**v3.4.3 Dec 19, 2018**

**Christmas Event**: Will start Dec 21, 2018

**Added**: New feat with new reward

**Changed**: Heavy Avalanche now (x ^ (2.5 * A)), where x is original bonus in precentage

**Changed**: Grand Avalanche now (x ^ (5 * A)), where x is original bonus in precentage (overrides Heavy Avalanche)

**Elven Challenge 3**: Fixed

**Elite Faction Union**

**Old Cost**: 1 Td (1e42) Faction Coins

**New Cost**: 1 Qad (1e45) Faction Coins

**Elite Faction Heritage**

**Old Cost**: 1 Qid (1e48)

**New Cost**: 1 Td (1e42)

**Faction Mask**

**Old Cost**: 1 QiQag (1.e138)

**New Cost**: 10 Dqag (1e130)

**Faction Changes**

**Elven**

** Camouflage (EL11)**

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Old Formula**: (0.7 * x ^ 0.7), where x is assistant count.

**New Formula**: (0.75 * x ^ 0.75), where x is assistant count.

** Elven Union**

**Effect**: Increase click production based on faction coins found in this Reincarnation.

**Old Formula**: (2.85 * ln(x) ^ 2.85), where x is faction coins found in this Reincarnation.

**New Formula**: (3 * ln(x) ^ 3), where x is faction coins found in this Reincarnation.

**Angel**

** Angels Union**

**Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Old Formula**: (ln(x) ^ 2 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**New Formula**: (4 * ln(x) ^ 2 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**Undead**

** Zombie Apocalypse (UD11)**

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Old Formula**: (0.72 * x ^ 0.72), where x is offline time this R.

**New Formula**: (3.5 * x ^ 0.7), where x is offline time this R.

**Demon**

** Abyssal Furnace (DM10)**

**Effect**: Increase the production of all buildings based on the amount of Burning Abysses you own. Higher tiers get better bonuses.

**Old Formula**: (0.1 * (t ^ 2) * (x ^ 0.5)), where x is Hall of legends count, t is building tier.

**New Formula**: (0.5 * (t ^ 2) * (x ^ 0.5)), where x is Hall of legends count, t is building tier.

** Demonic Fury (DM11)**

**Old Effect**: Increase production of all buildings based on least time spent between Evil and Chaos this R.

**New Effect**: Increase faction coin find chance based on least time spent between Evil and Chaos this R.

**Formula**: (0.12 * min(x, y) ^ 0.7), where x is evil time in seconds and y is chaos time in seconds.

** Devastation (DM12)**

**Effect**: Increase production of three highest building tiers based on mana regen.

**Old Formula**: (0.35 * x ^ 0.6), where x is mana regen.

**New Formula**: (3.5 * ln(1+ x) ^ 3.5), where x is mana regen.

**Titan**

** Giant Market (TT10)**

**Effect**: Increase Royal Exchanges count based on the amount of Mountain Palaces you own.

**Old Formula**: (1.25 * x ^ 0.75), where x is amount of Mountain Palaces owned.

**New Formula**: (1.25 * x ^ 0.725), where x is amount of Mountain Palaces owned.

** Titan Helmet (Artifact)**

**Old Chance**: ((x ^ 2) / 5000000000 (5B))%, where x is Royal Exchanges (Royal Exchange count multipliers DO count).

**New Chance**: ((x ^ 2) / 1,500,000,000 (1.5B))%, where x is Royal Exchanges (Royal Exchange count multipliers **DO NOT** count).

**Druid**

** Grove Farming (DD12)**

**Effect**: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.

**Old Formula**: (0.75 * ((6 - abs(6 - T)) ^ 5)), where T is building tier.

**New Formula**: (0.8 * ((6 - abs(6 - T)) ^ 5)), where T is building tier.

** Druids Union**

**Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Old Formula**: (5 * ((x * y) / 2.5)), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**New Formula**: (3 * x * y ^ 1.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**Dwarf**

** Dwarven Union**

**Effect**

**Proof of Order**: Increase all building production based on time spent this reincarnation.

**Old Formula**: (0.8 * x ^ 0.65), where x is time spent this reincarnation.

**New Formula**: (3.5 * x ^ 0.65), where x is time spent this reincarnation.

** Dwarven Set**

**Effect**: Increase assistants based on your Royal Exchange bonus.

**Old Formula**: (x ^ 0.9), where x is Royal Exchange bonus.

**New Formula**: (2.5 * x ^ 0.75), where x is Royal Exchange bonus.

**Drow**

** Ancillae Obscurae (DW11)**

**Effect**: Increase Non-Unique building production based on amount of Unique Buildings.

**Old Formula**: (45 * x ^ 0.45), where x is amount of Unique Buildings.

**New Formula**: (50 * x ^ 0.5), where x is amount of Unique Buildings.

**Dragon**

** Dragon Union**

**Effect**

**Proof of Order**: Increase the production of all buildings based on time spent as Order this R.

**Old Formula**: (1.65 * x ^ 0.65), where x is time spent this Order.

**New Formula**: (6.5 * x ^ 0.65), where x is time spent this Order.

**Archon**

** Star Trading (AR1)**

**Effect**: Increase the production of all buildings based on the maximum amount of Royal Exchanges you made in this Reincarnation.

**Old Formula**: (0.25 * x ^ 0.9), where x is Royal Exchanges.

**New Formula**: (0.25 * x), where x is Royal Exchanges.

** Energy Recharge (AR2)**

**Effect**: Maximum Mana counts more based on the amount of time spent as Order in this Reincarnation.

**Old Formula**: (0.32 * x ^ 0.58), where x is time spent as Order this R in seconds.

**New Formula**: (0.25 * x ^ 0.55), where x is time spent as Order this R in seconds.

** Archon Pride (AR5)**

**Effect**: Increase assistants based on time spent as your least used faction.

**Old Formula**: (50 + (1.3 * x ^ 0.7)), where x is least used faction.

**New Formula**: (50 + 0.3 * x ^ 0.7), where x is least used faction.

** Superior Consciousness (AR7)**

**Effect**: Increase the production of Unique buildings based on their quantity.

**Old Formula**: (0,8 * x ^ 0.8), where x is Unique Buildings.

**New Formula**: (0.85 * x ^ 0.85), where x is Unique Buildings.

** Archon Heritage**

**Old Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more, by 15%.

**New Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more, by 10%.

**Djinn**

** The Desire Within (DJ1)**

**Effect**: Increase the production of all buildings based on spells of your current alignments cast in this game.

**Old Formula**: (25 * ln(1 + x) ^ 2.35), where x is alignments spells cast in this game.

**New Formula**: (25 * ln(1 + x) ^ 2), where x is alignments spells cast in this game.

** Aura of Magic (DJ4)**

**Effect**: Increase non-unique building production based on mana produced this game.

**Old Formula**: (0.75 * x ^ 0.35), where x is mana produced this game.

**New Formula**: (0.125 * x ^ 0.325), where x is mana produced this game.

** Wild Surge (DJ6)**

**Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Old Formula**: (0.25 * x ^ 0.75), where x is the duration of your longest spell.

**New Formula**: (0.35 * x ^ 0.65), where x is the duration of your longest spell.

** Wishing Well (DJ7)**

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of assistants you own.

**Old Formula**: (0.045 * x ^ 0.45), where x is mount of assistants you own.

**New Formula**: (0.04 * x ^ 0.4), where x is mount of assistants you own.

** Flashy Storm (DJ8)**

**Effect**: Increase the production of even-tier buildings on odd days of the month, odd-tier buildings on even days.

**Note**: The bonus is based on assistants owned.

**Old Formula**: (0.125 * x ^ 0.425), where x is assistants owned.

**New Formula**: (ln(1 + x) ^ 2.5), where x is assistants owned.

**Makers**

**MK2 and MK4 switch places**

**Old MK2**

** Magical Shards (MK2)**

**Effect**: Increase mana regeneration based on artifacts found.(Multiplicatively)

**Formula**: (x ^ 0.95), where x is artifacts found.

**New MK2**

** Everlasting Materials (MK2)**

**Effect**: Increase the production of all buildings based on the highest amount of buildings built in this Reincarnation.

**Formula**: (0.2 * x ^ 0.7), where x is highest amount of buildings built this Reincarnation.

**Old MK4**

** Everlasting Materials (MK4)**

**Effect**: Increase the production of all buildings based on the highest amount of buildings built in this Reincarnation.

**Formula**: (0.15 * x ^ 0.7), where x is highest amount of buildings built this Reincarnation.

**New MK4**

** Magical Shards (MK4)**

**Effect**: Increase mana regeneration based on artifacts found.(Multiplicatively)

**Formula**: (x ^ 0.95), where x is artifacts found.

** Stone Servants (MK7)**

**Old Effect**: Increase assistants based on excavations made in this Reincarnation, including resets.

**Old Formula**: (0.5 * x ^ (0.4 + 0.004 * y + 0.001 * z)), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Effect**: Increase the production of all buildings based on excavations made in this Reincarnation, including resets.

**New Formula**: (2.5 * x ^ (0.4 + 0.004 * y + 0.001 * z)), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Structural Stability (MK9)**

**Effect**: Increase the production of building tiers directly above or below Unique Buildings based on spells cast in this game.

**Old Formula**: (0.1 * x ^ 0.375), where x spells cast in this game.

**New Formula**: (0.2 * x ^ 0.4), where x spells cast in this game.

**Note**: MK9 now works like W3150 ( ^ 2 bonus when able).

** Reality Marble (MK12)**

**Effect**: Gain assistants based on clicks made in this Reincarnation.

**Old Formula**: (4 * ln(x) ^ 4), where x is clicks made this Reincarnation.

**New Formula**: (3 * ln(x) ^ 3), where x is clicks made this Reincarnation.

** Makers Heritage**

**Effect**: Increase maximum mana based on Tax Collections cast in this game.

**Old Formula**: (2.2 * log10(1 + x) ^ 1.8), where x is Tax Collections cast this game.

**New Formula**: (2 * log10(x) ^ 1.75), where x is Tax Collections cast this game.

** Makers Union**

**Old Effect**: All Creation is based on highest mana regeneration rate this reincarnation.

**New Effect**: All Creation production effect is based on the highest mana regeneration rate in this Reincarnation.

**Note**: No longer effects All creation FC chance

**Spells**

**Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more based on mana produced in this game.

**Old Formula**: (1.25 * log10(1 + x) ^ 2), where x is mana produced in this game.

**New Formula**: (1.25 * log10(1 + x) ^ 1.75), where x is mana produced in this game.

**Effect**: Provide a random effect based on your base faction, for 12 seconds. The duration of the spell cannot be modified. Its power increases as you continue casting this spell.

**Possible Effects**

**Fairy**

**1**: Increase the production of all buildings

**2**: Increase Assistants

**3: Old Effect**: Increase Faction Coin find chance

**3: New Effect**: All spells durations count more

**4**: Increase Mana Regeneration

**Demon**

**1**: Increase the production of all buildings

**2**: Increase Trophy count and Offline Bonus

**3**: Increase Mana Regeneration

**4: Old Effect**: Increase all spells activity time count except Limited Wish.

**4: New Effect**: Increase Faction Coin find chance

**Faceless**

**1**: Increase the production of all buildings

**2: Old Effect**: Increase all spells activity time count except Limited Wish

**2: New Effect**: All spells durations count more

**3**: Increase Faction Coin find chance

**4**: Increase Maximum Mana

**Effect**: Increase assistants based on Maximum Mana.

**Old Formula**: (0.045 * x ^ 0.45), where x is Maximum Mana.

**New Formula**: (12.5 * (ln(1 + x) ^ 1.25), where x is Maximum Mana.

**Effect**: Increase max mana based on FC chance.

**Formula**: (1.65 * log10(1 + x) ^ 1.65), where x is FC chance.

**Effect**: Increase Faction Coin find chance based on Excavations made, including resets, in this Reincarnation.

**Old Formula**: (1.35 * x ^ (0.5 + 0.0025 * (y + z))), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Formula**: (1.35 * x ^ (0.5 + 0.002 * (y + z))), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**Research**

**C305** - **For** All Factions - **Research Name**: Golemcraft

**Effect**: Gain additional assistants based on your total time spent offline (in hours).

**Old Formula**: floor(0.15 * (x / 60) ^ 0.95), where x is your Time Spent Offline(this R).

**New Formula**: floor(0.2 * (x / 60) ^ 0.85), where x is your Time Spent Offline(this R).

**Added**: 3 new Factions, each with upgrades, spells, artifacts and trophies

** Archon Champion**

**Requirement**: R125+, 12 faction upgrades (this includes faction treaty)

**Archon (AR)**

**Alignment**: (Order)

**Faction spell**: Precognition

**Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more based on mana produced in this game.

**Formula**: (1.15 * log10(1 + x) ^ 2.15), where x is mana produced in this game.

**Unlock Requirements**: First, Second, and Third Iron Fragment

** First Iron Fragment**

**Description**: It looks like a piece of an iron object. It's broken off on two sides.

**Requirements**: R125, 12,500+ Excavations, Play as Angel

**Chance**: (log10(1 + x) ^ 3 / 100000 (100K))%, where x is mana regen.

** Second Iron Fragment**

**Description**: It looks like a piece of an iron object. It's broken off on two sides.

**Requirements**: R125, 12,500+ Excavations, Play as Titan

**Chance**: (x ^ 3 / 5000000000 (5B))%, where x is royal exchange bonus.

** Third Iron Fragment**

**Description**: It looks like a piece of an iron object. It's broken off on two sides.

**Requirements**: R125, 12,500+ Excavations, Play as Undead

**Chance**: (log10(1 + x) ^ 3 / 1000000 (1M))%, where x is offline bonus multiplier.

** Archon Mask**

**Requirement**: Find all 3 Iron Fragments.

**Cost**: 1 QiQag (1.e138)

**Effect**: Increase Faction Coin find chance by 2000%.

** Archon Quest**

**Requirements**: Collect all 3 Iron Fragments and accumulate 2 days of Temporal Flux activity time in this game.

**Cost**: 1 Ocqag (1e147)

**Effect**: Unlocks Archon Faction

**Tier 1 Upgrades**

** Archon Trade Treaty**

**Description**: The Archon value loyalty and any systematic and efficient plan of action. Affiliating with them will increase your ability to boost your production immensely over long periods of time.

**Requirements**: Vanilla and Prestige Union

**Cost**: 1 Dc (1e33) Angel and Undead Coins

**Effect**: Unlocks Archon Upgrades

** Star Trading**

**Cost**: 1 NoQag (1e150)

**Effect**: Increase the production of all buildings based on the maximum amount of Royal Exchanges you made in this Reincarnation.

**Formula**: (0.25 * x ^ 0.9), where x is Royal Exchanges.

** Energy Recharge**

**Cost**: 10 NoQag (1e151)

**Effect**: Maximum Mana counts more based on the amount of time spent as Order in this Reincarnation.

**Formula**: (0.32 * x ^ 0.58), where x is time spent as Order this R in seconds.

** Cosmic Resonance**

**Cost**: 100 NoQag (1e152)

**Effect**: Increase Royal Exchange bonus based on clicks made in this Reincarnation.

**Formula**: (2.5 * log10(1 + x) ^ 2.5), where x is clicks made.

**Tier 2 Upgrades**

** Archon Friendship Pact**

**Cost**: 1 UD (1e36) Angel and Undead Coins

**Effect**: Unlocks Archon Upgrades

** Constellation**

**Cost**: 100 UQig (1e158)

**Effect**: Increase Mana Regeneration based on the amount of Unique Buildings owned.

**Formula**: (0.5 * x ^ 0.5), where x is Unique Buildings.

** Archon Pride**

**Cost**: 1 DQig (1e159)

**Effect**: Increase assistants based on time spent as your least used faction.

**Formula**: (50 + (1.3 * x ^ 0.7)), where x is least used faction.

** Absent-mindedness**

**Cost**: 10 DQig (1e160)

**Effect**: Increase Offline bonus based on Excavation Resets made in this Reincarnation.

**Formula**: (3 * (x + y) ^ 3), where x is free resets this R and y is ruby resets this R.

**Tier 3 Upgrades**

** Archon Alliance**

**Cost**: 1 Dd (1e39) Angel and Undead Coins

**Effect**: Unlocks Archon Upgrades

** Superior Consciousness**

**Cost**: 10 TQig (1e163)

**Effect**: Increase the production of Unique buildings based on their quantity.

**Formula**: (0,8 * x ^ 0.8), where x is Unique Buildings.

** Strange Attraction**

**Cost**: 100 TQig (1e164)

**Effect**: Increase Faction Coin find chance based on the activity time of your least used spell.

**Formula**: (25 + (0.25 * x ^ 0.75)), where x is spell with least acttivity time this R in seconds.

** Arcane Core**

**Cost**: 1 QaQig (1e165)

**Effect**: Increase the production of all buildings based on mana produced in this game.

**Formula**: (2.35 * log10(1 + x) ^ 2.35), where x is mana produced in this game.

** Archon Heritage**

**Cost**: 1 Td (1e42) Angel and Undead Coins

**Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more, by 15%.

** Archon Union**

**Requirements**: R130

**Cost**: 1 Qad (1e45) Angel and Undead Coins

**Effect**: Temporal Flux also increases Maximum Mana.

**Formula**: (0.35 * (x / 60) ^ 0.825), where x is time this game in seconds

**Effect**: Unlocks Archon Upgrades

** Purity of Form**

**Requirements**: Archon Union

**Cost**: 1 QiQig (1e168)

**Effect**: Lineage levels count 300% more for all purposes.

** Absolute Hierarchy**

**Requirements**: Archon Union

**Cost**: 10 QiQig (1e169)

**Effect**: Remove 1 Ascension Penalty from Call to Arms.

** Essence Extractor**

**Requirements**: Archon Union

**Cost**: 100 QiQig (1e170)

**Effect**: Increase production bonus from Gems based on the duration of your longest spell.

**Formula**: (0.15 * x ^ 0.7), where x is the duration of your longest spell.

** Djinn Champion**

**Requirement**: R125+, 12 faction upgrades (this includes faction treaty)

**Djinn (DJ)**

**Alignment**: (Chaos)

**Faction spell**: Limited Wish

**Effect**: Provide a random effect based on your base faction, for 12 seconds. The duration of the spell cannot be modified. Its power increases as you continue casting this spell.

**Possible Effects**

**Fairy**

**1**: Increase the production of all buildings

**2**: Increase Assistants

**3**: Increase Faction Coin find chance

**4**: Increase Mana Regeneration

**Demon**:

**1**: Increase the production of all buildings

**2**: Increase Trophy count and Offline Bonus

**3**: Increase Mana Regeneration

**4**: Increase all spells activity time count except Limited Wish.

**Faceless**:

**1**: Increase the production of all buildings

**2**: Increase all spells activity time count except Limited Wish

**3**: Increase Faction Coin find chance

**4**: Increase Maximum Mana

**Formula**: (1.725 * (ln(1 + x) ^ 1.25) * (y ^ 0.65)), where x is Limited Wish activity time this game in seconds and y is a random number between 1 and Limited Wish casts this game rolled on cast.

**Unlock Requirements**: First, Second, and Third Crystal Fragment

** First Crystal Fragment**

**Description**: A strange, glass-like material that appears to have been shattered into three pieces.

**Requirements**: R125, 12,500+ Excavations, Play as Fairy

**Chance**: (x / 100000000000 (100B))%, where x is assistant count.

** Second Crystal Fragment**

**Description**: A strange, glass-like material that appears to have been shattered into three pieces.

**Requirements**: R125, 12,500+ Excavations, Play as Faceless

**Chance**: (log10(1 + x) ^ 3 / 5000000 (5M))%, where x is faction coins this game.

** Third Crystal Fragment**

**Description**: A strange, glass-like material that appears to have been shattered into three pieces.

**Requirements**: R125, 12,500+ Excavations, Play as Demon

**Chance**: (x / 50000000 (50M))%, where x is evil spells this R.

** Djinn Mask**

**Requirement**: Find all 3 Crystal Fragments.

**Cost**: 1 QiQag (1.e138)

**Effect**: Increase Maximum Mana by 750%.

** Djinn Quest**

**Requirements**: Collect all 3 Crystal Fragments and accumulate 2 days of Maelstrom Flux activity time in this game.

**Cost**: 1 Ocqag (1e147)

**Effect**: Unlocks Djinn Faction

**Tier 1 Upgrades**

** Djinn Trade Treaty**

**Description**: A magical race of ephemeral and elusive beings, unbound by natural rules but instead commanding them. Affiliating with them will grant you the ability to manipulate random outcomes to your advantage.

**Requirements**: Vanilla and Prestige Union

**Cost**: 1 Dc (1e33) Fairy and Demon Coins

**Effect**: Unlocks Djinn Upgrades

** The Desire Within**

**Cost**: 1 NoQag (1e150)

**Effect**: Increase the production of all buildings based on spells of your current alignments cast in this game.

**Formula**: (25 * ln(1 + x) ^ 2.35), where x is alignments spells cast in this game.

** Forbidden Will**

**Cost**: 10 NoQag (1e151)

**Effect**: Multiplicatively increase Faction Coin find chance based on the highest amount of Faction Coins found in this Reincarnation.

**Formula**: (0.2 * log10(1 + x) ^ 2), where x is highest amount of Faction Coins found in this Reincarnation.

** Magical Circuit**

**Cost**: 100 NoQag (1e152)

**Effect**: Increase Maximum Mana based on researches selected.

**Formula**: sum(sumOfDigits(bought research number)) ^ 1.4

**Tier 2 Upgrades**

** Djinn Friendship Pact**

**Cost**: 1 UD (1e36) Fairy and Demon Coins

**Effect**: Unlocks Djinn Upgrades

** Aura of Magic**

**Cost**: 100 UQig (1e158)

**Effect**: Increase non-unique building production based on mana produced this game.

**Formula**: (0.75 * x ^ 0.35), where x is mana produced this game.

** Spiritual Bindings**

**Cost**: 1 DQig (1e159)

**Effect**: Increase assistants based on time spent offline.

**Formula**: (0.65 * x ^ 0.35), where x is time spent offline this game in seconds.

** Wild Surge**

**Cost**: 10 DQig (1e160)

**Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Formula**: (0.25 * x ^ 0.75), where x is the duration of your longest spell.

**Tier 3 Upgrades**

** Djinn Alliance**

**Cost**: 1 Dd (1e39) Fairy and Demon Coins

**Effect**: Unlocks Djinn Upgrades

** Wishing Well**

**Cost**: 10 TQig (1e163)

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of assistants you own.

**Formula**: (0.045 * x ^ 0.45), where x is mount of assistants you own..

** Flashy Storm**

**Cost**: 100 TQig (1e164)

**Effect**: Increase the production of even-tier buildings on odd days of the month, odd-tier buildings on even days.

**Note**: The bonus is based on assistants owned.

**Formula**: (0.125 * x ^ 0.425), where x is assistants owned.

** Mana Creatures**

**Cost**: 1 QaQig (1e165)

**Effect**: Increase assistants based on the highest mana produced in this Reincarnation.

**Formula**: (2 * log10(1 + x) ^ 2), where x is highest mana produced in a single game this reincarnation.

** Djinn Heritage**

**Cost**: 1 Td (1e42) Fairy and Demon Coins

**Effect**: Increase the production of Unique Buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.3 * x ^ 0.65), where x is Limited Wish activity time in this Reincarnation.

** Djinn Union**

**Requirements**: R130

**Cost**: 1 Qad (1e45) Fairy and Demon Coins

**Effect**: Maelstrom bonuses scale faster.

**Effect**: Unlocks Djinn Upgrades

**Formula**: + 1.25 multiplier to exponent of maelstrom formulas.

** Wishes Come True**

**Requirements**: Djinn Union

**Cost**: 1 QiQig (1e168)

**Effect**: Increase the production of Unique Buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.35 * x ^ 0.75), where x is Limited Wish activity time in this Reincarnation.

** Blue Powder**

**Requirements**: Djinn Union

**Cost**: 10 QiQig (1e169)

**Effect**: Increase mana regeneration based on Royal Exchanges made.

**Formula**: (0.3 * x ^ 0.8), where x is Royal Exchanges made.

** Academic Prodigy**

**Requirements**: Djinn Union

**Cost**: 100 QiQig (1e170)

**Effect**: Tax Collections are worth more seconds based on trophies unlocked.

**Formula**: (5 * x ^ 0.5), where x is trophies unlocked.

** Makers Champion**

**Requirement**: R125+, 12 faction upgrades (this includes faction treaty)

**Makers (MK)**

**Alignment**: (Balance)

**Faction spell**: Infinite Spiral

**Effect**: Increase assistants based on Maximum Mana.

**Formula**: (0.045 * x ^ 0.45), where x is Maximum Mana.

**Effect**: Increase max mana based on FC chance.

**Formula**: (1.65 * log10(1 + x) ^ 1.65), where x is FC chance.

**Effect**: Increase Faction Coin find chance based on Excavations made, including resets, in this Reincarnation.

**Formula**: (1.35 * x ^ (0.5 + 0.0025 * (y + z))), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**Unlock Requirements**: First, Second, and Third Stone Fragment

** First Stone Fragment**

**Description**: Made from stone so ancient it is unknown to the current world. Two parts seem to be missing.

**Requirements**: R125, 12,500+ Excavations, Play as Elf

**Chance**: (log10(1 + x) ^ 3) / 20000 (20K))%, where x is clicks this game

** Second Stone Fragment**

**Description**: Made from stone so ancient it is unknown to the current world. Two parts seem to be missing.

**Requirements**: R125, 12,500+ Excavations, Play as Druid

**Chance**: (x / 20000000 (20M))%, where x is amount of buildings.

** Third Stone Fragment**

**Description**: Made from stone so ancient it is unknown to the current world. Two parts seem to be missing.

**Requirements**: R125, 12,500+ Excavations, Play as Goblin

**Chance**: (log10(1 + x) ^ 3) / 125000 (125K))%, where x is Tax Collections this game.

** Makers Mask**

**Requirement**: Find all 3 Stone Fragments.

**Cost**: 10 Dqag (1e130)

**Effect**: Increase the production of Non-Unique buidings by 10000%.

** Makers Quest**

**Requirements**: Collect all 3 Stone Fragments and accumulate 2 days of All Creation activity time in this game.

**Cost**: 1 Ocqag (1e147)

**Effect**: Unlocks Makers Faction

**Tier 1 Upgrades**

** Makers Trade Treaty**

**Description**: The legendary old race which is said to have created the world, their watchful eye aims to keep all forces in check. Affiliating with them will increase your ability to dominate all your resources.

**Requirements**: Vanilla and Prestige Union

**Cost**: 1 Dc (1e33) Elven and Goblin Coins

**Effect**: Unlocks Makers Upgrades

** Hand of the Makers**

**Cost**: 1 NoQag (1e150)

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Formula**: (3.5 * log10(1 + x) ^ 2), where x is clicks made in this Reincarnation.

** Magical Shards**

**Cost**: 10 NoQag (1e151)

**Effect**: Increase mana regeneration based on artifacts found.(Multiplicatively)

**Formula**: (x ^ 0.95), where x is artifacts found.

** Infinite Improvements**

**Cost**: 100 NoQag (1e152)

**Effect**: Increase the production of Unique buildings based on time spent as Balance.

**Formula**: (0.3 * x ^ 0.7), where x is time spent as balance this R in seconds.

**Tier 2 Upgrades**

** Makers Friendship Pact**

**Cost**: 1 UD (1e36) Elven and Goblin Coins

**Effect**: Unlocks Makers Upgrades

** Everlasting Materials**

**Cost**: 100 UQig (1e158)

**Effect**: Increase the production of all buildings based on the highest amount of buildings built in this Reincarnation.

**Formula**: (0.15 * x ^ 0.7), where x is highest amount of buildings built this Reincarnation.

** Treasure Mosaic**

**Cost**: 1 DQig (1e159)

**Effect**: Additionally increase Maximum Mana based on Faction Coins found in this game.(additively)

**Formula**: (27.5 * log10(1 + x) ^ 2.75), where x is Faction Coins found in this game.

** Art of Commerce**

**Cost**: 10 DQig (1e160)

**Effect**: Multiplicatively increase Royal Exchange bonus based on their quantity.

**Formula**: (0.2 * x ^ 0.65), where x is Royal Exchange quantity.

**Tier 3 Upgrades**

** Makers Alliance**

**Cost**: 1 Dd (1e39) Elven and Goblin Coins

**Effect**: Unlocks Makers Upgrades

** Stone Servants**

**Cost**: 10 TQig (1e163)

**Effect**: Increase assistants based on excavations made in this Reincarnation, including resets.

**Formula**: (0.5 * x ^ (0.4 + 0.004 * y + 0.001 * z)), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Past Trade**

**Cost**: 100 TQig (1e164)

**Effect**: Remove 1 Ascension penalty from Royal Exchange Overall Bonus.

**Note**: Stacks with E1225 for no A-nerf.

** Structural Stability**

**Cost**: 1 QaQig (1e165)

**Effect**: Increase the production of building tiers directly above or below Unique Buildings based on spells cast in this game.

**Formula**: (0.1 * x ^ 0.375), where x spells cast in this game.

** Makers Heritage**

**Cost**: 1 Qid (1e48) Elven and Goblin Coins

**Effect**: Increase maximum mana based on Tax Collections cast in this game.

**Formula**: (2.2 * log10(1 + x) ^ 1.8), where x is Tax Collections cast this game.

** Makers Union**

**Requirements**: R130

**Cost**: 1 Qad (1e45) Elven and Goblin Coins

**Effect**: All Creation is based on highest mana regeneration rate this reincarnation.

**Effect**: Unlocks Makers Upgrades

** Valuable Antiquity**

**Requirements**: Makers Union

**Cost**: 1 QiQig (1e168)

**Effect**: Artifacts count more based on time spent in this Reincarnation.

**Formula**: (0.5 * x ^ 0.5), where x is time spent this Reincarnation.(in seconds)

** Bedrock Foundations**

**Requirements**: Makers Union

**Cost**: 10 QiQig (1e169)

**Effect**: Increase the base production of all buildings by 1000 per building tier.

** Reality Marble**

**Requirements**: Makers Union

**Cost**: 100 QiQig (1e170)

**Effect**: Gain assistants based on clicks made in this Reincarnation.

**Formula**: (4 * ln(x) ^ 4), where x is clicks made this Reincarnation.

**New Trophies**

** MAD Masks (Secret Trophy)**

**Requirement**: Find all fragments of the Makers, Archon and Djinn masks.

**Effect**: Gives upgrade with same name.

**Upgrade Cost**: 1 SpQag (1.e144)

**Upgrade Effect**: Increase the production of all buildings based on the highest amount of excavations made in a single Reincarnation.

**Formula**: (1.5 * x ^ 0.6), where x is highest amount of excavations made in a single Reincarnation.

** Grandmaster Grinder**

**Requirement**: Build 300000 buildings in a single game.

** 1 Septendecillion Faction Coins**

**Requirement**: Find 1 Spd (1e54) Faction Coins in a single game.

** Assistant Dimension**

**Requirement**: Have 5 B (5e9) Assistants.

** Assistant Multiverse**

**Requirement**: Have 5 T (5e12) Assistants.

** 75 Artifacts**

**Requirement**: Find 75 artifacts.

** 125 Reincarnations**

**Requirement**: Reincarnations 125 times.

** Mana Falls**

**Requirement**: R100+, Produce 200 Qi (2e20) mana.

**Effect**: Gives upgrade with same name.

**Upgrade Cost**: 10 Dqag (1e130)

**Upgrade Effect**: Increase mana regeneration by 10.

** Spell Grinder**

**Requirement**: Cast 10 Qa (1e16) spells in a single game.

**25 Building Trophies**

**Requirement**: 20000 of each building for each trophy.

**Changes**

**BuyMax**

No longer capped at 20000, now buys what ever you can afford.

**Drow Challenge Final Reward**

**Versatile Combo**

Increase Combo Strike counter based on the amount of spells cast in this game, not including Tax Collection.

**Old** New Combo Strike Counter Formula: x + (y ^ 0.7), where x is your Combo Strike cast count and y is every other spell (except tax collection) cast count.

**New** New Combo Strike Counter Formula: x + y, where x is your Combo Strike cast count and y is every other spell (except tax collection and generic) cast count.

**Effect**: Also increases offline spell cast amount by multiplicatively based on your offline mana regeneration (10 * log10(1 + x)).

**Fairy**

**Bubble Swarm (FR10)** Formula fix , ~10% nerf

**Elven**

**Elven Union**

**Effect**: Increase click production based on faction coins found in this Reincarnation.

**Old Formula**: (2 * ln(1 + x) ^ 2.5), where x is faction coins found in this Reincarnation.

**New Formula**: (2.85 * ln(1 + x) ^ 2.85), where x is faction coins found in this Reincarnation.

**Wooden Dice (EL10)**

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: (x ^ 0.3), where x is Arboreal Cities count.

**Old Production Formula**: (8 * x ^ 0.8), where x is Arboreal Cities count.

**New Production Formula**: (32 * x ^ 0.8), where x is Arboreal Cities count.

**Faction Coin Formula**: (1.45 * x ^ 0.7), where x is Arboreal Cities count.

**Elven Discipline (EL12)**

**Effect**: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.

**Old Formula**: (100 * ln(1 + x) ^ 1.45), where x is Faction Coins found in this game.(additively).

**New Formula**: (100 * ln(1 + x) ^ 1.35), where x is Faction Coins found in this game.(additively).

**Angel**

**Advanced Angelic Heritage**

**Effect**: Increase mana regeneration based on the amount of spells cast in this game.

**Old Formula**: (2.5 * x ^ 0.25), where x is amount of spells cast in this game

**New Formula**: (5 * x ^ 0.25), where x is amount of spells cast in this game

**Angels Union**

**Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Old Formula**: (ln(x) ^ 1.8 + ln(y) ^ 2.1), where x is mana spent this game and y is mana regeneration.

**New Formula**: (ln(x) ^ 2 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**Angels Perk 2**

**Challenge**

**Was**: Play 8 hours straight with at least 1 spell active.

**Now**: Play 2 hours straight with at least 1 spell active.

**Angelic Fortitude (AN11)**

**Effect**: Increase the production of all buildings based on the sum of all your spells' activity time this R.

**Old Formula**: (0.035 * x ^ 0.65), where x is seconds in current spells.

**New Formula**: (0.04 * x ^ 0.675), where x is seconds in current spells.

**Seraphim Feathers (AN12)**

**Old Effect**: Increase mana regeneration by 60%.

**New Effect**: Increase mana regeneration by 80%.

**Goblin**

**Goblin Perk 3**

**Old Effect**: Unique Building's base production increased by 3% for every 650 Unique Buildings.

**New Effect**: Unique Building's base production increased by 25% for every 650 Unique Buildings.

**Goblin Perk 4**

**Added Effect**: Also makes Tax Collection casts count 100% more.

**Goblin Lineage**

**Old Effect**: Increase production bonus from Gems by a multiplicative 2.5% for every level.

**New Effect**: Increase production bonus from Gems by a multiplicative 6.5% for every level.

**Undead**

**Flesh Servants (UD10)**

**Effect**: Increase assistants based on the amount of Flesh Workshops you own.

**Old Formula**: (1.2 * x ^ 0.65), where x is amount of Flesh Workshop owned.

**New Formula**: (1.25 * x ^ 0.7), where x is amount of Flesh Workshop owned.

**Zombie Apocalypse (UD11)**

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Old Formula**: (0.7 * x ^ 0.7), where x is offline time this R.

**New Formula**: (0.72 * x ^ 0.72), where x is offline time this R.

**Eternal Servitude (UD12)**

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Old Formula**: (10000 + 75 * (x / 1800) ^ 2), where x is seconds this game.

**New Formula**: (10000 + 0.75 * x ^ 1.5), where x is seconds this game.

**Demon**

**Demon Perk 2**

**Old Challenge**: 10 days of HFB activity time (This R).

**New Challenge**: 5 days of HFB activity time (This R).

**Demon Union**

**Effect**: 1% of all Non-Evil spells cast in this game count as Evil.

**Added Effect**: Trophies count 100% more.

**Titan**

**Advanced Titan Heritage**

**Effect**: Increase maximum mana based on the amount of Royal Exchanges purchased.

**Old Formula**: (0.05 * ln(x) ^ 1.5), where x is Royal Exchanges purchased.

**New Formula**: (0.2 * ln(x) ^ 1.5), where x is Royal Exchanges purchased.

**Titan Union**

**Old Effect**: Multiplicatively increase Faction Coin find chance by 5% per hour spent in this game.

**New Effect**: Multiplicatively increase Faction Coin find chance based on time spent in this game.

**New Formula**: 50 * (x / 3600) ^ 0.85), where x is time spent in this game.(per hours).

**Added Effect**: Also increase Maximum Mana based on time spent in this game.

**Formula**: (20 * x ^ 0.75), where x is time spent in this game.(in seconds)

**Giant Market (TT10)**

**Effect**: Increase Royal Exchanges count based on the amount of Mountain Palaces you own.

**Old Formula**: (1.5 * x ^ 0.5), where x is amount of Mountain Palaces owned.

**New Formula**: (1.25 * x ^ 0.75), where x is amount of Mountain Palaces owned.

**Colossus Kingdom (TT12)**

**Effect**: Additively gain assistants based on total time spent as Order.

**Old Formula**: (20 * x ^ 0.7), where x is seconds this R.

**New Formula**: (25 * x ^ 0.7), where x is seconds this R.

**Druid**

**Druid Bloodline**

**Effect**: Increase mana regeneration based on maximum mana.

**Old Formula**: 0.03 * x ^ 0.9, where x is your maximum mana.

**New Formula**: (0.18 * x ^ 0.65) + (0.0018 * log10(x) ^ 8), where x is your maximum mana.

**Druid Set**

**Effect**: Increase production of all buildings based on their quantity.

**Added**: Now considers building count upgrades.

**Old Formula**: (0.75 * x ^ 0.75), where x is building count.

**New Formula**: (0.8 * x ^ 0.7), where x is building count.

**Druid Perk 4**

**Old Effect**: Increase Grand Balance duration based on assistants owned.

**Old Formula**: (0.5 * x ^ 0.5), where x is assistants owned.

**Old Effect**: Also increase the production of all buildings while Grand Balance is active by 10% every 5 minutes of its duration.

**Old Formula**: ((5 * floor(x / 300)) ^ T), where x is Grand Balance duration in seconds, and T is Grand Balance tier.

**New Effect**: Grand Balance lasts longer based on the amount of assistants you own.

**New Formula**: 2.25 * ln(1 + x) ^ 2.25, where x is amount of assistants you own.

**New Effect**: Also, while Grand Balance is active, increase the production of its targets based on Grand Balance duration.

**New Formula**: (x ^ 0.5) ^ (1 + 0.01 * y), where x is spell duration in seconds and y is amount of grand balance targets

**Faceless**

**Forbidden Language (FC11)**

**Effect**: Increase spell durations based on the amount of Reincarnations made.

**Old Formula**: (x), where x is Reincarnations made.

**New Formula**: (x ^ 1.1), where x is Reincarnations made.

**Faceless Perk 3**

Ascension penalties removed

**Drow**

**Drow Challenge 4**

**Old Effect**: Increase your Offline Time (This Game) by 1 second for every 10 spells cast in this game.

**Old Formula**: (0.1 * x) where x is every 10 spells cast in this game.

**New Effect**: Increase your Offline Time (This Game) based on spells cast in this game.

**New Formula**: (0.2 * x ^ 0.8) where x is spells cast in this game.

**Drow Set**

**Old Effect**: Increase offline production based on evil spells cast (this R).

**Old Formula**: (0.75 * x ^ 0.75), where x is total evil spells cast (this R).

**New Effect**: Increase Mana Regeneration based on Evil spells cast (this R). (additive)

**New Formula**: (50 * x ^ 0.5), where x is total evil spells cast (this R).

**Research**

**S50 - Conjuration**

**Effect**: Each time you cast a spell you also cast free Tax Collections based on the amount of Goblin Banks you own.

**Effect**: Also increases offline spell cast amount by multiplicatively by 150%.

**Old Formula**: floor(x /650), where x is the number of Goblin Banks you own.

**New Formula**: floor((x / 600) ^ 0.9), where x is the number of Goblin Banks you own.

**S305 - Mesmerization**

**Old Requirement**: 5 days as Faceless (Total across all R)

**New Requirement**: 2 days as Faceless (Total across all R)

**S400 - Capacity**

**Effect**: Increase maximum mana based on the highest amount of spells cast in a single game.

**Old Formula**: (35 * x ^ 0.35), where x is your Spell Cast (Max) stat.

**New Formula**: (1.2 * log10(x) ^ 4.8), where x is your Spell Cast (Max) stat.

**C305 - Golemcraft**

**Old Requirement**: 5 days as Titans (Total across all R)

**New Requirement**: 2 days as Titans (Total across all R)

**Effect**: Gain assistants based on time spent offline in this Reincarnation.(in hours).

**Old Formula**: (2 * (x / 3600) * 0.5), where x is your Time Spent Offline (this R).

**New Formula**: (0.15 * (x / 60) ^ 0.95), where x is your Time Spent Offline(this R)..

**A305 - Engraving**

**Old Requirement**: 5 days as Druids (Total across all R)

**New Requirement**: 2 days as Druids (Total across all R)

**W50 - Exertion**

**Old Requirement**: 2 days of Evil Play Time this R

**New Requirement**: 1 day of Evil Play Time this R

**Effect**: Increase faction coin find chance based on the number of Undercities you own.

**Old Formula**: (floor(1.5 * x ^ 1.05))% where x is the number of Undercities you own.

**New Formula**: (floor(1.5 * x ^ 1.1))% where x is the number of Undercities you own.

**Dragon UB2**

**Dragon Pasture**

**Effect**: Increase production based on your max mana.

**Old Formula**: (0.65 * x ^ 0.65), where x is your max mana.

**New Formula**: (0.63 * x ^ 0.63), where x is your max mana.

**Spells**

**Reap Interests**

**Effect**: Additional casts of Reap Interests increase its seconds worth of production.

**Old Formula**: (y ^ (1 + 0.2 * Log10(1 + x))), where y is TC original power and x is amount of TC casts.

**New Formula**: (y ^ (1 + 0.24 * log10(1 + x))), where y is TC original power and x is amount of TC casts.

**Temporal Flux**

**Effect**: Increase Unique building production by time spent this game.

**Effect**: Also multiplicatively increase Mana Regeneration based on time spent in this game.

**Old Formula**: (3.2 * (x/60) ^ 0.82))%, where x is time in seconds this game.

**New Formula**: (3.5 * (x / 60) ^ 0.825)%, where x is time in seconds this game.

**Maelstrom**

**Old Effect**: Increase the production of three random buildings based on these stats in this game, chosen at random: mana produced, clicks made, Faction Coin found or amount of assistants.

**New Effect**: Increase the production of three random buildings based on one of these stats in this game, chosen at random: mana produced, trophies unlocked, Faction Coins found or amount of assistants

**Mana Formula**: (0.02 * (log10(1+x)) ^ 5%, where x is mana produced this game.

**Old Clicks Formula**: (0.075 * (log10(1 + x)) ^ 2.75)%, where x is clicks this game.

**New Trophy Formula**: (2.5 * x ^ 0.9), where x is trophies unlocked.

**Faction Coins Formula**: (0.01 * (log10(1+x)) ^ 4)%, where x is faction coins found this game.

**Assistants Formula**: (0.25 * (log10(1+x)) ^ 5)%, where x is amount of assistants.

**All Creation**

**Effect**: Increase production of all buildings based on mana regeneration rate.

**Effect**: Also multiplicative increase Faction Coin find chance based on your mana regeneration rate.

**Old Formula**: (2.5 * x ^ 0.44), where x is mana per seconds.

**New Formula**: (0.15 * ln(x) ^ 3.5 + 0.9 * x ^ 0.27), where x is mana per seconds.

**Upgrades**

**Excavated Mirage**

**Effect**: Increase Faction Coin find chance by a multiplicative 1000%.

**New Effect**: Increase Faction Coin find chance by a multiplicative 1500%.

**Sunforce**

**Effect**: multiplicative increase Faction Coin find chance based on the amount of assistants you own.

**Old Formula**: floor(0.25 * X ^ (0.4 + 0.05 * A), where x is your assistants stat and A is Ascension count.

**New Formula**: floor(0.25 * ln(x) ^ (2 + 0.25 * A)), where x is your assistants stat and A is Ascension count.

**Versatile Combo**

**Old Formula**: (x ^ 0.7), where x is spells cast this game

**New Formula**: (x), where x is spells cast this game (No generic casts)

**Know Your Enemy, Part I (KYE1)**

**Effect**: Increases the production of all buildings based on time spent as Non-Mercenary. ("Time allied with..." in the stats)

**Old Formula**: (0.5 * x ^ 0.75), where x is amount of time spent as non-mercenary factions (in seconds).

**New Formula**: (0.75 * x ^ 0.6), where x is amount of time spent as non-mercenary factions (in seconds).

**Autocasting**

**Automatic Casting**

**Old Effect**: While you have at least 1 spell in autocasting mode, your mana regen rate is reduced by 50%.

**New Effect**: While you have at least 1 spell in autocasting mode.(no longer reduces mana regen)

**Improved Autocasting**

**Old Effect**: Reduces mana regeneration penalty to Autocast to -25%.

**New Effect**: Increases mana regeneration by 5%.

**Masterful Autocasting**

**Old Effect**: Totally removes mana regeneration penalty from Autocast.

**New Effect**: Increases mana regeneration by 10%.

**Helden Sterben Nicht**

**Old Effect**: Increase mana regeneration and maximum mana by 15%.

**New Effect**: Increase mana regeneration and maximum mana by 10%.

**Prismatic Mana**

**Old Effect**: 35% Mana Regeneration (multiplicative).

**New Effect**: 25% Mana Regeneration (multiplicative).

**Mana Matrix**

**Old Effect**: Increase maximum mana by 10%.

**New Effect**: Increase maximum mana by 15%.

**Changed**: Base mana regen

**Old Base**: 0.5/sec

**New Base**: 1/sec

**Added**: Music

Short instrumental music for Good, Evil and Neutral (with and without Proof of Neutrality) alignments.

**Goblin Invasion**: New feat with new reward

**Added**: 25 Building Upgrades

**Requirements**: Reach 18000 of each building to get its upgrade.

**Added**: 12 Allegiances Trophies

**Requirements**: A2, Level 30 Lineage for each faction and buy all it's faction upgrades.

**Added**: 3 Artifacts

**Effect**: Unlocks A2 Tier 2 Spells

**Coin Cost**: 123 Qaq (1.23e125) Emerald coins

**FC Cost**: 1 Oc (1e27) good/evil faction coins of the alignment and dwarf/drow

** Oil Lamp**

**Hint**: Chaos magic burns brightly.

**Description**: Rub it, polish it. And remember to express your desires precisely, lest you want to face dire consequences.

**Requirements**: R120+, Proof of Chaos

**Chance**: (min(x, y, z) / 1000 days)%, where x is Fairy Chanting spell activity time, y is Hellfire Blast spell activity time, and z is Brainwave spell activity time (all time).

**Effect**: Unlocks Tier 2 Maelstrom

** Lantern of Guidance**

**Hint**: Massive mana flows can offer guidance.

**Description**: Follow the guiding light, o wonderer, for it shall bring you fortune.

**Requirements**: R120+, Proof of Order

**Chance**: (x / 10,000,000,000 (10B))%, where x is mana regen.

**Effect**: Unlocks Tier 2 Temporal Flux

** Spark of Life**

**Hint**: The power of Creation may spark something new.

**Description**: The spark of Creation, dimly shining from the bottom of its encasing crystal.

**Requirements**: R120+, Proof of Balance

**Chance**: (ln(1 + x) ^ 2 / 12000)%, where x is FC collected this game.

**Effect**: Unlocks Tier 2 All Creation

**Added**: Advanced Heritages for each faction

**Requirements**: A2, Lineage Level 30 and buying all upgrades of that faction and 8 hours activity time (This Game) of that Faction's spell

When using their lineage, Advanced Heritage powers are multiplied by the level of the lineage.

**Formula**: (1 + 0.3 * level)

** Advanced Fairy Heritage**

**Cost**: 7.5 Oc (7.5e27) Fairy Coins

**Effect**: Gain assistants based on amount of Farms, Inns and Blacksmiths (additive).

**Formula**: (2 * (x + y + z) ^ 0.8), where x is amount of Farms, y is amount Inns and z is amount Blacksmiths.

** Advanced Elven Heritage**

**Cost**: 7.5 Oc (7.5e27) Elven Coins

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Formula**: (0.3 * ln(1 + x) ^ 1.5)%, where x is amount of clicks this reincarnation.

** Advanced Angelic Heritage**

**Cost**: 7.5 Oc (7.5e27) Angel Coins

**Effect**: Increase mana regeneration based on the amount of spells cast in this game.

**Formula**: (2.5 * x ^ 0.25)%, where x is spells cast this game.

** Advanced Goblin Heritage**

**Cost**: 7.5 Oc (7.5e27) Goblin Coins

**Effect**: Tax Collections are worth more seconds of production based on Gems owned. (multiplicative).

**Formula**: (0.25 * log10(1 + x) ^ 0.95), where x is gems owned.

** Advanced Undead Heritage**

**Cost**: 7.5 Oc (7.5e27) Undead Coins

**Effect**: Assistants count more based on your Offline Bonus.

**Formula**: (0.018 * log10(1 + x) ^ 2)%, where x is offline bonus.

** Advanced Demonic Heritage**

**Cost**: 7.5 Oc (7.5e27) Demon Coins

**Effect**: Increase the production of all buildings based on trophies unlocked.

**Formula**: (0.25 * x ^ 0.75)%, where x is amount of trophies unlocked.

** Advanced Titan Heritage**

**Cost**: 7.5 Oc (7.5e27) Angel and Goblin Coins

**Effect**: Increase maximum mana based on the amount of Royal Exchanges purchased.

**Formula**: (0.05 * ln(x) ^ 1.5), where x is Royal Exchanges purchased.

** Advanced Druid Heritage**

**Cost**: 7.5 Oc (7.5e27) Elven and Demon Coins

**Effect**: Multiplicatively increase Faction Coin find chance based on the sum of all your spells durations.

**Formula**: (0.01 * x ^ 0.85)%, where x is the sum of all your spell durations.

** Advanced Faceless Heritage**

**Cost**: 7.5 Oc (7.5e27) Fairy and Undead Coins

**Effect**: Gain assistants based on the amount of Unique Buildings owned (additive).

**Formula**: (2.5 * x ^ 0.8), where x is Unique Buildings owned.

** Advanced Dwarven Heritage**

**Cost**: 7.5 Oc (7.5e27) Dwarven Coins

**Effect**: Increase the production of all buildings based on the amount of excavations and excavation resets. (This R).

**Formula**: (0.01 * x ^ (0.85 + 0.01 * y)), where x is excavations and y is excavation resets this R (ruby and free resets).

** Advanced Drow Heritage**

**Cost**: 7.5 Oc (7.5e27) Drow Coins

**Effect**: Increase the production of all buildings based on offline bonus and time spent in this game.

**Formula**: (0.0008 * log10(1 + x) * y ^ 0.8), where x offline bonus and y is time spent this game.

** Advanced Dragon Heritage**

**Cost**: 7.5 Oc (7.5e27) Dwarven and Drow Coins

**Effect**: The amount of active spells counts 5% more for all purposes.

**Added**: 1 Secret Trophy

** Faction Ruler**

**Requirements**: Unlock all the Advanced Heritages

**Cost**: 120 Notg (1.2e122)

**Effect**: Double Advanced Heritage powers if they match any of your alignments (cumulative).

**Secret Upgrade Changes**

** Leet**

**Old Effect**: Increase the production of all buildings by 1.337%

**New Effect**: Increase the production of all buildings by 13.37%, No A nerf

** Unitary**

**Old Effect**: Increase the production of all buildings by 1.11111111%

**New Effect**: Increase the production of all buildings by 11.11111111%, No A nerf

** Grand Diplomat**

**Old Effect**: Increase your chance to find Faction Coins by an additional 1%

**New Effect**: Increase your chance to find Faction Coins by an additional 2%

** Faction Grinder**

**Old Effect**: Increase your chance to find Faction Coins by additional 1%

**New Effect**: Increase your chance to find Faction Coins by additional 2%

** Glho kohhl snod**

**Old Effect**: Increase base clicking reward by 1

**New Effect**: Increase base clicking reward by 50%, no A-nerf

** Suggestion Master**

**Effect**: Increase the production of all buildings base on mysterious events.

**Formula**: hotfix.patch%, where hotfix and patch are the 4th and 3rd elements of the game's version number.

**Old Formula**: (a.b.c.d) (0.01 * d + c)%

**New Formula**: (10 * b) + a + (0.1 * d) * (0.01 * c)%, no A-nerf

**Quest Changes**

**Burning Abyss Quest**

**Old Requirement**: 160 seconds long Call to Arms.

**New Requirement**: 120 seconds long Call to Arms.

**Faction Upgrade Changes**

**Undead**

** Plagued Buildings (UD 2,3)**

**Old Effect**: Increase the production of all buildings by an additional 50% per hour of playtime in this game.

**New Effect**: Increase the production of all buildings by an additional 75% per hour of playtime in this game.

** Dead Fields (UD 3,1)**

**Effect**: Each assistants increases the production of all buildings based on the amount of Assistants and Necropolises you own.

**OldFormula**: (0.02 * x * y), where x is Assistants and y is Necropolises you own

**New Formula**: (0.03 * x * y), where x is Assistants and y is Necropolises you own

** Tireless Workers (UD 3,2)**

**Old Effect**: Increase the production of assistants by 1000%.

**New Formula**: Increase the production of assistants by 1500%

**Faceless**

** Dimension Door (FC 4,3)**

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Old Formula**: (0.013 * x ^ 0.7), where x is highest max mana this R.

**New Formula**: (0.013 * x ^ 0.67), where x is highest max mana this R.

**Druid**

** Natural Recycling (DD 1,3)**

**Old Effect**: Increase Faction Coin find chance additively and multiplicatively based on the amount of the **least productive building** you own.

**New Effect**: Increase Faction Coin find chance additively and multiplicatively based on the amount of the **total buildings** you own.

**Formula**: (x ^ 0.35), where x is total buildings you own. (additively and multiplicatively)

**Drow**

** Crystal Servants (DW 4,3) (Upgrade 12)**

**Effect**: Multiplicatively gain assistants based on current gem amount.

**Old Formula**: (0.75 * (log10(x) ^ 2), where x is amount of current gems.

**New Formula**: (5 * log10(x) ^ 1.5), where x is amount of current gems.

**Union Changes**

** Druids Union**

**Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Old Formula**: ((x * y) / 2.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**New Formula**: (5 * ((x * y) / 2.5)), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

** Undead Union**

**Effect**: Increase the production of Unique Buildings based on your Offline Bonus.

**Old Formula**: (10 * log10(1 + x) ^ 2), where x is offline bonus multiplier.

**New Formula**: (75 * log10(1 + x) ^ 2.25), where x is offline bonus multiplier.

** Dragon Union**

**Chaos Dragon Union**

**Old Formula**: FC chance

**New Formula**: log10(FC chance)

**Old Effect**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend **FC chance** (even for Unique, odd for Non-Unique).

**New Effect**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend **log10(FC chance)** (even for Unique, odd for Non-Unique).

**Old Formula**: Non-Unique (25 * 0.6 * x ^ 0.6), where x is FC chance.

**New Formula**: Non-Unique (25 * 0.58 * x ^ 0.58), where x is FC chance.

**Old Formula**: Unique (0.6 * x ^ 0.6), where x is FC chance.

**New Formula**: Unique (0.58 * x ^ 0.58), where x is FC chance.

**Order Dragon Union**

**Effect**: Increase the production of all buildings based on time spent as Order.

**Old Formula**: (1.6 * x ^ 0.6), where x is time spent this Order.

**New Formula**: (1.65 * x ^ 0.65), where x is time spent this Order.

** Dwarven Union**

**Chaos Dwarven Union**

**Effect**: Chaotically Multiplicatively increase assistant count based on spells cast this R.

**Old Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, sum(2 * (mod(x,10) ^ y)

**New Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, 2 * sum(mod(x,10) ^ y) ^ 0.9

** Drow Union**

**Balance Drow Union**

**Effect**: Multiplicatively Increase max mana based on Tax Collections cast this game.

**Old Formula**: (0.1 * ln(1 + x) ^ 2.8), where x is Tax Collections cast this game.

**New Formula**: (0.07 * ln(1 + x) ^ 2.7), where x is Tax Collections cast this game.

**Challenge Upgrade Changes**

**Fairy Challenge 1**

**Pixie Mischief**

**Effect**: You gain assistants based on the amount of Fairy affiliated (faction upgrades, heritage, bloodline, research) upgrades you own.

**Old Formula**: (x ^ 1.75), where x is amount of Fairy affiliated upgrades.

**New Formula**: (0.35 * x ^ 1.75), where x is amount of Fairy affiliated upgrades.

**Goblin Challenge 1**

** Discount Season**

**Old Effect**: Goblin (3,3) Green Fingers Discount triggers every 8 minutes.

**New Effect**: Goblin (3,3) Green Fingers Discount triggers every 2 minutes.

**Goblin Challenge 3**

** Smuggled Jewels**

**Old Effect**: Increase production bonus from Gems by 0.005% for each upgrade purchased.

**New Effect**: Increase production bonus from Gems by 0.01% for each upgrade purchased.

**Undead Challenge 1**

** Deadly Impatience**

**Old Effect**: Undead Heritage works 1000% faster.

**New Effect**: Undead Heritage works 5000% faster.

**Druid Challenge 1**

** Silent Assistance**

**Effect**: Animal Companions (1,2) works faster

**Old Formula**: floor((sqrt(1 + 16 * x) - 1) / 2), where x is your Playtime (This Game) stat in hours.

**Old Formula**: 1.1547x

**New Formula**: floor((sqrt(1 + 120 * x) - 1) / 2), where x is your Playtime (This Game) stat in hours.

**New Formula**: 3.1622x

**Druid challenge 4**

** Overflowing Mana**

**Old Effect**: All spell durations increased by 1% for every 1,500 max mana.

**New Effect**: All spell durations increased based on max mana.

**New Formula**: (0.005 * x ^ 0.85), where x is max mana.

**Dragon Challenge 6**

** Dracomet Vault**

**Effect**: Production bonus from Gems is multiplicatively increased over time based on the amount of artifacts you own. Resets on Abdications.

**Old Formula**: (0.002 * x * (y / 60) ^ 0.7), where x is artfiact found and y is time this game in seconds.

**New Formula**: (0.01 * x * (y / 60) ^ 0.7), where x is artfiact found and y is time this game in seconds.

**Unique Building Changes**

**Effect**: Increase production based on mana regen.

**Old Formula**: (2 * x ^ 0.6), where x is mana regen per second.

**New Formula**: (35 * x ^ 0.65), where x is mana regen per second.

**Spell Changes**

All spell durations are now capped to 10000x their base duration.

**Maelstrom click formula**

**Old Clicks Formula**: (0.075 * (log10(1 + x)) ^ 2.5)%, where x is clicks this game.

**New Clicks Formula**: (0.075 * (log10(1 + x)) ^ 2.75)%, where x is clicks this game.

**Effect**: Multiplicatively increase Mana Regeneration based on time spent in this game.

**Old Formula**: (5 * (x/60) ^ 0.7)%, where x is time in seconds this game.

**New Formula**: (3.2 * (x/60) ^ 0.82))%, where x is time in seconds this game.

**Lineage Changes**

** Fairy Lineage**

**Fairy Lineage base**

**Old Effect**: Makes Farms, Inns and Blacksmiths count 15% more per Lineage level.

**New Effect**: Makes Farms, Inns and Blacksmiths count 18% more per Lineage level.

** Fairy Perk 1**

**Effect**: Makes Fairy Bloodline affect Hall of Legends.

**Effect**: Also reduces Fairy Bloodline Post Ascension nerf.

**Old Formula**: 250 * ((a ^ 0.9) ^5)

**New Effect**: Fairy Bloodline also effects Hall of Legends and removes 1 ascenion penalty.

**New Formula**: 250 * (a ^ 0.9), A1 nerf removed

** AngelLineage**

**Old Effect**: Effect: Adds 10% mana regeneration per level.

**New Effect**: Effect: Adds 7% mana regeneration per level.

** Angel Perk 3**

**Effect**: Increase God's Hand bonus based on Unique Buildings owned.

**Old Formula**: (25000 * (x / 1000))%, Unique Buildings.(rounded down to nearest 1000)

**New Formula**: (12000 * (x / 1000))%, Unique Buildings.(rounded down to nearest 1000)

** Angel Perk 4**

**Old Effect**: When God's Hand is active, increase max mana by 100%.

**New Effect**: When God's Hand is active, increase max mana by 50%.

** Goblin Perk 3**

**Old Effect**: Unique Building's base production increased by 2% for every 650 Unique Buildings.

**New Effect**: Unique Building's base production increased by 3% for every 650 Unique Buildings.

**Set Changes**

** Titan Set**

**Effect**: Increase Unique building production based on time spent this game.

**Old Formula**: (0.07 * x ^ 0.7), where x is seconds.

**New Formula**: (0.5 * x ^ 0.7), where x is seconds.

** Druid Set**

**Effect**: Increase production of all buildings based on their quantity.

**Old Formula**: (0.65 * x ^ 0.65), where x is building count.

**New Formula**: (0.75 * x ^ 0.75), where x is building count.

** Faceless Set**

**Effect**: Increase production of all buildings based on highest amount of spells cast in a single game.

**Old Formula**: (0.32 * x ^ 0.32), where x is number of spells cast.

**New Formula**: (0.32 * x ^ 0.28), where x is number of spells cast.

**Fixed**

Setting 8 spells set with same autocast now working

Bunny Helper

**Changes**

** Ancestral Hourglass**

**Effect**: Lower cost of Lineage level based on time spent this game.FC cost is reset when you purchase a new lineage level.

**Old Formula**: (x ^ (1 - 0.01 * ((y ^ 1.1) - z / 5)) / 10), where x is hours this game, y is lineage level and z is reincarnations.

**New Formula**: (x ^ (0.9 - 0.01 * (((y - 20) ^ 1.4) - z / 4)) / 10), where x is hours this game, y is lineage level and z is reincarnations.

** Holy Frenzy**

**Effect**: While Blood Frenzy or Holy Light are active, increase the production of all buildings.

**Old Formula**: (50 * T ^ 2)

**New Formula**: (250 * T ^ 2)

**Research**: C1300 - Scintillation

**Old Effect**: Increase production bonus from gems based on maximum mana.

**Old Formula**: (2 * x^0.4), where x is max mana

**New Effect**: Increase production of buildings based on max mana and gem bonus.

**New Formula**: ((250 * x ^ 0.5) / y ^ 0.95), where x is max mana and y is total bonus from gem bonus upgrades

**Artifact Set Changes**

** Demon Set**

**Requirement**: A2+

**Artifacts Required**: Demonic Figurine, Demon Horn, Crystallized Lava

**Cost**: Free

**Effect**: Increase non unique building production based on the sum of your faction spells activity time.

**Old Formula**: (0.25 * x ^ 0.75), where x is faction spell activity time.

**New Formula**: (0.4 * x ^ 0.75), where x is faction spell activity time.

** Undead Set**

**Effect**: Additively Increase max mana based on offline bonus.

**Old Formula**: (35 * log10(1 + x) ^ 3.25), where x is offline Multiplier.

**New Formula**: (9 * ln(1 + x) ^3), where x is offline Multiplier.

** Goblin Set**

**Effect**: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.

**Old Formula**: (0.01 * x ^ 0.7), where x is time spent this game.

**New Formula**: (0.1 * x ^ 0.7 ), where x is time spent this game.

** Angel Set**

**Effect**: Increase mana regen based on spells cast this game.

**Old Formula**: (0.32 * x ^ 0.32), where x is spells cast.

**New Formula**: (0.35 * x ^ 0.35), where x is spells cast.

** Titan Set**

**Requirement**: A2+

**Artifacts Required**: Huge Titan Statue, Titan Shield, Titan Helmet

**Cost**: Free

**Effect**: Increase Unique building production based on time spent this game.

**Old Formula**: (0.07 * x ^ 0.7), where x is seconds.

**New Formula**: (0.09 * x ^ 0.7), where x is seconds.

**Added Base Union Effects**

**Angels Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Formula**: (ln(x) ^ 1.8 + ln(y) ^ 2.1), where x is mana spent this game and y is mana regeneration.

**Undead Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of Unique Buildings based on your Offline Bonus.

**Formula**: (10 * log10(1 + x) ^ 2), where x is offline bonus multiplier.

**Titans Union**

**Effect Requirement**: R111+

**Added Effect**: Multiplicatively increase Faction Coin find chance by 5% per hour spent in this game.

**Fairies Union**

**Effect Requirement**: R111+

**Added Effect**: Increase assistant production based on amount of Enchanted Fields, Inns and Blacksmiths if building count is even, or all other buildings if building count is odd.

**Formula**: (15 * x ^ 0.475), where x is Enchanted Fields, Inns and Blacksmiths (If building count is even)

**Formula**: (15 * x ^ 0.475), where x is T4-T11 Buildings (If building count is odd)

**Demons Union**

**Effect Requirement**: R111+

**Added Effect**: 1% of all Non-Evil spells cast in this game count as Evil.

**Faceless Union**

**Effect Requirement**: R111+

**Added Effect**: Increase assistants based on the amount of time spent as a random faction. Updates every 3 minutes.

**Formula**: (50 * x ^ 0.5), where x is random faction all time in seconds.

**Elven Union**

**Effect Requirement**: R111+

**Added Effect**: Increase click production based on faction coins found in this Reincarnation.

**Formula**: (2 * ln(1 + x) ^ 2.5), where x is faction coins found in this Reincarnation.

**Goblins Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of all buildings based on spells cast in this game.

**Formula**: (0.4 * x ^ 0.4), where x is spells cast in this game.

**Druids Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Formula**: ((x * y) / 2.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**Union Upgrade Changes**

**Fairy**

**Pheromones**

Fairy Upgrade 11

**Cost**: 10 Spvg (1e80) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Gain assistants based on time spent affiliated with Fairies. (This R)

**Old Formula**: (0.7 * x ^ 0.7), where x is time spent affiliated with Fairies. (This R)

**New Formula**: (1.5 * x ^ 0.75), where x is time spent affiliated with Fairies. (This R)

**Dream Catchers**

Fairy Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Fairies Union

**Effect**: multiplicative increase mana regen by a random amount. Grows additively every 30 minutes (starts at 0% on upgrade bought)

**Old Formula**: Every 30 minutes, ((upgrade bonus) + rand(0.5, 5))% (averages out to 132% per day).

**New Formula**: Every 30 minutes, ((upgrade bonus) + rand(1.5 - 7.5))% (averages out to 216% per day).

**Undead**

** Eternal Servitude**

Undead Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Old Formula**: (10000 + 25 * (x / 1800) ^ 2), where x is seconds this game.

**New Formula**: (10000 + 75 * (x / 1800) ^ 2), where x is seconds this game.

**Druid**

**Lunar Cycle**

Druid Upgrade 11

**Cost**: 10 Spvg (1e80) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Old Formula**: (x + y) ^0.65 * ( 1 / (1 + abs(x - y) ) ) ^0.25, where x is time this game in seconds and y is offline time this game in seconds.

**New Formula**: (x + y) ^ 0.65 * (1 / (1 + abs(x - 2y))) ^ 0.25, where x is time this game in seconds and y is offline time this game in seconds.

**Grove Farming**

Druid Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Druids Union

**Old Effect**: Increase the production of all buildings based on their tier. Lower tiers get better bonuses.

**Old Formula**: (10 * (11 - T) ^ 3), where T is building tier.

**New Effect**: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.

**New Formula**: (0.75 * ((6 - abs(6 - T)) ^ 5), where T is building tier.

**Elven**

**Wooden Dice**

Elf Upgrade 10

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: (x ^ 0.3), where x is Arboreal Cities count.

**Old Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**New Production Formula**: (8 * x ^ 0.8), where x is Arboreal Cities count.

**Old Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**New Faction Coin Formula**: (1.45 * x ^ 0.7), where x is Arboreal Cities count.

**Camouflage**

Elf Upgrade 11

**Cost**: 10 Spvg (1e80) Emerald Coins

**Requirement**: Elven Union

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Old Formula**: (0.68 * x ^ 0.68), where x is assistant amount.

**New Formula**: (0.7 * x ^ 0.7), where x is assistant amount.

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

**Elven Discipline**

Elf Upgrade 12

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Elven Union

**Old Effect**: Increase mana regeneration based on the amount of Faction Coins found in this game.

**Old Formula**: (ln(x))

**New Effect**: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.

**New Formula**: (100 * ln(x) ^ 1.5), where x is Faction Coins found in this game.(additively)

**New Formula**: (1.45 * ln(x)), where x is Faction Coins found in this game.(multiplicatively)

**Titan**

**Colossus Kingdom**

Titan Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Titan Union

**Old Effect**: Additively gain assistants based on total time spent as Order.

**New Effect**: Multiplicative gain assistants based on total time spent as Order.

**Old Formula**: (x ^ 0.7), where x is seconds this R.

**New Formula**: (20 * x ^ 0.7), where x is seconds this R.

**Demon**

**Devastation**

Demon Upgrade 12

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of three highest building tiers based on mana regen.

**Old Formula**: (0.35 * x ^ 0.65), where x is mana regen.

**Old Formula**: (0.35 * x ^ 0.6), where x is mana regen.

**Unique Building Changes**

Upgrade Wizard Towers to Swarming Towers, boosting their production based on the amount of active spells and unlocking more unique perks for the building.

**Effect**: Increase production based on the amount of active spells.

**Effect**: Also grants access to Faction Union.

**Old Formula**: (0.35*x^2.35)%, where x is active spells.

**New Formula**: (0.4 * x ^ 2.4)%, where x is active spells.

**Added**: 1 Trophy

** Art of the Crow Trophy**

**Requirement**: Have any 6 complete Faction Artifact Sets.

**Effect**: Gives upgrade with the same name.

** Art of the Crow Upgrade**

**Requirement**: Faction and Set Alignments has to match to buy the upgrade (Evil, Good, Neutral).

**Cost**: 1 Qavg (1.0e75)

**Alignments**

**Effect**: Multiplicatively increase max mana.

**Effect**: Multiplicatively increase assistants.

**Balance**: Multiplicatively increase mana regeneration.

**Good Effect**: The amount increased is based on on Excavations made.

**Formula**: (0.05 * x ^ 1.1), where x is excavation count.

**Evil Effect**: The amount increased is based on time spent in this game.

**Formula**: (4 * x ^ 0.44), where x is time spent this game.

**Neutral Effect**: The amount increased is based on Royal Exchanges made

**Formula**: (0.8 * x ^ 0.8), where x royal exchanges made.

**Added**: 3 Artifacts for Prestige Factions

**Dwarven**

** Beard Hair**

**Description**: Hopefully coming from a real dwarven beard.

**Requirement**: R116+, 3000+ Excavations, Play as Dwarf

**Chance**: (x / 100000000 (100M))%, where x is assistant count

**Drow**:

** Poison Vial**

**Description**: One drop of this is enough to fell thousands of non-immune creatures.

**Requirement**: R116+, 3000+ Excavations, Play as Drow

**Chance**: (x / 10000000 (10M))%, where x is combo strike production bonus

**Dragon**:

** Dragon Scale**

**Description**: Very high on the realms' most accurate hardiness rankings.

**Requirement**: R116+, 3000+ Excavations, Play as Dragon

**Chance**: (x / 2500)%, where x is active spells

**Added**: 3 Artifacts Sets for Prestige Factions

** Dwarven Set**

**Requirement**: R116+

**Artifacts Required**: Dwarven Bow, Stone Tankard, Beard Hair

**Cost**: Free

**Effect**: Increase assistants based on your Royal Exchange bonus.

**Formula**: (x ^ 0.9), where x is Royal Exchange bonus.

** Drow Set**

**Requirement**: R116+

**Artifacts Required**: Ceremonial Dagger, Arachnid Figurine, Poison Vial

**Cost**: Free

**Effect**: Increase offline production based on evil spells cast (this R).

**Formula**: (0.75 * x ^0.75 ), where x is total evil spells cast (this R).

** Dragon Set**

**Requirement**: R116+

**Artifacts Required**: Dragon Fang, Dragon Soul, Dragon Scale

**Cost**: Free

**Effect**: Increase the production of Non-Unique buildings based on Faction Coins found in this game.

**Formula**: (16 * log10(1 + x) ^ 2), where x is Faction Coins found.

**Added**: Prestige Factions

**Drow**

** Brothel Quest**

**Description**: Yawn... Kivvil, your realm is starting to bore us. We need better places to have fun and Rest. Show us your spellcasting ability and we'll teach you a few new things about underworld fun.

**Requirement**: 1 B (1e9) spells cast this game

**Cost**: 100 Vg (1e65)

**Effect**: Unlocks 2nd Unique Building for Drow

** Brothel Upgrade**

**Cost**: 100 Qivg (1e80)

**Effect**: Upgrade Inns to Brothels, boosting their production based on Royal Exchanges made and unlocking more unique perks for the buildings.

**Formula**: (10 * x ^1.05), where x is royal exchanges this game

**Drow Unique Building**

** Drow Union**

**Cost**: 1e24 Drow coins

**Effect**: Unlocks Union Upgrades

**Other Effects**

**Proof of Order**: Increase offline bonus based on max mana.

**Formula**: (0.1 * x ^ 0.85), where x is max mana

**Proof of Balance**: Multiplicatively Increase max mana based on Tax Collections cast this game.

**Formula**: (0.1 * ln(1 + x) ^ 2.8), where x is Tax Collections cast this game.

**Proof of Chaos**: Increase the production of a specific building tier depending on building amount, and increase its production based on time spent offline this reincarnation.

**Formula**: (6 * x ^0.6 building chosen (tier): 1 + floor(x % 11)

**Union Upgrades**

** Spider Clerics**

**Cost**: 10 Dtg (1e100)

**Effect**: Increase Royal Exchange bonus based on Brothel amount.

**Formula**: (1.75 * x ^ 0.75), where x is Brothels

** Ancillae Obscurae**

**Cost**: 100 Qitg (1e110)

**Effect**: Increase Non-Unique building production based on amount of Unique Buildings.

**Formula**: (45 * x ^ 0.45), where x is amount of Unique Buildings.

** Crystal Servants**

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively gain assistants based on current gem amount.

**Formula**: (log10(x) ^ 2), where x is amount of current gems.

**Dwarf**

** High Bastion Quest**

**Description**: Aye lad! Yer castle looks solid, but we think we can do better, yes? Excavate to yer best and then again from the start, we'll have a deal.

**Requirement**: 5 free excav resets this R

**Cost**: 100 Vg (1e65)

**Effect**: Unlocks 2nd Unique Building for Dwarf

** High Bastion Upgrade**

**Cost**: 100 Qivg (1e80)

**Effect**: Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.

**Formula**: (ln(1 + x) ^ 2), where x is clicks this R

**Drarf Unique Building**

** Dwarven Union**

**Cost**: 1 Sp (1e24) Dwarven coins

**Effect**: Unlock Union Upgrades.

**Other Effects**

**Proof of Order**: Increase all building production based on time spent this reincarnation.

**Formula**: (0.65 * x ^ 0.65), where x is time spent this reincarnation.

**Proof of Balance**: Increase mana regen based on clicks made this reincarnation.

**Formula**: (ln(1 + x) ^ 2.45), where x is amount of clicks made this game.

**Proof of Chaos**: Chaotically Multiplicatively increase assistant count based on spells cast this R.

**Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2, for each digit of x, sum(2 * (mod(x,10) ^ y)

** Solidity**

**Cost**: 10 Dtg (1e100)

**Effect**: Multiplicatively increase gem production based on High Bastion you own.

**Formula**: (1.55 * x ^ 0.55), where x is royal castles multiplicative.

** Stonetalking**

**Cost**: 100 Qitg (1e110)

**Effect**: Increase the production of all buildings based on the highest between max mana and mana regeneration.

**Formula**: (0.055 * max(x, y) ^ 0.55), where x is max mana and y is mana regen.

** Refined Minerals**

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively increase mana regen and max mana based on highest time spent as Order, Balance or Chaos.

**Formula**: (0.03 * max(x, y ,z) ^ 0.7), where x is order time, y is balance time, and z is chaos time (All in seconds this R).

**Dragon**

** Dragon Pasture Quest**

**Description**: Insignificant creature, you have much to do to gain our full respect. Our hatchlings need more food... yes, this would be a task worthy of your stature. Show your ability to maintain powerful magic at the same time, and we will let you serve us.

**Requirement**: 42 active spells

**Cost**: 1e65

**Effect**: Unlocks 2nd Unique Building for Dragon

** Dragon Pasture Upgrade**

**Cost**: 1e80

**Effect**: Upgrade Farm to Dragon Pastures, boosting their production based on your max mana and unlocking more unique perks for the building.

**Formula**: (0.65 * x ^ 0.65), where x is your max mana.

**Dragon Unique Building**

** Dragon Union**

**Cost**: 100 Sp (1e26) Dwarven and Drow coins

**Effect**: Unlock Union Upgrades.

**Other Effects**

**Proof of Order**: Increase the production of all buildings based on time spent as Order.

**Formula**: (1.6 * x ^ 0.6), where x is time spent this Order.

**Proof of Balance**: Multiplicatively increase max mana based on your current Lineage level.

**Formula**: (1.3 * x ^ 1.3), where x is Lineage level.

**Proof of Chaos**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend FC chance(even for Unique, odd for Non-Unique).

**Formula**: Non-Unique (25 * 0.6 * x ^ 0.6), where x is FC chance.

**Formula**: Unique (0.6 * x ^ 0.6), where x is FC chance.

** Fang Food**

**Cost**: 10 Dtg (1e100)

**Effect**: Increase mana regeneration based on the amount of Dragon Pastures you own.

**Formula**: (0.65 * x ^ 0.65), where x is Dragon Pastures you own.

** Wyrm's Rest**

**Cost**: 100 Qitg (1e110)

**Effect**: Gain assistants based on the amount of time spent as Dragon this Reincarnation.

**Formula**: (15 * x ^ 0.65), where x is time spent as Dragon this Reincarnation.

** Draconic Supremacy**

**Cost**: 1 Notg (1e120)

**Effect**: Increase the production of all buildings based on your max mana.

**Formula**: (0.6 * x ^ 0.45), where x is max mana.

**New Easter Feat**: With new reward

**Hourglass**: Formula changed

**Old Formula**: (x ^ (1 - 0.01 * ((y ^ 1.01) - z / 5) / 10), where x is hours this game (reset when upgrading lineage), y is lineage level and z is reincarnations.

**New Formula**: (x ^ (1 - 0.01 * ((y ^ 1.1) - z / 5) / 10), where x is hours this game (reset when upgrading lineage), y is lineage level and z is reincarnations.

**Undead Set**: Formula and Chance changed

**Effect**: Additively Increase max mana based on offline bonus.

**Old Formula**: (45 * x ^ 0.6), where x is offline Multiplier.

**New Formula**: 35 * log10(1 + x) ^ 3.25, where x is offline Multiplier.

**Dusty Coffin**

**Old Chance**: ((1 / (30 + x ^ 1.75))%, where x is time this game in seconds.

**New Chance**: ((1 / (30 + x ^ 1.5))%, where x is time this game in seconds.

**Elf artifact** Chance changed

**Raw Emerald**

**Old Chance**: (((2 * x) ^ 2) / 10000)%, where x is non-ruby excavation resets (this game).

**New Chance**: (((2 * x) ^ 4.5) / 10000)%, where x is non-ruby excavation resets (this game).

**Union Upgrades**: Cost changed

**Upgrade 11**

**Old Cost**: 10 Spvg (1e85) Emerald Coins

**New Cost**: 100 Qivg (1e80) Emerald Coins

**Upgrade 12**

**Old Cost**: 10 Dtg (1e100) Emerald Coins

**New Cost**: 100 Tg (1e95) Emerald Coins

**108th Reincarnation and up**

**Added**: Increase the production of Unique Buildings based on the difference of time spent as their respective faction against your most used faction in this reincarnation.

**Formula**: (0.07 * (x - y) ^ 0.7, where x is highest faction time and y is faction time of the Unique Building affinity

**115th Reincarnation and up**

**Added**: Increase Faction Coins found if they match your Faction, Bloodline or Artifact Set.

**Excavation**

**Excavations**: Free reset if enough times excavated this R 2000 + 50 * R + 500 * x, where x is amount of resets this R

**Trophies**

**Moved 13 Trophies**

Research associated 'Secret Trophies' moved to 'Misc Trophies'

**Added** 2 Secret Trophies

** Holy Frenzy**

**Requirement**: A2+, In a single reincarnation, have a 3 day combined activity time of Holy Light and Blood Frenzy.

**Effect**: While Blood Frenzy or Holy Light are active, increase the production of all buildings.

**Formula**: (50 * T ^ 2)

**Note**: Upgrade scales from Holy Light/Blood Frenzy tiers.

**Cost**: 100 Dc (1e35)

** Uniformity**

**Requirement**: A2+, With no less than 3 days of playtime, have less than 1 minute of playtime difference for Order, Chaos and Balance alignments.

**Effect**: Increases production of all buildings based on time spent as least used alignment.

**Formula**: 0.7 * min(x, y, z, s, t, u) ^ 0.7, where x is neutral time, y is good time, z is evil time, s is balance time, t is chaos time, u is order time (All this R in seconds).

**Cost**: 100 Qid (1e50)

**Added**: 10 Artifacts, 9 that unlock Faction Sets

**Changed**: 1 Artifact

** Wall Chunk**

**Description**: A bigger piece of the infamous Ascension Wall.

**Requirements**: R100+

**Chance**: 10%

**Effect**: Increase the production of all buildings based on their tier.

**Cost**: 1 Sx (1e21) Emerald Coins

**New Formula**: 30000 * (11-x) ^ 3.5, where x is building tier.

**Old Formula**: 100000 * (11-x) ^ 3, where x is building tier.

**Added**: 10 Artifacts, 9 that unlock Faction Sets

** Ancestral Hourglass**

**Description**: The silver sands contained within seem to never stop flowing.

**Requirement**: R100+

**Effect**: Lower cost of Lineage level based on time spent this game.FC cost is reset when you purchase a new lineage level.

**Formula**: ((x / 3600) ^ (1 - 0.01 * ((y ^ 1.01) - z / 5) / 10) where x is seconds this game/since lineage bought, y is lineage level and z is reincarnations.

**Lineage Cost Formula**: (25 * 10 ^ (15 + level - hourglass.formula)) ^ 0.9 if ancient heirloom

**Secret Upgrade Cost**: 1 Novg (1e90) Emerald Coins

**Chance:**: (x / 10000000000000000 (10 QA))%, where x is FC chance.

** Silk Cloth**

**Description**: The purest silk made for Fairies, by Fairies, of Fairies.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Fairy Set.

**Chance**: (x - 10000) / 200000)%, where x is Wizard Tower.

** Fairy Set**

**Requirement**: A2+

**Artifacts Required**: Silk Cloth, Pink Carrot, Bottled Voice

**Cost**: Free

**Effect**: Increase Farm, Inn and Blacksmith production based on number of assistants owned.

**Formula**: (0.75 * x ^ 0.75), where x is number of assistants owned.

** Raw Emerald**

**Description**: Just slightly less precious than a raw Ruby.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Elven Set.

**Chance**: ((2 * x ^ 2) / 10000)%, where x is non-ruby excavation resets (this game).

** Elven Set**

**Requirement**: A2+

**Artifacts Required**: Raw Emerald, Lucky Clover, Mini-treasure

**Cost**: Free

**Effect**: Increase all building production based on total amount of Elven Lucks triggered (This R)(since unlock).

**Formula**: (0.66 * x ^ 0.6), where x is amount of Elven Lucks triggered.

** Fossilized Wing**

**Description**: The remains of an Angel fallen to earth.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Angel Set.

**Chance**: (x / 25920000 (300 days))%, where x is angel time (all time) in seconds.

** Angel Set**

**Requirement**: A2+

**Artifacts Required**: Fossilized Wing, Pillar Fragment, Divine Sword

**Cost**: Free

**Effect**: Increase mana regen based on spells cast this game.

**Formula**: (0.32 * x ^ 0.32), where x is spells cast.

** Spiked Whip**

**Description**: Use with caution. You do not want to exterminate all your slaves.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Goblin Set.

**Chance**: (x - 10000) / 300000)%, where x is Slave Pens.

** Goblin Set**

**Requirement**: A2+

**Artifacts Required**: Spiked Whip, Ancient Coin Piece, Goblin Purse

**Cost**: Free

**Effect**: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.

**Formula**: (1 + (0.01 * x ^ 0.7)), where x is seconds.

**Note**: Ingame tooltip is off by one (actual effect is 1 higher)

** Dusty Coffin**

**Description**: Sealed since forever, yet you can hear a strange noise from within.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Undead Set.

**Chance**: ((1 / (30 + x ^ 1.75))%, where x is time this game in seconds.

**Chance**: 1 in 3000 in 0 seconds 1 in 132349 at 60 seconds. 1 in 438078 at 120 seconds.

** Undead Set**

**Requirement**: A2+

**Artifacts Required**: DustyCoffin, Rotten Organ, JawBone

**Cost**: Free

**Effect**: Additively Increase max mana based on offline bonus.

**Formula**: (45 * x ^ 0.6), where x is offline Multiplier.

** Crystallized Lava**

**Description**: Incandescent but still. Can be used efficiently as a desk lamp.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Demon Set.

**Chance**: (x - 10000) / 200000)%, where x is Hall of Legends.

** Demon Set**

**Requirement**: A2+

**Artifacts Required**: Crystallized Lava, Demonic Figurine, Demon Horn

**Cost**: Free

**Effect**: Increase non unique building production based on the sum of your faction spells activity time.

**Formula**: (0.25 * x ^ 0.75), where x is faction spell activity time.

** Titan Helmet**

**Description**: Made of enough metal to craft a human-sized full plate.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Titan Set.

**Chance**: ((x ^ 2) / 5000000000 (5B))%, where x is Royal Exchanges.

** Titan Set**

**Requirement**: A2+

**Artifacts Required**: Titan Helmet, Huge Titan Statue, Titan Shield

**Cost**: Free

**Effect**: Increase Unique building production based on time spent this game.

**Formula**: (0.07 * x ^ 0.7), where x is seconds.

** Branch of the Life Tree**

**Description**: Despite being torn from its source tree, it keeps growing buds and leaves.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Druid Set.

**Chance**: (x ^ 3) / 2000000 (2M))%, where x is level of current lineage.

** Druid Set**

**Requirement**: A2+

**Artifacts Required**: Branch of the Life Tree, Glyph Table, Stone Of Balance

**Cost**: Free

**Effect**: Increase production of all buildings based on their quantity.

**Formula**: (0.65 * x ^ 0.65), where x is building count.

** Nightmare Figment**

**Description**: An unshaped, ephemeral substance which is politely trying to corrupt your mind.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Faceless Set.

**Chance**: (x ^ 1.5 / 20000000 (20M))%, where x is headstart time in seconds.

** Faceless Set**

**Requirement**: A2+

**Artifacts Required**: Nightmare Figment, Translucent Goo, Octopus-shaped Helmet

**Cost**: Free

**Effect**: Increase production of all buildings based on highest amount of spells cast in a single game.

**Formula**: (0.32 * x ^ 0.32), where x is number of spells cast.

**Added**: Level 30 Lineage Perks

**Fairy Level 30**

** Fairy Perk 4**

**Requirement**: R105+

**Effect**: When Fairy Chanting is active, increase assistant amount by 10% every 5 minutes of its duration.

**Formula**: 10 * Floor (x/300), where x is Fairy Chanting duration in seconds.

**Elven Level 30**

** Elven Perk 4**

**Requirement**: R105+

**Effect**: When Moon Blessing is active, multiply your Faction Coin chance by 500%.

**Angel Level 30**

** Angel Perk 4**

**Requirement**: R105+

**Effect**: When God's Hand is active, increase max mana by 100%.

**Goblin Level 30**

** Goblin Perk 4**

**Requirement**: R105+

**Effect**: When Goblin's Greed is active, increase seconds worth of Tax Collections based on assistants owned.

**Formula**: (0.45 * x ^ 0.45), where x is assistants owned.

**Undead Level 30**

** Undead Perk 4**

**Requirement**: R105+

**Effect**: When offline, Night Time production is added to offline bonus. Night Time activity time counts 100% more for all purposes.

**Demon Level 30**

** Demon Perk 4**

**Requirement**: R105+

**Effect**: Non-Unique buildings are also targeted by Hellfire Blast.

**Titan Level 30**

** Titan Perk 4**

**Requirement**: R105+

**Effect**: Lightning Strike always hits Unique Buildings in addition to its random target. Unique Buildings are no longer random targets.

**Druid Level 30**

** Druid Perk 4**

**Requirement**: R105+

**Effect**: Increase Grand Balance duration based on assistants owned. Also increase the production of all buildings while Grand Balance is active by 10% every 5 minutes of its duration.

**Duration Formula**: (0.5 * x ^ 0.5), where x is assistants owned.

**Faceless Level 30**

** Faceless Perk 4**

**Requirement**: R105+

**Effect**: Brainwave headstart time is increased by 1000%.

**Dwarf Level 30**

** Dwarf Perk 4**

**Requirement**: R105+

**Effect**: When Diamond Pickaxe is active, increase mana regen based on Faction Coin chance.

**Formula**: (0 .5 * log10(x + 1) ^ 2.5), where x is Faction Coin chance.

**Drow Level 30**

** Drow Perk 4**

**Requirement**: R105+

**Effect**: Combo Strike's combo bonus increases by 5% per 30 seconds spent this game.

**Dragon Level 30**

** Dragon Perk 4**

**Requirement**: R105+

**Effect**: Activates two breaths per cast.

**Changed** All Creation, and Elf Union Upgrade

**Added** 2 new Union upgrades for each faction

**Cost**: 6000 Mana

**Effect**: Increase production of all buildings based on mana regeneration rate.

**Effect**: Also multiplicative increase Faction Coin find chance based on your mana regeneration rate.

**New Formula**: floor(2.5 * x ^ 0.44). where x is mana per second.

**Old Formula**: floor(2.5 * x ^ 0.5). where x is mana per second.

**Wooden Dice**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: X ^ 0.3, where x is Arboreal Cities count.

**New Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**Old Production Formula**: (6 * x ^ 0.6), where x is Arboreal Cities count.

**New Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**Old Faction Coin Formula**: (x ^ 0.7), where x is Arboreal Cities count.

**Angel**

**Heaven's Brilliance**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount od Holy Sites you own. All Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Formula**: (0.6*x^0.6), where x is amount of Holy Sites owned.

**Angelic Fortitude**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the production of all buildings based on the sum of all your spells' activity time this R.

**Formula**: (0.035 * x ^ 0.65), where x is seconds in current spells)

**Seraphim Feathers**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase mana regeneration by 60%.

**Undead**

**Zombie Apocalypse**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Undead Union

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Formula**: (0.7 * x ^ 0.7), where x is offline time thie R.

**Eternal Servitude**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Formula**: (10000 + 25 * (x / 1800) ^ 2, where x is seconds

**Titan**

**Titanic Authority**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Titan Union

**Effect**: Increase the production of Unique Buildings based on the amount of Royal Exchanges you made.

**Formula**: (0.7 * x ^ 0.7), where x is amount of Royal Exchanges you made.

**Colossus Kingdom**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Titan Union

**Effect**: Additively gain assistants based on total time spent as Order.

**Formula**: (x ^ 0.7), where x is amount of Order time this R.

**Fairy**

**Pheromones**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Gain assistants based on time spent affiliated with Fairies. (All time)

**Formula**: (0.7 * x ^ 0.7), where x is time spent affiliated with Fairies. (All time)

**Dream Catchers**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Every 30 minutes, multiplicative increase mana regen by a random amount. (starts at 0% on a new run)

**Demon**

**Demonic Fury**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of all buildings based on least time spent between Evil and Chaos this R.

**Formula**: (0.12 * min(x, y) ^ 0.7, where x is evil time in seconds and y is chaos time in seconds.

**Devastation**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of three highest building tiers based on mana regen.

**Formula**: (0.35 * x ^ 0.65), where x is mana regen.

**Faceless**

**Forbidden Language**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase spell durations based on the amount of Reincarnations made.

**Formula**: (X)

**Dimension Door**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Formula**: (0.013 * x ^ 0.7), where x is highest max mana this R.

**Elven**

**Wooden Dice**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: X ^ 0.3, where x is Arboreal Cities count.

**Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**Camouflage**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Elven Union

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Formula**: (0.68 * x ^ 0.68)

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

**Elven Discipline**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase mana regeneration based on the amount of Faction Coins found in this game.

**Formula**: (ln(x))

**Goblin**

**Money is Magic**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Increase mana regeneration based on the amount of Tax Collections cast in this game.

**Formula**: (2 * (ln(x) ^ 1.2)), where x is amount of Tax Collections cast.

**Lousy Architecture**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Reduce Non-Unique buildings cost multiplier.

**Formula**: (-0.02)

**Druid**

**Lunar Cycle**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Formula**: (x + y) ^ 0.65) * (1 / abs(x - y) ^ 0.25), where x is online time in seconds and y is offline time in seconds.

**Grove Farming**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on their tier. Lower tiers get better bonuses.

**Formula**: (10 * (11 - T) ^ 3), where T is building tier.

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