Quest Artifacts Lore Artifacts

There are 24 Quest Artifacts that unlock other Factions, Research and Research Slots.

Artifacts Ancient Stoneslab 1

Description: We discovered an ancient stone slab written in old scriptures. It appears to say something about Halls of Legends.

Requirements: 5th Excavation

Effect: 1st clue required to unlock the Titan Alliance.


Artifacts Fossilized Piece of Bark 1

Description: We discovered a fossilized piece of Bark with the image of a Faction Coin carved into it.

Requirements: 10th Excavation

Effect: 1st clue required to unlock the Druid Alliance.


Artifacts Bone Fragment 1

Description: We discovered a sundial shaped artefact, probably made of animal bones.

Requirements: 15th Excavation

Effect: 1st clue required to unlock the Faceless Alliance.


Artifacts Ancient Stoneslab 2

Description: We discovered an ancient stone slab written in old scriptures.We can recognize the number 300.

Requirements: 20th Excavation

Effect: 2nd clue required to unlock the Titan Alliance.


Artifacts Fossilized Piece of Bark 2

Description: We discovered a fossilized piece of Bark with the symbol of One Million.

Requirements: 25th Excavation

Effect: 2nd clue required to unlock the Druid Alliance.


Artifacts Bone Fragment 2

Description: We discovered an artefact shaped like the number 36, probably made of animal bones.

Requirements: 30th Excavation

Effect: 2nd clue required to unlock the Faceless Alliance.


Artifacts Key to the Lost City

Description: Despite being thousands of years old, it's still shiny.

Requirements: 1500th Excavation (total), R23+

Effect: Neutral Research


Artifacts Ancient Device

Description: This strange Device seems to react to the Ancient Races magical capabilities. We may channel its power to increase their research potential!

Requirements: Play a Neutral Faction and have over 2,000 excavations, Unique Building.

Effect: Provides 2 additional slots: 1 for each related Neutral Faction Facility you are playing.

Chance: 0.2%

Cost: 100 QiSxg (1e200)

Alignment: Neutral

Note: Has no effect R100+/A2


Earth Earth Core

Description: This piece of rock is continuously shifting its shape, responding to mysterious energy sources.

Requirements: 2750th Excavation, R29+

Effect: Part of the Prestige research quest


Horn Horn of the Kings

Description: It is said that when this horn is blown, the voices of past Dwarven Kings can be heard in the Wind.

Requirements: have Dwarven Forges, 3250+ Excavations (as Dwarf)

Effect: Unlocks Legacy of the Kings upgrade that adds 3 extra slots: 2 for Craftsmanship and 1 to the faction's facility you are playing

Chance: 0.5%

Cost: 10 SxSpg (1e232) and 100 M (1e8) Dwarven Coins

Alignment: Dwarf


Flame Flame of Bondelnar

Description: The magical azure flame of Bondelnar constantly emanates a silent, yet subtle, evil aura.

Requirements: Have Spider Sanctuaries (as Drow) Excavations: 3250+

Effect: Unlocks the upgrade The Dark Light of Bondelnar that adds 3 extra slots: 2 for Warfare and 1 to the faction's facility you are playing

Chance: 0.5%

Cost: 10 SxSpg (1E232), 100 M (1e8) Drow Coins

Alignment: Drow


Flame Spiky Rough Egg

Description: What a weird egg... it looks ages old, yet something alive is inside. Perhaps if you wait long enough, something will hatch?

Requirements: R46+, 1500 Excavations

Effect: Unlocks the Hatch! Egg

Chance: 2%


Obsidian Obsidian Shard

Description: Extremely hard and black as darkness itself, this material cannot apparently be carved or melted. It is a mystery how you can make this thing into a sword.

Requirement: 8000th Excavation, any Faction, R75+

Effect: Unlocks Secrets of the Warriors


First Iron Fragment

Clue: This one seems to require a lot of magical renewance.

Description: It looks like a piece of an iron object. It's broken off on two sides.

Requirements: R125+, 12,500+ Excavations, Play as Angel

Chance: (log10(1 + x) ^ 3 / 100,000)%, where x is your Mana Regeneration.

Second Iron Fragment

Clue: Found via extensive Royal Trading mandates.

Description: It looks like a piece of an iron object. It's broken off on two sides.

Requirements: R125+, 12,500+ Excavations, Play as Titan

Chance: (x ^ 3 / 5,000,000,000 (5 B))%, where x is individual Royal Exchange bonus.

Third Iron Fragment

Clue: Chances to find increase while not actively searching.

Description: It looks like a piece of an iron object. It's broken off on two sides.

Requirements: R125+, 12,500+ Excavations, Play as Undead

Chance: ((log10(1 + x) - 2) ^ 3 / 500,000)%, where x is offline bonus.


First Crystal Fragment

Clue: Assistants will lead the way.

Description: A strange, glass-like material that appears to have been shattered into three pieces.

Requirements: R125+, 12,500+ Excavations, Play as Fairy

Chance: (x / 100,000,000,000 (100 B))%, where x is assistant count (including temporary assistants).

Second Crystal Fragment

Clue: Are Faction Coins attracted to glass?

Description: A strange, glass-like material that appears to have been shattered into three pieces.

Requirements: R125+, 12,500+ Excavations, Play as Faceless

Chance: (log10(1 + x) ^ 3 / 2,500,000 (2.5 M))%, where x is Faction Coins this game.

Third Crystal Fragment

Clue: Also acts as a spell catalyst.

Description: A strange, glass-like material that appears to have been shattered into three pieces.

Requirements: R125+, 12,500+ Excavations, Play as Demon

Chance: (x / 50,000,000 (50 M))%, where x is evil spells this this Reincarnation.


First Stone Fragment

Clue: Click to Carve.

Description: Made from stone so ancient it is unknown to the current world. Two parts seem to be missing.

Requirements: R125+, 12,500+ Excavations, Play as Elf

Chance: (log10(1 + x) ^ 3 / 20,000)%, where x is the amount of clicks made this game.

Second Stone Fragment

Clue: Stone to stone, buildings to buildings.

Description: Made from stone so ancient it is unknown to the current world. Two parts seem to be missing.

Requirements: R125+, 12,500+ Excavations, Play as Druid

Chance: (x / 20,000,000 (20M))%, where x is amount of buildings.

Third Stone Fragment

Clue: Might be collected with taxes.

Description: Made from stone so ancient it is unknown to the current world. Two parts seem to be missing.

Requirements: R125+, 12,500+ Excavations, Play as Goblin

Chance: (log10(1 + x) ^ 3) / 125,000)%, where x is Tax Collections cast this game.


Obsidian Crown

Clue: Only the wisest turns over the same stone twice. Or more.

Description: The legendary Black Crown of the Mercenary Lord. Some words are engraved into the inner circle at its base: "Aran en Ilya, Silas en Quenta".

Requirements: R170+, play as Mercenary, 10 excavation resets (This game)

Effect: Unlocks Mercenary Union Contract

Chance: ((x - 10) / 1,000)%, x is the number of free and ruby excavation resets (This game)


Forgotten Relic

Clue: Research it!

Description: Intricate leylines of mana cover the surface of this stone, moving and flailing endlessly to create ever-different patterns.

Requirement: R175+

Effect: Unlocks Facility Research upgrades

Note: Each Facility needs their respective artifact and this artifact to get their respective upgrade.

Chance: (x ^ 2 / 100,000,000,000 (100 B))%, where x is spent Research budget.

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