Note: All trophy/artifact/spell trophy upgrades become visible when you've earned its price (this game).

Alignment Upgrades

Smiley face Proof of Good Deed

Cost: 25,000

Unlock Requirements: None

Alignment: Any

Effect: Enables to join Good Factions

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Smiley face Heroic Certificate

Cost: 100 T (1E14)

Unlock Requirements: 750 Good Buildings

Alignment: Good

Effect: Increase the production of all Good buildings by 100%.

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Smiley face Heroic Validation

Cost: 100 Qi (1E20)

Unlock Requirements: 1500 Good Buildings

Alignment: Good

Effect: Increase the production of all Good buildings by 300% Pre Ascension. (Post Ascension 7.18%)

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Smiley face Heroic Affirmation

Cost: 100 Qaq (1E47)

Unlock Requirements: 12000 Good buildings

Alignment: Good

Effect: Increase the production of all Good buildings by 700% Pre Ascension. (Post Ascension 7.18%)

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Smiley face Heroic Proclamations

Cost: 10 No (1E31)

Unlock Requirements: Post Ascension 20000 Good buildings (16667 with Dwarf 5 on)

Alignment: Good

Effect: Increase the production of all Good buildings by 100%.

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Smiley face Proof of Evil Deed

Cost: 25,000

Unlock Requirements: None

Alignment: Any

Effect: Enables to join Evil Factions

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Smiley face Villainous Certificate

Cost: 100 T (1E14)

Unlock Requirements: 750 Evil Buildings

Alignment: Evil

Effect: Increase the production of all Evil buildings by 100%.

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Smiley face Villainous Validation

Cost: 100 Qi (1E20)

Unlock Requirements: 1500 Evil Buildings

Alignment: Evil

Effect: Increase the production of all Evil buildings by 300% Pre Ascension. (Post Ascension 7.18%)

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Smiley face Villainous Affirmation

Cost: 100 Qaq (1E47)

Unlock Requirements: 12000 Evil buildings

Alignment: Evil

Effect: Increase the production of all Evil buildings by 700% Pre Ascension. (Post Ascension 7.18%)

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Smiley face Villainous Proclamations

Cost: 10 No (1E31)

Unlock Requirements: Post Ascension 20000 Evil buildings (16667 with Dwarf 5 on)

Alignment: Evil

Effect: Increase the production of all Evil buildings by 100%.

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Smiley face Proof of Neutrality

Cost: 10 Qa (1E16)

Unlock Requirements: At least one neutral faction unlocked

Alignment: Any

Effect: Enables to join Neutral Factions

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Smiley face Grinding Dedication

Cost: 1 Sx (1E21)

Unlock Requirements: 7 Hours Playtime (Total)

Alignment: Any

Effect: Increase the production of all Neutral buildings by 100%.

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Smiley face True Neutrality

Cost: 500 T (5E14)

Unlock Requirements: 24 Hours Playtime as Neutral (Total)

Alignment: Neutral

Effect: Increase the production of all Neutral buildings by 100%.

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Smiley face Neutral Certificate

Cost: 2 No (2E30)

Unlock Requirements: 3,500 Neutral Buildings

Alignment: Any

Effect: Increase the production of all Neutral buildings by 100% Pre Ascension. (Post Ascension 7.18%)

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Smiley face Neutral Validation

Cost: 4 Dd (4E39)

Unlock Requirements: 7,000 Neutral Buildings

Alignment: Any

Effect: Increase the production of all Neutral buildings by 300% Pre Ascension. (Post Ascension 7.18%)

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Smiley face Neutral Affirmation

Cost: 8 NoQag (8E180)

Unlock Requirements: 20,000 Neutral Buildings

Alignment: Any

Effect: Increase the production of all Neutral buildings by 700% Pre Ascension. (Post Ascension 7.18%)

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Proof of Order Proof of Order

Determine your rulership in an efficient and stable fashion, making the best out of well-planned strategies to let your realm grow even further.

Choosing this alignment will remove Ascension penalties on all alignment spells and let you affiliate with the following factions.

Angel (Good), Undead (Evil), and Titans (Neutral)

Cost: 1 Qa (1e15) Emerald Coins

Unlock Requirements: R100+

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Proof of Chaos Proof of Chaos

Resign your will to eternal entropy that forms and maintains the world itself, prospering in the glory of extreme bursts of random fortune.

Choosing this alignment will remove Ascension penalties on all alignment spells and let you affiliate with the following factions.

Fairies (Good), Demons (Evil), and Faceless (Neutral)

Cost: 1 Qa (1e15) Emerald Coins

Unlock Requirements: R100+

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Proof of Balance Proof of Balance

Avoid fixating yourself to the rules while not falling to madness as well, Take advantage of everything you can gather and maximize your gains with any possible means.

Choosing this alignment will remove Ascension penalties on all alignment spells and let you affiliate with the following factions.

Elves (Good), Goblins (Evil), and Druid (Neutral)

Cost: 1 Qa (1e15) Emerald Coins

Autoclick Upgrades

Smiley face Sun Blessing

Type: Elven Spell Upgrade

Effect: Autoclicks 15 times per second while the Moon Blessing spell is active.

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Elven Elven Bloodline

Effect: Autoclicks 3 times per second. Autoclicks made this way benefit from a 100 times higher clicking reward and Faction Coin find chance.

Formula: floor(15 * ln(1 + x)^1.75), where x is number of Faction Coins found in this game.

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Smiley face Sturdy Treasure

Sturdy Treasure Series (6 Upgrades)

Effect: Add 1 click per second while offline. (per upgrade)

Alignment: Any

Effect: Increase base clicking reward by 4. While offline, generate 1 click per second per upgrade.

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C590: Alloys (C590) Research Upgrade

Effect: Autoclicks 10 times per second.

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Elven Lineage Elven Lineage

Cost: 400 Elven Royal Exchanges.

Effect: Gives 1 autoclick per Lineage level.

Effect: Also increase clicks count by a multiplicative 5000% per level.

Level 5

ElvenPerk1 Elven Perk 1

Requirement: Reach Lineage Level 5.

Effect: Increase autoclicks provided by Elven Bloodlines to 9 per second and their multiplier to x10000.

Level 10

Effect: x100 Elven Faction Coin find chance.

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Autoclicker Autoclicker

Requirement: Perform 40 autoclicks in 1 second, R60+

Cost: 100 Qaq (1e125)

Effect: Multiply Faction Coin find chance by x5 for automatic clicks only.

Click Upgrades

Smiley face Sturdy Treasure

Sturdy Treasure

Cost: 500

Unlock Requirements: 100 Clicks (Total)

Alignment: Any

Effect: Increase base clicking reward by 4. While offline, generate 1 click per second per upgrade.

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Smiley face Durable Treasure

Cost: 5,000

Unlock Requirements: 500 Clicks (Total)

Alignment: Any

Effect: Increase base clicking reward by 45. While offline, generate 1 click per second.

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Smiley face Reinforced Treasure

Cost: 5M (5E6)

Unlock Requirements: 2,500 Clicks (Total)

Alignment: Any

Effect: Increase base clicking reward by 4,950. While offline, generate 1 click per second.

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Smiley face Resilient Treasure

Cost: 5B (5E9)

Unlock Requirements: 10,000 Clicks (Total)

Alignment: Any

Effect: Increase base clicking reward by 500,000. While offline, generate 1 click per second.

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Smiley face Unbreakable Treasure

Cost: 50T (5E13)

Unlock Requirements: 50,000 Clicks (Total)

Alignment: Any

Effect: Increase base clicking reward by 50M (1E6). While offline, generate 1 click per second.

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Smiley face Eternal Treasure

Cost: 5 Qa (5E16)

Unlock Requirements: 100,000 Clicks (Total)

Alignment: Any

Effect: Increase base clicking reward by 50B (1E9). While offline, generate 1 click per second.

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Smiley face Filled Treasure

Cost Pre Ascension: 10,000

Cost Post Ascension: Free

Unlock Requirements: 5,000 Coins by clicking (This Game)

Alignment: Any

Effect Pre Ascension: Increase clicking reward by 25% and the production of all buildings by 25%.

Effect Post Ascension: Increase clicking reward by 2.26% and the production of all buildings by 2.26%.

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Smiley face Rich Treasure

Cost Pre Ascension: 50M (5E7)

Cost Post Ascension: Free

Unlock Requirements: 5 M (5E6) Coins by clicking (This Game)

Alignment: Any

Effect Pre Ascension: Increase clicking reward by 25% and the production of all buildings by 25%.

Effect Post Ascension: Increase clicking reward by 2.26% and the production of all buildings by 2.26%.

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Smiley face Wealthy Treasure

Cost Pre Ascension: 100B (1E11)

Cost Post Ascension: Free

Unlock Requirements: 5 B (5E9) Coins by clicking (This Game)

Alignment: Any

Effect Pre Ascension: Increase clicking reward by 25% and the production of all buildings by 25%.

Effect Post Ascension: Increase clicking reward by 2.26% and the production of all buildings by 2.26%.

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Smiley face Opulent Treasure

Cost Pre Ascension: 150 T (1.5E14)

Cost Post Ascension: Free

Unlock Requirements: 5 T (5E12) Coins by clicking (This Game)

Alignment: Any

Effect Pre Ascension: Increase clicking reward by 25% and the production of all buildings by 25%.

Effect Post Ascension: Increase clicking reward by 2.26% and the production of all buildings by 2.26%.

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Smiley face Overflowing Treasure

Cost Pre Ascension: 200 Qa (2E17)

Cost Post Ascension: Free

Unlock Requirements: 5 Qa (5E15) Coins by clicking (This Game)

Alignment: Any

Effect Pre Ascension: Increase clicking reward by 25% and the production of all buildings by 25%.

Effect Post Ascension: Increase clicking reward by 2.26% and the production of all buildings by 2.26%.

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Smiley face Precious Treasure

Cost: 50,000

Unlock Requirements: Produce 100,000 Coins (Total)

Alignment: Any

Effect: Increase base clicking reward by 1% of your total production.

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Smiley face Ornate Treasure

Cost: 50 M (5E7)

Unlock Requirements: 100 M (1E8) Coins by clicking (Total)

Alignment: Any

Effect: Increase base clicking reward by 1% of your total production.

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Smiley face Adorned Treasure

Cost: 50 B (5E10)

Unlock Requirements: 100 B (1E11) Coins by clicking (Total)

Alignment: Any

Effect: Increase base clicking reward by 1% of your total production.

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Smiley face Embellished Treasure

Cost: 50 T (5E13)

Unlock Requirements: 100 T (1E14) Coins by clicking (Total)

Alignment: Any

Effect: Increase base clicking reward by 1% of your total production.

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Smiley face Resplendent Treasure

Cost: 5 Qa (5E15)

Unlock Requirements: 100 Qa (1E17) Coins by clicking (Total)

Alignment: Any

Effect: Increase base clicking reward by 1% of your total production.

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Magic Upgrades

Mana Droplet Mana Droplet

Cost: 10,000

Requirements: 200 Mana Produced (Total)

Alignment: Any

Effect: Increase Mana production by +0.50.

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Mana Rain Mana Rain

Cost: 20 M (2E7)

Requirements: 2,000 Mana Produced (Total)

Alignment: Any

Effect: Increase Mana production by +0.50.

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Mana Surge Mana Surge

Cost: 30 B (3E10)

Requirements: 5,000 Mana Produced (Total)

Alignment: Any

Effect: Increase Mana production by +0.50.

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Mana Fountain Mana Fountain

Cost: 40 T (4E13)

Requirements: 10,000 Mana Produced (Total)

Alignment: Any

Effect: Increase Mana production by +0.50.

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Mana Shower Mana Shower

Cost: 50 Qa (5E16)

Requirements: 20,000 Mana Produced (Total)

Alignment: Any

Effect: Increase Mana production by +0.50.

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Mana Stream Mana Stream

Cost: 60 Qi (6E19)

Requirements: 100,000 Mana Produced (Total)

Alignment: Any

Effect: Increase Mana production by +0.50.

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Mana Flood Mana Flood

Cost: 70 Sx (7E22)

Requirements: 200,000 Mana Produced (Total)

Alignment: Any

Effect: Increase Mana production by +0.50.

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Mana Wave Mana Wave

Cost: 80 Sp (8E25)

Requirements: 20M (20E6) Mana Produced (Total), R40+

Alignment: Any

Effect: Increase Mana production by +5.00.

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Mana River Mana River

Cost: 90 Oc (9E28)

Requirements: 1B (1E9) Mana Produced (Total), R40+

Alignment: Any

Effect: Increase Mana production by +5.00.

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Mana Lake Mana Lake

Cost: 100 No (1E32)

Requirements: 20 B (2E10) Mana Produced (Total), R40+

Alignment: Any

Effect: Increase Mana production by +5.00.

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Mana Sea Mana Sea

Cost: 12.5Uqag No (1.25e127)

Requirement: 1 T (1E12) mana produced, R40+

Alignment: Any

Effect: Increase Mana regeneration by +5.00.

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Mana Ocean Mana Ocean

Cost: 150 Noqag (1.5e152)

Requirement: 2 T (2E12) mana produced, R40+

Alignment: Any

Effect: Increase Mana regeneration by +5.00.

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Mana Spring Mana Spring

Cost: Free

Requirement: 100 T (1E14) mana produced, R100+

Alignment: Any

Effect: Increase Mana regeneration by +10.00.

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Automatic Casting Automatic Casting

Cost: 100 B (1E11)

Unlock Requirements: 60,000 Mana Produced (Total)

Alignment: Any

Effect: Allows autocasting of spells by CTRL+Clicking them. While you have at least 1 spell in autocasting mode, your mana regen rate is reduced by 50%.

Effect: While offline, spells are not cast, instead increases mana produced amount by 10% of your mana regen per second

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Improved Autocasting Improved Autocasting

Cost: 200 Qi (2E20)

Unlock Requirements: 2 M (2E6) Mana Produced (Total)

Alignment: Any

Effect: Reduces mana regeneration penalty to Autocast to -25%.

Effect: While offline, increases mana produced amount by an additional 15% of your mana regeneration per second.

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Masterful Autocasting Masterful Autocasting

Cost: 300 Oc (3E29)

Unlock Requirements: 6 M (6E6) Mana Produced (Total)

Alignment: Any

Effect: Totally removes mana regeneration penalty from Autocast.

Effect: While offline, increases mana produced amount by an additional 35% of your mana regeneration per second.

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Priority Autocasting Priority Autocasting

Cost: 400 Ud (4E38)

Unlock Requirements: 12 M (1.2E7) Mana Produced (Total)

Alignment: Any

Effect: Allows you to prioritize the order of spell casting, You can set it using CTRL+Click.

Effect: Spells with lower priority will be cast only if the higher priority spells are already active.

Effect: While offline, improves spell cast amount by 1 per minute.

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Contingency Autocasting Contingency Autocasting

Cost: 500Qad (5E47)

Unlock Requirements: 20 M (2E7) Mana Produced (Total)

Alignment: Any

Effect: Allows you to set a minimum amount of mana before starting to Autocast. A slide bar will appear when you CTRL+Click on the mana bar. Contingency-slidebar By adjusting its height you will set a minimum amount of mana below which spells won't be cast. Once your mana reaches the threshold, spells will follow the priority rules. The contingency loop will break when you can't cast a spell, at which point the cycle will reset.

Effect: While offline, improves spell cast amount by an additional 2 per minute.

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Planned Autocasting Planned Autocasting

Cost: 600Spd (6E56)

Unlock Requirements: 30 M (3E7) Mana Produced (Total)

Alignment: Any

Effect: Allows you to set Primary and Secondary spells. Primary spells (Set with CTRL+Click) will fire when you have max mana with Contingency Autocasting. Secondary spells (Set with SHIFT+Click) will fire as soon as you have the mana, as long as the primary spells are ALL still active.

Effect: While offline, increases mana produced by an additional 10% of your mana regeneration per second and your spells cast amount by an additional 2 per minute.

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Efficient Autocasting Efficient Autocasting

Cost: 700Vg (7E65)

Unlock Requirements: 50 M (5E7) Mana Produced (Total)

Alignment: Any

Effect: Allows you to select Independent Spells, (a bronze icon set with CTRL+SHIFT+Click) to work outside of contingency settings. These spells disregard your contingency rules and are casted as soon as you have enough mana for them.

Effect: While offline, increases mana produced amount by an additional 10% of your mana regen per second and spell cast amount by 2 per minute.

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Tiered Autocasting Tiered Autocasting

Cost: 800 Vg (8E65)

Unlock Requirements: 200M Mana Produced (Total this R)

Alignment: Any

Only for Tier upgraded Spells (R42). Allows you to set the maximum tier you wish to autocast each spell to.

In the spell tooltip, use the diamond icon to change its mode until you get to the desired maximum tier number. Spells will still follow their previous priority rules.

Only while offline, increase mana produced by an additional 10% of your mana regeneration per second and your spells cast amount by an additional 3 per minute. (Caps at 90% mana regen while offline)

Note: The trophy and offline bonus can not be acquired before R42

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Research Building Upgrades

Enchanted Fields Enchanted Fields

Cost: 10 Ttg (1E103)

Unlock Requirements: 2250 Farms + R16

Alignment: Fairy

Effect: Upgrade Farms to Enchanted Fields, boosting their production by 750% per assistant you own and unlocking more unique perks for the building.

Effect: Also allows access to the Research Facilities.

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Elven Training Grounds Elven Training Grounds

Cost: 10 Ttg (1E103)

Unlock Requirements: 1750 Barracks + R16

Alignment: Elf

Effect: Upgrade Warrior Barracks to Elven Training Grounds, boosting their production based on the total amount of clicks you made and unlocking more unique perks for the building.

Effect: Also allows access to the Research Facilities.

Formula: ((50 * x^0.85) + 50 * ln^6(1 + x))%, where x is your Treasure Clicks (Total) stat.

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Smiley face Heaven's Domain

Cost: 10 Ttg (1E103)

Unlock Requirements: 1500 Heaven's Gate + R16

Alignment: Angel

Effect: Upgrade Heaven's Gates to Heaven's Domains, boosting their production by x250 per spell affecting them and unlocking more unique perks for the building.

Effect: Also allows access to the Research Facilities.

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Goblin Banks

Cost: 10 Ttg (1E103)

Unlock Requirements: 1750 Witch Conclaves + R16

Alignment: Goblin

Effect: Upgrade Witch Conclaves to Goblin Banks, boosting their base production based on the amount of gold you own and unlocking more unique perks for the building.

Effect: Also allows access to the Research Facilities.

Formula: 650 + 10000 * (log10(1+x))^(3.1/(1+0.1*(y+1)))/30)), where x is your current amount of Coins and y is ascension.

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Smiley face Undercities

Cost: 10 Ttg (1E103)

Unlock Requirements: 1750 Necropolises + R16

Alignment: Undead

Effect: Upgrade Necropolises to Undercities, boosting their production based on time spent in this game and unlocking more unique perks for the building.

Effect: Also allows access to the Research Facilities.

Formula: (10 * (2x)^0.75)%, where x is your Playtime (This Game) stat.

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Infernal Realms Infernal Realms

Cost: 10 Ttg (1E103)

Unlock Requirements: 1500 Hell Portals + R16

Alignment: Demon

Effect: Upgrade Hell Portals to Infernal Realms, boosting their production by 100% per trophy you unlocked and unlocking more unique perks for the building.

Effect: Also allows access to the Research Facilities.

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Smiley face Olympian Halls

Cost: 10 Ttg (1E103)

Unlock Requirements: 2000 Hall of Legends + R22

Alignment: Titan

Effect: Upgrade Halls of Legend to Olympian Halls, boosting their production by 15% per Royal Exchange you purchased and unlocking more unique perks for the building.

Effect: Also allows access to the Research Facilities.

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Stonehenge Circles Stonehenge Circles

Cost: 10 Ttg (1E103)

Unlock Requirements: 2000 Stone Pillars + R22

Alignment: Druid

Effect: Upgrade Stone Pillars to Stonehenge Circles, boosting their production by 30% per point of Maximum Mana and unlocking more unique perks for the building.

Effect: Also allows access to the Research Facilities.

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Sunken Cities Sunken Cities

Cost: 10 Ttg (1E103)

Unlock Requirements: 2000 Labyrinths + R22

Alignment: Faceless

Effect: Upgrade Labyrinths to Sunken Cities, boosting their production based on time spent in your longest game session and unlocking more unique perks for the building.

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Dwarven Forges Dwarven Forges

Cost: 10 USxg (1E187)

Unlock Requirements: Dwarven Forge Quest

Alignment: Good

Effect: Upgrade Blacksmiths to Dwarven Forges, boosting their production based on mana regen and unlocking more unique perks for the building.

Formula: 100 * x^0.9%, where x is your Mana per Second stat.

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Sunken Cities Spider Sanctuary

Cost: 10 USxg (1E187)

Unlock Requirements: Spider Sanctuary Quest

Alignment: Evil

Effect: Upgrade Dark Temples to Spider Sanctuaries, boosting their production based on time spent offline and unlocking more unique perks for the building.

Formula: 25 * x^0.75%, where x is your Time Spent Offline (Total) stat.

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Smiley face Wyrm's Den

Cost: 10 Nod (1.e61)

Unlock Requirements: Wyrm's Den Quest

Alignment: Neutral

Effect: Upgrade Iron Stronghold to Wyrm's Den, boosting their production based on the total amount of Faction Coins you collected and unlocking more unique perks for the building.

Formula: (0.065*(ln(1+x/2+y))^3.65) %)

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Mercenary Camp Mercenary Camp

Requirement: Mercenary Encampment Quest, Good Alignment

Cost: 10 Dqag (1e129)

Effect 1: Allows access to Research Facilities

Effect 2: Upgrade Knights Jousts to Mercenary Camps, boosting their production based on the amount of Non-Unique buildings you own and unlocking more unique perks for the building.

Formula: 1.5 * (1 + x) where X is number of Non-Unique Buildings.

Effect 3: Unlocks Round Table

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Tyrant Garrison Tyrant Garrison

Requirement: Mercenary Encampment Quest, Evil Alignment

Cost: 1 Tqag (1e129)

Effect 1: Allows access to Research Facilities

Effect 2: Upgrade Evil Fortresses to Tyrant Garrisons, boosting their production based on Offline Production Bonus and unlocking more unique perks for the building.

Formula: 0.5*(log10(1+x))^4.5 where x is Offline Production Bonus.

Effect 3: Unlocks Dark Covenant

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Freemason's Hall Freemason's Hall

Requirement: Mercenary Encampment Quest, Neutral Alignment

Cost: 1 Tqag (1e129)

Effect 1: Allows access to Research Facilities

Effect 2: Upgrade Alchemist Labs to Freemason's Hall, Boosting their production based on the highest amount of assistants you had in a single game and unlocking more unique perks for the building.

Formula: (2*x^0.95), where x is assistants you had in a single game (This R).

Effect 3: Unlocks Secret Exchange

Gem Upgrades

Gem Power

Cost: 1 Coin

Unlock Requirements: 1 Gem

Alignment: Any

Effect: Unlocks the power of gems, each of which will Increase your overall production by 2% and slightly improve your chance of obtaining faction coins.

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Gem Potency

Cost: 10 Sp (1E25)

Unlock Requirements: 1M (1E6) Gems

Alignment: Any

Effect: Gem production bonus is Increased by an additional 1%.

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Gem Supremacy

Cost: 10 Dvg (1E70)

Unlock Requirements: 1 Dd (1E39) Gems

Alignment: Any

Effect: Gem production bonus is Increased by an additional 1%.

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Gem Sovereignty

Cost: 10 Qitg (1E109)

Unlock Requirements: 1 Vg (1E63) Gems

Alignment: Any

Effect: Gem production bonus is Increased by an additional 1%

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Ruby Upgrades

Ruby Power

Cost: 1 Coin

Unlock Requirements: Find 1 Ruby

Effect: Unlocks the power of Rubies, increasing the production of all buildings by 100% and allowing you to purchase upgrades which increases all aspects of your production.

Ruby Power starts at 100% and increases based on the amount of rubies you have.

Rubies are not affected by soft-resets.

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Ruby Assistant

Cost: 1 Ruby (+ 1 for every time this upgrade has been purchased)

Unlock Requirements: Unlocked by Ruby Power

Effect: Adds 1 assistant

Persists through Abdications and Reincarnations

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Ruby Mana Regeneration

Cost: 1 Ruby (+ 1 for every time this upgrade has been purchased)

Unlock Requirements: Unlocked by Ruby Power

Effect: Adds 0.5 mana regen

Persists through Abdications and Reincarnations

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Ruby Max Mana

Cost: 1 Ruby (+ 1 for every time this upgrade has been purchased)

Unlock Requirements: Unlocked by Ruby Power

Effect: Adds 25 mana

Persists through Abdications and Reincarnations

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Ruby Gem Bonus

Cost: 1 Ruby (+ 1 for every time this upgrade has been purchased)

Unlock Requirements: Unlocked by Ruby Power

Effect: Adds 0.5% to the gem production bonus

Persists through Abdications and Reincarnations

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Ruby Royal Trading

Cost: 1 Ruby (+ 1 for every time this upgrade has been purchased)

Unlock Requirements: Unlocked by Ruby Power

Effect: Adds 1.5% to the royal exchange production bonus

Persists through Abdications and Reincarnations

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Ruby Bonus Reset

Reset all the ruby powers to 0 and get all your rubies back. Cost: 1 Ruby.

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Ruby Tier: 1

Cost: 1 Coin

Unlock Requirements: 50 Rubies

Effect: Increases ruby power by 100% to 200%.

Note: 58 rubies can be purchased in the Shop for 125 kreds (160 kreds for $15 with 35 kreds extra).

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Ruby Tier: 2

Cost: 1 Coin

Unlock Requirements: 100 Rubies

Effect: Increases ruby power by 100% to 300%.

Note: 104 rubies can be purchased for 200 kreds (225 kreds for $20 with 25 kreds extra).

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Ruby Tier: 3

Cost: 1 Coin

Unlock Requirements: 150 Rubies

Effect: Increases ruby power by 100% to 400%.

Note: 152 rubies can be purchased for 300 kreds (335 kreds for $30 with 35 kreds extra).

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Ruby Tier: 4

Cost: 1 Coin

Unlock Requirements: 250 Rubies

Effect: Increases ruby power by 200% to 600%.

Note: 280 rubies can be purchased for 500 kreds (500 kreds for $45 with 0 kreds extra).

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Ruby Tier: 5

Cost: 1 Coin

Unlock Requirements: 350 Rubies

Effect: Increases ruby power by 200% to 800%.

Note: 350 rubies can be purchased for 650 kreds (675 kreds for $60 with 25 kreds extra).

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Ruby Tier: 6

Cost: 1 Coin

Unlock Requirements: 450 Rubies

Effect: Increases ruby power by 200% to 1000%.

Note: 454 rubies can be purchased for 850 kreds (900 kreds for $80 with 50 kreds extra).

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Ruby Tier: 7

Cost: 1 Coin

Unlock Requirements: 550 Rubies

Effect: Increases ruby power by 200% to 1200%.

Note: 560 rubies can be purchased for 1000 kreds (1015 kreds for $90 with 15 kreds extra).

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Ruby Tier: 8

Cost: 1 Coin

Unlock Requirements: 650 Rubies

Effect: Increases ruby power by 200% to 1400%.

Note: 664 rubies can be purchased for 1200 kreds (1200 kreds for $105 with 0 kreds extra).

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Ruby Tier: 9

Cost: 1 Coin

Unlock Requirements: 800 Rubies

Effect: Increases ruby power by 300% to 1700%.

Note: 800 rubies can be purchased for 1475 kreds (1485 kreds for $130 with 10 kreds extra).

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Ruby Tier: 10

Cost: 1 Coin

Unlock Requirements: 950 Rubies

Effect: Increases ruby power by 300% to 2000%.

Note: 954 rubies can be purchased for 1725 kreds (1765 kreds for $155 with 40 kreds extra).

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Ruby Tier: 11

Cost: 1 Coin

Unlock Requirements: 1100 Rubies

Effect: Increases ruby power by 300% to 2300%.

Note: 1120 rubies can be purchased for 2000 kreds (2050 kreds for $180 with 50 kreds extra).

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Ruby Tier: 12

Cost: 1 Coin

Unlock Requirements: 1250 Rubies

Effect: Increases ruby power by 300% to 2600%.

Note: 1256 rubies can be purchased for 2275 kreds (2300 kreds for $200 with 25 kreds extra).

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Ruby Tier: 13

Cost: 1 Coin

Unlock Requirements: 1400 Rubies

Effect: Increases ruby power by 300% to 2900%.

Note: 1400 rubies can be purchased for 2500 kreds (2525 kreds for $220 with 25 kreds extra).

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Ruby Tier: 14

Cost: 1 Coin

Unlock Requirements: 1600 Rubies

Effect: Increases ruby power by 400% to 3300%.

Note: 1608 rubies can be purchased for 2900 kreds (2915 kreds for $255 with 15 kreds extra).

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Ruby Tier: 15

Cost: 1 Coin

Unlock Requirements: 1800 Rubies

Effect: Increases ruby power by 400% to 3700%.

Note: 1806 rubies can be purchased for 3250 kreds (3250 kreds for $285 with 0 kreds extra).

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Ruby Tier: 16

Cost: 1 Coin

Unlock Requirements: 2000 Rubies

Effect: Increases ruby power by 400% to 4100%.

Note: 2008 rubies can be purchased for 3600 kreds (3610 kreds for $315 with 10 kreds extra).

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Ruby Tier: 17

Cost: 1 Coin

Unlock Requirements: 2200 Rubies

Effect: Increases ruby power by 400% to 4500%.

Note: 2200 rubies can be purchased for 3975 kreds (4015 kreds for $350 with 40 kreds extra).

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Ruby Tier: 18

Cost: 1 Coin

Unlock Requirements: 2400 Rubies

Effect: Increases ruby power by 400% to 4900%.

Note: 2402 rubies can be purchased for 4325 kreds (4350 kreds for $380 with 25 kreds extra).

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Ruby Tier: 19

Cost: 1 Coin

Unlock Requirements: 2650 Rubies

Effect: Increases ruby power by 500% to 5400%.

Note: 2656 rubies can be purchased for 4775 kreds (4825 kreds for $420 with 50 kreds extra).

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Ruby Tier: 20

Cost: 1 Coin

Unlock Requirements: 2900 Rubies

Effect: Increases ruby power by 500% to 5900%.

Note: 2904 rubies can be purchased for 5200 kreds (5215 kreds for $455 with 15 kreds extra).

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Ruby Tier: 21

Cost: 1 Coin

Unlock Requirements: 3150 Rubies

Effect: Increases ruby power by 500% to 6400%.

Note: 3150 rubies can be purchased for 5650 kreds (5665 kreds for $495 with 15 kreds extra).

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Ruby Tier: 22

Cost: 1 Coin

Unlock Requirements: 3400 Rubies

Effect: Increases ruby power by 500% to 6900%.

Note: 3408 rubies can be purchased for 6100 kreds (6135 kreds for $535 with 35 kreds extra).

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Ruby Tier: 23

Cost: 1 Coin

Unlock Requirements: 3650 Rubies

Effect: Increases ruby power by 500% to 7400%.

Note: 3650 rubies can be purchased for 6525 kreds (6540 kreds for $570 with 15 kreds extra).

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Ruby Tier: 24

Cost: 1 Coin

Unlock Requirements: 3900 Rubies

Effect: Increases ruby power by 600% to 8000%.

Note: 3920 rubies can be purchased for 7000 kreds (7010 kreds for $610 with 10 kreds extra).

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Ruby Tier: 25

Cost: 1 Coin

Unlock Requirements: 4200 Rubies

Effect: Increases ruby power by 600% to 8600%.

Note: 4200 rubies can be purchased for 7500 kreds (7515 kreds for $655 with 15 kreds extra).

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Ruby Tier: 26

Cost: 1 Coin

Unlock Requirements: 4500 Rubies

Effect: Increases ruby power by 600% to 9200%.

Note: 4502 rubies can be purchased for 8050 kreds (8050 kreds for $700 with 0 kreds extra).

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Ruby Tier: 27

Cost: 1 Coin

Unlock Requirements: 4800 Rubies

Effect: Increases ruby power by 600% to 9800%.

Note: 4808 rubies can be purchased for 8600 kreds (8615 kreds for $750 with 15 kreds extra).

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Ruby Tier: 28

Cost: 1 Coin

Unlock Requirements: 5150 Rubies

Effect: Increases ruby power by 600% to 10400%.

Note: 5154 rubies can be purchased for 9225 kreds (9250 kreds for $805 with 25 kreds extra).

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Ruby Tier: 29

Cost: 1 Coin

Unlock Requirements: 5500 Rubies

Effect: Increases ruby power by 600% to 11000%.

Note: 5504 rubies can be purchased for 9875 kreds (9875 kreds for $860 with 0 kreds extra).

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Ruby Tier: 30

Cost: 1 Coin

Unlock Requirements: 5850 Rubies

Effect: Increases ruby power by 700% to 11700%.

Note: 5880 rubies can be purchased for 10500 kreds (10510 kreds for $915 with 10 kreds extra).

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Ruby Tier: 31

Cost: 1 Coin

Unlock Requirements: 6200 Rubies

Effect: Increases ruby power by 700% to 12400%.

Note: 6208 rubies can be purchased for 11100 kreds (11140 kreds for $970 with 40 kreds extra).

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Ruby Tier: 32

Cost: 1 Coin

Unlock Requirements: 6550 Rubies

Effect: Increases ruby power by 700% to 13100%.

Note: 6554 rubies can be purchased for 11725 kreds (11725 kreds for $1020 with 0 kreds extra).

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Ruby Tier: 33

Cost: 1 Coin

Unlock Requirements: 6900 Rubies

Effect: Increases ruby power by 700% to 13800%.

Note: 6904 rubies can be purchased for 12375 kreds (12400 kreds for $1080 with 25 kreds extra).

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Ruby Tier: 34

Cost: 1 Coin

Unlock Requirements: 7300 Rubies

Effect: Increases ruby power by 700% to 14500%.

Note: 7302 rubies can be purchased for 13050 kreds (13100 kreds for $1140 with 50 kreds extra).

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Ruby Tier: 35

Cost: 1 Coin

Unlock Requirements: 7700 Rubies

Effect: Increases ruby power by 800% to 15300%.

Note: 7712 rubies can be purchased for 13800 kreds (13800 kreds for $1200 with 0 kreds extra).

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Ruby Tier: 36

Cost: 1 Coin

Unlock Requirements: 8100 Rubies

Effect: Increases ruby power by 800% to 16100%.

Note: 8120 rubies can be purchased for 14500 kreds (14525 kreds for $1265 with 25 kreds extra).

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Ruby Tier: 37

Cost: 1 Coin

Unlock Requirements: 8500 Rubies

Effect: Increases ruby power by 800% to 16900%.

Note: 8504 rubies can be purchased for 15200 kreds (15225 kreds for $1325 with 25 kreds extra).

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Ruby Tier: 38

Cost: 1 Coin

Unlock Requirements: 8900 Rubies

Effect: Increases ruby power by 800% to 17700%.

Note: 8910 rubies can be purchased for 15950 kreds (15965 kreds for $1390 with 15 kreds extra).

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Ruby Tier: 39

Cost: 1 Coin

Unlock Requirements: 9350 Rubies

Effect: Increases ruby power by 800% to 18500%.

Note: 9354 rubies can be purchased for 16725 kreds (16775 kreds for $1460 with 50 kreds extra).

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Ruby Tier: 40

Cost: 1 Coin

Unlock Requirements: 9800 Rubies

Effect: Increases ruby power by 900% to 19400%.

Note: 9800 rubies can be purchased for 17500 kreds (17525 kreds for $1525 with 25 kreds extra).

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Ruby Tier: 41

Cost: 1 Coin

Unlock Requirements: 10250 Rubies

Effect: Increases ruby power by 900% to 20300%.

Note: 10254 rubies can be purchased for 18350 kreds (18400 kreds for $1600 with 50 kreds extra).

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Ruby Tier: 42

Cost: 1 Coin

Unlock Requirements: 10700 Rubies

Effect: Increases ruby power by 900% to 21200%.

Note: 10710 rubies can be purchased for 19150 kreds (19190 kreds for $1670 with 40 kreds extra).

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Ruby Tier: 43

Cost: 1 Coin

Unlock Requirements: 11150 Rubies

Effect: Increases ruby power by 900% to 22100%.

Note: 11150 rubies can be purchased for 19950 kreds (20000 kreds for $1740 with 50 kreds extra).

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Ruby Tier: 44

Cost: 1 Coin

Unlock Requirements: 11650 Rubies

Effect: Increases ruby power by 900% to 23000%.

Note: 11654 rubies can be purchased for 20850 kreds (20860 kreds for $1815 with 10 kreds extra).

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Ruby Tier: 45

Cost: 1 Coin

Unlock Requirements: 12150 Rubies

Effect: Increases ruby power by 1000% to 24000%.

Note: 12154 rubies can be purchased for 21725 kreds (21765 kreds for $1895 with 40 kreds extra).

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Ruby Tier: 46

Cost: 1 Coin

Unlock Requirements: 12650 Rubies

Effect: Increases ruby power by 1000% to 25000%.

Note: 12658 rubies can be purchased for 22625 kreds (22640 kreds for $1970 with 15 kreds extra).

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Ruby Tier: 47

Cost: 1 Coin

Unlock Requirements: 13150 Rubies

Effect: Increases ruby power by 1000% to 26000%.

Note: 13160 rubies can be purchased for 23500 kreds (23500 kreds for $2045 with 0 kreds extra).

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Ruby Tier: 48

Cost: 1 Coin

Unlock Requirements: 13650 Rubies

Effect: Increases ruby power by 1000% to 27000%.

Note: 13658 rubies can be purchased for 24425 kreds (24425 kreds for $2125 with 0 kreds extra).

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Ruby Tier: 49

Cost: 1 Coin

Unlock Requirements: 14200 Rubies

Effect: Increases ruby power by 1000% to 28000%.

Note: 14208 rubies can be purchased for 25400 kreds (25410 kreds for $2210 with 10 kreds extra).

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Ruby Tier: 50

Cost: 1 Coin

Unlock Requirements: 14750 Rubies

Effect: Increases ruby power by 1100% to 29100%.

Note: 14768 rubies can be purchased for 26400 kreds (26450 kreds for $2300 with 50 kreds extra).

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Offline Upgrades

Absent Ruler

Cost: 1 B (1E9)

Unlock Requirements: 12 consecutive hours offline

Alignment: Any

Effect: Increases offline production by 200%.

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Missing Ruler

Cost: 1 B (1E9)

Unlock Requirements: 24 consecutive hours offline

Alignment: Any

Effect: Increases offline production by 500%.

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Nonexistent Ruler

Cost: 1 Qig (1E153)

Unlock Requirements: 36 consecutive hours offline

Alignment: Any

Effect: Increases offline production by 1500%

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Archaeology & Artifact Upgrades

Artifacts Ancient Stone Slab 1

Clues: We discovered an ancient stone slab written in old scriptures. It appears to say something about Halls of Legends.

Unlocks: 1st clue required to unlock the Titan Alliance.

Requirements: 5th Excavation

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Artifacts Fossilized Piece of Bark 1

Clues: We discovered a fossilized piece of Bark with the image of a Faction Coin carved into it.

Unlocks: 1st clue required to unlock the Druid Alliance.

Requirements: 10th Excavation

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Artifacts Bone Fragment 1

Clues: We discovered a sundial shaped artefact, probably made of animal bones.

Unlocks: 1st clue required to unlock the Faceless Alliance.

Requirements: 15th Excavation

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Artifacts Ancient Stone Slab 2

Clues: We discovered an ancient stone slab written in old scriptures.We can recognize the number 300.

Unlocks: 2nd clue required to unlock the Titan Alliance.

Requirements: 20th Excavation

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Artifacts Fossilized Piece of Bark 2

Clues: We discovered a fossilized piece of Bark with the symbol of One Million.

Unlocks: 2nd clue required to unlock the Druid Alliance.

Requirements: 25th Excavation

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Artifacts Bone Fragment 2

Clues: We discovered an artefact shaped like the number 36, probably made of animal bones.

Unlocks: 2nd clue required to unlock the Faceless Alliance.

Requirements: 30th Excavation

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Artifacts Key to the Lost City

Clues: Despite being thousands of years old, it's still shiny.

Unlocks: Neutral Research

Requirements: 1500th Excavation (total) + R23

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Artifacts Ancient Device

Clues: This strange Device seems to react to the Ancient Races magical capabilities. We may channel its power to increase their research potential!

Unlocks: Provides 2 additional slots: 1 for each related Neutral Faction Facility you are playing.

Requirements: Play a Neutral Faction and have over 2,000 excavations.

Chance: 0.2% per excavation (multi-buy or not)

Cost: 100 QiSxg (1E200)

Alignment: Neutral

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Earth Core Earth Core

Clues: This piece of rock is continuously shifting its shape, responding to mysterious enery sources.

Unlocks: Part of the Prestige research quest

Requirements: 2750th Excavation

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Horn of the Kings Horn of the Kings

Clues: It is said that when this horn is blown, the voices of past Dwarven Kings can be heard in the Wind.

Unlocks: Legacy of the Kings upgrade that adds 2 extra slots: 2 for Craftsmanship and 1 to the faction's facility you are playing

Requirements: have Dwarven Forges, 3250+ Excavations (as Dwarf) Chance: 0.5%

Cost: 10 SxSpg (1E232) and 10m Dwarven Coins

Alignment: Dwarf

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Flame of Bondelnar Flame of Bondelnar

Clues:

Unlocks: The upgrade The Dark Light of Bondelnar that adds 3 extra slots: 2 for Warfare and 1 to the faction's facility you are playing

Requirements: Have Spider Sanctuaries (as Drow) Excavations: 3250+ Chance: 0.5%

Cost: 10 SxSpg (1E232), 10m Drow Coins

Alignment: Drow

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SpikyRoughEgg Spiky Rough Egg

Clues: What a weird egg... it looks ages old, yet something alive is inside. Perhaps if you wait long enough, something will hatch?

Unlocks: The Hatch! Egg

Requirements: R46+, 1500, Excavations (Chance: 2%)

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Obsidian Shard Obsidian Shard

Description: Extremely hard and black as darkness itself, this material cannot apparently be carved or melted. It is a mystery how you can make this thing into a sword.

Unlocks: Secrets of the Warriors

Requirements: 8000th Excavation as any Faction, R75+

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Artifact Rough Stone

Description: A common, totally uninteresting stone.

Rewards: Unlocks Research D290

Requirement: Chance: 2% On the first excavation of a run, after abdication or reincarnation.

Reward: Unlocks Research D290

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Scarab of Fortune Scarab of Fortune

Description: You found the rarest of relics. This golden scarab will grant you 7 days of good luck, starting from now. Make good use of it.

Rewards: Awards an upgrade of the same name that increases the production of all buildings by 0.1% for each trophy you unlocked.

Chance: (#Ancient Pyramids)% / 1000.

Cost: 7 Td (7E42)

Alignment: Any

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Fossilized Rodent Fossilized Rodent

Description: What's this, a prehistoric mouse...?

Rewards: Awards an upgrade of the same name that increases click reward by 10% per artifact you discovered.

Chance: (# Treasure clicks this R / 5,000,000) %

Cost: 100 Qid (1E50)

Alignment: Any

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Power Orb Power Orb

Description: Throbbing with Arcane Power

Rewards: Increases mana regeneration by 2.5%.

Requirement: +3000 max mana

Chance: (max mana / 15,000) %

Cost: 1 QaVg (1E75)

Alignment: Any

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Smiley face Vanilla Flavor Juice

Description: An essence from extremely savory vanilla beans.

Rewards: Increase the production of all buildings by 25,000% for the first 15 minutes of the game (this game) for all Vanilla factions. Doesn't work while offline.

Note: Effect is canceled if you Prestige.

Requirement: +R16

Chance: 20% in the first 5m of a game

Cost: 1 coin

Alignment: Vanilla faction

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Know Your Enemy Know Your Enemy, Part I

Description: All the knowledge you need, stored in a handy book.

Rewards: Awards an upgrade of the same name that increases the production of all buildings based on time spent as Non-Mercenary. ("Time allied with..." in the stats)

Formula: (0.5 * x^0.75)%, where x is amount of time spent as non-mercenary factions (in seconds).

Requirement: Play as Mercenaries, have upgrades from each 11 factions. +R12

Chance: 10%

Cost: 100 Vg (1E65)

Alignment: Mercenary

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Voodoo Doll Voodoo Doll

Description: You are now CURSED! And you feel a sting in your lower rear.

Rewards: Increase the production of all building by 0.1% for each trophy you have unlocked

Requirement: Play as Evil (Only required to get Witch Conclaves)

Cost: 20 Qig (2E154)

Chance: (number of Witch Conclaves / 10000)%

Alignment: Any

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Wall Fragment Wall Fragment

Description: A fragment of an utterly and completely unbreakable wall. Enjoy your paradox.

Rewards: Increase the production of all buildings based on their tier.

Formula: 100* (x-1) ^2%, where x is the building tier, starting at 1 for Halls of Legends and increasing to 11 for Farms.

Requirement: At least 1 Ascension

Chance: 10%

Cost: 1 M (1E6)

Alignment: Any

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Dawnstone Dawnstone

Description: Only found during sunrise hours. Emits a faint glow.

Rewards: With the Duskstone artifact, awards the Sun Force upgrade, which grants different effects based on time of the day.

Requirement: Excavate between 5:00am and 8:00am (Local Time)

Chance: (Excavation count / 10,000)%

Duskstone Duskstone

Description: Only found during sunset hours. Absorbs light in a small radius.

Rewards: With Both the Duskstone and Dawnstone artifacts, awards the Sun Force upgrade, which grants different effects based on time of the day. See details.

Requirement: Excavate between 6:00pm and 9:00pm (Local Time)

Chance: (Excavation count / 10,000)%

Sun Force

Note: All times are based on server time (UTC Time)

SunForce12pm6pm 12 AM - 6 AM

Effect: Gain additional assistants based on the amount of Gems you own.

Formula: floor(0.02 * log(1 + x)2 + (0.1 * A), where x is your gems stat.

SunForce12pm6pm 6 AM - 12 PM

Effect: Increase Faction Coin find chance based on the amount of assistants you own.

Formula: floor(25 * (A + 1) * x0.5 + (0.05 * A)), where x is your assistants stat.

SunForce12pm6pm 12 PM - 6 PM

Effect: Increase the production of all buildings based on the amount of Faction Coins you collected in this game.

Formula: log(1 + x)3 + A, where x is your total faction coins stat.

SunForce6pm12am 6 PM - 12 AM

Effect: Increase offline production based on the amount of buildings you own.

Formula: 10 * (x * (A + 1))0.85, where x is the number of buildings you own.

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Ancient Heirloom Ancient Heirloom

Requirements: Have at least 1 Lineage level purchased.

Chance: Total Lineage levels/2000

Effect: Reduces the cost multiplier of Lineage by 10%, (Except for the highest one) (Instead of 10x more per level it is 9x more per level)

Formula: Without Ancient Heirloom 25 * 10^(15+lineages)

Formula: With Ancient Heirloom (25 * 10^(15+lineages))^0.9

Cost: 10 Dtg (1e100)

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Ancient Heirloom Know Your Enemy, Part 2

Description: Much more knowledge than you need, stored in a handy book.

Requirement: R76, Upgrade from all 12 Factions

Effect: Awards an upgrade of the same name that Increase the production of all buildings based on time spent as Non-Mercenaries.

Note: Only available to Mercenaries

Formula: 0.065 * x^0.65 where x is amount of time spent as non-mercenary factions (in seconds).

Secret Upgrade Cost: 100 Noqag (1e152)

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Veteran Figureine Veteran Figureine

Description: The warrior of a thousand battles, ultimate champion of the Realms.

Requirement: R90+

Chance: 5%

Effect: Passive effect: allows Mercenaries to benefit from all challenges.

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Wall Chunck Wall Chunck

Description: A bigger piece of the infamous Ascension Wall.

Requirements: R100+

Effect: Increase the production of all buildings based on their tier.

Secret Upgrade Cost: 1 Sx (1e21) Emerald Coins

Formula: (100000*(11-x)^3)%, where x is building tier.

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Excavated Mirage Excavated Mirage

Description: You know all too well this does not exist, yet it fills you with hope and optimism.

Requirement: R100+

Effect: Increase Faction Coin find chance by a multiplicative 1000%.

Secret Upgrade Cost: 1 Sx (1e21) Emerald Coins

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Ancient Cocoa Bean Ancient Cocoa Bean

Discription: Despite being centuries old, it still smells like top-quality cocoa.

Requirement: Neutral, R22+, Must be Neutral Faction to buy upgrade

Effect: Gives an upgrade named Chocolate Flavored Juice

Upgrade Effect: Increase the production of all buildings by 5.68% for the first 15 minutes of the game for all Neutral factions.

Chance: 10%"

Note: Does not work while offline.

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Faction Quest Upgrades

Note: Most of these upgrades can only be purchased once, and do not count toward your cumulative total of maximum upgrades. Those that do count, will be indicated.

Fragment of a Titan Statue Fragment of a Titan Statue

Fragment of a Titan Statue

Cost: 1 No (1E30), 25,000 Angel Coins, 25,000 Goblin Coins

Unlock Requirements: 2 Titan quest artifacts,300 Halls of Legends

Alignment: Any

Effect: Unlocks the Titan Faction.

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Smiley face Druidic Runestone

Cost: 1 No (1E30), 25,000 Elf Coins, 25,000 Demon Coins

Unlock Requirements: 2 Druid quest artifacts,1M (1E6) faction coins

Alignment: Any

Effect: Unlocks the Druid Faction.

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Smiley face Octopus Shaped Spine

Cost: 1 No (1E30), 25,000 Fairy Coins 25,000 Undead Coins

Unlock Requirements: 2 Faceless quest artifacts,36 hours playtime (This game)

Alignment: Any

Effect: Unlocks the Faceless Faction.

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Smiley face Sturdy Bearded Man's Quest

Cost: 10Qad (1E46), 10K Fairy Coins, 10K Elven Coins, 10K Angel Coins.

Unlock Requirements: To make it appear: Puchase the "Passage to the Underworld" archeology upgrade.

Unlock Requirements: To unlock: Play a Good Alignment, Build 800 Inns, 7000 Buildings Owned (This Game), 10000 treasure clicks (Total)

Alignment: Good

Effect: Unlocks the Dwarven Faction and the Underworld Diplomacy upgrade.

------------------------------

Smiley face Cloaked Shady Figure's Quest

Cost: 10Qad (1E46), 10K of each Goblin, Undead and Demon Coins

Unlock Requirements: To make it appear: Puchase the "Passage to the Underworld" archeology upgrade.

Unlock Requirements: To unlock: Play an Evil Alignment and build 650 Dark Temples. Have 325 trophies and 10,000 spells casts (Total)

Alignment: Evil

Effect: Unlocks the Drow Faction and the Underworld Diplomacy upgrade.

------------------------------

Smiley face Underworld Diplomacy

Cost: 1 Qad (1E45)

Unlock Requirements: Purchase the Dwarf or Drow Invitation upgrade

Alignment: Any

Effect: Unlocks Drow and Dwarven Faction Coins, Royal Exchanges and Heritages. Required each run until R3.

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Mercenary Encampment Quest Mercenary Encampment Quest

We salute you, commander. Your strategical skills had not gone unnoticed within our ranks. We have decided to offer you a chance to establish a formal encampment within your boundaries... Build more structures to strengthen our city.

Cost: 10 Notg (1e121), 150K buildings

Note: Only needs bought once.

Unlocks: Mercenary Unique Buildings

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Holy Site Quest Holy Site Quest

Cost: 1 Ud (1e36) Emerald Coins

Requirement: 200K Mana Regeneration, R100+, Good Alignment, Proof of Order

Effect: Grants access to Unique Building.

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Flesh Workshop Quest Flesh Workshop Quest

Cost: 1 Ud (1e36) Emerald Coins

Requirement: 45000 offline bonus, R100+, Evil Alignment, Proof of Order

Effect: Grants access to Unique Building.

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Mountain Palace Quest Mountain Palace Quest

Cost: 1 Ud (1e36) Emerald Coins

Requirement: 3750 royal exchanges

Effect: Grants access to Unique Building, R100+, Neutral Alignment, Proof of Order

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Swarming Towers Quest Swarming Towers Quest

Cost: 1 Ud (1e36) Emerald Coins

Requirement: 200K Assistants, R100+, Good Alignment, Proof of Chaos

Effect: Grants access to Unique Building.

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Burning Abyss Quest Burning Abyss Quest

Cost: 1 Ud (1e36) Emerald Coins

Requirement: 180 seconds long Call to Arms, R100+, Evil Alignment, Proof of Chaos

Effect: Grants access to Unique Building.

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Mountain Palace Quest Forbidden Library Quest

Cost: 1 Ud (1e36) Emerald Coins

Requirement: 5000 Excavations

Effect: Grants access to Unique Building, R100+, Neutral Alignment, Proof of Chaos

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Arboreal City Quest Arboreal City Quest

Cost: 1 Ud (1e36) Emerald Coins

Requirement: 1e23K Elf Faction Coins found, R100+, Good Alignment, Proof of Balance

Effect: Grants access to Unique Building.

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Burning Abyss Quest Slave Market Quest

Cost: 1 Ud (1e36) Emerald Coins

Requirement: 30K Neutral buildings, R100+, Evil Alignment, Proof of Balance

Effect: Grants access to Unique Building.

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Ziggurat Quest Ziggurat Quest

Cost: 1 Ud (1e36) Emerald Coins

Requirement: 12K Stonehenges, R100+, Neutral Alignment, Proof of Balance

Effect: Grants access to Unique Building.

Assistant Upgrades

Smiley face Assistant Trade Union

Assistant Trade Union

Cost: 150 Qi (1.5E20)

Unlock Requirements: 10 Assistants

Alignment: Any

Effect: Increase production of all buildings by 1% per Assistant.

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Smiley face Assistant Syndicate

Assistant Syndicate

Cost: 300 Qivg (3E80)

Unlock Requirements: 100 Assistants

Alignment: Any

Effect: Increase production of all buildings by 1% per Assistant.

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Smiley face Assistant Cartel

Assistant Cartel

Cost: 5 Qitg (5E108)

Unlock Requirements: 300 Assistants

Alignment: Any

Effect: Increase production of all buildings by 1% per Assistant.

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Royal Exchange Upgrades

Hover over them.

Fairy Royal Exchange Elven Royal Exchange Angelic Royal Exchange Goblin Royal Exchange Undead Royal Exchange Demonic Royal Exchange Dwarven Royal Exchange Drow Royal Exchange

Click each of these to buy Royal Exchanges Click this button to change how many Royal Exchanges you buy at once<p>Can be set to buy 1, 10, 100, 1000 or buy maximum amount These are the different Factions and shows how many Royal Exchanges you currently own This shows your current Royal Xechange Bonus This shows how many Royal Exchanges you can buy and how much it will cost in Faction Coins

Royal Exchanges, also written REs, are bought by clicking on the faction coin buttons in the upgrades tab. Each exchange initially (without any upgrades), increases the production of all buildings by 10%. They can be bought multiple times but the price increases each time.

The formula for the cost of your next exchange is: (with the above in mind, and without any upgrades.)

Formula: floor(20\{1.1}^x), where x is the actual exchanges you have.

The cost for multiple exchanges is

Cost: 20 FC (Base) x1.1 per additional exchange in each faction

Formula: 20 ({1.1}^{y}-{1.1}^{x}), where x is the actual exchanges you have, and y the exchanges you are buying up to.

Unlock Requirements: Trade Treaty of any faction

Alignment: Any

Effect: Increase the production of all buildings by 10% (additional with all other Royal Exchanges).

Note: As the first REs are very cheap, it can be beneficial to exchange a few before saving up to buy the more expensive Faction Heritage upgrades.

Note: These upgrades do not count to your total of maximum upgrades.

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Secret Upgrades

Fossilized Rodent Fossilized Rodent

Cost: 100 Qid (1E50)

Unlock Requirements: Find the Fossilized Rodent artifact.

Alignment: Any

Effect: Increases clicking reward by 10% for each artifact you discovered.

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Ancient Device Ancient Device

Cost: 100 QiSxg (1E200)

Unlock Requirements: Find the Ancient Device artifact.

Alignment: Neutral

Effect: Provides 2 additional slots: 1 for each related Neutral Faction Facility you are playing.

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Legacy of the Dwarven Kings Legacy of the Dwarven Kings

Cost: 10 SxSpg (1E232), 100m Dwarven Coins

Unlock Requirements: Find the Horn of the Kings artifact.

Alignment: Good

Effect: Adds 3 extra research slots: 2 for Craftsmanship and 1 to the good faction's facility you are playing.

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Dark Light of Bondelnar Dark Light of Bondelnar

Cost: 10 SxSpg (1E232), 100m Drow Coins

Unlock Requirements: Find the Flame of Bondelnar artifact.(Requires Spider Sanctuaries and 3250 Excavations - To reach excavations above 3250 to obtain the flame, use Flame Chance research build.)

Alignment: Evil

Effect: Adds 3 extra research slots: 2 for Warfare and 1 to the evil faction's facility you are playing.

------------------------------

Scarab of Fortune Scarab of Fortune

Cost: 7 Td (7E42)

Unlock Requirements: Excavate Chance: (#Ancient Pyramids)% / 1000

Alignment: Any

Effect: Increases the production of all buildings by 0.1% for each trophy you unlocked.

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Power Orb Power Orb

Cost: 1 Qavg (1E75)

Unlock Requirements: Excavate Chance: (# treasure clicks this R / 5,000,000)= 1%

Alignment: Any

Effect: Increases click reward by 10% per artifact you discovered.

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Vinilla Flavor Juice Vanilla Flavor Juice

Cost: 1 Coin

Unlock Requirements: +R16 Chance: Excavate 20% in the first 5m of a game .

Alignment: Mercenaries

Effect: Increases the production of all buildings by 25,000% for the first 15 minutes of the game (this game) for all Vanilla factions. Doesn't work while offline.

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Know Your Enemy Part 1 Know Your Enemy Part 1

Cost: 100 Vg (1E65)

Unlock Requirements: Play as Mercenaries, have upgrades from each 11 factions. +R12 Excavate Chance: 10%

Alignment: Any

Effect: Increases the production of all buildings based on time spent as Non-Mercenary. ("Time allied with..." in the stats)

Formula: (0.5 * x^0.75)%, where x is amount of time spent as non-mercenary factions (in seconds).

------------------------------

Voodoo Doll Voodoo Doll

Cost: 20 Qig (2E154)

Unlock Requirements: Play as Evil, Chance: (number of Witch Conclaves/10,000)= 1%

Alignment: Evil

Effect: Increases the production of all building by 0.1% for each trophy you have unlocked.

------------------------------

Wall Fragment Wall Fragment

Cost: 1 M (1E6)

Unlock Requirements: R40, At least 1 Ascension/Chance: 10% (Should get it with 10 Excavations or less)

Alignment: Any

Effect: Increases the production of all buildings based on their tier.

Formula: 100*(x-1)^2%, where x is the building tier, starting at 1 for Halls of Legends and increasing to 11 for Farms.

------------------------------

Leet Leet

Cost: 10 M (1E6)

Unlock Requirements: Have 1337 coins at any given time.

Alignment: Any

Effect: Increase the production of all buildings by 1.337%

------------------------------

Unitary Unitary

Cost: 10 M (1E6)

Unlock Requirements: Have exactly 1 of every building.

Alignment: Any

Effect: Increase the production of all buildings by 1.11111111%

------------------------------

Building Hater Building Hater

Cost: 10 Dc (1E34)

Unlock Requirements: Reach 100,000 coins without building anything.

Alignment: Any

Effect: Increase clicking reward by 25%

------------------------------

Grand Diplomat Grand Diplomat

Cost: 6 T (6E12)

Unlock Requirements: Ally with each Vanilla and Prestige faction at least once.

Alignment: Any

Effect: Increase your chance to find Faction Coins by an additional 1%

------------------------------

Exchange Master Exchange Master

Cost: 500 Dc (5E35)

Unlock Requirements: Purchase 500 Royal Exchanges in a single game.

Alignment: Any

Effect: Increase Royal Exchange bonus by 5%

------------------------------

Lucky Neutral Lucky Neutral

Cost: 30 No (3E31)

Unlock Requirements: 7777 minutes being Neutral across all reincarnations (5d + 9:37:00)

Alignment: Any

Effect: Increase the production of Neutral buildings by 50%

------------------------------

Perfectly Good Perfectly Good

Cost: 30 No (3E31)

Unlock Requirements: 333 hours being good across all reincarnations (13d + 21:00)

Alignment: Good

Effect: Increase the production of Good buildings by 50%.

------------------------------

Diabolical Evil Diabolical Evil

Cost: 30 No (3E31)

Unlock Requirements: 6 days, 66 hours, 666 minutes and 666666 seconds being Evil across all reincarnations (16d + 22:17:06)

Alignment: Evil

Effect: Increase the production of Evil buildings by 50%.

------------------------------

Assistant Squasher Assistant Squasher

Cost: 100 Qa (1E17)

Unlock Requirements: Click 100 times on the little assistant beside the treasure.

Alignment: Any

Effect: Instantly add 1 additional assistant

------------------------------

Rewind Rewind

Cost: 1 Oc (1E27)

Unlock Requirements: Abdicate after producing at least 1 Oc (1E27) Coins.

Alignment: Any

Effect: Increase the production of all buildings by 8%

------------------------------

Faction Grinder Faction Grinder

Cost: 6 Oc (6E27)

Unlock Requirements: Purchase all the Faction Heritage upgrades in a single Game.

Alignment: Any

Effect: Increase your chance (and chance cap) to find Faction Coins by additional 1%

------------------------------

Master Archeologist Master Archeologist

Cost: 1 Ud (1E36)

Unlock Requirements: Discover and purchase all the relics of the Ancient Races.

Alignment: Neutral

Effect: Increase the production of all buildings by 5% when you are playing as Titan, Druid or Faceless.

------------------------------

Spellfury Spellfury

Cost: 4 Dc (4E33)

Unlock Requirements: Cast Tax Collection while having 3 other spells active.

Alignment: Any

Effect: Increase Mana production by 5%

------------------------------

Speedrun Speedrun

Cost: 10 coins

Unlock Requirements: Reach 1M (1E6) coins in less than 5 minutes, without using Gem Power

Alignment: Any

Effect: Increase your base clicking reward by 1M

------------------------------

Equality Equality

Cost: 1 Qad (1E45)

Unlock Requirements: With no less than 3 days of playtime, have less than 1 minute of playtime difference for the 3 alignments.

Alignment: Any

Effect: Increase the production of all buildings by 100%.

------------------------------

Beard Carpet Beard Carpet

Cost: 10 Nod (1E61)

Unlock Requirements: Have at least 3km beards on your assistants (using Dwarf 2,3)

Alignment: Any

Effect: Increase assistants production by 10%

------------------------------

Premeditation Premeditation

Cost: 50 Ocd (5E58)

Unlock Requirements: Have at least 850 Dark Temples before affiliating with the Drow.

Alignment: Any

Effect: Increase maximum Mana by 250.

------------------------------

Fast Forward Fast Forward

Cost: 8 Oc (8E27)

Unlock Requirements: 88 hours offline (Total)

Alignment: Any

Effect: Increase offline production by 200%

------------------------------

Need a Head Start? Need a Head Start?

Cost: 0 Coins

Unlock Requirements: Don't do anything for 5 minutes after starting a new game.

Alignment: Any

Effect: Instantly adds 10 gold coins.

------------------------------

Realm Digger Realm Digger

Cost: 100 Nod (1E62)

Unlock Requirements: Excavate 400 times.

Alignment: Any

Effect: Increases production of all buildings by 0.15% per excavation.

------------------------------

Harlequin Harlequin

Cost: 5 Qivg (5E78)

Unlock Requirements: As a Mercenary, purchase one upgrade from all 11 different factions.

Alignment: Any

Effect: Increases production of all buildings by x3%, where x is the number of Faction upgrades you have bought. (This game)

------------------------------

Lucifer Lucifer

Cost: 5 Qivg (5E78)

Unlock Requirements: As a Good Mercenary, purchase only Evil faction upgrades or vice versa.

Alignment: Mercenary

Effect: Increases production of all non-neutral buildings by 300%

------------------------------

Mathematician Mathematician

Cost: 1 Td (1E42)

Unlock Requirements: From bottom to top, have building amounts exactly equal to 2tier :20 = 1 Halls of Legends, to 210 = 1024 Farms

Alignment: Any

Effect: Increases the production of all buildings by 10% per tier (10% for Halls, the 20% for the next building up, etc).

------------------------------

Smiley face Coin Pillage

Cost: 1 Dc (1E33)

Unlock Requirements: Cast 30 Tax Collections in less than 5 seconds.

Alignment: Any

Effect: Tax Collection also collects Faction Coins.

------------------------------

Mercenary Spirit Mercenary Spirit

Cost: 1 Ocd (1E57)

Unlock Requirements: Reincarnate while playing as a Mercenary.

Alignment: Mercenary

Effect: Increases production of all buildings by 15% per reincarnation.

------------------------------

Bloodstream Bloodstream

Cost: 1 Tg (1E93)

Unlock Requirements: Unlocks Bloodlines

Alignment: Any

Effect: Increases the production of all buildings based on the time spent with the Bloodline's Faction.

Effect: When playing as Mercenary: Your mercenary time is multiplied by the number of Bloodline's faction upgrades, divided by twelve, is added as time spent with the Bloodline's Faction.

Formula: 0.1*x0.65%, where x is your (adjusted) time spent affiliated with the bloodline's faction in seconds.

------------------------------

Unlimited Mana Unlimited Mana

Cost: 80 Vg (8E64)

Unlock Requirements: Have a mana regeneration rate of at least 300 per second.

Alignment: Any

Effect: Increase mana regeneration by +2.

------------------------------

For Science! For Science!

Cost: 1 Qag (1E123)

Unlock Requirements: Purchase all the research facilities.

Alignment: Any

Effect: Increase the overall production of Vanilla Factions by 100%.

------------------------------

Neutral Challenger Neutral Challenger

Cost:

Unlock Requirements: Complete all the Neutral Challenges.

Alignment: Neutral

Effect: Increase the overall production of Neutral Factions by 2.26%.

------------------------------

Novice Researcher Novice Researcher

Cost: 1 Tqag (1E132)

Unlock Requirements: Research 600 Times across all fields.

Alignment: Any

Effect: Increase the overall production of Vanilla Factions by 100%.

------------------------------

Exchange Lord Exchange Lord

Cost: 500 Qag (5E125)

Unlock Requirements: Purchase 1500 Royal Exchanges in a single game.

Alignment: Any

Effect: Increase Royal Exchange bonus by 5%

------------------------------

Magician Magician

Cost: 250 Noqag (2.5E152)

Unlock Requirements: Discover at least 10 spellcraft researches.

Alignment: Any

Effect: Increase Spellcraft upgrade slots by 1.

------------------------------

Artisan Artisan

Cost: 250 Noqag (2.5E152)

Unlock Requirements: Discover at least 10 craftsmanship researches.

Alignment: Any

Effect: Increase Craftsmanship upgrade slots by 1.

------------------------------

Demigod Demigod

Cost: 250 Noqag (2.5E152)

Unlock Requirements: Discover at least 10 divine researches.

Alignment: Any

Effect: Increase Divine upgrade slots by 1.

------------------------------

Businessman Businessman

Cost: 250 Noqag (2.5E152)

Unlock Requirements: Discover at least 10 Economics researches.

Alignment: Any

Effect: Increase Economics upgrade slots by 1.

------------------------------

Apothecary Apothecary

Cost: 250 Noqag (2.5E152)

Unlock Requirements: Discover at least 10 Alchemy researches.

Alignment: Any

Effect: Increase Alchemy upgrade slots by 1.

------------------------------

Warlord Warlord

Cost: 250 Noqag (2.5E152)

Unlock Requirements: Discover at least 10 Warfare researches.

Alignment: Any

Effect: Increase Warfare upgrade slots by 1.

------------------------------

Vanilla Researcher Vanilla Researcher

Cost: 1 Spqig (1E174)

Unlock Requirements: Discover all the Vanilla researches.

Alignment: Any

Effect: Increase the production of all buildings based on research done.

------------------------------

Vanilla Challenger Vanilla Challenger

Cost: 10 Coins

Unlock Requirements: Complete all the Vanilla Challenges.

Alignment: Any

Effect: Increase the overall production of Vanilla Factions by 25%.

------------------------------

Faction Run Faction Run

Cost: 10 Coins

Unlock Requirements: Earn 1.5M (1.5E6) Faction Coins in less than 5 minutes, without using Gem Power, Excavations or any spell.

Alignment: Any

Effect: +10% Faction Coin find chance

------------------------------

Intermediate Researcher Intermediate Researcher

Cost: 1 QiQig (1E168)

Unlock Requirements: Research 1800 times across all fields.

Alignment: Any

Effect: Intermediate Researcher upgrade, increases production of all Neutral Factions by 100%

------------------------------

Ancient Researcher Ancient Researcher

Cost: 1 NoSxg (1E210)

Unlock Requirements: Discover all the Neutral researches.

Alignment: Any

Effect: Ancient Researcher upgrade, increases the production of all buildings based on acquired research.

------------------------------

NoRecruiting No Recruiting

Cost: 1 Tg (1E93)

Unlock Requirements: Reach 1 NoVg (1E90) gems in a Reincarnation without ever affiliating with the Mercenaries.

Alignment: Not Mercenary

Effect: Increase Mercenary production by 1% per Reincarnation

------------------------------

That Excavated Quickly That Excavated Quickly

Cost: 1 Qag (1E123)

Unlock Requirements: Excavate 1000 times in the first 30 seconds of playtime.

Alignment: Any

Effect: Increase the chance to excavate Faction Coins by 5%.

------------------------------

glho kohhl snod glho kohhl snod

Cost: 1000

Unlock Requirements: In the Save tab, try to import this text: glho kohhl snod.

Alignment: Any

Effect: Increase clicking reward by 1.

------------------------------

Mana Matrix Mana Matrix

Cost: 1000

Unlock Requirements: Have exactly 4767 maximum mana.

Alignment: Any

Effect: Increase maximum mana by 10%.

------------------------------

Suggestion Master Suggestion Master

Cost: 1000

Unlock Requirements: Have the changelog interface open for 3 minutes. (Click the version number in the Save tab).

Alignment: Any

Effect: Increase production by hotfix.patch%, where hotfix and patch are the 4th and 3rd elements of the game's version number.

------------------------------

Rule 'dis Rule 'dis

Cost: 1000

Unlock Requirements: Abdicate 10 times within 3 minutes. (Click abdicate ten times in a row)

Alignment: Any

Effect: Increase mana regeneration by 1 m/s.

------------------------------

Because I Like to Grind Because I Like to Grind

Cost: 1000

Unlock Requirements: Spend at least 3 hours playing in this game.

Alignment: Any

Effect: Increase Royal Exchange bonus by an additional 1.

------------------------------

Expert Researcher Expert Researcher

Cost: 1 QiQig (1E168)

Unlock Requirements: Research 2750 times across all fields.

Alignment: Any

Effect: Increase the overall production of Prestige Factions by 100%.

------------------------------

Because I Like to Grind Triple Weirdness

(Have exactly 333 of each Royal Exchange and be R40+)

Cost: Free

Effect: Increase Faction Coins generation while offline based on your mana regeneration.

Formula: 300 * log10(1 + x)^3, where x is base mana regen (no spells)" coords="6,492,62,548" shape="rect">

------------------------------

Underworld Researcher Underworld Researcher

Cost: 1 NoSxg (1E210)

Unlock Requirements: Discover all the Underworld researches.

Alignment: Non-neutral

Effect: Increase the production of all buildings based on research done.

------------------------------

Stoic Resistance Stoic Resistance

Cost: 10

Unlock Requirements: Gather 1 Oc gems without abdicating. (1 Oc = Cost of the 1st reincarnation)

Alignment: Any

Effect: Increase base clicking reward by 1T (1E12)

------------------------------

Van!shment Van!shment

Cost: 10 Noqag (1E151)

Unlock Requirements: Reach on Offline Bonus of at least 1 Qa% (Post-Ascension: 1895%).

Alignment: Any

Effect: Increase the production of all buildings based on offline bonus.

Formula: 1.25 * log10(1+x) ^ 1.25 where x is the pre-A offline multiplier

------------------------------

Iron Rush Iron Rush

Cost: 3 SxSxg (3.8E201)

Unlock Requirements: Reach 725 Iron Strongholds in 5 minutes without use of Gem Power and Reincarnation Power.

Alignment: Neutral

Effect: Iron strongholds count as 5% more for all purposes.

------------------------------

Colorful Autocasting Colorful Autocasting

Cost: 5 Sxd (5E51)

Unlock Requirements: Have each type of autocasting active simultaneously.

Alignment: Any

Effect: Increases mana regeneration by 10%

------------------------------

Advisor Insight Advisor Insight

Cost Pre Ascension: 100 No (1e32)

Cost Post Ascension: Free

Unlock Requirements: Click the Hint button 100 times.

Alignment: Any

Effect: (Pre Ascension - Increase the production of all buildings by 10%.)

Effect: (Post Ascension - Increase the production of all buildings by 0.96%.)

------------------------------

Spell Cataclysm Spell Cataclysm

Cost: 90 Novg (9E91)

Unlock Requirements: Have at least 4 spells active on tier 5 or higher.

Alignment: Any

Effect: Increases maximum mana by 75%

------------------------------

AdvisorInsight Dragon Tamer

Requirement: Fully develop your Spiky Egg into an Elder Dragon, R46+

Cost: 1.0e65

Effect: Increase the production of all buildings by 200% and doubles Faction Coin find chance.

----------------------------------

Eternal Researcher Eternal Researcher

Requirement: Discover all the Dragon researches, R55+

Cost: 1 Novg (1e90)

Effect: Increase the production of all buildings based on research done.

Formula: 0.3 * x^0.7

----------------------------------

AdvisorInsight Helden Sterben Nicht

Requirement: Join Mercenaries, then Undead, then Angels within 15 minutes since the beginning of a new game session.(Abdication or Reincarnation)

Cost Pre Ascension: 5.0e75

Cost Post Ascension: Free

Effect: Increase mana regeneration and maximum mana by 15%.

----------------------------------

Mana Waste Mana Waste

Requirement: Have mana regeneration higher than max mana.

Cost Pre Ascension: 1 Td (1e42)

Cost Post Ascension: Free

Effect: Increase maximum mana based on spells cast in this game.

Formula: (127*(log10(1+x))^2.7), where x is spells cast.

----------------------------------

Master Researcher Master Researcher

Requirement: Research 10000 times across all fields.

Cost Post Ascension: 1 Qavg (1e75)

Effect: Increase the overall production of Dragons by 9.6%.

----------------------------------

Prestige Challenger Prestige Challenger

Requirement: Complete all the Prestige Challenges, R63+

Cost: Free

Effect: Increase the overall production of Prestige Factions by 2.26%.

----------------------------------

Dawnstone Dawnstone

Description: Only found during sunrise hours. Emits a faint glow.

Rewards: With Both the Dawnstone and Duskstone artifact, awards the Sun Force upgrade, which grants different effects based on time of the day.

Requirement: Excavate between 5:00am and 8:00am (Local Time)

Chance: (Excavation count / 10,000)%

Duskstone Duskstone

Description: Only found during sunset hours. Absorbs light in a small radius.

Rewards: With Both the Duskstone and Dawnstone artifacts, awards the Sun Force upgrade, which grants different effects based on time of the day. See details.

Requirement: Excavate between 6:00pm and 9:00pm (Local Time)

Chance: (Excavation count / 10,000)%

Sun Force

Note: All times are based on server time (UTC Time)

SunForce12pm6pm 12 AM - 6 AM

Effect: Gain additional assistants based on the amount of Gems you own.

Formula: floor(0.01 * ln(1+x) ^ 1.5).

SunForce12pm6pm 6 AM - 12 PM

Effect: Increase Faction Coin find chance based on the amount of assistants you own.

Formula: floor(0.25 * X ^ (0.4 + 0.05 * A), where x is your assistants stat., where x is your assistants stat.

SunForce12pm6pm 12 PM - 6 PM

Effect: Increase the production of all buildings based on the amount of Faction Coins you collected in this game.

Formula: log(1 + x)3 + A, where x is your total faction coins stat.

SunForce6pm12am 6 PM - 12 AM

Effect: Increase offline production based on the amount of buildings you own.

Formula: 10 * (x * (A + 1))0.85, where x is the number of buildings you own.

----------------------------------

Prismatic Mana Prismatic Mana

Requirements: Cast the same amount of Faction spells with all Vanilla and Neutral Factions with a minimum of 100 casts.

Requirements: R40+, Does not need Dwarf, Drow nor Dragon spells.

Cost: 100 No (1e32)

Effect: 35% Mana Regeneration (multiplicative).

Warning: All Spells have to be exact same count, Tiered casting may go over the count you need.

----------------------------------

Ancient Heirloom Ancient Heirloom (Lore Artifact)

Requirements: Have at least 1 Lineage level purchased.

Chance: Total Lineage levels/2000

Cost: 10 Dtg (1e100)

Effect: Reduces the cost of Lineages(Except for the highest one).

Formula: Without Ancient Heirloom 25 * 10^(15+lineages)

Formula: With Ancient Heirloom (25 * 10^(15+lineages))^0.9

----------------------------------

Autoclicker Autoclicker

Requirements: Perform 40 autoclicks in 1 second, R60+

Cost Pre Ascension: Free

Cost Post Ascension: 100 Qaq (1e125)

Effect: Multiply Faction Coin find chance by x5 for automatic clicks only

----------------------------------

KnowYourEnemyPart2 Know Your Enemy, Part 2

Description: Much more knowledge than you need, stored in a handy book.

Requirements: R76, Upgrade from all 12 Factions

Cost: 100 Noqag (1e152)

Effect: Awards an upgrade of the same name that Increase the production of all buildings based on time spent as Non-Mercenaries.

----------------------------------

Grandmaster Researcher Grandmaster Researcher

Requirements: Research 18500 times across all fields.

Cost: 10 SpQig (1e175)

Effect: Increas the overall production of Mercenaries by 100%.

----------------------------------

Warrior Researcher Warrior Researcher

Requirements: Discover all the Mercenary researches.

Cost: 1 DSpg (1e219)

Effect: Increase the production of all buildings based on research done.

Formula: 0.3*x^0.7, where x is total of research done.

Upgrade: Good for Mercenary

----------------------------------

Exchange High Lord Exchange High Lord

Requirements: 5000 Royal Exchanges

Cost: 10 DQig (1e160)

Effect: Increase royal exchange bonus by 50%.

----------------------------------

Genealogist Genealogist

Requirements: Have a total of 300 Lineage levels across all Lineage.

Cost: 1 NoQig (1e180)

Effect: Increase the production of all buildings based on the total amount of lineage levels you have.

Formula: 2.5 * x^1.25

----------------------------------

Wall Chunck Wall Chunck

Description: A bigger piece of the infamous Ascension Wall.

Requirements: R100+

Effect: Increase the production of all buildings based on their tier.

Secret Upgrade Cost: 1 Sx (1e21) Emerald Coins

----------------------------------

Formula: (100000*(11-x)^3)%, where x is building tier.

Excavated Mirage Excavated Mirage

Description: You know all too well this does not exist, yet it fills you with hope and optimism.

Requirement: R100+

Effect: Increase Faction Coin find chance by a multiplicative 1000%.

Upgrade Cost: 1 Sx (1e21) Emerald Coins

----------------------------------

Excavated Mirage Chocolate Flavor Juice

Requirement: R22+, Neutral Faction, Ancient Cocoa Bean

Effect: ncrease the production of all buildings by 5.68% for the first 15 minutes of the game for all Neutral factions. Doe not work offline.

Upgrade Cost: Free

------------------------------

Spell Upgrades

Smiley face Coin Pillage

Cost: 1 Dc (1E33)

Unlock Requirements: Cast 30 Tax Collection in less than 5 seconds.

Effect: Tax Collection also finds 30 seconds worth of Faction Coins.

------------------------------

Smiley face Fairy Choir

Cost: 1 M (1E6)

Unlock Requirements: Cast Fairy Chanting while having 45 or more assistants.

Effect: Fairy Chanting triples your assistants for its duration.

------------------------------

Smiley face Sun Blessing

Cost: 150 Qi (1.5E20)

Unlock Requirements: Cast the Elven spell Moon Blessing between 6 am and 12 pm (midnight)

Effect: Autoclicks 15 times per second while Moon Blessing is active.

------------------------------

Smiley face God's Rest

Cost: 1 M (1E6)

Unlock Requirements: Cast Angel's God's Hand on a Sunday.

Effect: While this spell is active, you will find random Faction Coins based on your mana regen each time you cast an other spell.

------------------------------

Smiley face Minedwarf

Cost: 100 Sxd (1E53)

Unlock Requirements: Find 30,000 faction coins from the Dwarf spell Diamond Pickaxe in a single game.

Effect: Increase Diamond Pickaxe bonus to Faction Coin find chance to 300%.

------------------------------

Smiley face Greed Drive

Cost: 1 M (1E6)

Unlock Requirements: Cast 100 Goblin's Greed spells in a row. The chain is interrupted by casting other spells.

Effect: Goblin's Greed costs 150 less mana.

------------------------------

Smiley face True Night

Cost: 11 Sx (1.1E22)

Unlock Requirements: Cast Undead's Night Time spell between 11 pm and 6 am.

Effect: Increase Night Time boost to assistants production to 40% per Necropolis.

------------------------------

Smiley face Hell Rush

Cost: 1 M (1E6)

Unlock Requirements: Cast Demon's Hellfire Blast spell in the first 60 seconds of playtime.

Effect: Hellfire Blast also boosts Hall of Legends.

------------------------------

Perfect Combo Perfect Combo

Cost: 100 Sxd (1E53)

Unlock Requirements: Cast 100 Drow's Combo Strike spell in a row. The chain is interrupted by casting other spells.

Effect: Increase Combo Strike bonus.

Formula: 40*(x^0.9)%, where x is the number of times you have cast Combo Strike.

------------------------------

Smiley face Lightning Storm

Cost: 10 Dd (1E40)

Unlock Requirements: Cast 100 Titan's Lightning Strike spell in a single game.

Effect: Increase Lightning Strike multiplier to 5x Iron Strongholds.

------------------------------

Smiley face Faceless Overmind

Cost: 10 Dd (1E40)

Unlock Requirements: Affiliate with the Faceless 5 times in a row.

Effect: Increase Brainwave ticks to 3% per second.

------------------------------

Smiley face Halls of Balance

Cost: 10 Dd (1E40)

Unlock Requirements: Have Druid's Grand Balance spell affect Hall of Legends.

Effect: Increase Grand Balance duration to 24 seconds and lower its cost by 200.

------------------------------

Round Table Round Table

Requirement: Mercenary Camp, Mercenary Good Alignment

Cost: 1 Qaqag (1e135)

Effect 1: Gives 1 additional upgrade from any of the Good factions.

Effect 2: Upgrades Tax Collection spell to Share Benefits. Increases the production of all buildings and Faction Coin find chance based on this spell tier level for 20 seconds. Can be cast up to 35 tiers.

Formula: 125 ^ (0.25 * t), where t is tier (FC chance multiplier)

Formula: ((2.20 ^ T) - 1) * 100, multiplicative (production multiplier)

------------------------------

Dark Covenant Dark Covenant

Requirement: Tyrant Garrison, Mercenary Evil Alignment

Cost: 1 Qaqag (1e135)

Effect 1: Gives 1 additional upgrade from any of the Evil factions.

Effect 2: Upgrades Tax Collection spell to Reap Interests Additional casts of Reap Interests increase its seconds worth of production.

Formula: y ^ (1 + 0.2 * Log(1 + x)) Y is TC original power and X is amount of TC casts?

------------------------------

Secret Exchange Secret Exchange

Requirement: Freemason's Hall, Mercenary Neutral Alignment

Cost: 1 Qaqag (1e135)

Effect : Upgrades Tax Collection spell to Appraisal Vantage, Generates additional Faction Coins per cast

Formula: 2.65 * x ^ 2.65, where x is original Faction Coin chance.

------------------------------

Building Upgrades

A complete list of building upgrades

In order from Neutral to Good to Evil with Halls of Legends at the bottom.

Each building has 21 upgrades except Halls of Legends, it has 27 upgrades.

Farm Upgrades (Alignment: Any)


Inn Upgrades (Alignment: Any)


Blacksmith Upgrades (Alignment: Any)

Deep Mine Upgrades (Alignment: Neutral)

Stone Pillars Upgrades (Alignment: Neutral)

Alchemist Lab Upgrades (Alignment: Neutral)

Monastery Upgrades (Alignment: Neutral)

Labyrinth Upgrades (Alignment: Neutral)

Iron Stronghold Upgrades (Alignment: Neutral)

Ancient Pyramid Upgrades (Alignment: Neutral)

Warrior Barracks Upgrades (Alignment: Good)

Knights Joust Upgrades (Alignment: Good)

Wizard Tower Upgrades (Alignment: Good)

Cathedral Upgrades (Alignment: Good)

Citadel Upgrades (Alignment: Good)

Royal Castle Upgrades (Alignment: Good)

Heaven's Gate Upgrades (Alignment: Good)

Slave Pen Upgrades (Alignment: Evil)

Orcish Arena Upgrades (Alignment: Evil)

Witch Conclave Upgrades (Alignment: Evil)

Dark Temple Upgrades (Alignment: Evil)

Necropolis Upgrades (Alignment: Evil)

Evil Fortress Upgrades (Alignment: Evil)

Hell Portal Upgrades (Alignment: Evil)

Hall of Legends Upgrades (Alignment: Any)

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