Changed: Base mana regen
Old Base: 0.5/sec
New Base: 1/sec
Added: Music
Short instrumental music for Good, Evil and Neutral (with and without Proof of Neutrality) alignments.
Goblin Invasion: New feat with new reward
Added: 25 Building Upgrades
Requirements: Reach 18000 of each building to get its upgrade.
Added: 12 Allegiances Trophies
Requirements: A2, Level 30 Lineage for each faction and buy all it's faction upgrades.
Added: 3 Artifacts
Effect: Unlocks A2 Tier 2 Spells
Coin Cost: 123 Qaq (1.23e125) Emerald coins
FC Cost: 1 Oc (1e27) good/evil faction coins of the alignment and dwarf/drow
Oil Lamp
Hint: Chaos magic burns brightly.
Description: Rub it, polish it. And remember to express your desires precisely, lest you want to face dire consequences.
Requirements: R120+, Proof of Chaos
Chance: (min(x, y, z) / 1000 days)%, where x is Fairy Chanting spell activity time, y is Hellfire Blast spell activity time, and z is Brainwave spell activity time (all time).
Effect: Unlocks Tier 2 Maelstrom
Lantern of Guidance
Hint: Massive mana flows can offer guidance.
Description: Follow the guiding light, o wonderer, for it shall bring you fortune.
Requirements: R120+, Proof of Order
Chance: (x / 10,000,000,000 (10B))%, where x is mana regen.
Effect: Unlocks Tier 2 Temporal Flux
Spark of Life
Hint: The power of Creation may spark something new.
Description: The spark of Creation, dimly shining from the bottom of its encasing crystal.
Requirements: R120+, Proof of Balance
Chance: (ln(1 + x) ^ 2 / 12000)%, where x is FC collected this game.
Effect: Unlocks Tier 2 All Creation
Added: Advanced Heritages for each faction
Requirements: A2, Lineage Level 30 and buying all upgrades of that faction and 8 hours activity time (This Game) of that Faction's spell
When using their lineage, Advanced Heritage powers are multiplied by the level of the lineage.
Formula: (1 + 0.3 * level)
Advanced Fairy Heritage
Cost: 7.5 Oc (7.5e27) Fairy Coins
Effect: Gain assistants based on amount of Farms, Inns and Blacksmiths (additive).
Formula: (2 * (x + y + z) ^ 0.8), where x is amount of Farms, y is amount Inns and z is amount Blacksmiths.
Advanced Elven Heritage
Cost: 7.5 Oc (7.5e27) Elven Coins
Effect: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.
Formula: (0.3 * ln(1 + x) ^ 1.5)%, where x is amount of clicks this reincarnation.
Advanced Angelic Heritage
Cost: 7.5 Oc (7.5e27) Angel Coins
Effect: Increase mana regeneration based on the amount of spells cast in this game.
Formula: (2.5 * x ^ 0.25)%, where x is spells cast this game.
Advanced Goblin Heritage
Cost: 7.5 Oc (7.5e27) Goblin Coins
Effect: Tax Collections are worth more seconds of production based on Gems owned. (multiplicative).
Formula: (0.25 * log10(1 + x) ^ 0.95), where x is gems owned.
Advanced Undead Heritage
Cost: 7.5 Oc (7.5e27) Undead Coins
Effect: Assistants count more based on your Offline Bonus.
Formula: (0.018 * log10(1 + x) ^ 2)%, where x is offline bonus.
Advanced Demonic Heritage
Cost: 7.5 Oc (7.5e27) Demon Coins
Effect: Increase the production of all buildings based on trophies unlocked.
Formula: (0.25 * x ^ 0.75)%, where x is amount of trophies unlocked.
Advanced Titan Heritage
Cost: 7.5 Oc (7.5e27) Angel and Goblin Coins
Effect: Increase maximum mana based on the amount of Royal Exchanges purchased.
Formula: (0.05 * ln(x) ^ 1.5), where x is Royal Exchanges purchased.
Advanced Druid Heritage
Cost: 7.5 Oc (7.5e27) Elven and Demon Coins
Effect: Multiplicatively increase Faction Coin find chance based on the sum of all your spells durations.
Formula: (0.01 * x ^ 0.85)%, where x is the sum of all your spell durations.
Advanced Faceless Heritage
Cost: 7.5 Oc (7.5e27) Fairy and Undead Coins
Effect: Gain assistants based on the amount of Unique Buildings owned (additive).
Formula: (2.5 * x ^ 0.8), where x is Unique Buildings owned.
Advanced Dwarven Heritage
Cost: 7.5 Oc (7.5e27) Dwarven Coins
Effect: Increase the production of all buildings based on the amount of excavations and excavation resets. (This R).
Formula: (0.01 * x ^ (0.85 + 0.01 * y)), where x is excavations and y is excavation resets this R (ruby and free resets).
Advanced Drow Heritage
Cost: 7.5 Oc (7.5e27) Drow Coins
Effect: Increase the production of all buildings based on offline bonus and time spent in this game.
Formula: (0.0008 * log10(1 + x) * y ^ 0.8), where x offline bonus and y is time spent this game.
Advanced Dragon Heritage
Cost: 7.5 Oc (7.5e27) Dwarven and Drow Coins
Effect: The amount of active spells counts 5% more for all purposes.
Added: 1 Secret Trophy
Faction Ruler
Requirements: Unlock all the Advanced Heritages
Cost: 120 Notg (1.2e122)
Effect: Double Advanced Heritage powers if they match any of your alignments (cumulative).
Secret Upgrade Changes
Leet
Old Effect: Increase the production of all buildings by 1.337%
New Effect: Increase the production of all buildings by 13.37%, No A nerf
Unitary
Old Effect: Increase the production of all buildings by 1.11111111%
New Effect: Increase the production of all buildings by 11.11111111%, No A nerf
Grand Diplomat
Old Effect: Increase your chance to find Faction Coins by an additional 1%
New Effect: Increase your chance to find Faction Coins by an additional 2%
Faction Grinder
Old Effect: Increase your chance to find Faction Coins by additional 1%
New Effect: Increase your chance to find Faction Coins by additional 2%
Glho kohhl snod
Old Effect: Increase base clicking reward by 1
New Effect: Increase base clicking reward by 50%, no A-nerf
Suggestion Master
Effect: Increase the production of all buildings base on mysterious events.
Formula: hotfix.patch%, where hotfix and patch are the 4th and 3rd elements of the game's version number.
Old Formula: (a.b.c.d) (0.01 * d + c)%
New Formula: (10 * b) + a + (0.1 * d) * (0.01 * c)%, no A-nerf
Quest Changes
Burning Abyss Quest
Old Requirement: 160 seconds long Call to Arms.
New Requirement: 120 seconds long Call to Arms.
Faction Upgrade Changes
Undead
Plagued Buildings (UD 2,3)
Old Effect: Increase the production of all buildings by an additional 50% per hour of playtime in this game.
New Effect: Increase the production of all buildings by an additional 75% per hour of playtime in this game.
Dead Fields (UD 3,1)
Effect: Each assistants increases the production of all buildings based on the amount of Assistants and Necropolises you own.
OldFormula: (0.02 * x * y), where x is Assistants and y is Necropolises you own
New Formula: (0.03 * x * y), where x is Assistants and y is Necropolises you own
Tireless Workers (UD 3,2)
Old Effect: Increase the production of assistants by 1000%.
New Formula: Increase the production of assistants by 1500%
Faceless
Dimension Door (FC 4,3)
Effect: Increase Unique Building production based on highest max mana this reincarnation.
Old Formula: (0.013 * x ^ 0.7), where x is highest max mana this R.
New Formula: (0.013 * x ^ 0.67), where x is highest max mana this R.
Druid
Natural Recycling (DD 1,3)
Old Effect: Increase Faction Coin find chance additively and multiplicatively based on the amount of the least productive building you own.
New Effect: Increase Faction Coin find chance additively and multiplicatively based on the amount of the total buildings you own.
Formula: (x ^ 0.35), where x is total buildings you own. (additively and multiplicatively)
Drow
Crystal Servants (DW 4,3) (Upgrade 12)
Effect: Multiplicatively gain assistants based on current gem amount.
Old Formula: (0.75 * (log10(x) ^ 2), where x is amount of current gems.
New Formula: (5 * log10(x) ^ 1.5), where x is amount of current gems.
Union Changes
Druids Union
Effect: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.
Old Formula: ((x * y) / 2.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.
New Formula: (5 * ((x * y) / 2.5)), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.
Undead Union
Effect: Increase the production of Unique Buildings based on your Offline Bonus.
Old Formula: (10 * log10(1 + x) ^ 2), where x is offline bonus multiplier.
New Formula: (75 * log10(1 + x) ^ 2.25), where x is offline bonus multiplier.
Dragon Union
Chaos Dragon Union
Old Formula: FC chance
New Formula: log10(FC chance)
Old Effect: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend FC chance (even for Unique, odd for Non-Unique).
New Effect: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend log10(FC chance) (even for Unique, odd for Non-Unique).
Old Formula: Non-Unique (25 * 0.6 * x ^ 0.6), where x is FC chance.
New Formula: Non-Unique (25 * 0.58 * x ^ 0.58), where x is FC chance.
Old Formula: Unique (0.6 * x ^ 0.6), where x is FC chance.
New Formula: Unique (0.58 * x ^ 0.58), where x is FC chance.
Order Dragon Union
Effect: Increase the production of all buildings based on time spent as Order.
Old Formula: (1.6 * x ^ 0.6), where x is time spent this Order.
New Formula: (1.65 * x ^ 0.65), where x is time spent this Order.
Dwarven Union
Chaos Dwarven Union
Effect: Chaotically Multiplicatively increase assistant count based on spells cast this R.
Old Formula: (y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, sum(2 * (mod(x,10) ^ y)
New Formula: (y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, 2 * sum(mod(x,10) ^ y) ^ 0.9
Drow Union
Balance Drow Union
Effect: Multiplicatively Increase max mana based on Tax Collections cast this game.
Old Formula: (0.1 * ln(1 + x) ^ 2.8), where x is Tax Collections cast this game.
New Formula: (0.07 * ln(1 + x) ^ 2.7), where x is Tax Collections cast this game.
Challenge Upgrade Changes
Fairy Challenge 1
Pixie Mischief
Effect: You gain assistants based on the amount of Fairy affiliated (faction upgrades, heritage, bloodline, research) upgrades you own.
Old Formula: (x ^ 1.75), where x is amount of Fairy affiliated upgrades.
New Formula: (0.35 * x ^ 1.75), where x is amount of Fairy affiliated upgrades.
Goblin Challenge 1
Discount Season
Old Effect: Goblin (3,3) Green Fingers Discount triggers every 8 minutes.
New Effect: Goblin (3,3) Green Fingers Discount triggers every 2 minutes.
Goblin Challenge 3
Smuggled Jewels
Old Effect: Increase production bonus from Gems by 0.005% for each upgrade purchased.
New Effect: Increase production bonus from Gems by 0.01% for each upgrade purchased.
Undead Challenge 1
Deadly Impatience
Old Effect: Undead Heritage works 1000% faster.
New Effect: Undead Heritage works 5000% faster.
Druid Challenge 1
Silent Assistance
Effect: Animal Companions (1,2) works faster
Old Formula: floor((sqrt(1 + 16 * x) - 1) / 2), where x is your Playtime (This Game) stat in hours.
Old Formula: 1.1547x
New Formula: floor((sqrt(1 + 120 * x) - 1) / 2), where x is your Playtime (This Game) stat in hours.
New Formula: 3.1622x
Druid challenge 4
Overflowing Mana
Old Effect: All spell durations increased by 1% for every 1,500 max mana.
New Effect: All spell durations increased based on max mana.
New Formula: (0.005 * x ^ 0.85), where x is max mana.
Dragon Challenge 6
Dracomet Vault
Effect: Production bonus from Gems is multiplicatively increased over time based on the amount of artifacts you own. Resets on Abdications.
Old Formula: (0.002 * x * (y / 60) ^ 0.7), where x is artfiact found and y is time this game in seconds.
New Formula: (0.01 * x * (y / 60) ^ 0.7), where x is artfiact found and y is time this game in seconds.
Unique Building Changes
Effect: Increase production based on mana regen.
Old Formula: (2 * x ^ 0.6), where x is mana regen per second.
New Formula: (35 * x ^ 0.65), where x is mana regen per second.
Spell Changes
All spell durations are now capped to 10000x their base duration.
Maelstrom click formula
Old Clicks Formula: (0.075 * (log10(1 + x)) ^ 2.5)%, where x is clicks this game.
New Clicks Formula: (0.075 * (log10(1 + x)) ^ 2.75)%, where x is clicks this game.
Effect: Multiplicatively increase Mana Regeneration based on time spent in this game.
Old Formula: (5 * (x/60) ^ 0.7)%, where x is time in seconds this game.
New Formula: (3.2 * (x/60) ^ 0.82))%, where x is time in seconds this game.
Lineage Changes
Fairy Lineage
Fairy Lineage base
Old Effect: Makes Farms, Inns and Blacksmiths count 15% more per Lineage level.
New Effect: Makes Farms, Inns and Blacksmiths count 18% more per Lineage level.
Fairy Perk 1
Effect: Makes Fairy Bloodline affect Hall of Legends.
Effect: Also reduces Fairy Bloodline Post Ascension nerf.
Old Formula: 250 * ((a ^ 0.9) ^5)
New Effect: Fairy Bloodline also effects Hall of Legends and removes 1 ascenion penalty.
New Formula: 250 * (a ^ 0.9), A1 nerf removed
AngelLineage
Old Effect: Effect: Adds 10% mana regeneration per level.
New Effect: Effect: Adds 7% mana regeneration per level.
Angel Perk 3
Effect: Increase God's Hand bonus based on Unique Buildings owned.
Old Formula: (25000 * (x / 1000))%, Unique Buildings.(rounded down to nearest 1000)
New Formula: (12000 * (x / 1000))%, Unique Buildings.(rounded down to nearest 1000)
Angel Perk 4
Old Effect: When God's Hand is active, increase max mana by 100%.
New Effect: When God's Hand is active, increase max mana by 50%.
Goblin Perk 3
Old Effect: Unique Building's base production increased by 2% for every 650 Unique Buildings.
New Effect: Unique Building's base production increased by 3% for every 650 Unique Buildings.
Set Changes
Titan Set
Effect: Increase Unique building production based on time spent this game.
Old Formula: (0.07 * x ^ 0.7), where x is seconds.
New Formula: (0.5 * x ^ 0.7), where x is seconds.
Druid Set
Effect: Increase production of all buildings based on their quantity.
Old Formula: (0.65 * x ^ 0.65), where x is building count.
New Formula: (0.75 * x ^ 0.75), where x is building count.
Faceless Set
Effect: Increase production of all buildings based on highest amount of spells cast in a single game.
Old Formula: (0.32 * x ^ 0.32), where x is number of spells cast.
New Formula: (0.32 * x ^ 0.28), where x is number of spells cast.
Fixed
Setting 8 spells set with same autocast now working
Bunny Helper
Changes
Ancestral Hourglass
Effect: Lower cost of Lineage level based on time spent this game.FC cost is reset when you purchase a new lineage level.
Old Formula: (x ^ (1 - 0.01 * ((y ^ 1.1) - z / 5)) / 10), where x is hours this game, y is lineage level and z is reincarnations.
New Formula: (x ^ (0.9 - 0.01 * (((y - 20) ^ 1.4) - z / 4)) / 10), where x is hours this game, y is lineage level and z is reincarnations.
Lineage Cost Formula: (25 * 10 ^ (8 + level - hourglass.formula)) ^ 0.9 (if ancient heirloom).
Holy Frenzy
Effect: While Blood Frenzy or Holy Light are active, increase the production of all buildings.
Old Formula: (50 * T ^ 2)
New Formula: (250 * T ^ 2)
Research: C1300 - Scintillation
Old Effect: Increase production bonus from gems based on maximum mana.
Old Formula: (2 * x^0.4), where x is max mana
New Effect: Increase production of buildings based on max mana and gem bonus.
New Formula: ((250 * x ^ 0.5) / y ^ 0.95), where x is max mana and y is total bonus from gem bonus upgrades
Artifact Set Changes
Demon Set
Requirement: A2+
Artifacts Required: Demonic Figurine, Demon Horn, Crystallized Lava
Cost: Free
Effect: Increase non unique building production based on the sum of your faction spells activity time.
Old Formula: (0.25 * x ^ 0.75), where x is faction spell activity time.
New Formula: (0.4 * x ^ 0.75), where x is faction spell activity time.
Undead Set
Effect: Additively Increase max mana based on offline bonus.
Old Formula: (35 * log10(1 + x) ^ 3.25), where x is offline Multiplier.
New Formula: (9 * ln(1 + x) ^3), where x is offline Multiplier.
Goblin Set
Effect: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.
Old Formula: (0.01 * x ^ 0.7), where x is time spent this game.
New Formula: (0.1 * x ^ 0.7 ), where x is time spent this game.
Angel Set
Effect: Increase mana regen based on spells cast this game.
Old Formula: (0.32 * x ^ 0.32), where x is spells cast.
New Formula: (0.35 * x ^ 0.35), where x is spells cast.
Titan Set
Requirement: A2+
Artifacts Required: Huge Titan Statue, Titan Shield, Titan Helmet
Cost: Free
Effect: Increase Unique building production based on time spent this game.
Old Formula: (0.07 * x ^ 0.7), where x is seconds.
New Formula: (0.09 * x ^ 0.7), where x is seconds.
Added Base Union Effects
Angels Union
Effect Requirement: R111+
Added Effect: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.
Formula: (ln(x) ^ 1.8 + ln(y) ^ 2.1), where x is mana spent this game and y is mana regeneration.
Undead Union
Effect Requirement: R111+
Added Effect: Increase the production of Unique Buildings based on your Offline Bonus.
Formula: (10 * log10(1 + x) ^ 2), where x is offline bonus multiplier.
Titans Union
Effect Requirement: R111+
Added Effect: Multiplicatively increase Faction Coin find chance by 5% per hour spent in this game.
Fairies Union
Effect Requirement: R111+
Added Effect: Increase assistant production based on amount of Enchanted Fields, Inns and Blacksmiths if building count is even, or all other buildings if building count is odd.
Formula: (15 * x ^ 0.475), where x is Enchanted Fields, Inns and Blacksmiths (If building count is even)
Formula: (15 * x ^ 0.475), where x is T4-T11 Buildings (If building count is odd)
Demons Union
Effect Requirement: R111+
Added Effect: 1% of all Non-Evil spells cast in this game count as Evil.
Faceless Union
Effect Requirement: R111+
Added Effect: Increase assistants based on the amount of time spent as a random faction. Updates every 3 minutes.
Formula: (50 * x ^ 0.5), where x is random faction all time in seconds.
Elven Union
Effect Requirement: R111+
Added Effect: Increase click production based on faction coins found in this Reincarnation.
Formula: (2 * ln(1 + x) ^ 2.5), where x is faction coins found in this Reincarnation.
Goblin Union
Effect Requirement: R111+
Added Effect: Increase the production of all buildings based on spells cast in this game.
Formula: (0.4 * x ^ 0.4), where x is spells cast in this game.
Druids Union
Effect Requirement: R111+
Added Effect: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.
Formula: ((x * y) / 2.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.
Union Upgrade Changes
Fairy
Pheromones
Fairy Upgrade 11
Cost: 10 Spvg (1e80) Emerald Coins
Requirement: Fairies Union
Effect: Gain assistants based on time spent affiliated with Fairies. (This R)
Old Formula: (0.7 * x ^ 0.7), where x is time spent affiliated with Fairies. (This R)
New Formula: (1.5 * x ^ 0.75), where x is time spent affiliated with Fairies. (This R)
Dream Catchers
Fairy Upgrade 12
Cost: 10 Dtg (1e95) Emerald Coins
Requirement: Fairies Union
Effect: multiplicative increase mana regen by a random amount. Grows additively every 30 minutes (starts at 0% on upgrade bought)
Old Formula: Every 30 minutes, ((upgrade bonus) + rand(0.5, 5))% (averages out to 132% per day).
New Formula: Every 30 minutes, ((upgrade bonus) + rand(1.5 - 7.5))% (averages out to 216% per day).
Undead
Eternal Servitude
Undead Upgrade 12
Cost: 10 Dtg (1e95) Emerald Coins
Requirement: Undead Union
Effect: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.
Old Formula: (10000 + 25 * (x / 1800) ^ 2), where x is seconds this game.
New Formula: (10000 + 75 * (x / 1800) ^ 2), where x is seconds this game.
Druid
Lunar Cycle
Druid Upgrade 11
Cost: 10 Spvg (1e80) Emerald Coins
Requirement: Druids Union
Effect: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.
Old Formula: (x + y) ^0.65 * ( 1 / (1 + abs(x - y) ) ) ^0.25, where x is time this game in seconds and y is offline time this game in seconds.
New Formula: (x + y) ^ 0.65 * (1 / (1 + abs(x - 2y))) ^ 0.25, where x is time this game in seconds and y is offline time this game in seconds.
Grove Farming
Druid Upgrade 12
Cost: 10 Dtg (1e95) Emerald Coins
Requirement: Druids Union
Old Effect: Increase the production of all buildings based on their tier. Lower tiers get better bonuses.
Old Formula: (10 * (11 - T) ^ 3), where T is building tier.
New Effect: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.
New Formula: (0.75 * ((6 - abs(6 - T)) ^ 5), where T is building tier.
Elven
Wooden Dice
Elf Upgrade 10
Cost: 1 Nod (1e60) Emerald Coins
Requirement: Elven Union
Effect: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.
Elven Luck Formula: (x ^ 0.3), where x is Arboreal Cities count.
Old Production Formula: (7 * x ^ 0.7), where x is Arboreal Cities count.
New Production Formula: (8 * x ^ 0.8), where x is Arboreal Cities count.
Old Faction Coin Formula: (1.5 * x ^ 0.7), where x is Arboreal Cities count.
New Faction Coin Formula: (1.45 * x ^ 0.7), where x is Arboreal Cities count.
Camouflage
Elf Upgrade 11
Cost: 10 Spvg (1e80) Emerald Coins
Requirement: Elven Union
Effect: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.
Old Formula: (0.68 * x ^ 0.68), where x is assistant amount.
New Formula: (0.7 * x ^ 0.7), where x is assistant amount.
Note: Applies to formulas that use Assistant count, but not actual assistants.
Elven Discipline
Elf Upgrade 12
Cost: 10 Dtg (1e100) Emerald Coins
Requirement: Elven Union
Old Effect: Increase mana regeneration based on the amount of Faction Coins found in this game.
Old Formula: (ln(x))
New Effect: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.
New Formula: (100 * ln(x) ^ 1.5), where x is Faction Coins found in this game.(additively)
New Formula: (1.45 * ln(x)), where x is Faction Coins found in this game.(multiplicatively)
Titan
Colossus Kingdom
Titan Upgrade 12
Cost: 10 Dtg (1e95) Emerald Coins
Requirement: Titan Union
Old Effect: Additively gain assistants based on total time spent as Order.
New Effect: Multiplicative gain assistants based on total time spent as Order.
Old Formula: (x ^ 0.7), where x is seconds this R.
New Formula: (20 * x ^ 0.7), where x is seconds this R.
Demon
Devastation
Demon Upgrade 12
Cost: 100 Tg (1e95) Emerald Coins
Requirement: Demons Union
Effect: Increase production of three highest building tiers based on mana regen.
Old Formula: (0.35 * x ^ 0.65), where x is mana regen.
Old Formula: (0.35 * x ^ 0.6), where x is mana regen.
Unique Building Changes
Upgrade Wizard Towers to Swarming Towers, boosting their production based on the amount of active spells and unlocking more unique perks for the building.
Effect: Increase production based on the amount of active spells.
Effect: Also grants access to Faction Union.
Old Formula: (0.35*x^2.35)%, where x is active spells.
New Formula: (0.4 * x ^ 2.4)%, where x is active spells.
Added: 1 Trophy
Art of the Crow Trophy
Requirement: Have any 6 complete Faction Artifact Sets.
Effect: Gives upgrade with the same name.
Art of the Crow Upgrade
Requirement: Faction and Set Alignments has to match to buy the upgrade (Evil, Good, Neutral).
Cost: 1 Qavg (1.0e75)
Alignments
Proof of OrderEffect: Multiplicatively increase max mana.
Effect: Multiplicatively increase assistants.
Balance: Multiplicatively increase mana regeneration.
Good Effect: The amount increased is based on Excavations made.
Formula: (0.05 * x ^ 1.1), where x is excavation count.
Evil Effect: The amount increased is based on time spent in this game.
Formula: (4 * x ^ 0.44), where x is time spent this game.
Neutral Effect: The amount increased is based on Royal Exchanges made
Formula: (0.8 * x ^ 0.8), where x royal exchanges made.
Added: 3 Artifacts for Prestige Factions
Dwarven
Beard Hair
Description: Hopefully coming from a real dwarven beard.
Requirement: R116+, 3000+ Excavations, Play as Dwarf
Chance: (x / 100000000 (100M))%, where x is assistant count
Drow
Poison Vial
Description: One drop of this is enough to fell thousands of non-immune creatures.
Requirement: R116+, 3000+ Excavations, Play as Drow
Chance: (x / 10000000 (10M))%, where x is combo strike production bonus
Dragon
Dragon Scale
Description: Very high on the realms' most accurate hardiness rankings.
Requirement: R116+, 3000+ Excavations, Play as Dragon
Chance: (x / 2500)%, where x is active spells
Added: 3 Artifacts Sets for Prestige Factions
Dwarven Set
Requirement: R116+
Artifacts Required: Dwarven Bow, Stone Tankard, Beard Hair
Cost: Free
Effect: Increase assistants based on your Royal Exchange bonus.
Formula: (x ^ 0.9), where x is Royal Exchange bonus.
Drow Set
Requirement: R116+
Artifacts Required: Ceremonial Dagger, Arachnid Figurine, Poison Vial
Cost: Free
Effect: Increase offline production based on evil spells cast (this R).
Formula: (0.75 * x ^0.75 ), where x is total evil spells cast (this R).
Dragon Set
Requirement: R116+
Artifacts Required: Dragon Fang, Dragon Soul, Dragon Scale
Cost: Free
Effect: Increase the production of Non-Unique buildings based on Faction Coins found in this game.
Formula: (16 * log10(1 + x) ^ 2), where x is Faction Coins found.
Added: Prestige Factions
Drow
Brothel Quest
Description: Yawn... Kivvil, your realm is starting to bore us. We need better places to have fun and Rest. Show us your spellcasting ability and we'll teach you a few new things about underworld fun.
Requirement: 1 B (1e9) spells cast this game
Cost: 100 Vg (1e65)
Effect: Unlocks 2nd Unique Building for Drow
Brothel Upgrade
Cost: 100 Qivg (1e80)
Effect: Upgrade Inns to Brothels, boosting their production based on Royal Exchanges made and unlocking more unique perks for the buildings.
Formula: (10 * x ^1.05), where x is royal exchanges this game
Drow Unique Building
Drow Union
Cost: 1e24 Drow coins
Effect: Unlocks Union Upgrades
Other Effects
Proof of Order: Increase offline bonus based on max mana.
Formula: (0.1 * x ^ 0.85), where x is max mana
Proof of Balance: Multiplicatively Increase max mana based on Tax Collections cast this game.
Formula: (0.1 * ln(1 + x) ^ 2.8), where x is Tax Collections cast this game.
Proof of Chaos: Increase the production of a specific building tier depending on building amount, and increase its production based on time spent offline this reincarnation.
Formula: (6 * x ^0.6 building chosen (tier): 1 + floor(x % 11)
Union Upgrades
Spider Clerics
Cost: 10 Dtg (1e100)
Effect: Increase Royal Exchange bonus based on Brothel amount.
Formula: (1.75 * x ^ 0.75), where x is Brothels
Ancillae Obscurae
Cost: 100 Qitg (1e110)
Effect: Increase Non-Unique building production based on amount of Unique Buildings.
Formula: (45 * x ^ 0.45), where x is amount of Unique Buildings.
Crystal Servants
Cost: 1 Notg (1e120)
Effect: Multiplicatively gain assistants based on current gem amount.
Formula: (log10(x) ^ 2), where x is amount of current gems.
Dwarf
High Bastion Quest
Description: Aye lad! Yer castle looks solid, but we think we can do better, yes? Excavate to yer best and then again from the start, we'll have a deal.
Requirement: 5 free excav resets this R
Cost: 100 Vg (1e65)
Effect: Unlocks 2nd Unique Building for Dwarf
High Bastion Upgrade
Cost: 100 Qivg (1e80)
Effect: Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.
Formula: (ln(1 + x) ^ 2), where x is clicks this R
Dwarf Unique Building
Dwarven Union
Cost: 1 Sp (1e24) Dwarven coins
Effect: Unlock Union Upgrades.
Other Effects
Proof of Order: Increase all building production based on time spent this reincarnation.
Formula: (0.65 * x ^ 0.65), where x is time spent this reincarnation.
Proof of Balance: Increase mana regen based on clicks made this reincarnation.
Formula: (ln(1 + x) ^ 2.45), where x is amount of clicks made this game.
Proof of Chaos: Chaotically Multiplicatively increase assistant count based on spells cast this R.
Formula: (y = floor(log10(1 + x) + 1) / 10 + 2, for each digit of x, sum(2 * (mod(x,10) ^ y)
Solidity
Cost: 10 Dtg (1e100)
Effect: Multiplicatively increase gem production based on High Bastion you own.
Formula: (1.55 * x ^ 0.55), where x is royal castles multiplicative.
Stonetalking
Cost: 100 Qitg (1e110)
Effect: Increase the production of all buildings based on the highest between max mana and mana regeneration.
Formula: (0.055 * max(x, y) ^ 0.55), where x is max mana and y is mana regen.
Refined Minerals
Cost: 1 Notg (1e120)
Effect: Multiplicatively increase mana regen and max mana based on highest time spent as Order, Balance or Chaos.
Formula: (0.03 * max(x, y ,z) ^ 0.7), where x is order time, y is balance time, and z is chaos time (All in seconds this R).
Dragon
Dragon Pasture Quest
Description: Insignificant creature, you have much to do to gain our full respect. Our hatchlings need more food... yes, this would be a task worthy of your stature. Show your ability to maintain powerful magic at the same time, and we will let you serve us.
Requirement: 42 active spells
Cost: 1e65
Effect: Unlocks 2nd Unique Building for Dragon
Dragon Pasture Upgrade
Cost: 1e80
Effect: Upgrade Farm to Dragon Pastures, boosting their production based on your max mana and unlocking more unique perks for the building.
Formula: (0.65 * x ^ 0.65), where x is your max mana.
Dragon Unique Building
Dragon Union
Cost: 100 Sp (1e26) Dwarven and Drow coins
Effect: Unlock Union Upgrades.
Other Effects
Proof of Order: Increase the production of all buildings based on time spent as Order.
Formula: (1.6 * x ^ 0.6), where x is time spent this Order.
Proof of Balance: Multiplicatively increase max mana based on your current Lineage level.
Formula: (1.3 * x ^ 1.3), where x is Lineage level.
Proof of Chaos: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend FC chance(even for Unique, odd for Non-Unique).
Formula: Non-Unique (25 * 0.6 * x ^ 0.6), where x is FC chance.
Formula: Unique (0.6 * x ^ 0.6), where x is FC chance.
Fang Food
Cost: 10 Dtg (1e100)
Effect: Increase mana regeneration based on the amount of Dragon Pastures you own.
Formula: (0.65 * x ^ 0.65), where x is Dragon Pastures you own.
Wyrm's Rest
Cost: 100 Qitg (1e110)
Effect: Gain assistants based on the amount of time spent as Dragon this Reincarnation.
Formula: (15 * x ^ 0.65), where x is time spent as Dragon this Reincarnation.
Draconic Supremacy
Cost: 1 Notg (1e120)
Effect: Increase the production of all buildings based on your max mana.
Formula: (0.6 * x ^ 0.45), where x is max mana.
New Easter Feat: With new reward
Hourglass: Formula changed
Old Formula: (x ^ (1 - 0.01 * ((y ^ 1.01) - z / 5) / 10), where x is hours this game (reset when upgrading lineage), y is lineage level and z is reincarnations.
New Formula: (x ^ (1 - 0.01 * ((y ^ 1.1) - z / 5) / 10), where x is hours this game (reset when upgrading lineage), y is lineage level and z is reincarnations.
Undead Set: Formula and Chance changed
Effect: Additively Increase max mana based on offline bonus.
Old Formula: (45 * x ^ 0.6), where x is offline Multiplier.
New Formula: 35 * log10(1 + x) ^ 3.25, where x is offline Multiplier.
Dusty Coffin
Old Chance: ((1 / (30 + x ^ 1.75))%, where x is time this game in seconds.
New Chance: ((1 / (30 + x ^ 1.5))%, where x is time this game in seconds.
Elf artifact Chance changed
Raw Emerald
Old Chance: (((2 * x) ^ 2) / 10000)%, where x is non-ruby excavation resets (this game).
New Chance: (((3 * x) ^ 4.5) / 10000)%, where x is non-ruby excavation resets (this game).
Union Upgrades: Cost changed
Upgrade 11
Old Cost: 10 Spvg (1e85) Emerald Coins
New Cost: 100 Qivg (1e80) Emerald Coins
Upgrade 12
Old Cost: 10 Dtg (1e100) Emerald Coins
New Cost: 100 Tg (1e95) Emerald Coins
108th Reincarnation and up
Added: Increase the production of Unique Buildings based on the difference of time spent as their respective faction against your most used faction in this reincarnation.
Formula: (0.07 * (x - y) ^ 0.7, where x is highest faction time and y is faction time of the Unique Building affinity
115th Reincarnation and up
Added: Increase Faction Coins found if they match your Faction, Bloodline or Artifact Set.
Excavation
Excavations: Free reset if enough times excavated this R 2000 + 50 * R + 500 * x, where x is amount of resets this R
Trophies
Moved 13 Trophies
Research associated 'Secret Trophies' moved to 'Misc Trophies'
Added 2 Secret Trophies
Holy Frenzy
Requirement: A2+, In a single reincarnation, have a 3 day combined activity time of Holy Light and Blood Frenzy.
Effect: While Blood Frenzy or Holy Light are active, increase the production of all buildings.
Formula: (50 * T ^ 2)
Note: Upgrade scales from Holy Light/Blood Frenzy tiers.
Cost: 100 Dc (1e35)
Uniformity
Requirement: A2+, With no less than 3 days of playtime, have less than 1 minute of playtime difference for Order, Chaos and Balance alignments.
Effect: Increases production of all buildings based on time spent as least used alignment.
Formula: (0.72 * min(x, y, z, s, t, u) ^ 0.72), where x is neutral time, y is good time, z is evil time, s is balance time, t is chaos time, u is order time (All this R in seconds).
Cost: 100 Qid (1e50)
Added: 10 Artifacts, 9 that unlock Faction Sets
Changed: 1 Artifact
Wall Chunk
Description: A bigger piece of the infamous Ascension Wall.
Requirements: R100+
Chance: 10%
Effect: Increase the production of all buildings based on their tier.
Cost: 1 Sx (1e21) Emerald Coins
New Formula: 30000 * (11-x) ^ 3.5, where x is building tier.
Old Formula: 100000 * (11-x) ^ 3, where x is building tier.
Added: 10 Artifacts, 9 that unlock Faction Sets
Ancestral Hourglass
Description: The silver sands contained within seem to never stop flowing.
Requirement: R100+
Effect: Lower cost of Lineage level based on time spent this game.FC cost is reset when you purchase a new lineage level.
Formula: ((x / 3600) ^ (1 - 0.01 * ((y ^ 1.01) - z / 5) / 10) where x is seconds this game/since lineage bought, y is lineage level and z is reincarnations.
Lineage Cost Formula: (25 * 10 ^ (15 + level - hourglass.formula)) ^ 0.9 if ancient heirloom
Secret Upgrade Cost: 1 Novg (1e90) Emerald Coins
Chance:: (x / 10000000000000000 (10 QA))%, where x is FC chance.
Silk Cloth
Description: The purest silk made for Fairies, by Fairies, of Fairies.
Requirement: A2+, 3000+ Excavations
Effect: Unlocks Fairy Set.
Chance: (x - 10000) / 200000)%, where x is Wizard Tower.
Fairy Set
Requirement: A2+
Artifacts Required: Silk Cloth, Pink Carrot, Bottled Voice
Cost: Free
Effect: Increase Farm, Inn and Blacksmith production based on number of assistants owned.
Formula: (0.75 * x ^ 0.75), where x is number of assistants owned.
Raw Emerald
Description: Just slightly less precious than a raw Ruby.
Requirement: A2+, 3000+ Excavations
Effect: Unlocks Elven Set.
Chance: ((2 * x ^ 2) / 10000)%, where x is non-ruby excavation resets (this game).
Elven Set
Requirement: A2+
Artifacts Required: Raw Emerald, Lucky Clover, Mini-treasure
Cost: Free
Effect: Increase all building production based on total amount of Elven Lucks triggered (This R)(since unlock).
Formula: (0.66 * x ^ 0.6), where x is amount of Elven Lucks triggered.
Fossilized Wing
Description: The remains of an Angel fallen to earth.
Requirement: A2+, 3000+ Excavations
Effect: Unlocks Angel Set.
Chance: (x / 25920000 (300 days))%, where x is angel time (all time) in seconds.
Angel Set
Requirement: A2+
Artifacts Required: Fossilized Wing, Pillar Fragment, Divine Sword
Cost: Free
Effect: Increase mana regen based on spells cast this game.
Formula: (0.32 * x ^ 0.32), where x is spells cast.
Spiked Whip
Description: Use with caution. You do not want to exterminate all your slaves.
Requirement: A2+, 3000+ Excavations
Effect: Unlocks Goblin Set.
Chance: (x - 10000) / 300000)%, where x is Slave Pens.
Goblin Set
Requirement: A2+
Artifacts Required: Spiked Whip, Ancient Coin Piece, Goblin Purse
Cost: Free
Effect: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.
Formula: (1 + (0.01 * x ^ 0.7)), where x is seconds.
Note: Ingame tooltip is off by one (actual effect is 1 higher)
Dusty Coffin
Description: Sealed since forever, yet you can hear a strange noise from within.
Requirement: A2+, 3000+ Excavations
Effect: Unlocks Undead Set.
Chance: ((1 / (30 + x ^ 1.75))%, where x is time this game in seconds.
Chance: 1 in 3000 in 0 seconds 1 in 132349 at 60 seconds. 1 in 438078 at 120 seconds.
Undead Set
Requirement: A2+
Artifacts Required: DustyCoffin, Rotten Organ, Jaw Bone
Cost: Free
Effect: Additively Increase max mana based on offline bonus.
Formula: (45 * x ^ 0.6), where x is offline Multiplier.
Crystallized Lava
Description: Incandescent but still. Can be used efficiently as a desk lamp.
Requirement: A2+, 3000+ Excavations
Effect: Unlocks Demon Set.
Chance: (x - 10000) / 200000)%, where x is Hall of Legends.
Demon Set
Requirement: A2+
Artifacts Required: Crystallized Lava, Demonic Figurine, Demon Horn
Cost: Free
Effect: Increase non unique building production based on the sum of your faction spells activity time.
Formula: (0.25 * x ^ 0.75), where x is faction spell activity time.
Titan Helmet
Description: Made of enough metal to craft a human-sized full plate.
Requirement: A2+, 3000+ Excavations
Effect: Unlocks Titan Set.
Chance: ((x ^ 2) / 5000000000 (5B))%, where x is Royal Exchanges.
Titan Set
Requirement: A2+
Artifacts Required: Titan Helmet, Huge Titan Statue, Titan Shield
Cost: Free
Effect: Increase Unique building production based on time spent this game.
Formula: (0.07 * x ^ 0.7), where x is seconds.
Branch of the Life Tree
Description: Despite being torn from its source tree, it keeps growing buds and leaves.
Requirement: A2+, 3000+ Excavations
Effect: Unlocks Druid Set.
Chance: (x ^ 3) / 2000000 (2M))%, where x is level of current lineage.
Druid Set
Requirement: A2+
Artifacts Required: Branch of the Life Tree, Glyph Table, Stone Of Balance
Cost: Free
Effect: Increase production of all buildings based on their quantity.
Formula: (0.65 * x ^ 0.65), where x is building count.
Nightmare Figment
Description: An unshaped, ephemeral substance which is politely trying to corrupt your mind.
Requirement: A2+, 3000+ Excavations
Effect: Unlocks Faceless Set.
Chance: (x ^ 1.5 / 20000000 (20M))%, where x is headstart time in seconds.
Faceless Set
Requirement: A2+
Artifacts Required: Nightmare Figment, Translucent Goo, Octopus-shaped Helmet
Cost: Free
Effect: Increase production of all buildings based on highest amount of spells cast in a single game.
Formula: (0.32 * x ^ 0.32), where x is number of spells cast.
Added: Level 30 Lineage Perks
Fairy Level 30
Fairy Perk 4
Requirement: R105+
Effect: When Fairy Chanting is active, increase assistant amount by 10% every 5 minutes of its duration.
Formula: 10 * Floor (x/300), where x is Fairy Chanting duration in seconds.
Elven Level 30
Elven Perk 4
Requirement: R105+
Effect: When Moon Blessing is active, multiply your Faction Coin chance by 500%.
Angel Level 30
Angel Perk 4
Requirement: R105+
Effect: When God's Hand is active, increase max mana by 100%.
Goblin Level 30
Goblin Perk 4
Requirement: R105+
Effect: When Goblin's Greed is active, increase seconds worth of Tax Collections based on assistants owned.
Formula: (0.45 * x ^ 0.45), where x is assistants owned.
Undead Level 30
Undead Perk 4
Requirement: R105+
Effect: When offline, Night Time production is added to offline bonus. Night Time activity time counts 100% more for all purposes.
Demon Level 30
Demon Perk 4
Requirement: R105+
Effect: Non-Unique buildings are also targeted by Hellfire Blast.
Titan Level 30
Titan Perk 4
Requirement: R105+
Effect: Lightning Strike always hits Unique Buildings in addition to its random target. Unique Buildings are no longer random targets.
Druid Level 30
Druid Perk 4
Requirement: R105+
Effect: Increase Grand Balance duration based on assistants owned. Also increase the production of all buildings while Grand Balance is active by 10% every 5 minutes of its duration.
Duration Formula: (0.5 * x ^ 0.5), where x is assistants owned.
Faceless Level 30
Faceless Perk 4
Requirement: R105+
Effect: Brainwave headstart time is increased by 1000%.
Dwarf Level 30
Dwarf Perk 4
Requirement: R105+
Effect: When Diamond Pickaxe is active, increase mana regen based on Faction Coin chance.
Formula: (0 .5 * log10(x + 1) ^ 2.5), where x is Faction Coin chance.
Drow Level 30
Drow Perk 4
Requirement: R105+
Effect: Combo Strike's combo bonus increases by 5% per 30 seconds spent this game.
Dragon Level 30
Dragon Perk 4
Requirement: R105+
Effect: Activates two breaths per cast.
Changed All Creation, and Elf Union Upgrade
Added 2 new Union upgrades for each faction
Cost: 6000 Mana
Effect: Increase production of all buildings based on mana regeneration rate.
Effect: Also multiplicative increase Faction Coin find chance based on your mana regeneration rate.
New Formula: floor(2.5 * x ^ 0.44). where x is mana per second.
Old Formula: floor(2.5 * x ^ 0.5). where x is mana per second.
Wooden Dice
Cost: 1 Nod (1e60) Emerald Coins
Requirement: Elven Union
Effect: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.
Elven Luck Formula: X ^ 0.3, where x is Arboreal Cities count.
New Production Formula: (7 * x ^ 0.7), where x is Arboreal Cities count.
Old Production Formula: (6 * x ^ 0.6), where x is Arboreal Cities count.
New Faction Coin Formula: (1.5 * x ^ 0.7), where x is Arboreal Cities count.
Old Faction Coin Formula: (x ^ 0.7), where x is Arboreal Cities count.
Angel
Heaven's Brilliance
Cost: 1 Nod (1e60) Emerald Coins
Requirement: Angels Union
Effect: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. All Dragon's Breath effects are increased based on the amount of Holy Sites you own.
Formula: (0.6 * x ^ 0.6), where x is amount of Holy Sites owned.
Angelic Fortitude
Cost: 10 Spvg (1e85) Emerald Coins
Requirement: Angels Union
Effect: Increase the production of all buildings based on the sum of all your spells' activity time this R.
Formula: (0.035 * x ^ 0.65), where x is seconds in current spells)
Seraphim Feathers
Cost: 10 Dtg (1e00) Emerald Coins
Requirement: Angels Union
Effect: Increase mana regeneration by 60%.
Undead
Zombie Apocalypse
Cost: 10 Spvg (1e85) Emerald Coins
Requirement: Undead Union
Effect: Gain assistants based on the total amount of time spent offline. (This R)
Formula: (0.7 * x ^ 0.7), where x is offline time this R.
Eternal Servitude
Cost: 10 Dtg (1e00) Emerald Coins
Requirement: Undead Union
Effect: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.
Formula: (10000 + 25 * (x / 1800) ^ 2, where x is seconds
Titan
Titanic Authority
Cost: 10 Spvg (1e85) Emerald Coins
Requirement: Titan Union
Effect: Increase the production of Unique Buildings based on the amount of Royal Exchanges you made.
Formula: (0.7 * x ^ 0.7), where x is amount of Royal Exchanges you made.
Colossus Kingdom
Cost: 10 Dtg (1e00) Emerald Coins
Requirement: Titan Union
Effect: Additively gain assistants based on total time spent as Order.
Formula: (x ^ 0.7), where x is amount of Order time this R.
Fairy
Pheromones
Cost: 10 Spvg (1e85) Emerald Coins
Requirement: Fairies Union
Effect: Gain assistants based on time spent affiliated with Fairies. (All time)
Formula: (0.7 * x ^ 0.7), where x is time spent affiliated with Fairies. (All time)
Dream Catchers
Cost: 10 Dtg (1e00) Emerald Coins
Requirement: Fairies Union
Effect: Every 30 minutes, multiplicative increase mana regen by a random amount. (starts at 0% on a new run)
Demon
Demonic Fury
Cost: 10 Spvg (1e85) Emerald Coins
Requirement: Demons Union
Effect: Increase production of all buildings based on least time spent between Evil and Chaos this R.
Formula: (0.12 * min(x, y) ^ 0.7, where x is evil time in seconds and y is chaos time in seconds.
Devastation
Cost: 10 Dtg (1e00) Emerald Coins
Requirement: Demons Union
Effect: Increase production of three highest building tiers based on mana regen.
Formula: (0.35 * x ^ 0.65), where x is mana regen.
Faceless
Forbidden Language
Cost: 10 Spvg (1e85) Emerald Coins
Requirement: Faceless Union
Effect: Increase spell durations based on the amount of Reincarnations made.
Formula: (X)
Dimension Door
Cost: 10 Dtg (1e100) Emerald Coins
Requirement: Faceless Union
Effect: Increase Unique Building production based on highest max mana this reincarnation.
Formula: (0.013 * x ^ 0.7), where x is highest max mana this R.
Elven
Wooden Dice
Cost: 1 Nod (1e60) Emerald Coins
Requirement: Elven Union
Effect: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.
Elven Luck Formula: X ^ 0.3, where x is Arboreal Cities count.
Production Formula: (7 * x ^ 0.7), where x is Arboreal Cities count.
Faction Coin Formula: (1.5 * x ^ 0.7), where x is Arboreal Cities count.
Camouflage
Cost: 10 Spvg (1e85) Emerald Coins
Requirement: Elven Union
Effect: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.
Formula: (0.68 * x ^ 0.68)
Note: Applies to formulas that use Assistant count, but not actual assistants.
Elven Discipline
Cost: 10 Dtg (1e100) Emerald Coins
Requirement: Elven Union
Effect: Increase mana regeneration based on the amount of Faction Coins found in this game.
Formula: (ln(x))
Goblin
Money is Magic
Cost: 10 Spvg (1e85) Emerald Coins
Requirement: Goblins Union
Effect: Increase mana regeneration based on the amount of Tax Collections cast in this game.
Formula: (2 * (ln(x) ^ 1.2)), where x is amount of Tax Collections cast.
Lousy Architecture
Cost: 10 Dtg (1e100) Emerald Coins
Requirement: Goblins Union
Effect: Reduce Non-Unique buildings cost multiplier.
Formula: (-0.02)
Druid
Lunar Cycle
Cost: 10 Spvg (1e85) Emerald Coins
Requirement: Druids Union
Effect: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.
Formula: (x + y) ^ 0.65) * (1 / abs(x - y) ^ 0.25), where x is online time in seconds and y is offline time in seconds.
Grove Farming
Cost: 10 Dtg (1e100) Emerald Coins
Requirement: Druids Union
Effect: Increase the production of all buildings based on their tier. Lower tiers get better bonuses.
Formula: (10 * (11 - T) ^ 3), where T is building tier.
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