At R99 the Reincarnation button will change to Ascension. Things will be reduced as it was with Ascension 1.

Most production upgrades effects will be heavily scaled down. Currency will change to Emerald Coins, and all upgrades costing Diamond Coins will be free to purchase.

*When performing Ascension 2, all Lineages will be set back to level 25 if higher *

Starting at R100, 3 new Alignments and 1 new spell for each, each new Alignment will work with the existing Alignments. And finally, You will have access to 9 new Unique Buildings, these will allow you to have 2 Unique Buildings with each Faction.

Ascension 2 will give you access to Tier 7 spells. (See spell page for time required).

**Proof of Order**

Determine your rulership in an efficient and stable fashion, making the best out of well-planned strategies to let your realm grow even further.

Choosing this alignment will remove Ascension penalties on all alignment spells and let you affiliate with the following factions.

**Angel** (Good), **Undead** (Evil), and **Titans** (Neutral)

**Cost**: 1 Qa (1e15) Emerald Coins

**Spell**

**Temporal Flux**

**Cost**: 5000 Mana

**Effect**: Increase Unique building production by time spent this game.

**Effect**: Also multiplicatively increase Mana Regeneration based on time spent in this game.

**Formula**: (5 * (x / 60) ^ 0.7)%, where x is time in seconds this game.

**Good**

**Holy Site Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 2M (2e6) Mana Regeneration

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Holy Site Quest

**Effect**: Gives Holy Site Unique Building.

**Unique Building**

Upgrade Cathedrals to Holy Sites, boosting their production based on time spent as good and unlocking more unique perks for the building.

**Effect**: Increase production based on time spent as good.

**Effect**: Also grants access to Faction Union.

**Formula**: (0.08 * x ^ 0.8)%, where x is time in second as good in this R.

**Angels Union**

**Cost**: 1 Qi (1e18) Angel Coins

**Requirement**: Holy Sites Unique Building

**Effect**: Grants access to Union Upgrade.

**Heaven's Brilliance**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. All Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Formula**: (0.6 * x ^ 0.6), where x is amount of Holy Sites owned.

**Angelic Fortitude**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the production of all buildings based on the sum of all your spells' activity time this R.

**Formula**: (0.035 * x ^ 0.65), where x is seconds in current spells)

**Seraphim Feathers**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase mana regeneration by 60%.

**Evil**

**Flesh Workshop Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 85M% offline production bonus

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Flesh Workshop Quest

**Effect**: Gives Flesh Workshop Unique Building.

**Unique Building**

Upgrade Orcish Arenas to Flesh Workshops, boosting their production based on your mana regeneration rate and unlocking more unique perks for the building.

**Requirement**: Flesh Workshop Quest

**Effect**: Increase production based on mana regen.

**Effect**: Also grants access to Faction Union.

**Formula**: (2 * x ^ 0.6), where x is mana regen per second.

**Undead Union**

**Cost**: 1 Qi (1e18) Undead Coins

**Requirement**: Flesh Workshop Unique Building

**Effect**: Grants access to Union Upgrade.

**Flesh Servants**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase assistants based on the amount of Flesh Workshops you own.

**Formula**: (1.2 * x ^ 0.65), where x is amount of Flesh Workshop owned.

**Zombie Apocalypse**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Undead Union

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Formula**: (0.7 * x ^ 0.7), where x is offline time php this R.

**Eternal Servitude**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Formula**: (10000 + 25 * (x / 1800) ^ 2), where x is seconds

**Neutral**

**Mountain Palace Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 3750 royal exchanges

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Mountain Palace Quest

**Effect**: Gives Mountain Palace Unique Building.

**Unique Building**

Upgrade Deep Mines to Mountain Palaces, boosting their production based on buildings owned and unlocking more unique perks for the building.

**Effect**: Increase production based on buildings owned.

**Effect**: Also grants access to Faction Union.

**Formula**: (0.25 * x ^ 0.75), where x is buildings owned.

**Titans Union**

**Cost**: 1 Qi (1e18) Angel and Goblin Coins

**Requirement**: Mountain Palace Unique Building

**Effect**: Grants access to Union Upgrade.

**Giant Market**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Titan Union

**Effect**: Increase Royal Exchanges count based on the amount of Mountain Palaces you own.

**Formula**: (1.5 * x ^ 0.5), where x is amount of Mountain Palaces owned.

**Titanic Authority**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Titan Union

**Effect**: Increase the production of Unique Buildings based on the amount of Royal Exchanges you made.

**Formula**: (0.7 * x ^ 0.7), where x is amount of Royal Exchanges you made.

**Colossus Kingdom**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Titan Union

**Effect**: Additively gain assistants based on total time spent as Order.

**Formula**: (x ^ 0.7), where x is seconds this R.

**----------------------------------**

**Proof of Chaos**

Resign your will to eternal entropy that forms and maintains the world itself, prospering in the glory of extreme bursts of random fortune.

Choosing this alignment will remove Ascension penalties on all alignment spells and let you affiliate with the following factions.

**Fairies** (Good), **Demons** (Evil), and **Faceless** (Neutral)

**Cost**: 1 Qa (1e15) Emerald Coins

**Spell**

**Maelstrom**

**Cost**: 3500 Mana

**Effect**: Increase the production of three random buildings based on these stats in this game, chosen at random: mana produced, clicks made, Faction Coin found or amount of assistants.

**Formulas**

**Mana** (0.02 * (log10(1 + x)) ^ 5), where x is mana produced this game.

**Clicks** (0.075 * (log10(1 + x)) ^ 2.5), where x is clicks this game.

**Faction Coins** (0.01 * (log10(1 + x)) ^ 4), where x is faction coins found this game.

**Assistants**(0.25 * (log10(1 + x)) ^ 5), where x is amount of assistants.

**Good**

**Swarming Towers Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 200K Assistants

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Swarming Towers Quest

**Effect**: Gives Swarming Towers Unique Building.

**Unique Building**

Upgrade Wizard Towers to Swarming Towers, boosting their production based on the amount of active spells and unlocking more unique perks for the building.

**Effect**: Increase production based on the amount of active spells.

**Effect**: Also grants access to Faction Union.

**Formula**: (0.35 * x ^ 2.35)%, where x is active spells.

**Fairies Union**

**Cost**: 1 Qi (1e18) Fairy Coins

**Requirement**: Swarming Towers Unique Building

**Effect**: Grants access to Union Upgrade.

**Bubble Swarm**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Increase maximum mana based on the amount of Swarming Towers you own.

**Formula**: (sumOfDigits(x) * 100 * x ^ 0.45), where x is amount of Swarming Towers owned.

**Pheromones**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Gain assistants based on time spent affiliated with Fairies. (All time)

**Formula**: (0.7 * x ^ 0.7), where x is time spent affiliated with Fairies. (All time)

**Dream Catchers**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Every 30 minutes, multipicatively increase mana regen by a random amount. (starts at 0% on a new run)

**Evil**

**Burning Abyss Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 160 seconds long Call to Arms.

**Effect**: Grants access to Unique Building.

**Burning Abyss Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Burning Abyss Quest

**Effect**: Gives Burning Abyss Unique Building.

**Unique Building**

Upgrade Hall of Legends to Burning Abyss, boosting their production based on time spent as Evil and unlocking more unique perks for the building.

**Effect**: Increase production based on spent time as Evil.

**Effect**: Also grants access to Faction Union.

**Formula**: for each digit of floor(1.25 * x): sum(digit ^ (2 + (floor(log10(1 + 1.25 * x) + 1) / 10))% where x is evil time this R.

**Demons Union**

**Cost**: 1 Qi (1e18) Demon Coins

**Requirement**: Burning Abyss Unique Building

**Effect**: Grants access to Union Upgrade.

**Abyssal Furnace**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase the production of all buildings based on the amount of Burning Abysses you own. Higher tiers get better bonuses.

**Formula**: ((t ^ 2) * (x ^ 0.5)), where x is Hall of legends count, t is building tier.

**Demonic Fury**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of all buildings based on least time spent between Evil and Chaos this R.

**Formula**: (0.12 * min(x, y) ^ 0.7), where x is evil time in seconds and y is chaos time in seconds.

**Devastation**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of three highest building tiers based on mana regen.

**Formula**: (0.35 * x ^ 0.65), where x is mana regen.

**Neutral**

**Forbidden Library Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 5000 Excavations

**Effect**: Grants access to Unique Building.

**Forbidden Library Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Forbidden Library Quest

**Effect**: Gives Forbidden Library Unique Building.

**Unique Building**

Upgrade Monasteries to Forbidden Libraries, boosting production based on spells cast and unlocking more unique perks for the building.

**Effect**: Increase production based on spells cast.

**Effect**: Also grants access to Faction Union.

**Formula**: (15 * (ln (1 + x) / ln(x % 10 + 2)) ^ 1.5)%, where x is spells cast.

**Faceless Union**

**Cost**: 1 Qi (1e18) Fairy and Undead Coins

**Requirement**: Forbidden Library Unique Building

**Effect**: Grants access to Union Upgrade.

**Primal Knowledge**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of Forbidden Libraries you own. Grows over time ad resets every 15 minutes.

**Formula**: (Y % 900) / 60 * X ^ 0.4), where x is Forbidden Libraries count, Y is time this game.

**Forbidden Language**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase spell durations based on the amount of Reincarnations made.

**Formula**: (x)

**Dimension Door**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Formula**: (0.013 * x ^ 0.7), where x is highest max mana this R.

**----------------------------------**

**Proof of Balance**

Avoid fixating yourself to the rules while not falling to madness as well, Take advantage of everything you can gather and maximize your gains with any possible means.

Choosing this alignment will remove Ascension penalties on all alignment spells and let you affiliate with the following factions.

**Elves** (Good), **Goblins** (Evil), and **Druid** (Neutral)

**Cost**: 1 Qa (1e15) Emerald Coins

**Spell**

**All Creation**

**Cost**: 6000 Mana

**Effect**: Increase production of all buildings based on mana regeneration rate.

**Effect**: Also multipicatively increase Faction Coin find chance based on your mana regeneration rate.

**Formula**: floor(2.5 * x ^ 0.44). where x is mana per second.

**Good**

**Arboreal City Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 1e23 Elf Faction Coins found.

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Arboreal City Quest

**Effect**: Gives Arboreal City Unique Building.

**Unique Building**

Upgrade Citadels to Arboreal Cities, boosting their production based on Faction Coin find chance and unlocking more unique perks for the building.

**Effect**: Increase production based on Faction Coin find chance.

**Effect**: Also grants access to Faction Union.

**Formula**: floor(20 * (log10(1 + x)) ^ 2), where x is FC chance.

**Elven Union**

**Cost**: 1 Qi (1e18) Elven Coins

**Requirement**: Arboreal City Unique Building

**Effect**: Grants access to Union Upgrade.

**Wooden Dice**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: (x ^ 0.3), where x is Arboreal Cities count.

**Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**Camouflage**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Elven Union

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Formula**: (0.68 * x ^ 0.68)

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

**Elven Discipline**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase mana regeneration based on the amount of Faction Coins found in this game.

**Formula**: (ln(x))

**Evil**

**Slave Market Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 30K Neutral buildings.

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Slave Market Quest

**Effect**: Gives Slave Market Unique Building.

**Unique Building**

Upgrade Slave Pens to Slave Markets, boosting their production based on assistants and unlocking more unique perks for the building.

**Effect**: Increase production based on assistants.

**Effect**: Also grants access to Faction Union.

**Formula**: floor(0.25 * x ^ 0.75)%, where x is amount of assistants.

**Goblins Union**

**Cost**: 1 Qi (1e18) Goblin Coins

**Requirement**: Slave Market Unique Building

**Effect**: Grants access to Union Upgrade.

**Fools Gems**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Increase production bonus from Gem based on the amount of Slave Markets you own.

**Formula**: X ^ 0.5, where x is Slave Market you own.

**Money is Magic**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Increase mana regeneration based on the amount of Tax Collections cast in this game.

**Formula**: (2 * (ln(x) ^ 1.2)), where x is amount of Tax Collections cast.

**Lousy Architecture**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Reduce Non-Unique buildings cost multiplier.

**Formula**: (-0.02)

**Neutral**

**Ziggurat Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 12K Stonehenges

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Ziggurat Quest

**Effect**: Gives Ziggurat Unique Building.

**Unique Building**

Upgrade Ancient Pyramids to Ziggurats, boosting their production based on lineage levels and unlocking more unique perks for the building.

**Effect**: Increase production based on based on total lineage levels.

**Effect**: Also grants access to Faction Union.

**Formula**: floor(x ^ 1.1)%, where x is total level of lineages.

**Druids Union**

**Cost**: 1 Qi (1e18) Elven and Demon Coins

**Requirement**: Ziggurat Unique Building

**Effect**: Grants access to Union Upgrade.

**Building Vines**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase Non-Unique building count based on the amount of Ziggurats you own.

**Formula**: (1.5 * x ^ 0.5), where x is Ziggurats count.

**Lunar Cycle**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Formula**: ((x + y) ^ 0.65) * (1 / abs(x - y) ^ 0.25), where x is time this game in seconds and y is offline time this game in seconds.

**Grove Farming**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on their tier. Lower tiers get better bonuses.

**Formula**: (10 * (11 - T) ^ 3), where T is building tier.

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