 25% for every 650 Unique Buildings.

**Goblin Perk 4**

**Added Effect**: Also makes Tax Collection casts count 100% more.

**Goblin Lineage**

**Old Effect**: Increase production bonus from Gems by a multiplicative 2.5% for every level.

**New Effect**: Increase production bonus from Gems by a multiplicative 6.5% for every level.

**Undead**

**Flesh Servants (UD10)**

**Effect**: Increase assistants based on the amount of Flesh Workshops you own.

**Old Formula**: (1.2 * x ^ 0.65), where x is amount of Flesh Workshop owned.

**New Formula**: (1.25 * x ^ 0.7), where x is amount of Flesh Workshop owned.

**Zombie Apocalypse (UD11)**

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Old Formula**: (0.7 * x ^ 0.7), where x is offline time this R.

**New Formula**: (0.72 * x ^ 0.72), where x is offline time this R.

**Eternal Servitude (UD12)**

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Old Formula**: (10000 + 75 * (x / 1800) ^ 2), where x is seconds this game.

**New Formula**: (10000 + 0.75 * x ^ 1.5), where x is seconds this game.

**Demon**

**Demon Perk 2**

**Old Challenge**: 10 days of HFB activity time (This R).

**New Challenge**: 5 days of HFB activity time (This R).

**Demon Union**

**Effect**: 1% of all Non-Evil spells cast in this game count as Evil.

**Added Effect**: Trophies count 100% more.

**Titan**

**Advanced Titan Heritage**

**Effect**: Increase maximum mana based on the amount of Royal Exchanges purchased.

**Old Formula**: (0.05 * ln(x) ^ 1.5), where x is Royal Exchanges purchased.

**New Formula**: (0.2 * ln(x) ^ 1.5), where x is Royal Exchanges purchased.

**Titan Union**

**Old Effect**: Multiplicatively increase Faction Coin find chance by 5% per hour spent in this game.

**New Effect**: Multiplicatively increase Faction Coin find chance based on time spent in this game.

**New Formula**: 50 * (x / 3600) ^ 0.85), where x is time spent in this game.(per hours).

**Added Effect**: Also increase Maximum Mana based on time spent in this game.

**Formula**: (20 * x ^ 0.75), where x is time spent in this game.(in seconds)

**Giant Market (TT10)**

**Effect**: Increase Royal Exchanges count based on the amount of Mountain Palaces you own.

**Old Formula**: (1.5 * x ^ 0.5), where x is amount of Mountain Palaces owned.

**New Formula**: (1.25 * x ^ 0.75), where x is amount of Mountain Palaces owned.

**Colossus Kingdom (TT12)**

**Effect**: Additively gain assistants based on total time spent as Order.

**Old Formula**: (20 * x ^ 0.7), where x is seconds this R.

**New Formula**: (25 * x ^ 0.7), where x is seconds this R.

**Druid**

**Druid Bloodline**

**Effect**: Increase mana regeneration based on maximum mana.

**Old Formula**: 0.03 * x ^ 0.9, where x is your maximum mana.

**New Formula**: (0.18 * x ^ 0.65) + (0.0018 * log10(x) ^ 8), where x is your maximum mana.

**Druid Set**

**Effect**: Increase production of all buildings based on their quantity.

**Added**: Now considers building count upgrades.

**Old Formula**: (0.75 * x ^ 0.75), where x is building count.

**New Formula**: (0.8 * x ^ 0.7), where x is building count.

**Druid Perk 4**

**Old Effect**: Increase Grand Balance duration based on assistants owned.

**Old Formula**: (0.5 * x ^ 0.5), where x is assistants owned.

**Old Effect**: Also increase the production of all buildings while Grand Balance is active by 10% every 5 minutes of its duration.

**Old Formula**: ((5 * floor(x / 300)) ^ T), where x is Grand Balance duration in seconds, and T is Grand Balance tier.

**New Effect**: Grand Balance lasts longer based on the amount of assistants you own.

**New Formula**: 2.25 * ln(1 + x) ^ 2.25, where x is amount of assistants you own.

**New Effect**: Also, while Grand Balance is active, increase the production of its targets based on Grand Balance duration.

**New Formula**: (x ^ 0.5) ^ (1 + 0.01 * y), where x is spell duration in seconds and y is amount of grand balance targets

**Faceless**

**Forbidden Language (FC11)**

**Effect**: Increase spell durations based on the amount of Reincarnations made.

**Old Formula**: (x), where x is Reincarnations made.

**New Formula**: (x ^ 1.1), where x is Reincarnations made.

**Faceless Perk 3**

Ascension penalties removed

**Drow**

**Drow Challenge 4**

**Old Effect**: Increase your Offline Time (This Game) by 1 second for every 10 spells cast in this game.

**Old Formula**: (0.1 * x) where x is every 10 spells cast in this game.

**New Effect**: Increase your Offline Time (This Game) based on spells cast in this game.

**New Formula**: (0.2 * x ^ 0.8) where x is spells cast in this game.

**Drow Set**

**Old Effect**: Increase offline production based on evil spells cast (this R).

**Old Formula**: (0.75 * x ^ 0.75), where x is total evil spells cast (this R).

**New Effect**: Increase Mana Regeneration based on Evil spells cast (this R). (additive)

**New Formula**: (50 * x ^ 0.5), where x is total evil spells cast (this R).

**Research**

**S50 - Conjuration**

**Effect**: Each time you cast a spell you also cast free Tax Collections based on the amount of Goblin Banks you own.

**Effect**: Also increases offline spell cast amount by multiplicatively by 150%.

**Old Formula**: floor(x /650), where x is the number of Goblin Banks you own.

**New Formula**: floor((x / 600) ^ 0.9), where x is the number of Goblin Banks you own.

**S305 - Mesmerization**

**Old Requirement**: 5 days as Faceless (Total across all R)

**New Requirement**: 2 days as Faceless (Total across all R)

**S400 - Capacity**

**Effect**: Increase maximum mana based on the highest amount of spells cast in a single game.

**Old Formula**: (35 * x ^ 0.35), where x is your Spell Cast (Max) stat.

**New Formula**: (1.2 * log10(x) ^ 4.8), where x is your Spell Cast (Max) stat.

**C305 - Golemcraft**

**Old Requirement**: 5 days as Titans (Total across all R)

**New Requirement**: 2 days as Titans (Total across all R)

**Effect**: Gain assistants based on time spent offline in this Reincarnation.(in hours).

**Old Formula**: (2 * (x / 3600) * 0.5), where x is your Time Spent Offline (this R).

**New Formula**: (0.15 * (x / 60) ^ 0.95), where x is your Time Spent Offline(this R)..

**A305 - Engraving**

**Old Requirement**: 5 days as Druids (Total across all R)

**New Requirement**: 2 days as Druids (Total across all R)

**W50 - Exertion**

**Old Requirement**: 2 days of Evil Play Time this R

**New Requirement**: 1 day of Evil Play Time this R

**Effect**: Increase faction coin find chance based on the number of Undercities you own.

**Old Formula**: (floor(1.5 * x ^ 1.05))% where x is the number of Undercities you own.

**New Formula**: (floor(1.5 * x ^ 1.1))% where x is the number of Undercities you own.

**Dragon UB2**

**Dragon Pasture**

**Effect**: Increase production based on your max mana.

**Old Formula**: (0.65 * x ^ 0.65), where x is your max mana.

**New Formula**: (0.63 * x ^ 0.63), where x is your max mana.

**Spells**

**Reap Interests**

**Effect**: Additional casts of Reap Interests increase its seconds worth of production.

**Old Formula**: (y ^ (1 + 0.2 * Log10(1 + x))), where y is TC original power and x is amount of TC casts.

**New Formula**: (y ^ (1 + 0.24 * log10(1 + x))), where y is TC original power and x is amount of TC casts.

**Temporal Flux**

**Effect**: Increase Unique building production by time spent this game.

**Effect**: Also multiplicatively increase Mana Regeneration based on time spent in this game.

**Old Formula**: (3.2 * (x/60) ^ 0.82))%, where x is time in seconds this game.

**New Formula**: (3.5 * (x / 60) ^ 0.825)%, where x is time in seconds this game.

**Maelstrom**

**Old Effect**: Increase the production of three random buildings based on these stats in this game, chosen at random: mana produced, clicks made, Faction Coin found or amount of assistants.

**New Effect**: Increase the production of three random buildings based on one of these stats in this game, chosen at random: mana produced, trophies unlocked, Faction Coins found or amount of assistants

**Mana Formula**: (0.02 * (log10(1+x)) ^ 5%, where x is mana produced this game.

**Old Clicks Formula**: (0.075 * (log10(1 + x)) ^ 2.75)%, where x is clicks this game.

**New Trophy Formula**: (2.5 * x ^ 0.9), where x is trophies unlocked.

**Faction Coins Formula**: (0.01 * (log10(1+x)) ^ 4)%, where x is faction coins found this game.

**Assistants Formula**: (0.25 * (log10(1+x)) ^ 5)%, where x is amount of assistants.

**All Creation**

**Effect**: Increase production of all buildings based on mana regeneration rate.

**Effect**: Also multiplicative increase Faction Coin find chance based on your mana regeneration rate.

**Old Formula**: (2.5 * x ^ 0.44), where x is mana per seconds.

**New Formula**: (0.15 * ln(x) ^ 3.5 + 0.9 * x ^ 0.27), where x is mana per seconds.

**Upgrades**

**Excavated Mirage**

**Effect**: Increase Faction Coin find chance by a multiplicative 1000%.

**New Effect**: Increase Faction Coin find chance by a multiplicative 1500%.

**Sunforce**

**Effect**: multiplicative increase Faction Coin find chance based on the amount of assistants you own.

**Old Formula**: floor(0.25 * X ^ (0.4 + 0.05 * A), where x is your assistants stat and A is Ascension count.

**New Formula**: floor(0.25 * ln(x) ^ (2 + 0.25 * A)), where x is your assistants stat and A is Ascension count.

**Versatile Combo**

**Old Formula**: (x ^ 0.7), where x is spells cast this game

**New Formula**: (x), where x is spells cast this game (No generic casts)

**Know Your Enemy, Part I (KYE1)**

**Effect**: Increases the production of all buildings based on time spent as Non-Mercenary. ("Time allied with..." in the stats)

**Old Formula**: (0.5 * x ^ 0.75), where x is amount of time spent as non-mercenary factions (in seconds).

**New Formula**: (0.75 * x ^ 0.6), where x is amount of time spent as non-mercenary factions (in seconds).

**Autocasting**

**Automatic Casting**

**Old Effect**: While you have at least 1 spell in autocasting mode, your mana regen rate is reduced by 50%.

**New Effect**: While you have at least 1 spell in autocasting mode.(no longer reduces mana regen)

**Improved Autocasting**

**Old Effect**: Reduces mana regeneration penalty to Autocast to -25%.

**New Effect**: Increases mana regeneration by 5%.

**Masterful Autocasting**

**Old Effect**: Totally removes mana regeneration penalty from Autocast.

**New Effect**: Increases mana regeneration by 10%.

**Helden Sterben Nicht**

**Old Effect**: Increase mana regeneration and maximum mana by 15%.

**New Effect**: Increase mana regeneration and maximum mana by 10%.

**Prismatic Mana**

**Old Effect**: 35% Mana Regeneration (multiplicative).

**New Effect**: 25% Mana Regeneration (multiplicative).

**Mana Matrix**

**Old Effect**: Increase maximum mana by 10%.

**New Effect**: Increase maximum mana by 15%.

**Changed**: Base mana regen

**Old Base**: 0.5/sec

**New Base**: 1/sec

**Added**: Music

Short instrumental music for Good, Evil and Neutral (with and without Proof of Neutrality) alignments.

**Goblin Invasion**: New feat with new reward

**Added**: 25 Building Upgrades

**Requirements**: Reach 18000 of each building to get its upgrade.

**Added**: 12 Allegiances Trophies

**Requirements**: A2, Level 30 Lineage for each faction and buy all it's faction upgrades.

**Added**: 3 Artifacts

**Effect**: Unlocks A2 Tier 2 Spells

**Coin Cost**: 123 Qaq (1.23e125) Emerald coins

**FC Cost**: 1 Oc (1e27) good/evil faction coins of the alignment and dwarf/drow

** Oil Lamp**

**Hint**: Chaos magic burns brightly.

**Description**: Rub it, polish it. And remember to express your desires precisely, lest you want to face dire consequences.

**Requirements**: R120+, Proof of Chaos

**Chance**: (min(x, y, z) / 1000 days)%, where x is Fairy Chanting spell activity time, y is Hellfire Blast spell activity time, and z is Brainwave spell activity time (all time).

**Effect**: Unlocks Tier 2 Maelstrom

** Lantern of Guidance**

**Hint**: Massive mana flows can offer guidance.

**Description**: Follow the guiding light, o wonderer, for it shall bring you fortune.

**Requirements**: R120+, Proof of Order

**Chance**: (x / 10,000,000,000 (10B))%, where x is mana regen.

**Effect**: Unlocks Tier 2 Temporal Flux

** Spark of Life**

**Hint**: The power of Creation may spark something new.

**Description**: The spark of Creation, dimly shining from the bottom of its encasing crystal.

**Requirements**: R120+, Proof of Balance

**Chance**: (ln(1 + x) ^ 2 / 12000)%, where x is FC collected this game.

**Effect**: Unlocks Tier 2 All Creation

**Added**: Advanced Heritages for each faction

**Requirements**: A2, Lineage Level 30 and buying all upgrades of that faction and 8 hours activity time (This Game) of that Faction's spell

When using their lineage, Advanced Heritage powers are multiplied by the level of the lineage.

**Formula**: (1 + 0.3 * level)

** Advanced Fairy Heritage**

**Cost**: 7.5 Oc (7.5e27) Fairy Coins

**Effect**: Gain assistants based on amount of Farms, Inns and Blacksmiths (additive).

**Formula**: (2 * (x + y + z) ^ 0.8), where x is amount of Farms, y is amount Inns and z is amount Blacksmiths.

** Advanced Elven Heritage**

**Cost**: 7.5 Oc (7.5e27) Elven Coins

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Formula**: (0.3 * ln(1 + x) ^ 1.5)%, where x is amount of clicks this reincarnation.

** Advanced Angelic Heritage**

**Cost**: 7.5 Oc (7.5e27) Angel Coins

**Effect**: Increase mana regeneration based on the amount of spells cast in this game.

**Formula**: (2.5 * x ^ 0.25)%, where x is spells cast this game.

** Advanced Goblin Heritage**

**Cost**: 7.5 Oc (7.5e27) Goblin Coins

**Effect**: Tax Collections are worth more seconds of production based on Gems owned. (multiplicative).

**Formula**: (0.25 * log10(1 + x) ^ 0.95), where x is gems owned.

** Advanced Undead Heritage**

**Cost**: 7.5 Oc (7.5e27) Undead Coins

**Effect**: Assistants count more based on your Offline Bonus.

**Formula**: (0.018 * log10(1 + x) ^ 2)%, where x is offline bonus.

** Advanced Demonic Heritage**

**Cost**: 7.5 Oc (7.5e27) Demon Coins

**Effect**: Increase the production of all buildings based on trophies unlocked.

**Formula**: (0.25 * x ^ 0.75)%, where x is amount of trophies unlocked.

** Advanced Titan Heritage**

**Cost**: 7.5 Oc (7.5e27) Angel and Goblin Coins

**Effect**: Increase maximum mana based on the amount of Royal Exchanges purchased.

**Formula**: (0.05 * ln(x) ^ 1.5), where x is Royal Exchanges purchased.

** Advanced Druid Heritage**

**Cost**: 7.5 Oc (7.5e27) Elven and Demon Coins

**Effect**: Multiplicatively increase Faction Coin find chance based on the sum of all your spells durations.

**Formula**: (0.01 * x ^ 0.85)%, where x is the sum of all your spell durations.

** Advanced Faceless Heritage**

**Cost**: 7.5 Oc (7.5e27) Fairy and Undead Coins

**Effect**: Gain assistants based on the amount of Unique Buildings owned (additive).

**Formula**: (2.5 * x ^ 0.8), where x is Unique Buildings owned.

** Advanced Dwarven Heritage**

**Cost**: 7.5 Oc (7.5e27) Dwarven Coins

**Effect**: Increase the production of all buildings based on the amount of excavations and excavation resets. (This R).

**Formula**: (0.01 * x ^ (0.85 + 0.01 * y)), where x is excavations and y is excavation resets this R (ruby and free resets).

** Advanced Drow Heritage**

**Cost**: 7.5 Oc (7.5e27) Drow Coins

**Effect**: Increase the production of all buildings based on offline bonus and time spent in this game.

**Formula**: (0.0008 * log10(1 + x) * y ^ 0.8), where x offline bonus and y is time spent this game.

** Advanced Dragon Heritage**

**Cost**: 7.5 Oc (7.5e27) Dwarven and Drow Coins

**Effect**: The amount of active spells counts 5% more for all purposes.

**Added**: 1 Secret Trophy

** Faction Ruler**

**Requirements**: Unlock all the Advanced Heritages

**Cost**: 120 Notg (1.2e122)

**Effect**: Double Advanced Heritage powers if they match any of your alignments (cumulative).

**Secret Upgrade Changes**

** Leet**

**Old Effect**: Increase the production of all buildings by 1.337%

**New Effect**: Increase the production of all buildings by 13.37%, No A nerf

** Unitary**

**Old Effect**: Increase the production of all buildings by 1.11111111%

**New Effect**: Increase the production of all buildings by 11.11111111%, No A nerf

** Grand Diplomat**

**Old Effect**: Increase your chance to find Faction Coins by an additional 1%

**New Effect**: Increase your chance to find Faction Coins by an additional 2%

** Faction Grinder**

**Old Effect**: Increase your chance to find Faction Coins by additional 1%

**New Effect**: Increase your chance to find Faction Coins by additional 2%

** Glho kohhl snod**

**Old Effect**: Increase base clicking reward by 1

**New Effect**: Increase base clicking reward by 50%, no A-nerf

** Suggestion Master**

**Effect**: Increase the production of all buildings base on mysterious events.

**Formula**: hotfix.patch%, where hotfix and patch are the 4th and 3rd elements of the game's version number.

**Old Formula**: (a.b.c.d) (0.01 * d + c)%

**New Formula**: (10 * b) + a + (0.1 * d) * (0.01 * c)%, no A-nerf

**Quest Changes**

**Burning Abyss Quest**

**Old Requirement**: 160 seconds long Call to Arms.

**New Requirement**: 120 seconds long Call to Arms.

**Faction Upgrade Changes**

**Undead**

** Plagued Buildings (UD 2,3)**

**Old Effect**: Increase the production of all buildings by an additional 50% per hour of playtime in this game.

**New Effect**: Increase the production of all buildings by an additional 75% per hour of playtime in this game.

** Dead Fields (UD 3,1)**

**Effect**: Each assistants increases the production of all buildings based on the amount of Assistants and Necropolises you own.

**OldFormula**: (0.02 * x * y), where x is Assistants and y is Necropolises you own

**New Formula**: (0.03 * x * y), where x is Assistants and y is Necropolises you own

** Tireless Workers (UD 3,2)**

**Old Effect**: Increase the production of assistants by 1000%.

**New Formula**: Increase the production of assistants by 1500%

**Faceless**

** Dimension Door (FC 4,3)**

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Old Formula**: (0.013 * x ^ 0.7), where x is highest max mana this R.

**New Formula**: (0.013 * x ^ 0.67), where x is highest max mana this R.

**Druid**

** Natural Recycling (DD 1,3)**

**Old Effect**: Increase Faction Coin find chance additively and multiplicatively based on the amount of the **least productive building** you own.

**New Effect**: Increase Faction Coin find chance additively and multiplicatively based on the amount of the **total buildings** you own.

**Formula**: (x ^ 0.35), where x is total buildings you own. (additively and multiplicatively)

**Drow**

** Crystal Servants (DW 4,3) (Upgrade 12)**

**Effect**: Multiplicatively gain assistants based on current gem amount.

**Old Formula**: (0.75 * (log10(x) ^ 2), where x is amount of current gems.

**New Formula**: (5 * log10(x) ^ 1.5), where x is amount of current gems.

**Union Changes**

** Druids Union**

**Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Old Formula**: ((x * y) / 2.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**New Formula**: (5 * ((x * y) / 2.5)), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

** Undead Union**

**Effect**: Increase the production of Unique Buildings based on your Offline Bonus.

**Old Formula**: (10 * log10(1 + x) ^ 2), where x is offline bonus multiplier.

**New Formula**: (75 * log10(1 + x) ^ 2.25), where x is offline bonus multiplier.

** Dragon Union**

**Chaos Dragon Union**

**Old Formula**: FC chance

**New Formula**: log10(FC chance)

**Old Effect**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend **FC chance** (even for Unique, odd for Non-Unique).

**New Effect**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend **log10(FC chance)** (even for Unique, odd for Non-Unique).

**Old Formula**: Non-Unique (25 * 0.6 * x ^ 0.6), where x is FC chance.

**New Formula**: Non-Unique (25 * 0.58 * x ^ 0.58), where x is FC chance.

**Old Formula**: Unique (0.6 * x ^ 0.6), where x is FC chance.

**New Formula**: Unique (0.58 * x ^ 0.58), where x is FC chance.

**Order Dragon Union**

**Effect**: Increase the production of all buildings based on time spent as Order.

**Old Formula**: (1.6 * x ^ 0.6), where x is time spent this Order.

**New Formula**: (1.65 * x ^ 0.65), where x is time spent this Order.

** Dwarven Union**

**Chaos Dwarven Union**

**Effect**: Chaotically Multiplicatively increase assistant count based on spells cast this R.

**Old Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, sum(2 * (mod(x,10) ^ y)

**New Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, 2 * sum(mod(x,10) ^ y) ^ 0.9

** Drow Union**

**Balance Drow Union**

**Effect**: Multiplicatively Increase max mana based on Tax Collections cast this game.

**Old Formula**: (0.1 * ln(1 + x) ^ 2.8), where x is Tax Collections cast this game.

**New Formula**: (0.07 * ln(1 + x) ^ 2.7), where x is Tax Collections cast this game.

**Challenge Upgrade Changes**

**Fairy Challenge 1**

**Pixie Mischief**

**Effect**: You gain assistants based on the amount of Fairy affiliated (faction upgrades, heritage, bloodline, research) upgrades you own.

**Old Formula**: (x ^ 1.75), where x is amount of Fairy affiliated upgrades.

**New Formula**: (0.35 * x ^ 1.75), where x is amount of Fairy affiliated upgrades.

**Goblin Challenge 1**

** Discount Season**

**Old Effect**: Goblin (3,3) Green Fingers Discount triggers every 8 minutes.

**New Effect**: Goblin (3,3) Green Fingers Discount triggers every 2 minutes.

**Goblin Challenge 3**

** Smuggled Jewels**

**Old Effect**: Increase production bonus from Gems by 0.005% for each upgrade purchased.

**New Effect**: Increase production bonus from Gems by 0.01% for each upgrade purchased.

**Undead Challenge 1**

** Deadly Impatience**

**Old Effect**: Undead Heritage works 1000% faster.

**New Effect**: Undead Heritage works 5000% faster.

**Druid Challenge 1**

** Silent Assistance**

**Effect**: Animal Companions (1,2) works faster

**Old Formula**: floor((sqrt(1 + 16 * x) - 1) / 2), where x is your Playtime (This Game) stat in hours.

**Old Formula**: 1.1547x

**New Formula**: floor((sqrt(1 + 120 * x) - 1) / 2), where x is your Playtime (This Game) stat in hours.

**New Formula**: 3.1622x

**Druid challenge 4**

** Overflowing Mana**

**Old Effect**: All spell durations increased by 1% for every 1,500 max mana.

**New Effect**: All spell durations increased based on max mana.

**New Formula**: (0.005 * x ^ 0.85), where x is max mana.

**Dragon Challenge 6**

** Dracomet Vault**

**Effect**: Production bonus from Gems is multiplicatively increased over time based on the amount of artifacts you own. Resets on Abdications.

**Old Formula**: (0.002 * x * (y / 60) ^ 0.7), where x is artfiact found and y is time this game in seconds.

**New Formula**: (0.01 * x * (y / 60) ^ 0.7), where x is artfiact found and y is time this game in seconds.

**Unique Building Changes**

**Effect**: Increase production based on mana regen.

**Old Formula**: (2 * x ^ 0.6), where x is mana regen per second.

**New Formula**: (35 * x ^ 0.65), where x is mana regen per second.

**Spell Changes**

All spell durations are now capped to 10000x their base duration.

**Maelstrom click formula**

**Old Clicks Formula**: (0.075 * (log10(1 + x)) ^ 2.5)%, where x is clicks this game.

**New Clicks Formula**: (0.075 * (log10(1 + x)) ^ 2.75)%, where x is clicks this game.

**Effect**: Multiplicatively increase Mana Regeneration based on time spent in this game.

**Old Formula**: (5 * (x/60) ^ 0.7)%, where x is time in seconds this game.

**New Formula**: (3.2 * (x/60) ^ 0.82))%, where x is time in seconds this game.

**Lineage Changes**

** Fairy Lineage**

**Fairy Lineage base**

**Old Effect**: Makes Farms, Inns and Blacksmiths count 15% more per Lineage level.

**New Effect**: Makes Farms, Inns and Blacksmiths count 18% more per Lineage level.

** Fairy Perk 1**

**Effect**: Makes Fairy Bloodline affect Hall of Legends.

**Effect**: Also reduces Fairy Bloodline Post Ascension nerf.

**Old Formula**: 250 * ((a ^ 0.9) ^5)

**New Effect**: Fairy Bloodline also effects Hall of Legends and removes 1 ascenion penalty.

**New Formula**: 250 * (a ^ 0.9), A1 nerf removed

** AngelLineage**

**Old Effect**: Effect: Adds 10% mana regeneration per level.

**New Effect**: Effect: Adds 7% mana regeneration per level.

** Angel Perk 3**

**Effect**: Increase God's Hand bonus based on Unique Buildings owned.

**Old Formula**: (25000 * (x / 1000))%, Unique Buildings.(rounded down to nearest 1000)

**New Formula**: (12000 * (x / 1000))%, Unique Buildings.(rounded down to nearest 1000)

** Angel Perk 4**

**Old Effect**: When God's Hand is active, increase max mana by 100%.

**New Effect**: When God's Hand is active, increase max mana by 50%.

** Goblin Perk 3**

**Old Effect**: Unique Building's base production increased by 2% for every 650 Unique Buildings.

**New Effect**: Unique Building's base production increased by 3% for every 650 Unique Buildings.

**Set Changes**

** Titan Set**

**Effect**: Increase Unique building production based on time spent this game.

**Old Formula**: (0.07 * x ^ 0.7), where x is seconds.

**New Formula**: (0.5 * x ^ 0.7), where x is seconds.

** Druid Set**

**Effect**: Increase production of all buildings based on their quantity.

**Old Formula**: (0.65 * x ^ 0.65), where x is building count.

**New Formula**: (0.75 * x ^ 0.75), where x is building count.

** Faceless Set**

**Effect**: Increase production of all buildings based on highest amount of spells cast in a single game.

**Old Formula**: (0.32 * x ^ 0.32), where x is number of spells cast.

**New Formula**: (0.32 * x ^ 0.28), where x is number of spells cast.

**Fixed**

Setting 8 spells set with same autocast now working

Bunny Helper

**Changes**

** Ancestral Hourglass**

**Effect**: Lower cost of Lineage level based on time spent this game.FC cost is reset when you purchase a new lineage level.

**Old Formula**: (x ^ (1 - 0.01 * ((y ^ 1.1) - z / 5)) / 10), where x is hours this game, y is lineage level and z is reincarnations.

**New Formula**: (x ^ (0.9 - 0.01 * (((y - 20) ^ 1.4) - z / 4)) / 10), where x is hours this game, y is lineage level and z is reincarnations.

**Lineage Cost Formula**: (25 * 10 ^ (8 + level - hourglass.formula)) ^ 0.9 (if ancient heirloom).

** Holy Frenzy**

**Effect**: While Blood Frenzy or Holy Light are active, increase the production of all buildings.

**Old Formula**: (50 * T ^ 2)

**New Formula**: (250 * T ^ 2)

**Research**: C1300 - Scintillation

**Old Effect**: Increase production bonus from gems based on maximum mana.

**Old Formula**: (2 * x^0.4), where x is max mana

**New Effect**: Increase production of buildings based on max mana and gem bonus.

**New Formula**: ((250 * x ^ 0.5) / y ^ 0.95), where x is max mana and y is total bonus from gem bonus upgrades

**Artifact Set Changes**

** Demon Set**

**Requirement**: A2+

**Artifacts Required**: Demonic Figurine, Demon Horn, Crystallized Lava

**Cost**: Free

**Effect**: Increase non unique building production based on the sum of your faction spells activity time.

**Old Formula**: (0.25 * x ^ 0.75), where x is faction spell activity time.

**New Formula**: (0.4 * x ^ 0.75), where x is faction spell activity time.

** Undead Set**

**Effect**: Additively Increase max mana based on offline bonus.

**Old Formula**: (35 * log10(1 + x) ^ 3.25), where x is offline Multiplier.

**New Formula**: (9 * ln(1 + x) ^3), where x is offline Multiplier.

** Goblin Set**

**Effect**: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.

**Old Formula**: (0.01 * x ^ 0.7), where x is time spent this game.

**New Formula**: (0.1 * x ^ 0.7 ), where x is time spent this game.

** Angel Set**

**Effect**: Increase mana regen based on spells cast this game.

**Old Formula**: (0.32 * x ^ 0.32), where x is spells cast.

**New Formula**: (0.35 * x ^ 0.35), where x is spells cast.

** Titan Set**

**Requirement**: A2+

**Artifacts Required**: Huge Titan Statue, Titan Shield, Titan Helmet

**Cost**: Free

**Effect**: Increase Unique building production based on time spent this game.

**Old Formula**: (0.07 * x ^ 0.7), where x is seconds.

**New Formula**: (0.09 * x ^ 0.7), where x is seconds.

**Added Base Union Effects**

**Angels Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Formula**: (ln(x) ^ 1.8 + ln(y) ^ 2.1), where x is mana spent this game and y is mana regeneration.

**Undead Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of Unique Buildings based on your Offline Bonus.

**Formula**: (10 * log10(1 + x) ^ 2), where x is offline bonus multiplier.

**Titans Union**

**Effect Requirement**: R111+

**Added Effect**: Multiplicatively increase Faction Coin find chance by 5% per hour spent in this game.

**Fairies Union**

**Effect Requirement**: R111+

**Added Effect**: Increase assistant production based on amount of Enchanted Fields, Inns and Blacksmiths if building count is even, or all other buildings if building count is odd.

**Formula**: (15 * x ^ 0.475), where x is Enchanted Fields, Inns and Blacksmiths (If building count is even)

**Formula**: (15 * x ^ 0.475), where x is T4-T11 Buildings (If building count is odd)

**Demons Union**

**Effect Requirement**: R111+

**Added Effect**: 1% of all Non-Evil spells cast in this game count as Evil.

**Faceless Union**

**Effect Requirement**: R111+

**Added Effect**: Increase assistants based on the amount of time spent as a random faction. Updates every 3 minutes.

**Formula**: (50 * x ^ 0.5), where x is random faction all time in seconds.

**Elven Union**

**Effect Requirement**: R111+

**Added Effect**: Increase click production based on faction coins found in this Reincarnation.

**Formula**: (2 * ln(1 + x) ^ 2.5), where x is faction coins found in this Reincarnation.

**Goblins Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of all buildings based on spells cast in this game.

**Formula**: (0.4 * x ^ 0.4), where x is spells cast in this game.

**Druids Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Formula**: ((x * y) / 2.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**Union Upgrade Changes**

**Fairy**

**Pheromones**

Fairy Upgrade 11

**Cost**: 10 Spvg (1e80) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Gain assistants based on time spent affiliated with Fairies. (This R)

**Old Formula**: (0.7 * x ^ 0.7), where x is time spent affiliated with Fairies. (This R)

**New Formula**: (1.5 * x ^ 0.75), where x is time spent affiliated with Fairies. (This R)

**Dream Catchers**

Fairy Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Fairies Union

**Effect**: multiplicative increase mana regen by a random amount. Grows additively every 30 minutes (starts at 0% on upgrade bought)

**Old Formula**: Every 30 minutes, ((upgrade bonus) + rand(0.5, 5))% (averages out to 132% per day).

**New Formula**: Every 30 minutes, ((upgrade bonus) + rand(1.5 - 7.5))% (averages out to 216% per day).

**Undead**

** Eternal Servitude**

Undead Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Old Formula**: (10000 + 25 * (x / 1800) ^ 2), where x is seconds this game.

**New Formula**: (10000 + 75 * (x / 1800) ^ 2), where x is seconds this game.

**Druid**

**Lunar Cycle**

Druid Upgrade 11

**Cost**: 10 Spvg (1e80) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Old Formula**: (x + y) ^0.65 * ( 1 / (1 + abs(x - y) ) ) ^0.25, where x is time this game in seconds and y is offline time this game in seconds.

**New Formula**: (x + y) ^ 0.65 * (1 / (1 + abs(x - 2y))) ^ 0.25, where x is time this game in seconds and y is offline time this game in seconds.

**Grove Farming**

Druid Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Druids Union

**Old Effect**: Increase the production of all buildings based on their tier. Lower tiers get better bonuses.

**Old Formula**: (10 * (11 - T) ^ 3), where T is building tier.

**New Effect**: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.

**New Formula**: (0.75 * ((6 - abs(6 - T)) ^ 5), where T is building tier.

**Elven**

**Wooden Dice**

Elf Upgrade 10

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: (x ^ 0.3), where x is Arboreal Cities count.

**Old Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**New Production Formula**: (8 * x ^ 0.8), where x is Arboreal Cities count.

**Old Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**New Faction Coin Formula**: (1.45 * x ^ 0.7), where x is Arboreal Cities count.

**Camouflage**

Elf Upgrade 11

**Cost**: 10 Spvg (1e80) Emerald Coins

**Requirement**: Elven Union

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Old Formula**: (0.68 * x ^ 0.68), where x is assistant amount.

**New Formula**: (0.7 * x ^ 0.7), where x is assistant amount.

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

**Elven Discipline**

Elf Upgrade 12

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Elven Union

**Old Effect**: Increase mana regeneration based on the amount of Faction Coins found in this game.

**Old Formula**: (ln(x))

**New Effect**: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.

**New Formula**: (100 * ln(x) ^ 1.5), where x is Faction Coins found in this game.(additively)

**New Formula**: (1.45 * ln(x)), where x is Faction Coins found in this game.(multiplicatively)

**Titan**

**Colossus Kingdom**

Titan Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Titan Union

**Old Effect**: Additively gain assistants based on total time spent as Order.

**New Effect**: Multiplicative gain assistants based on total time spent as Order.

**Old Formula**: (x ^ 0.7), where x is seconds this R.

**New Formula**: (20 * x ^ 0.7), where x is seconds this R.

**Demon**

**Devastation**

Demon Upgrade 12

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of three highest building tiers based on mana regen.

**Old Formula**: (0.35 * x ^ 0.65), where x is mana regen.

**Old Formula**: (0.35 * x ^ 0.6), where x is mana regen.

**Unique Building Changes**

Upgrade Wizard Towers to Swarming Towers, boosting their production based on the amount of active spells and unlocking more unique perks for the building.

**Effect**: Increase production based on the amount of active spells.

**Effect**: Also grants access to Faction Union.

**Old Formula**: (0.35*x^2.35)%, where x is active spells.

**New Formula**: (0.4 * x ^ 2.4)%, where x is active spells.

**Added**: 1 Trophy

** Art of the Crow Trophy**

**Requirement**: Have any 6 complete Faction Artifact Sets.

**Effect**: Gives upgrade with the same name.

** Art of the Crow Upgrade**

**Requirement**: Faction and Set Alignments has to match to buy the upgrade (Evil, Good, Neutral).

**Cost**: 1 Qavg (1.0e75)

**Alignments**

**Effect**: Multiplicatively increase max mana.

**Effect**: Multiplicatively increase assistants.

**Balance**: Multiplicatively increase mana regeneration.

**Good Effect**: The amount increased is based on Excavations made.

**Formula**: (0.05 * x ^ 1.1), where x is excavation count.

**Evil Effect**: The amount increased is based on time spent in this game.

**Formula**: (4 * x ^ 0.44), where x is time spent this game.

**Neutral Effect**: The amount increased is based on Royal Exchanges made

**Formula**: (0.8 * x ^ 0.8), where x royal exchanges made.

**Added**: 3 Artifacts for Prestige Factions

**Dwarven**

** Beard Hair**

**Description**: Hopefully coming from a real dwarven beard.

**Requirement**: R116+, 3000+ Excavations, Play as Dwarf

**Chance**: (x / 100000000 (100M))%, where x is assistant count

**Drow**:

** Poison Vial**

**Description**: One drop of this is enough to fell thousands of non-immune creatures.

**Requirement**: R116+, 3000+ Excavations, Play as Drow

**Chance**: (x / 10000000 (10M))%, where x is combo strike production bonus

**Dragon**:

** Dragon Scale**

**Description**: Very high on the realms' most accurate hardiness rankings.

**Requirement**: R116+, 3000+ Excavations, Play as Dragon

**Chance**: (x / 2500)%, where x is active spells

**Added**: 3 Artifacts Sets for Prestige Factions

** Dwarven Set**

**Requirement**: R116+

**Artifacts Required**: Dwarven Bow, Stone Tankard, Beard Hair

**Cost**: Free

**Effect**: Increase assistants based on your Royal Exchange bonus.

**Formula**: (x ^ 0.9), where x is Royal Exchange bonus.

** Drow Set**

**Requirement**: R116+

**Artifacts Required**: Ceremonial Dagger, Arachnid Figurine, Poison Vial

**Cost**: Free

**Effect**: Increase offline production based on evil spells cast (this R).

**Formula**: (0.75 * x ^0.75 ), where x is total evil spells cast (this R).

** Dragon Set**

**Requirement**: R116+

**Artifacts Required**: Dragon Fang, Dragon Soul, Dragon Scale

**Cost**: Free

**Effect**: Increase the production of Non-Unique buildings based on Faction Coins found in this game.

**Formula**: (16 * log10(1 + x) ^ 2), where x is Faction Coins found.

**Added**: Prestige Factions

**Drow**

** Brothel Quest**

**Description**: Yawn... Kivvil, your realm is starting to bore us. We need better places to have fun and Rest. Show us your spellcasting ability and we'll teach you a few new things about underworld fun.

**Requirement**: 1 B (1e9) spells cast this game

**Cost**: 100 Vg (1e65)

**Effect**: Unlocks 2nd Unique Building for Drow

** Brothel Upgrade**

**Cost**: 100 Qivg (1e80)

**Effect**: Upgrade Inns to Brothels, boosting their production based on Royal Exchanges made and unlocking more unique perks for the buildings.

**Formula**: (10 * x ^1.05), where x is royal exchanges this game

**Drow Unique Building**

** Drow Union**

**Cost**: 1e24 Drow coins

**Effect**: Unlocks Union Upgrades

**Other Effects**

**Proof of Order**: Increase offline bonus based on max mana.

**Formula**: (0.1 * x ^ 0.85), where x is max mana

**Proof of Balance**: Multiplicatively Increase max mana based on Tax Collections cast this game.

**Formula**: (0.1 * ln(1 + x) ^ 2.8), where x is Tax Collections cast this game.

**Proof of Chaos**: Increase the production of a specific building tier depending on building amount, and increase its production based on time spent offline this reincarnation.

**Formula**: (6 * x ^0.6 building chosen (tier): 1 + floor(x % 11)

**Union Upgrades**

** Spider Clerics**

**Cost**: 10 Dtg (1e100)

**Effect**: Increase Royal Exchange bonus based on Brothel amount.

**Formula**: (1.75 * x ^ 0.75), where x is Brothels

** Ancillae Obscurae**

**Cost**: 100 Qitg (1e110)

**Effect**: Increase Non-Unique building production based on amount of Unique Buildings.

**Formula**: (45 * x ^ 0.45), where x is amount of Unique Buildings.

** Crystal Servants**

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively gain assistants based on current gem amount.

**Formula**: (log10(x) ^ 2), where x is amount of current gems.

**Dwarf**

** High Bastion Quest**

**Description**: Aye lad! Yer castle looks solid, but we think we can do better, yes? Excavate to yer best and then again from the start, we'll have a deal.

**Requirement**: 5 free excav resets this R

**Cost**: 100 Vg (1e65)

**Effect**: Unlocks 2nd Unique Building for Dwarf

** High Bastion Upgrade**

**Cost**: 100 Qivg (1e80)

**Effect**: Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.

**Formula**: (ln(1 + x) ^ 2), where x is clicks this R

**Dwarf Unique Building**

** Dwarven Union**

**Cost**: 1 Sp (1e24) Dwarven coins

**Effect**: Unlock Union Upgrades.

**Other Effects**

**Proof of Order**: Increase all building production based on time spent this reincarnation.

**Formula**: (0.65 * x ^ 0.65), where x is time spent this reincarnation.

**Proof of Balance**: Increase mana regen based on clicks made this reincarnation.

**Formula**: (ln(1 + x) ^ 2.45), where x is amount of clicks made this game.

**Proof of Chaos**: Chaotically Multiplicatively increase assistant count based on spells cast this R.

**Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2, for each digit of x, sum(2 * (mod(x,10) ^ y)

** Solidity**

**Cost**: 10 Dtg (1e100)

**Effect**: Multiplicatively increase gem production based on High Bastion you own.

**Formula**: (1.55 * x ^ 0.55), where x is royal castles multiplicative.

** Stonetalking**

**Cost**: 100 Qitg (1e110)

**Effect**: Increase the production of all buildings based on the highest between max mana and mana regeneration.

**Formula**: (0.055 * max(x, y) ^ 0.55), where x is max mana and y is mana regen.

** Refined Minerals**

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively increase mana regen and max mana based on highest time spent as Order, Balance or Chaos.

**Formula**: (0.03 * max(x, y ,z) ^ 0.7), where x is order time, y is balance time, and z is chaos time (All in seconds this R).

**Dragon**

** Dragon Pasture Quest**

**Description**: Insignificant creature, you have much to do to gain our full respect. Our hatchlings need more food... yes, this would be a task worthy of your stature. Show your ability to maintain powerful magic at the same time, and we will let you serve us.

**Requirement**: 42 active spells

**Cost**: 1e65

**Effect**: Unlocks 2nd Unique Building for Dragon

** Dragon Pasture Upgrade**

**Cost**: 1e80

**Effect**: Upgrade Farm to Dragon Pastures, boosting their production based on your max mana and unlocking more unique perks for the building.

**Formula**: (0.65 * x ^ 0.65), where x is your max mana.

**Dragon Unique Building**

** Dragon Union**

**Cost**: 100 Sp (1e26) Dwarven and Drow coins

**Effect**: Unlock Union Upgrades.

**Other Effects**

**Proof of Order**: Increase the production of all buildings based on time spent as Order.

**Formula**: (1.6 * x ^ 0.6), where x is time spent this Order.

**Proof of Balance**: Multiplicatively increase max mana based on your current Lineage level.

**Formula**: (1.3 * x ^ 1.3), where x is Lineage level.

**Proof of Chaos**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend FC chance(even for Unique, odd for Non-Unique).

**Formula**: Non-Unique (25 * 0.6 * x ^ 0.6), where x is FC chance.

**Formula**: Unique (0.6 * x ^ 0.6), where x is FC chance.

** Fang Food**

**Cost**: 10 Dtg (1e100)

**Effect**: Increase mana regeneration based on the amount of Dragon Pastures you own.

**Formula**: (0.65 * x ^ 0.65), where x is Dragon Pastures you own.

** Wyrm's Rest**

**Cost**: 100 Qitg (1e110)

**Effect**: Gain assistants based on the amount of time spent as Dragon this Reincarnation.

**Formula**: (15 * x ^ 0.65), where x is time spent as Dragon this Reincarnation.

** Draconic Supremacy**

**Cost**: 1 Notg (1e120)

**Effect**: Increase the production of all buildings based on your max mana.

**Formula**: (0.6 * x ^ 0.45), where x is max mana.

**New Easter Feat**: With new reward

**Hourglass**: Formula changed

**Old Formula**: (x ^ (1 - 0.01 * ((y ^ 1.01) - z / 5) / 10), where x is hours this game (reset when upgrading lineage), y is lineage level and z is reincarnations.

**New Formula**: (x ^ (1 - 0.01 * ((y ^ 1.1) - z / 5) / 10), where x is hours this game (reset when upgrading lineage), y is lineage level and z is reincarnations.

**Undead Set**: Formula and Chance changed

**Effect**: Additively Increase max mana based on offline bonus.

**Old Formula**: (45 * x ^ 0.6), where x is offline Multiplier.

**New Formula**: 35 * log10(1 + x) ^ 3.25, where x is offline Multiplier.

**Dusty Coffin**

**Old Chance**: ((1 / (30 + x ^ 1.75))%, where x is time this game in seconds.

**New Chance**: ((1 / (30 + x ^ 1.5))%, where x is time this game in seconds.

**Elf artifact** Chance changed

**Raw Emerald**

**Old Chance**: (((2 * x) ^ 2) / 10000)%, where x is non-ruby excavation resets (this game).

**New Chance**: (((3 * x) ^ 4.5) / 10000)%, where x is non-ruby excavation resets (this game).

**Union Upgrades**: Cost changed

**Upgrade 11**

**Old Cost**: 10 Spvg (1e85) Emerald Coins

**New Cost**: 100 Qivg (1e80) Emerald Coins

**Upgrade 12**

**Old Cost**: 10 Dtg (1e100) Emerald Coins

**New Cost**: 100 Tg (1e95) Emerald Coins

**108th Reincarnation and up**

**Added**: Increase the production of Unique Buildings based on the difference of time spent as their respective faction against your most used faction in this reincarnation.

**Formula**: (0.07 * (x - y) ^ 0.7, where x is highest faction time and y is faction time of the Unique Building affinity

**115th Reincarnation and up**

**Added**: Increase Faction Coins found if they match your Faction, Bloodline or Artifact Set.

**Excavation**

**Excavations**: Free reset if enough times excavated this R 2000 + 50 * R + 500 * x, where x is amount of resets this R

**Trophies**

**Moved 13 Trophies**

Research associated 'Secret Trophies' moved to 'Misc Trophies'

**Added** 2 Secret Trophies

** Holy Frenzy**

**Requirement**: A2+, In a single reincarnation, have a 3 day combined activity time of Holy Light and Blood Frenzy.

**Effect**: While Blood Frenzy or Holy Light are active, increase the production of all buildings.

**Formula**: (50 * T ^ 2)

**Note**: Upgrade scales from Holy Light/Blood Frenzy tiers.

**Cost**: 100 Dc (1e35)

** Uniformity**

**Requirement**: A2+, With no less than 3 days of playtime, have less than 1 minute of playtime difference for Order, Chaos and Balance alignments.

**Effect**: Increases production of all buildings based on time spent as least used alignment.

**Formula**: (0.72 * min(x, y, z, s, t, u) ^ 0.72), where x is neutral time, y is good time, z is evil time, s is balance time, t is chaos time, u is order time (All this R in seconds).

**Cost**: 100 Qid (1e50)

**Added**: 10 Artifacts, 9 that unlock Faction Sets

**Changed**: 1 Artifact

** Wall Chunk**

**Description**: A bigger piece of the infamous Ascension Wall.

**Requirements**: R100+

**Chance**: 10%

**Effect**: Increase the production of all buildings based on their tier.

**Cost**: 1 Sx (1e21) Emerald Coins

**New Formula**: 30000 * (11-x) ^ 3.5, where x is building tier.

**Old Formula**: 100000 * (11-x) ^ 3, where x is building tier.

**Added**: 10 Artifacts, 9 that unlock Faction Sets

** Ancestral Hourglass**

**Description**: The silver sands contained within seem to never stop flowing.

**Requirement**: R100+

**Effect**: Lower cost of Lineage level based on time spent this game.FC cost is reset when you purchase a new lineage level.

**Formula**: ((x / 3600) ^ (1 - 0.01 * ((y ^ 1.01) - z / 5) / 10) where x is seconds this game/since lineage bought, y is lineage level and z is reincarnations.

**Lineage Cost Formula**: (25 * 10 ^ (15 + level - hourglass.formula)) ^ 0.9 if ancient heirloom

**Secret Upgrade Cost**: 1 Novg (1e90) Emerald Coins

**Chance:**: (x / 10000000000000000 (10 QA))%, where x is FC chance.

** Silk Cloth**

**Description**: The purest silk made for Fairies, by Fairies, of Fairies.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Fairy Set.

**Chance**: (x - 10000) / 200000)%, where x is Wizard Tower.

** Fairy Set**

**Requirement**: A2+

**Artifacts Required**: Silk Cloth, Pink Carrot, Bottled Voice

**Cost**: Free

**Effect**: Increase Farm, Inn and Blacksmith production based on number of assistants owned.

**Formula**: (0.75 * x ^ 0.75), where x is number of assistants owned.

** Raw Emerald**

**Description**: Just slightly less precious than a raw Ruby.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Elven Set.

**Chance**: ((2 * x ^ 2) / 10000)%, where x is non-ruby excavation resets (this game).

** Elven Set**

**Requirement**: A2+

**Artifacts Required**: Raw Emerald, Lucky Clover, Mini-treasure

**Cost**: Free

**Effect**: Increase all building production based on total amount of Elven Lucks triggered (This R)(since unlock).

**Formula**: (0.66 * x ^ 0.6), where x is amount of Elven Lucks triggered.

** Fossilized Wing**

**Description**: The remains of an Angel fallen to earth.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Angel Set.

**Chance**: (x / 25920000 (300 days))%, where x is angel time (all time) in seconds.

** Angel Set**

**Requirement**: A2+

**Artifacts Required**: Fossilized Wing, Pillar Fragment, Divine Sword

**Cost**: Free

**Effect**: Increase mana regen based on spells cast this game.

**Formula**: (0.32 * x ^ 0.32), where x is spells cast.

** Spiked Whip**

**Description**: Use with caution. You do not want to exterminate all your slaves.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Goblin Set.

**Chance**: (x - 10000) / 300000)%, where x is Slave Pens.

** Goblin Set**

**Requirement**: A2+

**Artifacts Required**: Spiked Whip, Ancient Coin Piece, Goblin Purse

**Cost**: Free

**Effect**: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.

**Formula**: (1 + (0.01 * x ^ 0.7)), where x is seconds.

**Note**: Ingame tooltip is off by one (actual effect is 1 higher)

** Dusty Coffin**

**Description**: Sealed since forever, yet you can hear a strange noise from within.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Undead Set.

**Chance**: ((1 / (30 + x ^ 1.75))%, where x is time this game in seconds.

**Chance**: 1 in 3000 in 0 seconds 1 in 132349 at 60 seconds. 1 in 438078 at 120 seconds.

** Undead Set**

**Requirement**: A2+

**Artifacts Required**: DustyCoffin, Rotten Organ, Jaw Bone

**Cost**: Free

**Effect**: Additively Increase max mana based on offline bonus.

**Formula**: (45 * x ^ 0.6), where x is offline Multiplier.

** Crystallized Lava**

**Description**: Incandescent but still. Can be used efficiently as a desk lamp.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Demon Set.

**Chance**: (x - 10000) / 200000)%, where x is Hall of Legends.

** Demon Set**

**Requirement**: A2+

**Artifacts Required**: Crystallized Lava, Demonic Figurine, Demon Horn

**Cost**: Free

**Effect**: Increase non unique building production based on the sum of your faction spells activity time.

**Formula**: (0.25 * x ^ 0.75), where x is faction spell activity time.

** Titan Helmet**

**Description**: Made of enough metal to craft a human-sized full plate.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Titan Set.

**Chance**: ((x ^ 2) / 5000000000 (5B))%, where x is Royal Exchanges.

** Titan Set**

**Requirement**: A2+

**Artifacts Required**: Titan Helmet, Huge Titan Statue, Titan Shield

**Cost**: Free

**Effect**: Increase Unique building production based on time spent this game.

**Formula**: (0.07 * x ^ 0.7), where x is seconds.

** Branch of the Life Tree**

**Description**: Despite being torn from its source tree, it keeps growing buds and leaves.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Druid Set.

**Chance**: (x ^ 3) / 2000000 (2M))%, where x is level of current lineage.

** Druid Set**

**Requirement**: A2+

**Artifacts Required**: Branch of the Life Tree, Glyph Table, Stone Of Balance

**Cost**: Free

**Effect**: Increase production of all buildings based on their quantity.

**Formula**: (0.65 * x ^ 0.65), where x is building count.

** Nightmare Figment**

**Description**: An unshaped, ephemeral substance which is politely trying to corrupt your mind.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Faceless Set.

**Chance**: (x ^ 1.5 / 20000000 (20M))%, where x is headstart time in seconds.

** Faceless Set**

**Requirement**: A2+

**Artifacts Required**: Nightmare Figment, Translucent Goo, Octopus-shaped Helmet

**Cost**: Free

**Effect**: Increase production of all buildings based on highest amount of spells cast in a single game.

**Formula**: (0.32 * x ^ 0.32), where x is number of spells cast.

**Added**: Level 30 Lineage Perks

**Fairy Level 30**

** Fairy Perk 4**

**Requirement**: R105+

**Effect**: When Fairy Chanting is active, increase assistant amount by 10% every 5 minutes of its duration.

**Formula**: 10 * Floor (x/300), where x is Fairy Chanting duration in seconds.

**Elven Level 30**

** Elven Perk 4**

**Requirement**: R105+

**Effect**: When Moon Blessing is active, multiply your Faction Coin chance by 500%.

**Angel Level 30**

** Angel Perk 4**

**Requirement**: R105+

**Effect**: When God's Hand is active, increase max mana by 100%.

**Goblin Level 30**

** Goblin Perk 4**

**Requirement**: R105+

**Effect**: When Goblin's Greed is active, increase seconds worth of Tax Collections based on assistants owned.

**Formula**: (0.45 * x ^ 0.45), where x is assistants owned.

**Undead Level 30**

** Undead Perk 4**

**Requirement**: R105+

**Effect**: When offline, Night Time production is added to offline bonus. Night Time activity time counts 100% more for all purposes.

**Demon Level 30**

** Demon Perk 4**

**Requirement**: R105+

**Effect**: Non-Unique buildings are also targeted by Hellfire Blast.

**Titan Level 30**

** Titan Perk 4**

**Requirement**: R105+

**Effect**: Lightning Strike always hits Unique Buildings in addition to its random target. Unique Buildings are no longer random targets.

**Druid Level 30**

** Druid Perk 4**

**Requirement**: R105+

**Effect**: Increase Grand Balance duration based on assistants owned. Also increase the production of all buildings while Grand Balance is active by 10% every 5 minutes of its duration.

**Duration Formula**: (0.5 * x ^ 0.5), where x is assistants owned.

**Faceless Level 30**

** Faceless Perk 4**

**Requirement**: R105+

**Effect**: Brainwave headstart time is increased by 1000%.

**Dwarf Level 30**

** Dwarf Perk 4**

**Requirement**: R105+

**Effect**: When Diamond Pickaxe is active, increase mana regen based on Faction Coin chance.

**Formula**: (0 .5 * log10(x + 1) ^ 2.5), where x is Faction Coin chance.

**Drow Level 30**

** Drow Perk 4**

**Requirement**: R105+

**Effect**: Combo Strike's combo bonus increases by 5% per 30 seconds spent this game.

**Dragon Level 30**

** Dragon Perk 4**

**Requirement**: R105+

**Effect**: Activates two breaths per cast.

**Changed** All Creation, and Elf Union Upgrade

**Added** 2 new Union upgrades for each faction

**Cost**: 6000 Mana

**Effect**: Increase production of all buildings based on mana regeneration rate.

**Effect**: Also multiplicative increase Faction Coin find chance based on your mana regeneration rate.

**New Formula**: floor(2.5 * x ^ 0.44). where x is mana per second.

**Old Formula**: floor(2.5 * x ^ 0.5). where x is mana per second.

**Wooden Dice**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: X ^ 0.3, where x is Arboreal Cities count.

**New Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**Old Production Formula**: (6 * x ^ 0.6), where x is Arboreal Cities count.

**New Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**Old Faction Coin Formula**: (x ^ 0.7), where x is Arboreal Cities count.

**Angel**

**Heaven's Brilliance**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount od Holy Sites you own. All Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Formula**: (0.6*x^0.6), where x is amount of Holy Sites owned.

**Angelic Fortitude**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the production of all buildings based on the sum of all your spells' activity time this R.

**Formula**: (0.035 * x ^ 0.65), where x is seconds in current spells)

**Seraphim Feathers**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase mana regeneration by 60%.

**Undead**

**Zombie Apocalypse**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Undead Union

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Formula**: (0.7 * x ^ 0.7), where x is offline time thie R.

**Eternal Servitude**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Formula**: (10000 + 25 * (x / 1800) ^ 2, where x is seconds

**Titan**

**Titanic Authority**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Titan Union

**Effect**: Increase the production of Unique Buildings based on the amount of Royal Exchanges you made.

**Formula**: (0.7 * x ^ 0.7), where x is amount of Royal Exchanges you made.

**Colossus Kingdom**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Titan Union

**Effect**: Additively gain assistants based on total time spent as Order.

**Formula**: (x ^ 0.7), where x is amount of Order time this R.

**Fairy**

**Pheromones**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Gain assistants based on time spent affiliated with Fairies. (All time)

**Formula**: (0.7 * x ^ 0.7), where x is time spent affiliated with Fairies. (All time)

**Dream Catchers**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Every 30 minutes, multiplicative increase mana regen by a random amount. (starts at 0% on a new run)

**Demon**

**Demonic Fury**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of all buildings based on least time spent between Evil and Chaos this R.

**Formula**: (0.12 * min(x, y) ^ 0.7, where x is evil time in seconds and y is chaos time in seconds.

**Devastation**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of three highest building tiers based on mana regen.

**Formula**: (0.35 * x ^ 0.65), where x is mana regen.

**Faceless**

**Forbidden Language**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase spell durations based on the amount of Reincarnations made.

**Formula**: (X)

**Dimension Door**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Formula**: (0.013 * x ^ 0.7), where x is highest max mana this R.

**Elven**

**Wooden Dice**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: X ^ 0.3, where x is Arboreal Cities count.

**Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**Camouflage**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Elven Union

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Formula**: (0.68 * x ^ 0.68)

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

**Elven Discipline**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase mana regeneration based on the amount of Faction Coins found in this game.

**Formula**: (ln(x))

**Goblin**

**Money is Magic**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Increase mana regeneration based on the amount of Tax Collections cast in this game.

**Formula**: (2 * (ln(x) ^ 1.2)), where x is amount of Tax Collections cast.

**Lousy Architecture**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Reduce Non-Unique buildings cost multiplier.

**Formula**: (-0.02)

**Druid**

**Lunar Cycle**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Formula**: (x + y) ^ 0.65) * (1 / abs(x - y) ^ 0.25), where x is online time in seconds and y is offline time in seconds.

**Grove Farming**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on their tier. Lower tiers get better bonuses.

**Formula**: (10 * (11 - T) ^ 3), where T is building tier.

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