Quest Artifacts Lore Artifacts

Notice Most of the Lore Artifact information comes from this post by daemonik92

There are 44 Lore Artifacts.

Note: Getting Lore Artifacts requires the SurveyEquipmentSurvey Equipment Upgrade

Attention: Vanilla Faction-specific Lore Artifacts cannot be found if affiliated with a Prestige Faction. (e.g.The Fairy artifacts cannot be found if you are also playing as Dwarf.)

Artifact Rough Stone

Description: A common, totally uninteresting stone.

Rewards: Unlocks Research D290

Requirement: Chance: 2% On the first excavation of a run, after abdication or reincarnation.

Reward: Unlocks Research D290

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Scarab of Fortune Scarab of Fortune

Description: You found the rarest of relics. This golden scarab will grant you 7 days of good luck, starting from now. Make good use of it.

Rewards: Awards an upgrade of the same name that increases the production of all buildings by 0.1% for each trophy you unlocked.

Chance: (#Ancient Pyramids)% / 1000.

Cost: 7 Td (7E42)

Alignment: Any

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Chocolate Cookie Chocolate Cookie

Description: Found in a wasteland made of cakes and sweets, snatched from the hands of an old woman.

Chance: (# excavations / 50) %

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Fossilized Rodent Fossilized Rodent

Description: What's this, a prehistoric mouse...?

Rewards: Awards an upgrade of the same name that increases click reward by 10% per artifact you discovered.

Chance: (# Treasure clicks this R / 5,000,000) %

Cost: 100 Qid (1E50)

Alignment: Any

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Power Orb Power Orb

Description: Throbbing with Arcane Power

Rewards: Increases mana regeneration by 2.5%.

Requirement: +3000 max mana

Chance: (max mana / 15,000) %

Cost: 1 QaVg (1E75)

Alignment: Any

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Smiley face Pink Carrot

Description: The main product of properly nurtured Farms.

Requirement: Play as Fairy (Not Dwarf)

Chance: (# Farms / 5,000) %

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Smiley face Bottled Voice

Description: The essence of a melodic Fairy voice.

Requirement: Play as Fairy (Not Dwarf)

Chance: (Fairy Chanting casts this game / 40,000) %

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Smiley face Lucky Clover

Description: A perfectly shaped four leaf clover. Each leaf is almost unnaturally identical to the other three.

Requirement: Play as Elven (Not Dwarf)

Chance: (Highest # of consecutive Elven Luck-1) * 50)%

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Smiley face Mini-treasure

Description: It's a small perfect replica of our gold-filled treasure.

Requirement: Play as Elven (Not Dwarf)

Chance: (# Clicks this game / 3,000,000)%

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Smiley face Pillar Fragment

Description: A tiny piece of the legendary pillars which sustain all the Heavens.

Requirement: Play as Angel (Not Dwarf)

Chance: (# Heaven's Gate / 3,750) %

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Smiley face Divine Sword

Description: The shining golden sword of an Archangel. Its hilt feels pleasantly warm to the pure of heart and burning hot for the villain.

Requirement: Play as Angel (Not Dwarf) +3 consecutive Angels runs (This R). Even just buying the Angels Trade Treaty counts towards this artifact.

Chance: (Consecutive times allied with Angels this R / 60) %

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Artifacts Ancient Coin Piece

Description: A common goblin lucky charm. The older it is, the luckier you are, or so they say.

Requirement: Play as Goblin (Not Drow)

Chance: (#Faction Coins this R# / 50'000'000) %

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Artifacts Goblin Purse

Description: Heavy and roomy. Definitely too big for just pocket change.

Requirement: Play as Goblin (Not Drow)

Chance: (Tax collection casts this game / 300'000) %

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Artifacts Rotten Organ

Description: Ew... disgusting. It still pulses.

Requirement: Play as Undead (Not Drow)

Chance: (# Assistants / 500) %

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Artifacts Jaw Bone

Description: A jaw, missing more than half of its teeth.

Requirement: Play as Undead (Not Drow) +24h offline (This R)

Chance: (Offline playtime this R / 10d)%

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Artifacts Demonic Figurine

Description: An intricate figurine representing the evil face of a lesser demon.

Requirement: Play as Demon (Not Drow), 666 Trophies unlocked.

Chance: 1%

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Artifacts Demon Horn

Description: Still blazing with the flames of Hell. Handle with care.

Requirement: Play as Demon (Not Drow) +3 consecutive Demon runs (This R). Even just buying the Demons Trade Treaty counts towards this artifact.

Chance: (Consecutive times allied with Demon this R / 60)%

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Artifacts Huge Titan Statue

Description: The granite representation of a giant wielding a lightning bolt in its fist. A foot appears to be missing.

Requirement: Play as Titan (Not Dragon)

Chance: (Lightning Strike Casts this game / 1000)%

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Artifacts Titan Shield

Description: A gargantuan metal shield, twice as tall as a common human.

Requirement: Play as Titan (Not Dragon) +10h playtime (This game)

Chance: (Playtime this game / 50h)%

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Artifacts Glyph Table

Description: Contains all the secrets of the Druidic Alphabet.

Requirement: Play as Druid (Not Dragon) +Same amount of each Neutral building.

Chance: 2%

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Artifacts Stone of Balance

Description: A carved stone hovering above its pedestal.

Requirement: Play as Druid (Not Dragon)

Chance: (Grand Balance Casts this game / 30,000)%

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Artifacts Translucent Goo

Description: A completely odorless sticky substance with a diaphanous, unsettling glow.

Requirement: Play as Faceless (Not Dragon)

Chance: (Brainwave casts this game / 400)%

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Artifacts Octopus-shaped Helmet

Description: A large helmet with empty metal prongs to accomodate tentacular appendages.

Requirement: Play as Faceless (Not Dragon)

Chance: (# Labyrinths / 2000)%

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Artifacts Dwarven Bow

Description: Actually a heavy throwing hammer.

Requirement: Play as Dwarves

Chance: (# clicks this game / 25,000)%

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Artifacts Stone Tankard

Description: A very heavy mug for drinking the heaviest beers.

Requirement: Play as Dwarves

Chance: (# Inns / 25,000)%

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Artifacts Ceremonial Dagger

Description: Its blade is unnaturally keen and sharp.

Requirement: Play as Drow +0 Treasure clicks (This includes automatic clicks)(This Game)

Chance: 2%

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Arachnid Figurine Arachnid Figurine

Description: If you are afraid of spiders, Drow aren't your faction.

Requirement: Play as Drow +24h Evil Playtime (All-time)

Chance: (All-time Evil playtime / 50d)%

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Steel Plate Steel Plate

Description: A full plate made of hardened steel.

Requirement: Play as Mercenaries +R5

Chance: (#R / 50)%

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Black Sword Black Sword

Description: A long sword with an extremely sharp blade made of dark metal.

Requirement: Play as Mercenaries +100 Merc affiliations (All-time)

Chance: (All-time Mercenary playtime / 16h 40m)%

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Dragon Fang Dragon Fang

Description: This huge fang can barely fit in the hands of a Titan.

Requirement: R50+, play as Dragons

Chance: Excavate (# Iron Strongholds / 400,000)%

Alignment: Neutral faction, Dragons

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Dragon Soul Dragon Soul

Description: The extracted soul from an ancient dragon, wields the power to end the world in an instant. Also makes a good soup ingredient.

Requirement: R50+, play as Dragons, have 5 different Dragon Breath effects active simultaneously.

Chance: Excavate (# Dragon Breath casts this game / 200,000)%

Alignment: Neutral faction, Dragons

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Vanilla Flavor Juice Vanilla Flavor Juice

Description: An essence from extremely savory vanilla beans.

Rewards: Increase the production of all buildings by 25,000% for the first 15 minutes of the game (this game) for all Vanilla factions. Doesn't work while offline.

Note: Effect is canceled if you Prestige.

Requirement: +R16

Chance: 20% in the first 5m of a game

Cost: 1 coin

Alignment: Vanilla faction

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Ancient Cocoa Bean Ancient Cocoa Bean

Discription: Despite being centuries old, it still smells like top-quality cocoa.

Requirement: Neutral, R22+, Must be Neutral Faction to buy upgrade

Effect: Gives an upgrade named Chocolate Flavored Juice

Upgrade Effect: Increase the production of all buildings by 5.68% for the first 15 minutes of the game for all Neutral factions.

Chance: 10%"

Note: Does not work while offline.

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Know Your Enemy Know Your Enemy, Part I

Description: All the knowledge you need, stored in a handy book.

Rewards: Awards an upgrade of the same name that increases the production of all buildings based on time spent as Non-Mercenary. ("Time allied with..." in the stats)

Formula: (0.5 * x^0.75)%, where x is amount of time spent as non-mercenary factions (in seconds).

Requirement: Play as Mercenaries, have upgrades from each 11 factions. +R12

Chance: 10%

Cost: 100 Vg (1E65)

Alignment: Mercenary

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Voodoo Doll Voodoo Doll

Description: You are now CURSED! And you feel a sting in your lower rear.

Rewards: Increase the production of all building by 0.1% for each trophy you have unlocked

Requirement: Play as Evil (Only required to get Witch Conclaves)

Cost: 20 Qig (2E154)

Chance: (number of Witch Conclaves / 10000)%

Alignment: Any

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Wall Fragment Wall Fragment

Description: A fragment of an utterly and completely unbreakable wall. Enjoy your paradox.

Rewards: Increase the production of all buildings based on their tier.

Formula: (2.5*x^2), where x is the building tier, starting at 1 for Halls of Legends and increasing to 11 for Farms.

Requirement: At least 1 Ascension

Chance: 10%

Cost: 1 M (1E6)

Alignment: Any

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FortuntTellerMachine Fortune Teller Machine

Requirement: Excavate (Chance 0.1%)

Alignment: Any (No Faction)

Description: Will tell you 1 of 23 statements at random.

Statement: 1 ("A devilish star gazes upon your future. Is this a good or a bad sign...?")

Statement: 2 ("Ride on the wings of justice!")

Statement: 3 ("Remember to eat healthy meals plenty.")

Statement: 4 ("Ask again.")

Statement: 5 ("Hey! We meet again!")

Statement: 6 ("When life gives you lemons, Reincarnate!")

Statement: 7 ("The drums of war thunder once again.")

Statement: 8 ("The greatest risk is not taking one.")

Statement: 9 ("Protect the world from devastation!")

Statement: 10 ("Your good nature will bring you unbounded happiness.")

Statement: 11 ("The black wind howls...")

Statement: 12 ("If everything\'s a dream, don\'t wake up.")

Statement: 13 ("A promise is a promise.")

Statement: 14 ("Be careful of forgetfulness. Your lucky color is... blue?")

Statement: 15 ("Nothing happens by chance.")

Statement: 16 ("Not even the greatest realm lasts forever.")

Statement: 17 ("Time is money, friend.")

Statement: 18 ("Never say Ni!")

Statement: 19 ("What is this to you? A game?")

Statement: 20 ("There\'s always a bigger fish.")

Statement: 21 ("Awaken my child, and embrace the glory that is your birthright.")

Statement: 22 ("Give up now.")

Statement: 23 ("The wandering soul knows no rest.")

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Dawnstone Dawnstone

Description: Only found during sunrise hours. Emits a faint glow.

Rewards: With Both the Dawnstone and Duskstone artifact, awards the Sun Force upgrade, which grants different effects based on time of the day.

Requirement: Excavate between 5:00am and 8:00am (Local Time)

Chance: (Excavation count / 10,000)%

Duskstone Duskstone

Description: Only found during sunset hours. Absorbs light in a small radius.

Rewards: With Both the Duskstone and Dawnstone artifacts, awards the Sun Force upgrade, which grants different effects based on time of the day. See details.

Requirement: Excavate between 6:00pm and 9:00pm (Local Time)

Chance: (Excavation count / 10,000)%

Sun Force

Note: All times are based on server time (UTC Time)

SunForce12pm6pm 12 AM - 6 AM

Effect: Gain additional assistants based on the amount of Gems you own.

Formula: floor(0.01 * (Ascension + 1) * ln(1 + Gems)^(1.5 + 0.5 * Ascension).

SunForce12pm6pm 6 AM - 12 PM

Effect: Increase Faction Coin find chance based on the amount of assistants you own.

Formula: floor(25 * (A + 1) * x0.5 + (0.05 * A)), where x is your assistants stat.

SunForce12pm6pm 12 PM - 6 PM

Effect: Increase the production of all buildings based on the amount of Faction Coins you collected in this game.

Formula: log(1 + x)3 + A, where x is your total faction coins stat.

SunForce6pm12am 6 PM - 12 AM

Effect: Increase offline production based on the amount of buildings you own.

Formula: 10 * (x * (A + 1))0.85, where x is the number of buildings you own.

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Ancient Heirloom Ancient Heirloom

Requirements: Have at least 1 Lineage level purchased.

Chance: (Total Lineage levels/20)%

Effect: Reduces the cost multiplier of Lineage by 10%, (Except for the highest one) (Instead of 10x more per level it is 9x more per level)

Formula: Without Ancient Heirloom 25 * 10^(15+lineages)

Formula: With Ancient Heirloom (25 * 10^(15+lineages))^0.9

Cost: 10 Dtg (1e100)

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Know Your Enemy, Part 2 Know Your Enemy, Part 2

Description: Much more knowledge than you need, stored in a handy book.

Requirement: R76, Upgrade from all 12 Factions

Chance: 5%

Effect: Awards an upgrade of the same name that Increase the production of all buildings based on time spent as Non-Mercenaries.

Note: Only available to Mercenaries

Formula: 0.065 * x^0.65 where x is amount of time spent as non-mercenary factions (in seconds).

Secret Upgrade Cost: 100 Noqag (1e152)

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Veteran Figureine Veteran Figureine

Description: The warrior of a thousand battles, ultimate champion of the Realms.

Requirement: R90+

Chance: (x/1,000,000)%, where x is seconds this game

Effect: Passive effect: allows Mercenaries to benefit from all challenges.

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Wall Chunck Wall Chunck

Description: A bigger piece of the infamous Ascension Wall.

Requirements: R100+

Effect: Increase the production of all buildings based on their tier.

Secret Upgrade Cost: 1 Sx (1e21) Emerald Coins

Formula: (100000*(11-x)^3)%, where x is building tier.

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Excavated Mirage Excavated Mirage

Description: You know all too well this does not exist, yet it fills you with hope and optimism.

Requirement: R100+

Effect: Increase Faction Coin find chance by a multiplicative 1000%.

Secret Upgrade Cost: 1 Sx (1e21) Emerald Coins

Chance:: (log10(assistants)/100)%

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