**3.5.2 May 14, 2019**

**Artifact Sets**

** Fairy Set**

**Effect**: Increase Farm, Inn and Blacksmith production based on number of assistants owned.

**Old Formula**: (0.7 * x ^ 0.7), where x is number of assistants owned.

**New Formula**: (0.65*x^0.65), where x is number of assistants owned.

** Undead Set**

**Effect**: Additively Increase max mana based on offline bonus.

**Old Formula**: (9 * ln(1 + x) ^3), where x is offline Multiplier.

**New Formula**: (6 * ln(1 + x) ^3), where x is offline Multiplier.

** Faceless Set**

**Effect**: Gain assistants based on the highest amount of assistants you had in a previous game.(additively)

**Old Formula**: (2.5 * x ^ 0.5), where x is the highest amount of assistants you had in a previous game.

**New Formula**: (2 * x ^ 0.5), where x is the highest amount of assistants you had in a previous game.

** Dwarven Set**

**Effect**: Increase assistants based on your Royal Exchange bonus.

**Old Formula**: (2.25 * x ^ 0.75), where x is Royal Exchange bonus.

**New Formula**: (2 * x ^ 0.7), where x is Royal Exchange bonus.

**Faction Upgrades**

**Undead**

**Eternal Servitude (UD12)**

**Effect**: Increase base production of Undercity by +10000, and then increase this effect based on time spent in this Reincarnation.

**Old Formula**: (10000 + 1.3 * x ^ 1.3), where x is time spent this Reincarnation.

**New Formula**: (10000 + x ^ 1.05), where x is time spent in this Reincarnation.

**Druid**

**Lunar Cycle (DD11)**

**Effect**: Increase Maximum Mana additively based on time spent online in this game.

**Old Online Formula**: (50 * x ^ 0.95), where x is time spent online in this game.

**New Online Formula**: (50 * x ^ 0.85), where x is time spent online in this game.

**Effect**: Increase Maximum Mana multiplicatively based on time spent offline in this game.

**Offline Formula**: (0.5 * x ^ 0.5), where x is time spent offline in this game.

**Dwarf**

** Overwatch (DN9)**

**Old Effect**: Your production is increased by 600% so long as there are mouse movements. Clicking and casting are not considered as movements.

**Old Effect**: This bonus falls off by 1% per second, down to 0 while inactive.

**New Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Formula**: (500 + 35 * x ^ 0.35), where x is the duration of your longest spell.

**Drow**

** Underworld Tyranny (DW1)**

**Effect**: Increase the production of all buildings based on your total time spent being Evil in this Reincarnation.

**Old Formula**: (x ^ 0.7), where x is your Time Spent Being Evil (Total) stat in seconds.

**New Formula**: (0.7 * x ^ 0.7), where x is your Time Spent Being Evil (Total) stat in seconds.

** Mana Addicts (DW4)**

**Effect**: Mana regeneration increases over time.

**Old Formula**: (2.5 + 0.25 * x ^ 0.55), where x is your Play Time (This Game) stat in seconds.

**New Formula**: (2.5 + 0.25 * x ^ 0.5), where x is your Play Time (This Game) stat in seconds.

**Djinn**

** Wishes Come True (DJ10)**

**Requirements**: Djinn Union

**Cost**: 1 QiQig (1e168)

**Old Effect**: Increase the production of Unique Buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.35 * x ^ 0.75), where x is Limited Wish activity time in this Reincarnation.

**New Effect**: Increase the production of all buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.35 * x ^ 0.75), where x is Limited Wish activity time in this Reincarnation.

**Spells**

Spell Trophy & Upgrade: **Chrono Loading**

**Old Effect**: A fraction of Precognition activity time in this Reincarnation is added to time spent in this game.

**Old Formula**: (0.85 * x ^ 0.85), where x is Precognition activity time in this Reincarnation.

**New Effect**: A fraction of Precognition duration is added to time spent in this game.

**New Formula**: (0.7 * x ^ 0.7), where x is Precognition duration.

**Mercenary**: Tax Collection

**Mercenary Good Alignment**

**Effect**: Increases the production of all buildings and Faction Coin find chance based on this spell tier level for 20 seconds. Can be cast up to 36 tiers.

**Formula**: (120 ^ (0.25 * t)), where t is tier (FC chance multiplier)

**Formula**: ((2.20 ^ T) - 1) * 100, multiplicative (production multiplier)

**New Effect added in 3.5**: Now adds Tax Collections casts based on its duration and current tier cast.

**New Formula**: (10 * x * T), where x is spell duration and T is spell tier

**New Formula**: sum formula is (x ^ (0.15 * T)), where x is spell duration and T is spell tier

**Unique Buildings**

**Archon**

**Old Formula**: (75 * x ^ 0.75), where x is time spent as Order this R.

**New Formula**: (80 * x ^ 0.8), where x is time spent as Order this R.

**E1225** - **For** Neutral,Dragon - **Research Name**: Hoarding

**Old Formula**: Remove 1 Ascension penalty from Royal Exchange bonus, but reduce their overall production by 90%.

**New Effect**: Removes 1 Ascension penalty for Royal Exchanges.

**V3.5 April 15, 2019**

**Bloodlines**: Now auto unlocked (No longer require 100 upgrades to unlock).

**Currently Bugged**: Requires 100 Faction Upgrades purchased. (any 1 faction).

**Changed autoclick handler**: All autoclicks perform only once per second, but they increase click stat and reward as if they clicked X times (depending on the effect). This should greatly reduce lag and screen littering.

**Faceless Unlock**: Octopus Shaped Bones now requires 36 hours in this reincarnation instead of this game.

**Trophies**

**4 new trophies added**

**1 Secret Trophy**

** Future Linkin**

**Requirements**: A2+, Abdicate with at least 150,000 Unique Buildings.

**Cost**: 10 Sptg (1e115)

**Effect**: Increase Faction Coin find chance based on time spent in the last game session.

**Formula**: (214 + 0.03 * x ^ 0.7), where x is time spent in last game.

**Base**: 214%

**3 Magic Trophies**

**A2 Spell Upgrade and Trophies**

** Chrono Loading**

**Requirements**: R125+, Cast Precognition with at least 10 Qi (1e19) mana regeneration.

**Cost**: 10 Octg (1e118)

**Effect**: A fraction of Precognition activity time in this Reincarnation is added to time spent in this game.

**Formula**: (0.85 * x ^ 0.85), where x is Precognition activity time in this Reincarnation.

** Persistent Entropy**

**Requirements**: R125+, Cast Limited Wish 100 times within 30 minutes of a new game.

**Cost**: 10 Octg (1e118)

**Effect**: Also adds 150 casts to Limited wish formula.

** Reality Crater**

**Requirements**: R125+, Cast Infinite Spiral with at least 10 excavation resets this game.

**Cost**: 10 Octg (1e118)

**Effect**: Infinite Spiral also reduces excavation cost multiplier based on assistants owned.

**Formula**: (0.001 * log(1 + x)), where x is assistants owned.

**1 new Artifact**

** Planetary Force**

**Clue**: Try every day for better luck! Missing a day is the same as breaking a mirror, you know.

**Description**: Planets aligning seem to affect your realm in different ways...

**Requirements**: R100+

**Chance**: ((x ^ 2.5) / 5000)%, where x is amount of consecutive days logged in.

**Note**: Restarting the game is required to increase the counter

**Effect**: Gives upgrade with the same name

**Upgrade Effect**: Activates all Sun Force effects at once.

**Upgrade Cost**: 100 Qi (1e20)

**Unique Buildings for Elite Factions added**

**Unique Building Quest**

**Makers**

** Hall of Origination Quest**

Hello, child! Your realm progress looks kinda... obsolete. Would you mind if we help improve your realm with our advanced perks? Please gather more Faction Coins to generate more energy!

**Requirements**: R130+, Gather 5 TD (5e42) Faction Coins

**Cost**: 1 QaQig (1e165)

** Hall of Origination Upgrade**

Upgrade Halls of Legends to Halls of Origination, boosting their production based on assistants owned and unlocking more unique perks for the building.

**Formula**: (0.75 * x ^ 0.75), where x is assistants owned.

**Requirements**: Hall of Origination Quest.

**Cost**: 1 QiQig (1e168)

**Archon**

** Nexus Quest**

Hassar, Ruler. Our kind wants to establish better communications with you. Please build more Wizard Towers/Witch Conclaves/Alchemist Labs to convert.

**Requirements**: R130+, Buy 25,000 Wizard Towers/Witch Conclaves/Alchemist Labs.

**Cost**: 1 QaQig (1e165)

** Nexus Upgrade**

Upgrade Wizard Towers/Witch Conclaves/Alchemist Labs to Nexuses, boosting their production based on time spent as Order and unlocking more unique perks for the building.

**Formula**: (75 * x ^ 0.75), where x is time spent as Order this R.

**Requirements**: Nexus Quest.

**Cost**: 1 QiQig (1e168)

**Djinn**

** Pavilion Quest**

Greetings. You will have the honor of hosting our people. Cover your realm in Chaos magic for us!

**Requirements**: R130+, 5 days of chaos spells this game

**Cost**: 1 QaQig (1e165)

** Pavilion Upgrade**

Upgrade Orcish Arena/Stone Pillars/Knights Jousts to Pavilions, boosting their production based on spells cast in this Reincarnation and unlocking more unique perks for the building.

**Formula**: (10 * x ^ 0.5), where x is spells cast this R.

**Requirements**: Pavilion Quest.

**Cost**: 1 QiQig (1e168)

**Elite Bloodlines added**

** Archon**

**Requirements**: R130+

**Effect**: Gain additional research slots based on time spent this game.

**Formula**: (1 + floor(0.5 * ((1 + x / 10800) ^ 0.5 - 1))), where x is time spent this game.

** Djinn**

**Requirements**: R130+

**Effect**: Gain a new spell that costs 500,000 mana and lasts 1 minute as a fixed duration. Each time you cast it, it activates a vanilla or primary alignment spell at tier 7.

**Note**

**1**. Spell comes with tier bonus.

**2**. Choosing this Bloodline or having/buying A400 with Djinn gives you the vanilla spell upgrades that enable the challenge reward when bought.

**3**. Cannot cast a spell that is already active

**4**. The Spell Pool is 8 for Neutral factions (No Gem Grinder), 7 for Good/Evil (-1 faction and -1 alignment spell)

** Makers**

**Requirements**: R130+

**Effect**: Increase your Set power based on faction coins collected this game.

**Formula**: (0.75 * log10(1 + x) ^ 1.5), where x is coins collected this game.

**Note** Includes Dwarf 5.

**Elite Lineages added**

** Archon Lineage**

**Requirements**: R130+

**Cost**: 400 Angel, Undead Royal Exchanges

**Effect**: Increase Faction Coin find chance multiplicatively by 25% per level.

**Level 5**

** Archon Perk 1**

**Requirements**: Reach Lineage Level 5.

**Effect**: While using Archon Bloodline, increase production of Elite Unique Buildings based on maximum mana.

**Formula**: (0.8 * x ^ 0.8), where x is maximum mana.

**Level 10**

**Requirements**: Reach Lineage Level 10.

**Effect**: x50 more Angel and Undead Faction Coin find chance.

**Level 15**

** Archon Perk 2**

**Requirements**: Reach Lineage Level 15.

**Effect**: Unlocks Archon Lineage Challenge.

**Challenge**: Have at least 30B (3e10) mana regeneration within 45 seconds of a new run.

**Effect**: Unlocks Faction spell. (Precognition).

**Level 20**

** Archon Perk 3**

**Requirements**: Reach Lineage Level 20.

**Effect**: Increase mana regeneration by 3% per 1000 Unique Buildings.

**Level 30**

** Archon Perk 4**

**Requirements**: Reach Lineage Level 30.

**Effect**: Precognition also effects trophies, gems owned and faction coins found.

**Level 50**

** Archon Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Unique Buildings count 100% more.

** Djinn Lineage**

**Requirements**: R130+

**Cost**: 400 Fairy, Demon Royal Exchanges

**Effect**: Increase production bonus from gems by a multiplicative 8% for every level.

**Level 5**

** Djinn Perk 1**

**Requirements**: Reach Lineage Level 5.

**Effect**: Catalyst casts in this game also increase Limited Wish counter for the purpose of increasing its bonus.

**Level 10**

**Requirements**: Reach Lineage Level 10.

**Effect**: x50 more Fairy and Demon Faction Coin find chance.

**Level 15**

** Djinn Perk 2**

**Requirements**: Reach Lineage Level 15.

**Effect**: Unlocks Djinn Lineage Challenge.

**Challenge**: Have at least 1B (1e9) assistants within 45 seconds of a new run.

**Effect**: Unlocks Faction spell. (Limited Wish).

**Level 20**

** Djinn Perk 3**

**Requirements**: Reach Lineage Level 20.

**Effect**: Activity time for all spells counts 2.5% more for every 1000 Unique Buildings.

**Level 30**

** Djinn Perk 4**

**Requirements**: Reach Lineage Level 30.

**Effect**: When Limited Wish is cast, gain +888 to automatic clicks this reincarnation.

**Level 50**

** Djinn Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Mana regeneration counts 200% more.

** Makers Lineage**

**Requirements**: R130+

**Cost**: 400 Elven, Goblin Royal Exchanges

**Effect**: Increase Royal Exchange bonus by multiplicative 8% per level.

**Level 5**

** Makers Perk 1**

**Requirements**: Reach Lineage Level 5.

**Effect**: While using Makers Bloodline, the requirement for Free Excavation Reset is reduced by 25%.

**Level 10**

**Requirements**: Reach Lineage Level 10.

**Effect**: x50 more Elven and Goblin Faction Coin find chance.

**Level 15**

** Makers Perk 2**

**Requirements**: Reach Lineage Level 15.

**Effect**: Unlocks Makers Lineage Challenge.

**Challenge**: Have at least 350000 buildings within 45 seconds of a new run.

**Effect**: Unlocks Faction spell. (Infinite Spiral).

**Level 20**

** Makers Perk 3**

**Requirements**: Reach Lineage Level 20.

**Effect**: Increase Offline bonus by 10% per 500 Unique Buildings.

**Level 30**

** Makers Perk 4**

**Requirements**: Reach Lineage Level 30.

**Effect**: While infinite spiral is active, production of all buildings increases by 1% each second, up to its maximum duration.

**Level 50**

** Makers Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Excavations count 200% more.

**Perk 5 for all other Lineages added**

** Fairy Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Assistants count 300% more.

** Elven Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Faction Coins count 1000% more.

** Angel Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Spells cast count 1000% more.

** Demon Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Trophies count 1000% more.

** Goblin Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Faction Coin find chance counts 1000% more.

** Undead Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Reincarnation Power Counts Reincarnations as 100% more.

** Druid Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Mana produced counts 1000% more.

** Faceless Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Time passed counts 100% more.

** Titan Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Royal Exchanges count 500% more.

** Dwarf Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Buildings count 100% more.

** Drow Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Maximum Mana counts 300% more.

** Dragon Perk 5**

**Requirements**: Reach Lineage Level 50.

**Effect**: Lineage levels count 100% more.

**Changes**

**Lineage**

**Fairy**

** Fairy Perk 4**

**Old Effect**: While Fairy Chanting is active, further increase your temporary assistants by 10% every 5 minutes of its duration.

**Old Formula**: (10 * Floor (x/300)), where x is Fairy Chanting duration in seconds.

**New Effect**: While Fairy Chanting is active, further increase your temporary assistants by 8% every 5 minutes of its duration.

**New Formula**: (8 * Floor (x/300)), where x is Fairy Chanting duration in seconds.

**Elven**

** Elven Lineage**

**Old Effect**: Also increase clicks count by a multiplicative 5000% per level.

**New Effect**: Also increases clicks count by 5000% per level.

** Elven Perk 3**

**Old Effect**: Increase base clicking reward by 5% of Unique Building production for every 777 of them.

**Old Formula**: 5 * floor(x / 777)

**New Effect**: Increase base clicking reward by 15% of Unique Building production for every 777 of them.

**New Formula**: 15 * floor(x / 777)

** Elven Perk 4**

**Old Effect**: When Moon Blessing is active, multiply your fc chance by 500%.

**New Effect**: When Moon Blessing is active, multiply your fc chance by 1500%.

**Goblin**

** Goblin Lineage**

**Old Effect**: Increase production bonus from Gems by a multiplicative 6.5% for every level.

**New Effect**: Increase Tax Collection worth in seconds by 25 for every level.

** Goblin Perk 1**

**Old Effect**: +120 seconds of production for tax collection.

**New Effect**: While Goblin's Greed is active, Tax Collections are worth more seconds multiplicatively based on the amount of assistants you own.

**Formula**: (0.35 * x ^ 0.35), where x is amount of assistants you own.

** Goblin Perk 4**

**Old Effect**: When Goblin's Greed is active, increase seconds worth of Tax Collections based on assistants owned.

**Old Formula**: (0.45 * x ^ 0.45), where x is assistants owned.

**New Effect**: Goblin's Greed stops producing Faction Coins instantly. Instead, increase your Faction Coin find chance based on the Gems required for your next Reincarnation.

**New Formula**: (20 + ln(1 + x) ^ 1.85), where x is Gems required for your next Reincarnation.

**Undead**

** Undead Perk 4**

**Old Effect**: When offline, Night Time production is added to offline bonus. Night Time activity time counts 100% more for all purposes.

**New Effect**: Increase Offline Bonus based on Night Time activity time in this game.

**Formula**: (7 * x ^ 0.7), where x is Night Time activity time this game.

**Demon**

** Demon Lineage**

**Old Effect**: Trophies count 30% more per level.

**New Effect**: Increase Non-Unique Buildings production based on Lineage level. Does not suffer from Ascension penalties.

**Formula**: (100 * x ^ 2), where x is Lineage level.

** Demon Perk 1**

**Old Effect**: While using Demon Bloodline, maximum mana is increased by 25 for every 6 trophies you unlocked.

**New Effect**: While using Demon Bloodline, increase Maximum Mana based on trophies unlocked.

**New Formula**: (20 * x ^ 1.25), where x is trophies unlocked.

**Druid**

** Druid Lineage**

**Old Effect**: Increase spell duration by 2% per level.

**New Effect**: Each lineage level counts as 2 additional Reincarnations.

** Druid Perk 1**

**Effect**: Increases Non-Unique buildings production based on time spent in this game.

**Old Formula**: (0.15 * x ^ 1.25), where x is seconds this game.

**New Formula**: (0.25 * x ^ 1.25), where x is seconds this game.

** Druid Perk 3**

**Old Effect**: While Grand Balance is active, increase the production of its targets based on the amount of Unique Buildings you own.

**Old Formula**: (0.5 * floor(x/750)) ^y), where x is Unique Buildings and y is spell tier.

**New Effect**: Increase Grand Balance bonus based on the amount of Unique Buildings you own.

**Added Effect**: One ascension penalty is removed.

**New Formula**: ((12000 * (x / 1000))), where x is amount of Unique Buildings you own.

**Faceless**

** Faceless Perk 4**

**Effect**: Brainwave headstart time is increased by 1000%.

**New Effect**: Remove 1 Ascension penalty from Brainwave on Unique Buildings.

**Dwarf**

** Dwarf Lineage**

**Old Effect**: Excavations and Artifacts count 10% more per level.

**New Effect**: Increase the base production of each building based on their tier (additively). The bonus is multiplied by the Lineage level.

**Formula**: (L * 10 ^ (0.2 * T ^ 1.4)), where L is Lineage level and T is Building tier.

** Dwarven Perk 3**

**Old Effect**: Increase Faction Coin find chance with excavations by 250% for every 500 Unique Building.

**New Effect**: Excavations and Artifacts count 1% more for every 1500 Unique Buildings.

**Drow**

** Drow Lineage**

**Old Effect**: Increase offline production bonus by a multiplicative 75% for every level.

**New Effect**: Increase offline production bonus based on Lineage level. Does not suffer from Ascension penalties.

**Formula**: (150 * L ^ 2.25), where L is Lineage level.

** Drow Perk 3**

**Old Effect**: Increase offline production by 10.0% for every 500 Unique Building.

**New Effect**: Increase Faction Coin find chance by 5% per 3000 unique buildings.

**Faction Upgrades**

**Elite Prestige Trade Treaties**

** Archon Trade Treaty**

** Djinn Trade Treaty**

** Makers Trade Treaty**

**Old Cost** 1 Dc (1e33) Faction Coins.

**New Cost** 1 No (1e30) Faction Coins.

**Elite Prestige Faction Upgrades**

** Purity of Form (AR10)**

** Wishes Come True (DJ10)**

** Valuable Antiquity (MK10)**

**Old Cost** 1 QiQig (1e168)

**New Cost** 100 QiQig (1e170)

** Absolute Hierarchy (AR11)**

** Blue Powder (DJ11)**

** Bedrock Foundations (MK11)**

**Old Cost**10 QiQig (1e169)

**New Cost** 1 SxQig (1e171)

** Essence Extractor (AR12)**

** Academic Prodigy (DJ12)**

** Reality Marble (MK12)**

**Old Cost** 100 QiQig (1e170)

**New Cost** 10 SxQig (1e172)

**Elven**

** Sylvan Treasure Frills (EL3)**

**Old Effect**: Increase clicking reward by 80% of your total production.

**New Effect**: Increase clicking reward by 50% of your total production.

** Secret Clicking Techniques (EL6)**

**Effect**: Increases the production of all buildings based on your total of clicks.

**Old Formula**: (ln(1 + x) ^ 2.5)%, where x is your Treasure Clicks (Total) stat.

**New Formula**: (2 * x ^ 0.4)%, where x is your Treasure Clicks (Total) stat.

** Elven Diplomacy (EL7)**

**Old Effect**: Increases the production of all buildings based on your chance to find Faction Coins.

**Old Formula**: (2 * x), where x is your chance to find Faction Coins.

**New Effect**: Increase click count based on Faction Coins found in this game.

**New Formula**: (2 * ln(1 + x) ^ 2), where x is Faction Coins found in this game.

** Wooden Dice (EL10)**

**New Effect added**: When Elven Luck triggers, 100000 automatic Tax Collections are cast.

** Camouflage (EL11)**

**Old Effect**: Assistants count 1,500% more for all purposes and increase assistant production based on assistant amount.

**New Effect**: Assistants and Clicks count 1,500% more for all purposes and increase assistant production based on assistant amount.

** Elven Discipline (EL12)**

**Old Effect**: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.

**New Effect**: Increase assistants additively and multiplicatively based on the amount of Faction Coins found in this game.

**Formula**: (100 * ln(1 + x) ^ 1.35), where x is Faction Coins found in this game.(additively)

**Formula**: (1.45 * ln(x)), where x is Faction Coins found in this game.(multiplicatively)

**Note**: Formulas did not change.

**Angel**

** Archangel Feathers (AN6)**

**Old Effect**: Increase Mana production by 40%.

**New Effect**: Increase Mana production by 60%.

** Heaven's Brilliance (AN10)**

**Old Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. All Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Old Formula**: (0.01 * log10(1 + x)), where x is T7 spells.

**Dragon's Breath Old Formula:** (0.6 * x ^ 0.6), where x is amount of Holy Sites owned.

**New Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. Gem Grinder and all Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**New Formula**: (0.01 * ln(1 + x)), where x is amount of Holy Sites owned.

**Gem Grinder and Dragon's Breath New Formula**: (0.65 * x ^ 0.65), where x is amount of Holy Sites owned.

** Angelic Fortitude (AN11)**

**Effect**: Multiplicatively increase Faction Coin find chance based on the sum of all your spells' activity time this R.

**Old Formula**: (0.04 * x ^ 0.675), where x is seconds in current spells.

**New Formula**: (0.07 * x ^ 0.7), where x is seconds in current spells.

** Seraphim Feathers (AN12)**

**New Name**: Seraphim Wings

**Old Effect**: Increase mana regeneration by 80%.

**New Effect**: Increase Mana Regeneration, Faction Coin find chance and assistants by 160%.

**Goblin**

** Money is Magic (GB11)**

**Effect**: Increase mana regeneration based on the amount of Tax Collections cast in this game.

**Old Formula**: (2 * (ln(x) ^ 1.2)), where x is amount of Tax Collections cast.

**New Formula**: (2 * (ln(1 + x) ^ 1.2)), where x is amount of Tax Collections cast.

**Undead**

** Eternal Servitude (UD12)**

**Old Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Old Formula**: (10000 + 0.75 * x ^ 1.5), where x is seconds this game.

**New Effect**: Increase base production of Undercity by +10000, and then increase this effect based on time spent in this Reincarnation.

**New Formula**: (10000 + 1.3 * x ^ 1.3), where x is time spent this Reincarnation.

**Added Effect**: Also effects Flesh Workshops.

**Demon**

** Demonic Fury (DM11)**

**Effect**: Multiplicatively increase faction coin find chance based on least time spent between Evil and Chaos this R.

**Old Formula**: (0.12 * min(x, y) ^ 0.7), where x is evil time in seconds and y is chaos time in seconds.

**New Formula**: (0.25 * min(x,y) ^ 0.75), where x is evil time in seconds and y is chaos time in seconds.

** Devastation (DM12)**

**Effect**: Increase production of three highest building tiers based on mana regen.

**Old Formula**: (3.5 * ln(1 + x) ^ 3.5), where x is mana regen.

**New Formula**: (4.5 * ln(1 + x) ^ 4.5), where x is mana regen.

**Druid**

** Lunar Cycle (DD11)**

**Old Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Old Formula**: ((x + y) ^ 0.65 * (1 / (1 + abs(x - 2y))) ^ 0.25), where x is time this game in seconds and y is offline time this game in seconds.

**New Effect**: Increase Maximum Mana additively based on time spent online in this game.

**Online Formula**: (50 * x ^ 0.95), where x is time spent online in this game.

**New Effect**: Increase Maximum Mana multiplicatively based on time spent offline in this game.

**Offline Formula**: (0.5 * x ^ 0.5), where x is time spent offline in this game.

**Faceless**

** Dimension Door (FC12)**

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Old Formula**: (0.013 * x ^ 0.67), where x is highest max mana this R.

**New Formula**: (0.01 * x ^ 0.65), where x is highest max mana this R.

**Dwarf**

** Dwarven Ale (DN1)**

**Effect**: Increase the production of all buildings by 1% per Inn you own.

**New Effect**: Increase the production of all buildings by 0.8% per Inn you own.

** Mining Prodigies (DN3)**

**Effect**: Increase the production of all buildings based on the total amount of Excavations you made.

**Old Formula**: (10 * x ^ 0.9)%, where x is the number of excavations you've purchased.

**New Formula**: (9 * x ^ 0.9)%, where x is the number of excavations you've purchased.

** Battlehammers (DN7)**

**Effect**: Increase the production of all buildings based on the amount of Dwarven Coins found in this game.

**Old Formula**: (1.5 * ln(1 + x) ^ 3)%, where x is your Dwarven Coins Gained (This Game) stat.

**New Formula**: (1.5 * ln(1 + x) ^ 2.5))%, where x is your Dwarven Coins Gained (This Game) stat.

** Magic Resistance (DN8)**

**Effect**: Increase the production of all buildings based on mana regeneration rate.

**Old Formula**: (80 * x ^ 0.85)%, where x is your Mana per Second stat.

**New Formula**: (80 * x ^ 0.8)%, where x is your Mana per Second stat.

** Solidity (DN10)**

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of High Bastion you own.

**Old Formula**: (1.55 * x ^ 0.55), where x is High Bastion.

**New Formula**: (1.6 * x ^ 0.6), where x is High Bastion.

**Drow**

** Underworld Tyranny (DW1)**

**Old Effect**: Increase the production of all buildings based on your total time spent being Evil.

**Old Formula**: (15 * floor(x / 3600) ^ 0.7)%, where x is your Time Spent Being Evil (Total) stat in seconds.

**New Effect**: Increase the production of all buildings based on your total time spent being Evil in this Reincarnation.

**New Formula**: (x ^ 0.7), where x is your Time Spent Being Evil (Total) stat in seconds.

** Mana Addicts (DW4)**

**Effect**: Mana regeneration increases over time.

**Old Formula**: (0.25 * x ^ 0.55), where x is your Play Time (This Game) stat in seconds.

**New Formula**: (2.5 + 0.25 * x ^ 0.55), where x is your Play Time (This Game) stat in seconds.

** Blood Sacrifices (DW5)**

**Effect**: Increase the production of all buildings by 2.5% per Dark Temple you own.

**New Effect**: Increase the production of all buildings by 3% per Dark Temple you own.

** Spider Gods (DW7)**

**Effect**: Increase the production of Dark Temples by 5% for each other building you own.

**New Effect**: Increase the production of Dark Temples by 8% for each other building you own.

** Professional Assassins (DW8)**

**Effect**: Increase the production of assistants based on the amount of royal exchanges you purchased.

**Old Formula**: round(10 * x ^ 0.8)%, where x is your Royal Exchanges Made stat.

**New Formula**: round(9 * x * 0.9)%, where x is your Royal Exchanges Made stat.

**Dragon**

** Sharp Claws (DG6)**

**Effect**: Gain additional assistants based on clicks made in this game.

**Old Formula**: floor(0.1 * ln(1 + x)^2.75), where x is clicks made in this game.

**New Formula**: (1.35 * x ^0.35), where x is clicks made in this game.

**Mecernary**

** Holy Crusaders**

**Effect**: You gain additional Crusader Assistants based on the amount of spells cast in this game.

**Old Formula**: (0.5 * ((1 + 0.2 * x) ^ 0.5 - 1)), where x is amount of spells cast in this game.

**New Formula**: (0.5 * ((1 + 0.2 * x) ^ (0.1 + A) - 1)), where x is amount of spells cast in this game and A is Ascenion.

**Effect**: Also increase clicking reward by 1000% per active spell.

**Old Formula**: (1000 * x), where x is active spells.

**New Formula**: ((1000 * x) ^ (1 + A)), where x is active spells and A is Ascenion.

**Archon**

** Cosmic Resonance (AR3)**

**Effect**: Increase Royal Exchange bonus based on clicks made in this Reincarnation.

**Old Formula**: (2.5 * log10(1 + x) ^ 2.5), where x is clicks made.

**New Formula**: (0.5 * x ^ 0.5), where x is clicks made.

** Archon Pride (AR5)**

**Old Effect**: Increase assistants based on time spent as your least used faction.

**Old Formula**: (50 + 0.3 * x ^ 0.7), where x is least used faction.

**New Effect**: Increase assistants based on your current Lineage level.

**New Formula**: (1.25 * x ^ 1.25), where x is your current Lineage level.

** Strange Attraction (AR8)**

**Effect**: Increase Faction Coin find chance based on the activity time of your least used spell.(excluding Catalyst)

**Old Formula**: (25 + (0.25 * x ^ 0.75)), where x is spell with least activity time this R in seconds.

**New Formula**: (50 + 0.75 * x ^ 0.75), where x is spell with least activity time this R in seconds.

** Arcane Core (AR9)**

**Old Effect**: Increase the production of all buildings based on mana produced in this game.

**New Effect**: Increase the production of all buildings based on mana produced in this R.

**Old Formula**: (2.35 * log10(1 + x) ^ 2.35), where x is mana produced in this game.

**New Formula**: (log10(1 + x) ^ 2.5), where x is mana produced in this R.

**Makers**

** Hand of the Makers (MK1)**

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Old Formula**: (3.5 * log10(1 + x) ^ 1.5), where x is clicks made in this Reincarnation.

**New Formula**: (0.5 * x ^ 0.5), where x is clicks made in this Reincarnation.

** Stone Servants (MK7)**

**Renamed**: Stonecarving

**Effect**: Increase the production of all buildings based on excavations made in this Reincarnation, including resets.

**Old Formula**: (2.5 * x ^ (0.4 + 0.004 * y + 0.001 * z)), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Formula**: (0.03 * (x * (y + z)) ^ 0.7), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Reality Marble (MK12)**

**Effect**: Gain assistants based on clicks made in this Reincarnation.

**Old Formula**: (3 * ln(x) ^ 3), where x is clicks made this Reincarnation.

**New Formula**: (2.5 * x ^ 0.5), where x is clicks made this Reincarnation.

**Faction Unions**

** Fairies Union**

**Effect**: Increase assistant production based on amount of Enchanted Fields, Inns and Blacksmiths if building count is even, or all other buildings if building count is odd.

**Old Formula**: (15 * x ^ 0.475), where x is Enchanted Fields, Inns and Blacksmiths (If building count is even)

**Old Formula**: (15 * x ^ 0.475), where x is T4-T11 Buildings (If building count is odd)

**New Formula**: (15 * x ^ 0.5), where x is Enchanted Fields, Inns and Blacksmiths (If building count is even)

**New Formula**: (15 * x ^ 0.5), where x is T4-T11 Buildings (If building count is odd)

** Elven Union**

**Effect**: Increase click production based on faction coins found in this Reincarnation.

**Formula**: (3 * ln(x) ^ 3), where x is faction coins found in this Reincarnation.

**New Effect Added**: Also autoclicks 10 times per second.

** Angels Union**

**Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Old Formula**: (4 * ln(x) ^ 2 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

**New Formula**: (4 * ln(x) ^ 2.25 + ln(y) ^ 2.25), where x is mana spent this game and y is mana regeneration.

** Undead Union**

**Effect**: Increase the production of Unique Buildings based on your Offline Bonus.

**Old Formula**: (75 * log10(1 + x) ^ 2.25), where x is offline bonus multiplier.

**New Formula**: (75 * ln(1 + x) ^ 2.25), where x is offline bonus multiplier.

** Goblins Union**

**Effect**: Increase the production of all buildings based on spells cast in this game.

**Old Formula**: (0.4 * x ^ 0.4), where x is spells cast in this game.

**New Formula**: (0.45 * x ^ 0.45), where x is spells cast in this game.

** Druids Union**

**Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Old Formula**: (3 * x * y ^ 1.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**New Formula**: (3 * x ^ 1.03 * y ^ 1.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

** Faceless Union**

**Effect**: Increase assistants additively based on amount of time spent as a random faction. Updates every 3 minutes.

**Old Formula**: (50 * x ^ 0.5), where x is random faction all time in seconds.

**New Formula**: (55 * x ^ 0.55), where x is random faction all time in seconds.

** Dwarven Union**

**Proof of Balance**

**Effect**: Increase mana regen based on clicks made this reincarnation.

**Old Formula**: (1.25 * ln(1 + x) ^ 2.45), where x is amount of clicks made this reincarnation.

**New Formula**: (1.5 * ln(1 + x) ^ 2.5), where x is amount of clicks made this reincarnation.

** Archon Union**

**Old Requirement**: R130

**New Requirement**: R130, Unique Building

** Djinn Union**

**Old Requirement**: R130

**New Requirement**: R130, Unique Building

**Effect**: Maelstrom bonuses scale faster.

**Old Formula**: x1.15 multiplier to exponent of maelstrom formulas.

**New Formula**: x1.1 multiplier to exponent of maelstrom formulas.

** Makers Union**

**Old Requirement**: R130

**New Requirement**: R130, Unique Building

**Advanced Heritage**

** Advanced Undead Heritage**

**Effect**: Assistants count more based on your Offline Bonus.

**Old Formula**: (0.018 * ln(1 + x) ^ 2)%, where x is offline bonus multiplier.

**New Formula**: (0.025 * ln(1 + x) ^ 2)%, where x is offline bonus multiplier.

** Advanced Titan Heritage**

**Effect**: Increase maximum mana based on the amount of Royal Exchanges purchased.

**Old Formula**: (0.2 * ln(x) ^ 1.5)%, where x is Royal Exchanges purchased.

**New Formula**: (0.85 * ln(1 + x) ^ 1.15)%, where x is Royal Exchanges purchased.

** Advanced Dwarven Heritage**

**Effect**: Increase the production of all buildings based on the amount of excavations and excavation resets. (This R).

**Old Formula**: (0.01 * x ^ (0.85 + 0.01 * y))%, where x is excavations and y is excavation resets this R (ruby and free resets).

**New Formula**: (0.025 * (x * y) ^ 0.65)%, where x is excavations and y is excavation resets this R (ruby and free resets).

**Note**: Reset count now starts from 1 (no more 0% bonus).

**Faction Sets**

** Fairy Set**

**Effect**: Increase Farm, Inn and Blacksmith production based on number of assistants owned.

**Old Formula**: (0.75 * x ^ 0.75), where x is number of assistants owned.

**New Formula**: (0.7 * x ^ 0.7), where x is number of assistants owned.

** Elven Set**

**Effect**: Increase all building production based on total amount of Elven Lucks triggered (This R)(since unlock)

**Old Formula**: (0.66 * x ^ 0.6), where x is amount of Elven Lucks triggered.

**New Formula**: (6 * x ^ 0.6), where x is amount of Elven Lucks triggered.

** Angel Set**

**Old Effect**: Increase mana regen based on spells cast this game.

**Old Formula**: (0.35 * x ^ 0.35), where x is spells cast.

**New Effect**: Additively increase Mana Regeneration based on highest amount of spells cast in a single game.

**New Formula**: (3 * x ^ 0.3), where x is spells cast.

** Goblin Set**

**Old Effect**: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.

**Old Formula**: (0.1 * x ^ 0.7), where x is seconds this game.

**New Effect**: Increase Faction Coin find chance additively and multiplicatively based on time spent in this game.

**Formula Additively**: (70 * x ^ 0.7), where x is time spent in this game.

**Formula Multiplicatively**: (0.5 * x ^ 0.5), where x is time spent in this game.

** Titan Set**

**Old Effect**: Increase Unique building production based on time spent this game.

**Old Formula**: (0.7 * x ^ 0.7), where x is seconds this game.

**New Effect**: Increase Royal Exchange Bonus additively and multiplicatively based on time spent in this game.

**Formula Additively**: (0.3 * x ^ 0.7), where x is time spent in this game.

**Formula Multiplicatively**: (0.45 * x ^ 0.45), where x is time spent in this game.

** Faceless Set**

**Old Effect**: Increase production of all buildings based on highest amount of spells cast in a single game.

**Old Formula**: (0.32 * x ^ 0.28), where x is number of spells cast.

**New Effect**: Gain assistants based on the highest amount of assistants you had in a previous game.(additively)

**Formula**: (2.5 * x ^ 0.5), where x is the highest amount of assistants you had in a previous game.

** Dwarven Set**

**Effect**: Increase assistants based on your Royal Exchange bonus.

**Old Formula**: (2.5 * x ^ 0.75), where x is Royal Exchange bonus.

**New Formula**: (2.25 * x ^ 0.75), where x is Royal Exchange bonus.

** Drow Set**

**Old Effect**: Increase Mana Regeneration based on Evil spells cast (this R). (additive)

**Old Formula**: (50 * x ^ 0.5), where x is total evil spells cast (this R).

**New Effect**: Increase the production of Unique Buildings based on Evil spells cast in this Reincarnation.

**New Formula**: (0.45 * x ^ 0.45), where x is total evil spells cast (this R).

**Challenges**

**Fairy**

** Pixie Mischief (FC1)**

**Effect**: You gain assistants based on the amount of Fairy affiliated (faction upgrades, heritage, bloodline, research) upgrades you own.

**Old Formula**: (0.35 * x ^ 1.75), where x is amount of Fairy affiliated upgrades.

**New Formula**: (2 * x), where x is amount of Fairy affiliated upgrades.

**Demon**

** Hellfire Burst (Challenge Final Reward)**

**Old Effect**: Reduces Hellfire Blast mana cost based on the number of trophies you have unlocked.

**Old Formula**: floor(0.25 * x), where x is the amount of trophies unlocked.

**New Effect**: Hellfire Blast also counts Evil spells cast in this reincarnation to increase its bonus.

**New Formula**: (0.1 * x), where x is evil spells cast in this reincarnation.

**Dragon**

** Serpent Queller (DC3)**

**Old Requirement**: Reincarnation 54, Completion of Titan, Druid, Faceless, Dwarven and Drow Challenge 3, Completion Dragon Challenge 2, Play as Faceless/Dragon, Have a combined total of **25** days played as faceless and dragons with a minimum of **8** days as each one.

**New Requirement**: Reincarnation 54, Completion of Titan, Druid, Faceless, Dwarven and Drow Challenge 3, Completion Dragon Challenge 2, Play as Faceless/Dragon, Have a combined total of **8** days played as faceless and dragons with a minimum of **2** days as each one.

**Spells**

** Moon Blessing (Elvens)**

**Effect**: Increase the production of all buildings based on Treasure Clicks (Total).

**Old Formula**: 1.75 * ln^3.1(1 + x)%, where x is your Treasure Clicks (Total) stat.

**New Formula**: (0.7 * x ^ 0.7)%, where x is your Treasure Clicks (Total) stat.

**Effect**: Moon Blessing also auto-clicks the treasure 15 times per second.

** Good Mercenary Spell**

**Effect**: Increases the production of all buildings and Faction Coin find chance based on this spell tier level for 20 seconds. Can be cast up to 36 tiers.

**Old Formula**: (y ^ (1 + 0.24 * log10(1 + x))), where y is TC original power and x is amount of TC casts.

**New Formula**: (y ^ (1 + 0.2 * log10(1 + x))), where y is TC original power and x is amount of TC casts.

**Added Effect**: Share Benefits now also gives TC casts.

**New Formula**: ?

** Precognition (Proof of Order)**

**Effect**: Buildings, Assistants, Royal Exchanges, Spells cast and Clicks count more based on mana produced in this game.

**Old Formula**: (1.25 * log10(1 + x) ^ 1.75), where x is mana produced in this game.

**New Formula**: (1.3 * ln(1 + x) ^ 1.7), where x is mana produced in this game.

** Limited Wish (Proof of Chaos)**

**Old Effect**: Provide a random effect based on your base faction, for 12 seconds. The duration of the spell cannot be modified. Its power increases as you continue casting this spell.

**New Effect**: Provide a random effect based on your chosen alignment, for 12 seconds. The duration of the spell cannot be modified. Its power increases as you continue casting this spell.

**Old Formula**: (1.725 * (ln(1 + x) ^ 1.25) * (y ^ 0.65)), where x is Limited Wish activity time this game in seconds and y is a random number between 1 and Limited Wish casts this game rolled on cast.

**New Formula**: (2.25 * (ln(1 + x) ^ 1.35) * (y ^ 0.45)), where x is Limited Wish activity time this game in seconds and y is a random number between 1 and Limited Wish casts this game rolled on cast.

** Infinite Spiral (Proof of Balance)**

**Effect**: Increase assistants based on Maximum Mana.

**Formula**: (12.5 * (ln(1 + x) ^ 1.25), where x is Maximum Mana.

**Effect**: Increase max mana based on FC chance.

**Formula**: (1.65 * log10(1 + x) ^ 1.65), where x is FC chance.

**Effect**: Increase Faction Coin find chance based on Excavations made, including resets, in this Reincarnation.

**Old Formula**: (1.35 * x ^ (0.5 + 0.002 * (y + z))), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

**New Formula**: (0.025 * (x * (y + z)) ^ 0.75), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Spiritual Surge (All Factions)**

**Effect**: Increase the production of all buildings based on the amount of times you reincarnated and ascended.

**Old Formula**: (10000*1.05^x)^(1+0.5*y)%, where x is the number of times you have reincarnated and y is how many times you ascended.

**New Formula**: (2500 * (R ^ 1.05)) ^ (1 + A * 0.5)%, where R is the number of times you have reincarnated and A is how many times you ascended.

**Unique Buildings**

**Elf**

Upgraded From Citadels

Upgrade Citadels to Arboreal Cities, boosting their production based on Faction Coin find chance and unlocking more unique perks for the building.

**Effect**: Increase production based on Faction Coin find chance.

**Effect**: Also grants access to Faction Union.

**Old Formula**: floor(20 * (log10(1 + x)) ^ 2)), where x is FC chance.

**New Formula**: floor(20 * (ln(1 + x)) ^ 2), where x is FC chance.

Upgraded From Orcish Arenas

Upgrade Orcish Arenas to Flesh Workshops, boosting their production based on your mana regeneration rate and unlocking more unique perks for the building.

**Effect**: Increase the production of Flesh Workshops based on mana regen.

**Old Formula**: (35 * x ^ 0.65), where x is mana regen per second.

**New Formula**: (15 * x ^ 0.65), where x is mana regen per second.

**Titan**

Upgraded From Deep Mines

Upgrade Deep Mines to Mountain Palaces, boosting their production based on buildings owned and unlocking more unique perks for the building.

**Effect**: Increase production based on buildings owned.

**Effect**: Also grants access to Faction Union.

**Old Formula**: (0.25 * x ^ 0.75), where x is buildings owned.

**New Formula**: (0.75 * x ^ 0.75), where x is buildings owned.

**Druid**

Upgraded From Ancient Pyramids

Upgrade Ancient Pyramids to Ziggurats, boosting their production based on lineage levels and unlocking more unique perks for the building.

**Effect**: Increase production based on total lineage levels.

**Effect**: Also grants access to Faction Union.

**Old Formula**: floor(x ^ 1.1)%, where x is total level of lineages.

**New Formula**: floor(x ^ 1.2)%, where x is total level of lineages.

**Dwarf**

Upgraded From Royal Castle

Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.

**Effect**: Increase production based on clicks made in this reincarnation.

**Effect**: Also grants access to Faction Union.

**Old Formula**: (ln(1 + x) ^ 2), where x is clicks this R.

**New Formula**: (0.5 * x ^ 0.5), where x is clicks this R.

**Mercenary**

** Good Alignment**

Upgraded from Knights Jousts

Upgrade Knights Jousts to Mercenary Camps, boosting their production based on the amount of Non-Unique buildings you own and unlocking more unique perks for the building.

**Old Formula**: (1.5 * (1 + x)) where X is number of Non-Unique Buildings.

**New Formula**: (1.25 * (1 + x) ^ 1.05), where X is number of Non-Unique Buildings.

** Evil Alignment**

Upgraded from Evil Fortresses

Upgrade Evil Fortresses to Tyrant Garrisons, boosting their production based on Offline Production Bonus and unlocking more unique perks for the building.

**Old Formula**: (0.5 * (log10( 1 + x)) ^ 4.5) where x is Offline Production Bonus.

**New Formula**: (0.5 * log10(x) ^ 3.5), where x is Offline Production Bonus.

** Neutral Alignment**

Upgraded from Alchemist Labs

Upgrade Alchemist Labs to Freemason's Hall, Boosting their production based on the highest amount of assistants you had in a single game (This R) and unlocking more unique perks for the building.

**Old Formula**: (2 * x ^ 0.95), where x is assistants you had in a single game (This R)

**New Formula**: (2 * x ^ 1), where x is assistants you had in a single game (This R)

**Secret Trophy Upgrades**

** Genealogist**

**Effect**: Increase the production of all buildings based on the total amount of lineage levels you have.

**Old Formula**: (2.5 * x ^1.25), where x is total amount of lineage levels you have.

**New Formula**: (2.5 * x ^1.35), where x is total amount of lineage levels you have.

** Uniformity**

**Effect**: Increases production of all buildings based on time spent as least used alignment.

**Old Formula**: 0.7 * min(x, y, z, s, t, u) ^ 0.7, where x is neutral time, y is good time, z is evil time, s is balance time, t is chaos time, u is order time (All this R in seconds).

**New Formula**: (0.72 * min(x, y, z, s, t, u) ^ 0.72), where x is neutral time, y is good time, z is evil time, s is balance time, t is chaos time, u is order time (All this R in seconds).

** Art of the Crow (Evil)**

**Old Effect**: The amount increased is based on time spent in this game.

**Old Formula**: (4 * x ^ 0.44), where x is time spent this game.

**New Effect**: The amount increased is Based on production bonus from Gems.

**New Formula**: (30 + 30 * x ^ 0.3), where x is production bonus from Gems.

** 6 AM - 12 PM**

**Old Effect**: multiplicative increase Faction Coin find chance based on the amount of assistants you own.

**Old Formula**: (0.25 * ln(1 + x) ^ (2 + 0.25 * A)), where x is your assistants stat.

**New Effect**: Increase Mana Regeneration based on the amount of assistants you own. (Additive)

**New Formula**: (1.75 * ln(1 + x) ^ (1.75 + 0.5 * A)), where x is amount of assistants you own.

** Excavated Mirage**

**Old Effect**: Increase Faction Coin find chance by a multiplicative 1500%.

**New Effect**: Increase Faction Coin find chance by a multiplicative 2000%.

**R Power**

**108th Reincarnation**: R108 power now considers Elite factions.

**50th Reincarnation**

**Old Effect**: Increase FC chance multiplicatively by (x ^ 1.1)%.

**New Effect**: Increase FC chance multiplicatively

**New Formula**: (2.5 * x ^ 1.1), where x is number of Reincarnations made.

**Research**

**S30** - **For** All Factions - **Research Name**: Vacuumancy

**Effect**: Increase maximum mana and mana regeneration rate based on time spent in this game.

**Old Formula**: Max Mana:floor(45 * X), where x is your Playtime (This Game) stat in hours.

**New Formula**: Max Mana:(0.1 * x), where x is your Playtime (This Game) stat in hours.

**Old Formula**: Mana Regeneration:floor(75 * x^0.4) / 10, where x is your Playtime (This Game) stat in hours.

**New Formula**: Mana Regeneration:(0.5 * x ^ 0.5), where x is your Playtime (This Game) stat in hours.

**S500** - **For** All Factions - **Research Name**: Heirlooms

**Effect**: Increases maximum mana based on the amount of artifacts you own.

**Old Formula**: 100 * x ^ 1.1, where x is amount of artifacts you own.

**New Effect**: Increase Maximum Mana and Mana Regeneration based on the amount of artifacts you own.

**New Formula**

**Maximum Mana**: (75 * x ^ 1.1), where x is amount of artifacts you own.

**Mana Regeneration**: (5 * x ^ 1.05), where x is amount of artifacts you own.

**S2875** - **For** Mercenary - **Research Name**: Scholarship

**Old Effect**: Increases the production of Non-Unique buildings by 35% per Unique building.

**New Effect**: Increases the production of Non-Unique buildings by 3.5% per Unique building.

**C3000** - **For** Mercenary - **Research Name**: Customizing

**Effect**: Increases the production of all buildings based on the amount of artifacts you own.

**Old Formula**: (1.65 * x ^ 1.65), where X is artifacts you own.

**New Formula**: (1.5 * x ^ 1.5), where X is artifacts you own.

**C3100** - **For** All Factions - **Research Name**: Engineering

**Effect**: Increase maximum mana based on the total amount of clicks made (This R).

**Old Formula**: (7.5 * log10(x + 1)) ^ 2.15, where x is clicks made

**New Formula**: (65 * x ^ 0.35), where x is clicks made

**D175** - **For** Angel - **Research Name**: Resurrection

**Old Effect**: You gain additional assistants based on God's Hands activity time. (This Game)

**Old Formula**: floor(0.45 * (0.15 * x) ^ 0.6), where x is God's Hands Cast Time Activity (This Game).

**New Effect**: You gain additional assistants based on God's Hands activity time. (This R)

**New Formula**: floor(1.5 * x ^ 0.75), where x is God's Hands Cast Time Activity (This R).

**D245** - **For** All Factions - **Research Name**: Soulrending

**Old Effect**: Reincarnations count twice for Spiritual Surge.

**New Effect**: Increase the production of Unique Buildings based on the amount of Non-Unique Buildings you own.

**Formula**: (2.5 * x ^ 0.55), where x is the amount of Non-Unique Buildings you own.

**D250** - **For** All Factions - **Research Name**: Demonology

**Effect**: Gain additional assistants based on the amount of Faction Coins found in this game.

**Old Formula**: floor(ln(1 + x) ^ 1.3), where x is your Faction Coins Gained (This Game) stat.

**New Formula**: floor(ln(1 + x) ^ 1.5), where x is your Faction Coins Gained (This Game) stat.

**D275** - **For** Druid - **Research Name**: Meditation

**Effect**: Increase mana regeneration based on your current mana.

**Effect**: Also increases offline spell cast amount multiplicatively by 300%.

**Old Formula**: (0.5 * (100 - x))%, where x is percent of max mana.

**New Formula**: (0.35 * x ^0.35 + 0.035 * log(x) ^3.5), where x is max mana.

**D290** - **For** All Factions - **Research Name**: Transubstantiation

**Old Effect**: Each artifact you discover increases mana regeneration by 1.5 m/s.

**Old Formula**: floor(1.5 * x), where x is the number of artifacts found.

**New Effect**: Each artifact you discover increases Maximum Mana additively and multiplicatively.

**New Formula**

**Additively**: (50 * x ^1.1), where x is the number of artifacts found.

**Multiplicatively**: (0.45 * x ^ 1.1), where x is the number of artifacts found.

**D1375** - **For** All Factions - **Research Name**: Sanctification

**Old Effect**: Increase the production of Unique Buildings based on the amount of Non-Unique buildings you own.

**Old Formula**: (2.5 * x ^ 0.55), where x is non-unique building owned.

**New Effect**: Ascensions count 50% more for Spiritual Surge.

**D3350** - **For** All Factions - **Research Name**: Vampirism

**Old Effect**: Increases offline production based on the amount of Reincarnations you made.

**Old Formula**: (1.7 * x ^ 1.7)%, where x is your Reincarnation count.

**New Effect**: Increase assistants additively and multiplicatively based on your Offline Bonus.

**New Formula**

**Additive**(3.25 * log10(1 + x) ^ 2.25), where x is your Offline Bonus.

**Multiplicative** (0.05 * log10(1 + x) ^ 2), where x is your Offline Bonus.

**E230** - **For** Demon - **Research Name**: Coercion

**Old Effect**: Increase the production of Infernal Realms based on total time spent being Evil.

**Old Formula**: round(0.2 * x ^ 0.7)%, where x is your Time Spent Being Evil (Total) stat.

**New Effect**: Increases trophy count based on time spent as Evil this R.

**New Formula**: (0.2 * x ^ 0.65), where x is time spent as Evil this R.

**E590** - **For** Goblin,Drow - **Research Name**: Slavery

**Effect**: Gain additional assistants based on the amount of Non-Unique buildings you own.

**Old Formula**: (floor(x / 300) ^ 1.05), where x is the number of Non Unique Buildings you own.

**New Formula**: (0.1 * x ^ 0.8), where x is the number of Non Unique Buildings you own.

**E1225** - **For** Neutral,Dragon - **Research Name**: Hoarding

**Old Effect**: Removes 1 Ascension penalty for Royal Exchanges.

**New Formula**: Remove 1 Ascension penalty from Royal Exchange bonus, but reduce their overall production by 90%.

**E1425** - **For** All Neutral Factions - **Research Name**: Rarity

**Effect**: Increase Gem Grinder bonus based on the amount of artifacts you found.

**Old Formula**: (1.75 * x ^ 1.75)%, where x is artifacts found. (multiplicative)

**New Formula**: (1.65 * x ^ 1.65)%, where x is artifacts found. (multiplicative)

**E3250 and E3300 swap places**

**Old E3250** - **For** Mercenary - **Research Name**: Estates

**Requirement**: 45000 Unique buildings, (Hoarding E1225) and (Combination A2950).

**Cost**: 661.6 USxg (6.616e188)

**Effect**: Gives you all the Unique Buildings of your alignment.

**New E3250** - **For** ~~Mercenary~~ All - **Research Name**: Hirelings

**Requirement**: (Intimidation E1325) and (Scholarship S2875).

**Cost**: 661.6 USxg (6.616e188)

**Effect**: Gives assistants based on the amount of coins you own.

**Old Formula**: (2 * log(1 + x)), where x is amount of coins you own.

**New Formula**: (1.5 * ln(1 + x) ^ 1.5), where x is amount of coins you own.

**Old E3300** - **For** Mercenary - **Research Name**: Hirelings

**Requirement**: (Intimidation E1325) and (Scholarship S2875).

**Cost**: 629.2 DSxg (6.292e191)

**Effect**: Gives assistants based on the amount of coins you own.

**Formula**: 2 * log10(x + 1)

**New E3300** - **For** Mercenary - **Research Name**: Estates

**Requirement**: 45000 Unique buildings, (Hoarding E1225) and (Combination A2950).

**Cost**: 629.2 DSxg (6.292e191)

**Effect**: Gives you all the Unique Buildings of your alignment.

**A400** - **For** All Factions But Mercenary - **Research Name**: Bloodspring

**Effect**: You get your faction's Bloodline effect for free. Bloodstream counts time spent with both factions.

**New Note**: Now works for Elite Bloodline when you're an elite faction.

**Note**: Does not work with two Bloodlines of the same type.

**A1500** - **For** Druid,Dragon - **Research Name**: Sublimation

**Old Effect**: Increase Max Mana based on the amount of Unique Buildings you own.

**Old Formula**: (8 * x ^ 0.8), where x is Unique Buildings owned.

**New Effect**: Increase Faction Coin find chance based on the amount of Unique Buildings you own.

**New Effect**: Also increase Faction Coin find chance by a multiplicative 250%

**New Formula**: (40 * x * 0.8)

**W175** - **For** For Demon - **Research Name**: Overwhelm

**Effect**: You gain additional assistants based on total amount of evil spells cast.

**Old Formula**: floor(0.75 * x ^ 0.75), where x is the amount of evil spells cast.

**New Formula**: (8 + 0.8 * x ^ 0.8), where x is the amount of evil spells cast.

**W1400** - **For** Dragon - **Research Name**: Cataclysm

**Effect**: Increase maximum mana based on the amount of clicks made in this game.

**Old Formula**: floor(25 * log10(1 + x) ^ 2.5), where x is clicks (this game).

**New Formula**: (650 * x ^ 0.35), where x is clicks (this game).

**W3050** - **For** Mercenary - **Research Name**: Flanking

**Effect**: Increases the production of buildings one tiers directly above or below a Unique Building based on the amount of assistants you own.

**Old Formula**: (0.15 * x ^ 0.8), where x is assistants.

**New Formula**: (0.2 * x ^ 0.7), where x is assistants.

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