At R99 the Reincarnation button will change to Ascension. Things will be reduced as it was with Ascension 1.

Most production upgrades effects will be heavily scaled down. Currency will change to Emerald Coins, and all upgrades costing Diamond Coins will be free to purchase.

**When performing Ascension 2, all Lineages will be set back to level 25 if higher**

Starting at R100, 3 new Alignments and 1 new spell for each, each new Alignment will work with the existing Alignments. And finally, You will have access to 9 new Unique Buildings, these will allow you to have 2 Unique Buildings with each Faction.

Ascension 2 will give you access to Tier 7 spells. (See spell page for time required).

**Proof of Order**

Determine your rulership in an efficient and stable fashion, making the best out of well-planned strategies to let your realm grow even further.

Choosing this alignment will remove Ascension penalties on all alignment spells and let you affiliate with the following factions.

**Angel** (Good), **Undead** (Evil), and **Titans** (Neutral)

**Cost**: 1 Qa (1e15) Emerald Coins

**Spell**

**Temporal Flux**

**Cost**: 5000 Mana

**Effect**: Increase Unique building production by time spent this game.

**Effect**: Also multiplicatively increase Mana Regeneration based on time spent in this game.

**Formula**: (3.5 * (x / 60) ^ 0.825)%, where x is time in seconds this game.

**Good - Angels**

**Holy Site Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 2M (2e6) Mana Regeneration

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Holy Site Quest

**Effect**: Gives Holy Site Unique Building.

**Unique Building**

Upgrade Cathedrals to Holy Sites, boosting their production based on time spent as good and unlocking more unique perks for the building.

**Effect**: Increase production based on time spent as good.

**Effect**: Also grants access to Faction Union.

**Formula**: (0.08 * x ^ 0.8)%, where x is time in second as good in this R.

**Angels Union**

**Cost**: 1 Qi (1e18) Angel Coins

**Requirement**: Holy Sites Unique Building

**Effect Requirement**: R111+

**Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Formula**: (4 * ln(x) ^ 2 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**Effect**: Grants access to Union Upgrade.

**Heaven's Brilliance**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. All Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Formula**: (0.01 * log10(1 + x)), where x is T7 spells.

**Dragon's Breath Formula**: (0.6 * x ^ 0.6), where x is amount of Holy Sites owned.

**Angelic Fortitude**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the production of all buildings based on the sum of all your spells' activity time this R.

**Formula**: (0.04 * x ^ 0.675), where x is seconds in current spells.

**Seraphim Feathers**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase mana regeneration by 80%.

**Evil - Undead**

**Flesh Workshop Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 85M% offline production bonus

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Flesh Workshop Quest

**Effect**: Gives Flesh Workshop Unique Building.

**Unique Building**

Upgrade Orcish Arenas to Flesh Workshops, boosting their production based on your mana regeneration rate and unlocking more unique perks for the building.

**Requirement**: Flesh Workshop Quest

**Effect**: Increase production based on mana regen.

**Effect**: Also grants access to Faction Union.

**Formula**: (35 * x ^ 0.65), where x is mana regen per second.

**Undead Union**

**Cost**: 1 Qi (1e18) Undead Coins

**Requirement**: Flesh Workshop Unique Building

**Effect Requirement**: R111+

**Effect**: Increase the production of Unique Buildings based on your Offline Bonus.

**Formula**: (75 * log10(x) ^ 2.25), where x is offline bonus multiplier.

**Effect**: Grants access to Union Upgrade.

**Flesh Servants**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase assistants based on the amount of Flesh Workshops you own.

**Formula**: (1.25 * x ^ 0.7), where x is amount of Flesh Workshop owned.

**Zombie Apocalypse**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Undead Union

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Formula**: (3.5 * x ^ 0.7), where x is offline time this R.

**Eternal Servitude**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Formula**: (10000 + 0.75 * x ^ 1.5), where x is seconds this game.

**Neutral - Titans**

**Mountain Palace Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 3750 royal exchanges

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Mountain Palace Quest

**Effect**: Gives Mountain Palace Unique Building.

**Unique Building**

Upgrade Deep Mines to Mountain Palaces, boosting their production based on buildings owned and unlocking more unique perks for the building.

**Effect**: Increase production based on buildings owned.

**Effect**: Also grants access to Faction Union.

**Formula**: (0.25 * x ^ 0.75), where x is buildings owned.

**Titans Union**

**Cost**: 1 Qi (1e18) Angel and Goblin Coins

**Requirement**: Mountain Palace Unique Building

**Effect Requirement**: R111+

**Effect**: Multiplicatively increase Faction Coin find chance based on time spent in this game.

**Formula**: (50 * (x / 3600) ^ 0.85), where x is time spent in this game.(per hours).

**Effect**: Also increase Maximum Mana based on time spent in this game.

**Formula**: (20 * x ^ 0.75), where x is time spent in this game.(in seconds)

**Effect**: Grants access to Union Upgrade.

**Giant Market**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Titan Union

**Effect**: Increase Royal Exchanges count based on the amount of Mountain Palaces you own.

**Formula**: (1.25 * x ^ 0.725), where x is amount of Mountain Palaces owned.

**Titanic Authority**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Titan Union

**Effect**: Increase the production of Unique Buildings based on the amount of Royal Exchanges you made.

**Formula**: (0.7 * x ^ 0.7), where x is amount of Royal Exchanges you made.

**Colossus Kingdom**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Titan Union

**Effect**: Additively gain assistants based on total time spent as Order.

**Formula**: (25 * x ^ 0.7), where x is seconds this R.

**Proof of Chaos**

Resign your will to eternal entropy that forms and maintains the world itself, prospering in the glory of extreme bursts of random fortune.

Choosing this alignment will remove Ascension penalties on all alignment spells and let you affiliate with the following factions.

**Fairies** (Good), **Demons** (Evil), and **Faceless** (Neutral)

**Cost**: 1 Qa (1e15) Emerald Coins

**Spell**

**Maelstrom**

**Cost**: 3500 Mana

**Effect**: Increase the production of three random buildings based on one of these stats in this game, chosen at random: mana produced, trophies unlocked, Faction Coins found or amount of assistants

**Formulas**

**Mana** (0.02 * (log10(1+x)) ^ 5)%, where x is mana produced this game.

**Trophy Formula** (2.5 * x ^ 0.9)%, where x is trophies unlocked.

**Faction Coins** (0.01 * (log10(1+x)) ^ 4)%, where x is faction coins found this game.

**Assistants**(0.25 * (log10(1+x)) ^ 5)%, where x is amount of assistants.

**Good - Fairies**

**Swarming Towers Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 200K Assistants

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Swarming Towers Quest

**Effect**: Gives Swarming Towers Unique Building.

**Unique Building**

Upgrade Wizard Towers to Swarming Towers, boosting their production based on the amount of active spells and unlocking more unique perks for the building.

**Effect**: Increase production based on the amount of active spells.

**Formula**: (0.4 * x ^ 2.4)%, where x is active spells.

**Effect**: Grants access to Faction Union.

**Fairies Union**

**Cost**: 1 Qi (1e18) Fairy Coins

**Requirement**: Swarming Towers Unique Building

**Effect Requirement**: R111+

**Effect**: Increase assistant production based on amount of Enchanted Fields, Inns and Blacksmiths if building count is even, or all other buildings if building count is odd.

**Formula**: (15 * x ^ 0.475), where x is Enchanted Fields, Inns and Blacksmiths (If building count is even)

**Formula**: (15 * x ^ 0.475), where x is T4-T11 Buildings (If building count is odd)

**Effect**: Grants access to Union Upgrade.

**Bubble Swarm**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Increase maximum mana based on the amount of Swarming Towers you own.

**Formula**: (sumOfDigits(x) * 100 * x ^ 0.45), where x is amount of Swarming Towers owned.

**Bubble Swarm Count - FR10 Table**

**Pheromones**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Gain assistants based on time spent affiliated with Fairies. (This R)

**Formula**: (1.5 * x ^ 0.75), where x is time spent affiliated with Fairies. (This R)

**Dream Catchers**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Fairies Union

**Effect**: multiplicative increase mana regen by a random amount. Grows additively every 30 minutes (starts at 0% on upgrade bought)

**Formula**: Every 30 minutes, ((upgrade bonus) + rand(1.5 - 7.5))% (averages out to 216% per day).

**Evil - Demons**

**Burning Abyss Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 160 seconds long Call to Arms.

**Effect**: Grants access to Unique Building.

**Burning Abyss Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Burning Abyss Quest

**Effect**: Gives Burning Abyss Unique Building.

**Unique Building**

Upgrade Hall of Legends to Burning Abyss, boosting their production based on time spent as Evil and unlocking more unique perks for the building.

**Effect**: Increase production based on spent time as Evil.

**Effect**: Also grants access to Faction Union.

**Formula**: for each digit of floor(1.25 * x): sum(digit ^ (2 + (floor(log10(1 + 1.25 * x) + 1) / 10))% where x is evil time this R.

**Demons Union**

**Cost**: 1 Qi (1e18) Demon Coins

**Requirement**: Burning Abyss Unique Building

**Effect Requirement**: R111+

**Effect**: 1% of all Non-Evil spells cast in this game count as Evil.

**Effect**: Grants access to Union Upgrade.

**Effect**: Trophies count 100% more.

**Abyssal Furnace**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase the production of all buildings based on the amount of Burning Abysses you own. Higher tiers get better bonuses.

**Formula**: (0.5 * (t ^ 2) * (x ^ 0.5)), where x is Hall of legends count, t is building tier.

**Demonic Fury**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase faction coin find chance based on least time spent between Evil and Chaos this R.

**Formula**: (0.12 * min(x, y) ^ 0.7), where x is evil time in seconds and y is chaos time in seconds.

**Devastation**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of three highest building tiers based on mana regen.

**Formula**: (3.5 * ln(1+ x) ^ 3.5), where x is mana regen.

**Neutral - Faceless**

**Forbidden Library Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 5000 Excavations

**Effect**: Grants access to Unique Building.

**Forbidden Library Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Forbidden Library Quest

**Effect**: Gives Forbidden Library Unique Building.

**Unique Building**

Upgrade Monasteries to Forbidden Libraries, boosting production based on spells cast and unlocking more unique perks for the building.

**Effect**: Increase production based on spells cast.

**Effect**: Also grants access to Faction Union.

**Formula**: (15 * (ln (1 + x) / ln(x % 10 + 2)) ^ 1.5)%, where x is spells cast.

**Faceless Union**

**Cost**: 1 Qi (1e18) Fairy and Undead Coins

**Requirement**: Forbidden Library Unique Building

**Effect Requirement**: R111+

**Effect**: Increase assistants additively based on amount of time spent as a random faction. Updates every 3 minutes.

**Formula**: (50 * x ^ 0.5), where x is random faction all time in seconds.

**Effect**: Grants access to Union Upgrade.

**Primal Knowledge**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of Forbidden Libraries you own. Grows over time and resets every 15 minutes.

**Formula**: (Y % 900) / 60 * X ^ 0.4), where x is Forbidden Libraries count, Y is time this game.

**Forbidden Language**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase spell durations based on the amount of Reincarnations made.

**Formula**: (x ^ 1.1), where x is Reincarnations made.

**Dimension Door**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Formula**: (0.013 * x ^ 0.67), where x is highest max mana this R.

**Proof of Balance**

Avoid fixating yourself to the rules while not falling to madness as well, Take advantage of everything you can gather and maximize your gains with any possible means.

Choosing this alignment will remove Ascension penalties on all alignment spells and let you affiliate with the following factions.

**Elves** (Good), **Goblins** (Evil), and **Druid** (Neutral)

**Cost**: 1 Qa (1e15) Emerald Coins

**Spell**

**All Creation**

**Cost**: 6000 Mana

**Effect**: Increase production of all buildings based on mana regeneration rate.

**Effect**: Also multiplicative increase Faction Coin find chance based on your mana regeneration rate.

**Formula**: (0.15 * ln(x) ^ 3.5 + 0.9 * x ^ 0.27), where x is mana per seconds.

**Good - Elven**

**Arboreal City Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 1e23 Elf Faction Coins found.

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Arboreal City Quest

**Effect**: Gives Arboreal City Unique Building.

**Unique Building**

Upgrade Citadels to Arboreal Cities, boosting their production based on Faction Coin find chance and unlocking more unique perks for the building.

**Effect**: Increase production based on Faction Coin find chance.

**Effect**: Also grants access to Faction Union.

**Formula**: floor(20 * (log10(1 + x)) ^ 2), where x is FC chance.

**Elven Union**

**Cost**: 1 Qi (1e18) Elven Coins

**Requirement**: Arboreal City Unique Building

**Effect Requirement**: R111+

**Effect**: Increase click production based on faction coins found in this Reincarnation.

**Formula**: (3 * ln(x) ^ 3), where x is faction coins found in this Reincarnation.

**Effect**: Grants access to Union Upgrade.

**Wooden Dice**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: (x ^ 0.3), where x is Arboreal Cities count.

**Production Formula**: (32 * x ^ 0.8), where x is Arboreal Cities count.

**Faction Coin Formula**: (1.45 * x ^ 0.75), where x is Arboreal Cities count.

**Camouflage**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Elven Union

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Formula**: (0.75 * x ^ 0.75), where x is assistant count.

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

**Elven Discipline**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.

**Formula**: (100 * ln(1 + x) ^ 1.35), where x is Faction Coins found in this game.(additively).

**Formula**: (1.45 * ln(x)), where x is Faction Coins found in this game.(multiplicatively)

**Evil - Goblins**

**Slave Market Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 30K Neutral buildings.

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Slave Market Quest

**Effect**: Gives Slave Market Unique Building.

**Unique Building**

Upgrade Slave Pens to Slave Markets, boosting their production based on assistants and unlocking more unique perks for the building.

**Effect**: Increase production based on assistants.

**Effect**: Also grants access to Faction Union.

**Formula**: floor(0.25 * x ^ 0.75)%, where x is amount of assistants.

**Goblins Union**

**Cost**: 1 Qi (1e18) Goblin Coins

**Requirement**: Slave Market Unique Building

**Effect Requirement**: R111+

**Effect**: Increase the production of all buildings based on spells cast in this game.

**Formula**: (0.4 * x ^ 0.4), where x is spells cast in this game.

**Effect**: Grants access to Union Upgrade.

**Fools Gems**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Increase production bonus from Gem based on the amount of Slave Markets you own.

**Formula**: X ^ 0.5, where x is Slave Market you own.

**Money is Magic**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Increase mana regeneration based on the amount of Tax Collections cast in this game.

**Formula**: (2 * (ln(x) ^ 1.2)), where x is amount of Tax Collections cast.

**Lousy Architecture**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Reduce Non-Unique buildings cost multiplier.

**Formula**: (-0.02)

**Neutral - Druids**

**Ziggurat Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 12K Stonehenges

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Ziggurat Quest

**Effect**: Gives Ziggurat Unique Building.

**Unique Building**

Upgrade Ancient Pyramids to Ziggurats, boosting their production based on lineage levels and unlocking more unique perks for the building.

**Effect**: Increase production based on based on total lineage levels.

**Effect**: Also grants access to Faction Union.

**Formula**: floor(x ^ 1.1)%, where x is total level of lineages.

**Druids Union**

**Cost**: 1 Qi (1e18) Elven and Demon Coins

**Requirement**: Ziggurat Unique Building

**Effect Requirement**: R111+

**Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Formula**: (3 * x * y ^ 1.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**Effect**: Grants access to Union Upgrade.

**Building Vines**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase Non-Unique building count based on the amount of Ziggurats you own.

**Formula**: (1.5 * x ^ 0.5), where x is Ziggurats count.

**Lunar Cycle**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Formula**: (x + y) ^ 0.65 * (1 / (1 + abs(x - 2y))) ^ 0.25, where x is time this game in seconds and y is offline time this game in seconds.

**Grove Farming**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.

**Formula**: (0.8 * ((6 - abs(6 - T)) ^ 5)), where T is building tier.

**Good - Dwarf**

** High Bastion Quest**

**Description**: Aye lad! Yer castle looks solid, but we think we can do better, yes? Excavate to yer best and then again from the start, we'll have a deal.

**Requirement**: 5 free excav resets this R

**Cost**: 100 Vg (1e65)

**Effect**: Grants access to Unique Building.

** Unique Building Upgrade**

**Requirement**: High Bastion Quest

**Cost**: 100 Qivg (1e80)

**Effect**: Gives High Bastion Unique Building.

**Unique Building**

**Effect**: Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.

**Formula**: (ln(1 + x) ^ 2), where x is clicks this R

** Dwarven Union**

**Cost**: 1 Sp (1e24) Dwarven coins

**Effect**: Unlock Union Upgrades.

**Other Effects**

**Proof of Order**: Increase all building production based on time spent this Reincarnation.

**Formula**: (3.5 * x ^ 0.65), where x is time spent this Reincarnation.

**Proof of Balance**: Increase mana regen based on clicks made this Reincarnation.

**Formula**: (1.25 * ln(1 + x) ^ 2.45), where x is amount of clicks made this Reincarnation.

**Proof of Chaos**: Chaotically Multiplicatively increase assistant count based on spells cast this R.

**Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, 2 * sum(mod(x,10) ^ y) ^ 0.9

** Solidity**

**Cost**: 10 Dtg (1e100)

**Effect**: Multiplicatively increase gem production based on High Bastion you own.

**Formula**: (1.55 * x ^ 0.55), where x is royal castles multiplicative.

** Stonetalking**

**Cost**: 100 Qitg (1e110)

**Effect**: Increase the production of all buildings based on the highest between max mana and mana regeneration.

**Formula**: (0.055 * max(x, y) ^ 0.55), where x is max mana and y is mana regen.

** Refined Minerals**

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively increase mana regen and max mana based on highest time spent as Order, Balance or Chaos.

**Formula**: (0.03 * max(x, y ,z) ^ 0.7), where x is order time, y is balance time, and z is chaos time (All in seconds this R).

**Evil - Drow**

** Brothel Quest**

**Description**: Yawn... Kivvil, your realm is starting to bore us. We need better places to have fun and Rest. Show us your spellcasting ability and we'll teach you a few new things about underworld fun.

**Requirement**: 1 B (1e9) spells cast this game

**Cost**: 100 Vg (1e65)

**Effect**: Grants access to Unique Building.

** Brothel Upgrade**

**Requirement**: Brothel Quest

**Cost**: 100 Qivg (1e80)

**Effect**: Gives Brothel Unique Building.

**Unique Building**

**Effect**: Upgrade Inns to Brothels, boosting their production based on Royal Exchanges made and unlocking more unique perks for the buildings.

**Formula**: (10 * x ^1.05), where x is royal exchanges this game

** Drow Union**

**Cost**: 1e24 Drow coins

**Effect**: Unlocks Union Upgrades

**Other Effects**

**Proof of Order**: Increase offline bonus based on max mana.

**Formula**: (0.1 * x ^ 0.85), where x is max mana

**Proof of Balance**: Multiplicatively Increase max mana based on Tax Collections cast this game.

**Formula**: (0.07 * ln(1 + x) ^ 2.7), where x is Tax Collections cast this game.

**Proof of Chaos**: Increase the production of a specific building tier depending on building amount, and increase its production based on time spent offline this reincarnation.

**Production Formula**: (4 * x ^ 0.6), where x is time offline this R

**Chosen Building Formula**: 1 + floor(x % 11), where x is building amount

**Union Upgrades**

** Spider Clerics**

**Cost**: 10 Dtg (1e100)

**Effect**: Increase Royal Exchange bonus based on Brothel amount.

**Formula**: (1.75 * x ^ 0.75), where x is Brothels

** Ancillae Obscurae**

**Cost**: 100 Qitg (1e110)

**Effect**: Increase Non-Unique building production based on amount of Unique Buildings.

**Formula**: (50 * x ^ 0.5), where x is amount of Unique Buildings.

** Crystal Servants**

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively gain assistants based on current gem amount.

**Formula**: (0.5 * (log10(x) ^ 1.5), where x is amount of current gems.

**Neutral - Dragon**

** Dragon Pasture Quest**

**Description**: Insignificant creature, you have much to do to gain our full respect. Our hatchlings need more food... yes, this would be a task worthy of your stature. Show your ability to maintain powerful magic at the same time, and we will let you serve us.

**Requirement**: 42 active spells

**Cost**: 1e65

**Effect**: Grants access to Unique Building.

** Dragon Pasture Upgrade**

**Requirement**: Dragon Pasture Quest

**Cost**: 1e80

**Effect**: Gives Dragon Pasture Unique Building.

**Unique Building**

**Effect**: Upgrade Farm to Dragon Pastures, boosting their production based on your max mana and unlocking more unique perks for the building.

**Formula**: (0.63 * x ^ 0.63), where x is your max mana.

** Dragon Union**

**Cost**: 100 Sp (1e26) Dwarven and Drow coins

**Effect**: Unlock Union Upgrades.

**Other Effects**

**Proof of Order**: Increase the production of all buildings based on time spent as Order.

**Formula**: (6.5 * x ^ 0.65)%, where x is time spent as Order this R.

**Proof of Balance**: Multiplicatively increase max mana based on your current Lineage level.

**Formula**: (1.3 * x ^ 1.3)%, where x is Lineage level.

**Proof of Chaos**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend ln(FC chance) (even for Unique, odd for Non-Unique).

**Formula**: Non-Unique (25 * 0.58 * x ^ 0.58)%, where x is assistant count.

**Formula**: Unique (0.58 * x ^ 0.58), where x is assistant count.

** Fang Food**

**Cost**: 10 Dtg (1e100)

**Effect**: Increase mana regeneration based on the amount of Dragon Pastures you own.

**Formula**: (0.65 * x ^ 0.65), where x is Dragon Pastures you own.

** Wyrm's Rest**

**Cost**: 100 Qitg (1e110)

**Effect**: Gain assistants based on the amount of time spent as Dragon this Reincarnation.

**Formula**: (15 * x ^ 0.65), where x is time spent as Dragon this Reincarnation.

** Draconic Supremacy**

**Cost**: 1 Notg (1e120)

**Effect**: Increase the production of all buildings based on your max mana.

**Formula**: (0.6 * x ^ 0.45), where x is max mana.

| Resources | Soft Resets | Buildings | Heritages | Bloodlines
| Spells | Excavations | Challenges | Upgrades | Trophies
| Factions | Research |
| Special Builds | Merc Builds | Research Builds | Prestige Builds | Dragon Unlock | Neutral Prestige Builds | Research Tree | | Vanilla Factions | Good Factions | Evil Factions | Neutral Factions | Prestige Factions | A2 Elite Factions | | Events | Latest Major Patch | Changelog | Notation | Terminology | Tools | Kongregate Links || Fairy | Elf | Angel | Goblin | Undead | Demon | Titan | Druid | Faceless | | Mercenary | Dwarf | Drow | Dragon | Archon | Djinn | Makers | |

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