**This page was put together for Mercenary builds.**

** Pixie Dust Fertilizer**

**Mercenary Template**: FR1

**Cost**: 50 M (5E7)

**Effect**: Increase the base production of Farms by +98 and reduce the building cost multiplier.

**Effect**: Reduces cost multiplier by 0.035; with no other reductions applying, the multiplier will be 1.115 instead of 1.15.

** Fairy Cuisine**

**Mercenary Template**: FR2

**Cost**: 500 M (5E8)

**Effect**: Increase the base production of Inns by +234 and reduce the building cost multiplier.

**Effect**: Reduces cost multiplier by 0.03; with no other reductions applying, the multiplier will be 1.12 instead of 1.15.

** Starmetal Alloys**

**Mercenary Template**: FR3

**Cost**: 5 B (5E9)

**Effect**: Increase the base production of Blacksmiths by +580 and reduce the building cost multiplier.

**Effect**: Reduces cost multiplier by 0.025; with no other reductions applying, the multiplier will be 1.125 instead of 1.15.

** Elven Mint**

**Mercenary Template**: EL1

**Cost**: 50 M (5E7)

**Effect**: The base chance to find Faction Coins is doubled.

** Elven Treasure Casing**

**Mercenary Template**: EL2

**Cost**: 500 M (5E8)

**Effect**: Increase base clicking reward by 25k per trophy, and increase chance to find faction coins based on the amount of trophies you unlocked.

**Formula**: floor((1+0.05 * x) ^ 0.95), where x is your Trophies Unlocked stat.

** Sylvan Treasure Frills**

**Mercenary Template**: EL3

**Cost**: 5 B (5E9)

**Effect**: Additively increase base clicking reward by 50% of your building production.

** Holy Bells**

**Mercenary Template**: AN1

**Cost**: 50 M (5E7)

**Effect**: Cathedrals also increase your mana regeneration rate.

**Formula**: (x ^ 0.25), where x is the number of Cathedrals you own.

** Angelic Determination**

**Mercenary Template**: AN2

**Cost**: 500 M (5E8)

**Effect**: Increase the production of all buildings based on spells cast in this game.

**Formula**: (1.5 * x ^ 0.85)%, where x is your Spells Cast (This Game) stat.

** Angel Feathers**

**Mercenary Template**: AN3

**Cost**: 5 B (5E9)

**Effect**: Increase Mana production by 40%.

** Strong Currency**

**Mercenary Template**: GB1

**Cost**: 50 M (5E7)

**Effect**: Increase the production of all buildings based on the amount of Faction Coins found in this game.

**Formula**: ln(1 + x) ^ 3, where x is your Faction Coins Gained (This Game) stat.

** Slave Trading**

**Mercenary Template**: GB2

**Cost**: 500 M (5E8)

**Effect**: Increase the production of all buildings by 0.75% per Slave Pen you own.

** Cheap Materials**

**Mercenary Template**: GB3

**Cost**: 5 B (5E9)

**Effect**: Increase the production of all buildings based on the cost of a BuyMAX witch conclave.

**Formula**: round(2 * ln(1 + x))%, where x is the cost displayed for witch conclaves with buy set to max.

** The Walking Dead**

**Mercenary Template**: UD1

**Cost**: 50 M (5E7)

**Effect**: Increase the production of Necropolises by 7500%.

**Effect**: Also increase Faction Coin find chance based on assistants owned.

**Formula**: (2 * ln(x) ^ 2), where x is assistants owned.

** Deadened Muscles**

**Mercenary Template**: UD2

**Cost**: 500 M (5E8)

**Effect**: Increase the production of all other buildings by 1.5% per Necropolis you own.

** Death Temples**

**Mercenary Template**: UD3

**Cost**: 5 B (5E9)

**Effect**: Dark Temples also increase your mana production rate.

**Formula**: (x ^ 0.3), where x is the number of Dark Temples you own.

** Torture Chambers**

**Mercenary Template**: DM1

**Cost**: 50 M (5E7)

**Effect**: Increase the production of Evil Fortresses by 5% per assistants you own.

** Devil Tyrant**

**Mercenary Template**: DM2

**Cost**: 500 M (5E8)

**Effect**: Increase the production of the three highest tier buildings by 0.5% per Trophy

** Evil Conquerors**

**Mercenary Template**: DM3

**Cost**: 5 B (5E9)

**Effect**: Increase the production of all other buildings by 1.5% per Evil Fortresses you own.

** Colossal Forge**

**Mercenary Template**: TT1

**Cost**: 500 Qi (5E20)

**Effect**: Increase the production of all buildings by 1% per Blacksmith you own.

** Charged Clicks**

**Mercenary Template**: TT2

**Cost**: 5 Sx (5E21)

**Effect**: Whenever you cast a spell, your click reward is increased by 250% for 20 seconds. If another spell is cast while this effect is active, it is restored to full duration.

**Note**: despite its description, Charged Clicks applies to all buildings, and is identical in effect to Charged Structures.

** Oversized Legends**

**Mercenary Template**: TT3

**Cost**: 50 Sx (5E22)

**Effect**: Reduce Hall of Legends building cost multiplier and increase assistants production by 1% per Hall of Legends you own.

**Effect**: Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.

** Druidic Vocabulary**

**Mercenary Template**: DD1

**Cost**: 500 Qi (5E20)

**Effect**: Increase the production of all buildings based on their tier, giving the best bonus to the lowest.

**Formula**: (4000 * (12 - T))%, where T is building tier.p>

** Animal Companions**

**Mercenary Template**: DD2

**Cost**: 5 Sx (5E21)

**Effect**: You instantly attract 3 Animal assistants and more will come based on the time spent in this game.

**Formula**: (3 + 1.75 * x ^ 0.5), where x is your Playtime (This Game) stat in hours.

Hours of Playtime | Assistants |

** Natural Recycling**

**Mercenary Template**: DD3

**Cost**: 50 Sx (5E22)

**Effect**: Increase Faction Coin find chance additively and multiplicatively based on the amount of the total buildings you own.

**Formula**: (0.4 x ^ 0.4), where x is total buildings you own. (additively and multiplicatively)

** Territorial Expanse**

**Mercenary Template**: FC1

**Cost**: 500 Qi (5E20)

**Effect**: Labyrinth production is increased by 5000% per assistant you own.

** Evolutive Mutation**

**Mercenary Template**: FC2

**Cost**: 5 Sx (5E21)

**Effect**: Increase Faction Coin find chance based on the amount of Labyrinths you own.

**Formula**: floor(3 * x ^ 0.6), where x is the number of Labyrinths you own.

**Effect**: With Dragon Challenge 3 (**Serpent Queller**) Faction Coin find chance from Evolutive Mutation becomes multiplicative with increased effect.

**Formula**: floor(3 * x ^ 0.65)%, where x is your amount of Labyrinths.

** Deep Memory**

**Mercenary Template**: FC3

**Cost**: 50 Sx (5E22)

**Effect**: Increases production based on the time of your longest game session this R. (Under Metagame, Longest Session in the Stats)

**Formula**: floor(35 * x ^ 0.85)%, where x is your Playtime (Longest Session) stat in hours.

**Formula**: (35 * x ^ 1.1) with Dragon Challenge 3, where x is your Playtime (Longest Session) stat in hours.

**Note**: Dragon Challenge 3 removes the Ascension 1 penalty

** Dwarven Ale**

**Mercenary Template**: DN1

**Cost**: 5 Qad (5E45)

**Effect**: Increase the production of all buildings by 0.8% per Inn you own.

** Expert Masonry**

**Mercenary Template**: DN2

**Cost**: 50 Qad (5E46)

**Effect**: Reduce all building cost multipliers.

**Effect**: Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.

** Mining Prodigies**

**Mercenary Template**: DN3

**Cost**: 500 Qad (5E47)

**Effect**: Increase the production of all buildings based on the total amount of Excavations you made.

**Formula**: (9 * x ^ 0.9)%, where x is the number of excavations you've purchased.

** Underworld Tyranny**

**Mercenary Template**: DW1

**Cost**: 5 Qad (5E45)

**Effect**: Increase the production of all buildings based on your total time spent being Evil in this Reincarnation.

**Formula**: (0.7 * x ^ 0.7), where x is your Time Spent Being Evil (Total) stat in seconds.

** Honor Among Killers**

**Mercenary Template**: DW2

**Cost**: 50 Qad (5E46)

**Effect**: Increase Faction Coin find chance based on the amount of assistants you own.

**Formula**: (100 * x ^ 0.5), where x is your Assistants stat.

** Shadow Advance**

**Mercenary Template**: DW3

**Cost**: 500 Qad (5E47)

**Effect**: Increase the production of all buildings by 750% only when you have no spells active.

**Effect**: increases offline production directly by 750%

**Note**: Only 1 Dragon Upgrade per Mercenary tier.

** Dragonscales**

**Mercenary Template**: DG1

**Cost**: 5 Uvg (5.0e66)

**Effect**: Increase the production of Stone Pillars, Labyrinth and Hall of Legends based on the total amount of time spent as Neutral.

**Formula**: ({(1.25 * t / 60) ^ 0.55)}%) where t is total amount of time spent as Neutral.

** Iron Flight**

**Mercenary Template**: DG2

**Cost**: 50 Uvg (5.0e67)

**Effect**: Increase the production of Iron Stronghold by 2000% when affected by any Spell.

** Eternal Wisdom**

**Mercenary Template**: DG3

**Cost**: 500 Uvg (5.0e68)

**Effect**: Increase the production of all buildings based on Royal Exchange bonus.

**Formula**: ({2 * (x ^ 1.15)}%) where x is Royal Exchange bonus.

** Star Trading**

**Mercenary Template**: AR1

**Cost**: 1 NoQag (1e150)

**Effect**: Increase the production of all buildings based on the maximum amount of Royal Exchanges you made in this Reincarnation.

**Formula**: (0.9 * x), where x is Royal Exchanges.

** Energy Recharge**

**Mercenary Template**: AR2

**Cost**: 10 NoQag (1e151)

**Effect**: Maximum Mana counts more based on the amount of time spent as Order in this Reincarnation. Also increase Precognition base and scaling.

**Formula**: (0.25 * x ^ 0.5), where x is time spent as Order this R in seconds.

** Cosmic Resonance**

**Mercenary Template**: AR3

**Cost**: 100 NoQag (1e152)

**Effect**: Increase Royal Exchange bonus based on clicks made in this Reincarnation.

**Formula**:

**Formula**: (0.5 * x ^ 0.5), where x is clicks made this Reincarnation.

** The Desire Within**

**Mercenary Template**: DJ1

**Cost**: 1 NoQag (1e150)

**Effect**: Increase the production of all buildings based on spells of your current alignments cast in this game.

**Formula**: (25 * ln(1 + x) ^ 2.5), where x is alignments spells cast in this game.

** Forbidden Will**

**Mercenary Template**: DJ2

**Cost**: 10 NoQag (1e151)

**Effect**: Multiplicatively increase Faction Coin find chance based on the highest amount of Faction Coins found in this Reincarnation.

**Formula**: (0.2 * log10(1 + x) ^ 2), where x is highest amount of Faction Coins found in this Reincarnation.

** Magical Circuit**

**Mercenary Template**: DJ3

**Cost**: 100 NoQag (1e152)

**Effect**: Increase Maximum Mana based on researches selected.

**Formula**: sum(sumOfDigits(bought research number)) (x ^ 1.15)

** Hand of the Makers**

**Mercenary Template**: MK1

**Cost**: 1 NoQag (1e150)

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Formula**: (0.5 * x ^ 0.5), where x is clicks made in this Reincarnation.

** Everlasting Materials**

**Mercenary Template**: MK2

**Cost**: 10 NoQag (1e151)

**Effect**: Increase the production of all buildings based on the highest amount of buildings built in this Reincarnation.

**Formula**: (0.25 * x ^ 0.85), where x is highest amount of buildings built this Reincarnation.

** Infinite Improvements**

**Mercenary Template**: MK3

**Cost**: 100 NoQag (1e152)

**Effect**: Increase the production of All Buildings based on time spent as Balance.

**Formula**: (0.3 * x ^ 0.7), where x is time spent as balance this R in seconds.

** Fairy Workers**

**Mercenary Template**: FR4

**Cost**: 500 B (5E11)

**Effect**: Increase the production of Farms, Inns and Blacksmiths by 15000%.

** Golden Pots**

**Mercenary Template**: FR5

**Cost**: 5 T (5E12)

**Effect**: Additively increase base clicking reward by 20% of the building production of Farms, Inns and Blacksmiths combined.

** Spellsmith**

**Mercenary Template**: FR6

**Cost**: 50 T (5E13)

**Effect**: Blacksmiths also increase your mana regeneration rate.

**Formula**: (x ^ 0.25), where x is the number of Blacksmiths you own.

** Elven Emissary**

**Mercenary Template**: EL4

**Cost**: 500 B (5E11)

**Effect**: Increase clicking reward based on the amount of Good buildings you own, and assistants find 3 times as many Faction Coins.

**Formula**: (x ^ 0.6)%, where x is the number of Good Buildings you own.

** Elven Efficiency**

**Mercenary Template**: EL5

**Cost**: 5 T (5E12)

**Effect**: Increase clicking reward by the amount of your Royal Exchanges.

**Formula**: (2 * x)%, where x is the number of Royal Exchanges you own.

** Secret Clicking Techniques**

**Mercenary Template**: EL6

**Cost**: 50 T (5E13)

**Effect**: Increases the production of all buildings based on your total of clicks.

**Formula**: (2 * x ^ 0.4)%, where x is your Treasure Clicks (Total) stat.

** Guardian Angels**

**Mercenary Template**: AN4

**Cost**: 500 B (5E11)

**Effect**: Royal Castles also increase your mana production rate.

**Formula**: (x ^ 0.3), where x is the number of Royal Castles you own.

** Angelic Wisdom**

**Mercenary Template**: AN5

**Cost**: 5 T (5E12)

**Effect**: Decrease the cost of all spells by 100.

**Effect**: Also increases offline spell cast amount by multiplicatively based on your offline mana regeneration.

**Formula**: (10 * log10(1 + x)), where x is your offline mana regeneration.

** Archangel Feathers**

**Mercenary Template**: AN6

**Cost**: 50 T (5E13)

**Effect**: Increase Mana production by 60%.

** Black Market**

**Mercenary Template**: GB4

**Cost**: 500 B (5E11)

**Effect**: Production bonus from gems is doubled.

** Hobgoblin Gladiators**

**Mercenary Template**: GB5

**Cost**: 5 T (5E12)

**Effect** Increase the production of all buildings by 0.75% per Orcish Arena you own.

** Goblin Economists**

**Mercenary Template**: GB6

**Cost**: 50 T (5E13)

**Effect**: Increase the production of all buildings based on upgrades purchased.

**Formula**: (x ^ 1.2)%, where x is your Upgrades Purchased (This Game) stat.

** Unholy Rituals**

**Mercenary Template**: UD4

**Cost**: 500 B (5E11)

**Effect**: Increase offline production based on your total time spent being offline.

**Formula**: round((25 * x) ^ 0.75)%, where x is your Time Spent Offline (Total) stat in hours.

** Corpse Supply**

**Mercenary Template**: UD5

**Cost**: 5 T (5E12)

**Effect**: You gain additional assistants based on the amount of Necropolises you own.

**Formula**: (2.5 * x ^ 0.5), where x is the number of Necropolises you own.

** Plagued Buildings**

**Mercenary Template**: UD6

**Cost**: 50 T (5E13)

**Effect**: Increase the production of all buildings by an additional 0.75% per second of playtime in this game.

** Lava Pits**

**Mercenary Template**: DM4

**Cost**: 500 B (5E11)

**Effect**: Increase the base production of Evil Fortresses and Hell Portals by +200,000.

** Demon Overseers**

**Mercenary Template**: DM5

**Cost**: 5 T (5E12)

**Effect**: Increase the production of the three highest tier buildings by 0.5% per Trophy.

** Demonic Presence**

**Mercenary Template**: DM6

**Cost**: 50 T (5E13)

**Effect**: Increase the production of the two highest tier buildings by 0.2% for each Building you own.

** Titan Drill**

**Mercenary Template**: TT4

**Cost**: 5 Sp (5E24)

**Effect**: Increases the production of Deep Mines by 250,000%

** Charged Structures**

**Mercenary Template**: TT5

**Cost**: 50 Sp (5E25)

**Effect**: Whenever you cast a spell, your production is increased by 250% for 20 seconds. If another spell is cast while this effect is active, it is restored to full duration.

** Cyclopean Strength**

**Mercenary Template**: TT6

**Cost**: 500 Sp (5E26)

**Effect**: Each assistant increases the production of all buildings by 0.25% per Hall of Legends you own.

** Earthly Bond**

**Mercenary Template**: DD4

**Cost**: 5 Sp (5E24)

**Effect**: Increase maximum mana by 2.0 for each Stone Pillars you own.

** Bardic Knowledge**

**Mercenary Template**: DD5

**Cost**: 50 Sp (5E25)

**Effect**: Increase the production of all buildings based on your maximum mana.

**Formula**: (1.75 * x ^ 0.9)%, where x is your maximum mana.

** Shapeshifting**

**Mercenary Template**: DD6

**Cost**: 500 Sp (5E26)

**Effect**: Increase mana regeneration based on the amount of assistants you own.

**Formula**: (1.3 * x ^ 0.7), where x is the amount of assistants you own.

** Gold Synthesis**

**Mercenary Template**: FC4

**Cost**: 5 Sp (5E24)

**Effect**: Increases the production of all buildings by 1.5% per Alchemist Lab you own.

** Mitosis**

**Mercenary Template**: FC5

**Cost**: 50 Sp (5E25)

**Effect**: Gain additional Faceless Assistants based on the amount of buildings you own.

**Formula**: floor(0.3 * x ^ 0.5), where x is your Buildings Owned (This Game) stat.

** Overgrowth**

**Mercenary Template**: FC6

**Cost**: 500 Sp (5E26)

**Effect**: Increases production based on the highest amount of buildings purchased in a single game this R./s.

**Formula**: (0.8 *(x ^ 0.8))%, where x is your Buildings Owned (Max) stat.

** Underground Citadels**

**Mercenary Template**: DN4

**Cost**: 50 Qid (5E49)

**Effect**: Increase the production of Citadels based on the gems you own.

**Formula**: round(210 * log10(x)1.5)%, where x is your current number of gems.

** Indestructible Treasure**

**Mercenary Template**: DN5

**Cost**: 500 Qid (5E50)

**Effect**: Increase clicking reward based on the amount of buildings you own.

**Formula**: (0.5 * x ^ 0.65)%, where x is your Buildings Owned (This Game) stat.

** Bearded Assistants**

**Mercenary Template**: DN6

**Cost**: 5 Sxd (5E51)

**Effect**: Increase the production of assistants based on how long their beard is (it grows over time!).

**Formula**: (0.03 * x ^ 0.7)%, where x is your Playtime (This Game) stat in seconds.

** Mana Addicts**

**Mercenary Template**: DW4

**Cost**: 50 Qid (5E49)

**Effect**: Mana regeneration increases over time.

**Formula**: (2.5 + 0.25 * x ^ 0.5), where x is your Play Time (This Game) stat in seconds.

** Blood Sacrifices**

**Mercenary Template**: DW5

**Cost**: 500 Qid (5E50)

**Effect**: Increase the production of all buildings by 3% per Dark Temple you own.

** Blackmail**

**Mercenary Template**: DW6

**Cost**: 5 Sxd (5E51)

**Effect**: Reduce the cost multiplier for Royal Exchanges.

**Formula**: Reduces cost multiplier to 1.075 from 1.1.

** Dragonborn**

**Mercenary Template**: DG4

**Cost**: 50 Dvg (5.0e70)

**Effect**: Increase assistants production based on time spent affiliated with Dragons.

**Formula**: {0.75 * (x ^ 0.55)}% where x is amount of time spent with Dragons.

** Bountiful Hoard**

**Mercenary Template**: DG5

**Cost**: 500 Dvg (5e71 DC)

**Effect**: Increase the production of all buildings based on the amount of Artifacts you found.

**Formula**: {5 * (x ^ 1.25)}% where x is amount of artifacts you found.

** Sharp Claws**

**Mercenary Template**: DG6

**Cost**: 5 Tvg (5e72 DC)

**Effect**: Gain additional assistants based on clicks made in this game.

**Formula**: (1.35 * x ^ 0.35), where x is clicks made in this game.

** Constellation**

**Mercenary Template**: AR4

**Cost**: 100 UQig (1e158)

**Effect**: Increase Mana Regeneration based on the amount of Unique Buildings owned.

**Formula**: (0.5 * x ^ 0.5), where x is Unique Buildings.

** Archon Pride**

**Mercenary Template**: AR5

**Cost**: 1 DQig (1e159)

**Effect**: Increase assistants based on your current Lineage level.

**Formula**: (x), where x is your current Lineage level.

** Absent-mindedness**

**Mercenary Template**: AR6

**Cost**: 10 DQig (1e160)

**Effect**: Increase Offline bonus based on Excavation Resets made in this Reincarnation.

**Formula**: (30 + 3 * (x + y) ^ 3), where x is free resets this R and y is ruby resets this R.

** Aura of Magic**

**Mercenary Template**: DJ4

**Cost**: 100 UQig (1e158)

**Effect**: Increase non-unique building production based on mana produced this game.

**Formula**: (0.325 * x ^ 0.325), where x is mana produced this game.

** Spiritual Bindings**

**Mercenary Template**: DJ5

**Cost**: 1 DQig (1e159)

**Effect**: Increase assistants based on time spent offline.

**Formula**: (0.65 * x ^ 0.5), where x is time spent offline this game in seconds.

** Wild Surge**

**Mercenary Template**: DJ6

**Cost**: 10 DQig (1e160)

**Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Formula**: (0.75 * x ^ 0.75), where x is the duration of your longest spell.

** Magical Shards**

**Mercenary Template**: MK4

**Cost**: 100 UQig (1e158)

**Effect**: Increase mana regeneration based on artifacts found.(Multiplicatively)

**Formula**: (x ^ 0.95), where x is artifacts found.

** Treasure Mosaic**

**Mercenary Template**: MK5

**Cost**: 1 DQig (1e159)

**Effect**: Additionally increase Maximum Mana based on Faction Coins found in this game.

**Formula**: (27.5 * log10(1 + x) ^ 2.75), where x is Faction Coins found in this game.

** Art of Commerce**

**Mercenary Template**: MK6

**Cost**: 10 DQig (1e160)

**Effect**: Multiplicatively increase Royal Exchange bonus based on their quantity.

**Formula**: (0.2 * x ^ 0.65), where x is Royal Exchange quantity.

** Kind Hearts**

**Mercenary Template**: FR7

**Cost**: 5 Qa (5E15)

**Effect**: Increases maximum mana by 1 for every 8 good buildings you own.

** Rainbow Link**

**Mercenary Template**: FR8

**Cost**: 50 Qa (5E16)

**Effect**: Increase the production of all buildings by 0.3% per Farm, Inn and Blacksmith you own.

** Swarm of Fairies**

**Mercenary Template**: FR9

**Cost**: 500 Qa (5E17)

**Effect**: You gain additional assistants based on the amount of Farms, Inns and Blacksmiths you own.

**Formula**: (0.7 * x ^ 0.5), where x is the number of Farms, Inns, and Blacksmiths you own.

** Elven Diplomacy**

**Mercenary Template**: EL7

**Cost**: 5 Qa (5E15)

**Effect**: Increase click count based on Faction Coins found in this game.

**Formula**: (2 * ln(1 + x) ^ 2), where x is Faction Coins found in this game.

** Elven Luck**

**Mercenary Template**: EL8

**Cost**: 50 Qa (5E16)

**Effect**: Each time you click for money you have 1% chance to gain coins equal to 250000% of your production and gathering (R + 1) * x random faction coins, where x is FC chance.

** Ancient Clicking Arts**

**Mercenary Template**: EL9

**Cost**: 500 Qa (5E17)

**Effect**: Increase mana regeneration based on your total amount of clicks.

**Formula**: floor(10 * log10(1 + x^2)) / 10, where x is your Treasure Clicks (Total) stat.

** Magical Gates**

**Mercenary Template**: AN7

**Cost**: 5 Qa (5E15)

**Effect**: Heaven's Gates also increase your mana production rate.

**Formula**: (x ^ 0.35), where x is the number of Heaven's Gates you own.

** Angelic Dominance**

**Mercenary Template**: AN8

**Cost**: 50 Qa (5E16)

**Effect**: Spell durations are increased by 50%.

** Wings of Liberty**

**Mercenary Template**: AN9

**Cost**: 500 Qa (5E17)

**Effect**: Increase the production of all buildings based on mana regeneration.

**Formula**: (3 * x ^0.85), where x is your Mana per Second stat.

** Goblin Central Bank**

**Mercenary Template**: GB7

**Cost**: 5 Qa (5E15)

**Effect**: Whenever you cast a spell, also cast Tax Collection for free.

** Fool's Gold**

**Mercenary Template**: GB8

**Cost**: 50 Qa (5E16)

**Effect**: Increase Faction Coin find chance based on the amount of Witch Conclaves you own.

**Formula**: floor(2 * x ^0.6)%p, where x is the number of Witch Conclaves you own.

** Green Fingers Discount**

**Mercenary Template**: GB9

**Cost**: 500 Qa (5E17)

**Effect**: Gain coins randomly every 10 minutes. Also works while offline.

**Formula**: randRange(1,1200)*x, where x is your total coin production per second, including both buildings and assistants.

** Dead Fields**

**Mercenary Template**: UD7

**Cost**: 5 Qa (5E15)

**Effect**: Each assistant increases the production of all buildings based on the amount of Assistants and Necropolises you own.

**Formula**: (0.03 * x * y), where x is Assistants and y is Necropolises you own

** Tireless Workers**

**Mercenary Template**: UD8

**Cost**: 50 Qa (5E16)

**Effect**: Increase the production of assistants by 1500%.

** Undead Resilience**

**Mercenary Template**: UD9

**Cost**: 500 Qa (5E17)

**Effect**: Increases offline production by 125 times your mana regeneration rate.

** Infernal Magic**

**Mercenary Template**: DM7

**Cost**: 5 Qa (5E15)

**Effect**: Hell Portals also increase your mana regeneration rate.

**Formula**: (x ^ 0.35), where x is the number of Hell Portals you own.

** Burning Legion**

**Mercenary Template**: DM8

**Cost**: 50 Qa (5E16)

**Effect**: You gain assistants based on the amount of Hell Portals you own.

**Formula**: (x ^ 0.55), where x is the number of Hell Portals you own.

** Very Bad Guys**

**Mercenary Template**: DM9

**Cost**: 500 Qa (5E17)

**Effect**: Let Blood Frenzy target Hall of Legends and increase the production of Halls of Legends by +0.05% per trophy for each Evil Fortress and Hell Portal you own.

** Titan Sized Walls**

**Mercenary Template**: TT7

**Cost**: 50 Oc (5E28)

**Effect**: Increases the production of Monasteries by 25,000%

** Heavy Coins**

**Mercenary Template**: TT8

**Cost**: 500 Oc (5E29)

**Effect**: Increases Royal Exchanges production bonus by an additional 40% each.

** Titan Obelisk**

**Mercenary Template**: TT9

**Cost**: 5 No (5E30)

**Effect**: Increase the production of all other buildings by 2.25% per Ancient Pyramid you own.

** Mabinogion**

**Mercenary Template**: DD7

**Cost**: 50 Oc (5E28)

**Effect**: Buildings affected by Grand Balance receive an additional bonus based on their tier, giving the best bonus to the lowest.

**Formula**: (3.75 * (4.25 * (12 - T))), where T is building tier.

** Earthly Soul**

**Mercenary Template**: DD8

**Cost**: 500 Oc (5E29)

**Effect**: Stone Pillars also increase your mana regeneration rate.

**Formula**: (x ^ 0.25), where x is Stone Pillars.

** Building Jungle**

**Mercenary Template**: DD9

**Cost**: 5 No (5E30)

**Effect**: Increase the production of each building by 1.75% per building of the same type.

** Magical Treasure**

**Mercenary Template**: FC7

**Cost**: 50 Oc (5E28)

**Effect**: Increase mana regeneration based on the amount of assistants you own.

**Formula**: (0.75 * x ^ 0.75), where x is the amount of assistants you own.

** Abominations**

**Mercenary Template**: FC8

**Cost**: 500 Oc (5E29)

**Effect**: Increase the production of assistants by 300% per active spell.

** Hive Mind**

**Mercenary Template**: FC9

**Cost**: 5 No (5E30)

**Effect**: Increases production based on total time spent affiliated with Faceless. Persists through Reincarnations.

**Formula**: (0.1 * x ^0.75)%, where x is your total time spent as Faceless in seconds, which persists through reincarnations.

** Battlehammers**

**Mercenary Template**: DN7

**Cost**: 500 Sxd (5E53)

**Effect**: Increase the production of all buildings based on the amount of Dwarven Coins found in this game.

**Formula**: (1.5 * ln(1 + x) ^ 2.5))%, where x is your Dwarven Coins Gained (This Game) stat.

** Magic Resistance**

**Mercenary Template**: DN8

**Cost**: 5 Spd (5E54)

**Effect**: Increase the production of all buildings based on mana regeneration rate.

**Formula**: (80 * x ^ 0.8)%, where x is your Mana per Second stat.

** Overwatch**

**Mercenary Template**: DN9

**Cost**: 50 Spd (5E55)

**Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Formula**: (500 + 35 * x ^ 0.35), where x is the duration of your longest spell.

** Spider Gods**

**Mercenary Template**: DW7

**Cost**: 500 Sxd (5E53)

**Effect**: Increase the production of Dark Temples by 8% for each other building you own.

** Professional Assassins**

**Mercenary Template**: DW8

**Cost**: 5 Spd (5E54)

**Effect**: Increase the production of assistants based on the amount of royal exchanges you purchased.

**Formula**: round(9 * x * 0.9)%, where x is your Royal Exchanges Made stat.

** Blade Dance**

**Mercenary Template**: DW9

**Cost**: 50 Spd (5E55)

**Effect**: Increase the production of all buildings based on Combo Strike casts in this game.

**Formula**: (30 * x ^ 0.9), where x is Combo Strike casts in this game.

** Ancient Hunger**

**Mercenary Template**: DG7

**Cost**: 500 Tvg (5.0e74)

**Effect**: Increase maximum mana based on the amount of Faction Coins found in this game.

**Formula**: floor(45 * ln(1 + x) ^ 1.45) where x is amount of FCs found (This Game).

** Imposing Presence**

**Mercenary Template**: DG8

**Cost**: 5 Qavg (5.0e75)

**Effect**: Increase mana regeneration based on the amount of neutral buildings you own.

**Formula**: (0.1 * floor(x ^ 0.5)) where x is amount of neutral buildings.

** Chromatic Scales**

**Mercenary Template**: DG9

**Cost**: 50 Qavg (5.0e76)

**Effect**: Increase the production of all buildings based on the amount of active Dragon's Breath effects.

**Formula**: ({100 * ((x) ^ 2)}%) where x is amount of active Dragon's Breath effects.

** Superior Consciousness**

**Mercenary Template**: AR7

**Cost**: 10 TQig (1e163)

**Effect**: Increase the production of Unique buildings based on their quantity.

**Formula**: (x), where x is Unique Buildings.

** Strange Attraction**

**Mercenary Template**: AR8

**Cost**: 100 TQig (1e164)

**Effect**: Increase Faction Coin find chance based on the activity time of your least used spell.

**Formula**: (100 + 0.8 * x ^ 0.8), where x is spell with least activity time this R in seconds.

** Arcane Core**

**Mercenary Template**: AR9

**Cost**: 1 QaQig (1e165)

**Effect**: Increase the production of all buildings based on mana produced in this Reincarnation.

**Formula**: (2.5 * log10(1 + x) ^ 2.5), where x is mana produced in this Reincarnation.

** Wishing Well**

**Mercenary Template**: DJ7

**Cost**: 10 TQig (1e163)

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of assistants you own.

**Formula**: (0.05 * x ^ 0.35), where x is mount of assistants you own.

** Flashy Storm**

**Mercenary Template**: DJ8

**Cost**: 100 TQig (1e164)

**Effect**: Increase the production of even-tier buildings on odd days of the month, odd-tier buildings on even days.

**Note**: The bonus is based on assistants owned.

**Formula**: (ln(1 + x) ^ 2.5), where x is assistants owned.

** Mana Creatures**

**Mercenary Template**: DJ9

**Cost**: 1 QaQig (1e165)

**Effect**: Increase assistants based on the highest mana produced in this Reincarnation.

**Formula**: (1.8 * log10(1 + x) ^ 1.8), where x is highest mana produced in a single game this reincarnation.

** Stonecarving**

**Mercenary Template**: MK7

**Cost**: 10 TQig (1e163)

**Effect**: Increase the production of all buildings based on excavations made in this Reincarnation, including resets.

**Formula**: (30 + 0.3 * (x * (y + z)) ^ 0.7), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Past Trade**

**Mercenary Template**: MK8

**Cost**: 100 TQig (1e164)

**Effect**: Remove 1 Ascension penalty from Royal Exchange Overall Bonus.

**Note**: Stacks with E1225 for no A-nerf.

** Structural Stability**

**Mercenary Template**: MK9

**Cost**: 1 QaQig (1e165)

**Effect**: Increase the production of building tiers directly above or below Unique Buildings based on spells cast in this game.

**Formula**: (0.2 * x ^ 0.4), where x spells cast in this game.

**Note**: MK9 now works like W3150 ( ^ 2 bonus when able).

** Bubble Swarm**

**Mercenary Template**: FR10

**Requirement**: A2+, Fairies Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase maximum mana based on the amount of Swarming Towers you own.

**Formula**: (sumOfDigits(x) * 100 * x ^ 0.45), where x is amount of Swarming Towers owned.

**Table**: Bubble Swarm Count - Max Mana

** Pheromones**

**Mercenary Template**: FR11

**Requirement**: A2+, Fairies Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Gain assistants based on time spent affiliated with Fairies. (This R).

**Formula**: (1.5 * x ^ 0.75), where x is time spent affiliated with Fairies. (This R).

** Dream Catchers**

**Mercenary Template**: FR12

**Requirement**: A2+, Fairies Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: multiplicative increase mana regen by a random amount. Grows additively every 30 minutes (starts at 0% on upgrade bought).

**Formula**: Every 30 minutes, ((upgrade bonus) + rand(1.5 - 7.5))% (averages out to 216% per day).

** Wooden Dices**

**Mercenary Template**: EL10

**Requirement**: A2+, Elven Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: When Elven Luck triggers, 100000 automatic Tax Collections are cast.

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: (x ^ 0.3), where x is Arboreal Cities count.

**Production Formula**: (8 * x ^ 0.8), where x is Arboreal Cities count.

**Faction Coin Formula**: (3 * x ^ 0.75), where x is Arboreal Cities count.

** Camouflage**

**Mercenary Template**: EL11

**Requirement**: A2+, Elven Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Assistants and Clicks count 1,500% more for all purposes and increase assistant production based on assistant amount.

**Formula**: (0.7 * x ^ 0.7), where x is assistant count.

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

** Elven Discipline**

**Mercenary Template**: EL12

**Requirement**: A2+, Elven Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase assistants additively and multiplicatively based on the amount of Faction Coins found in this game.

**Formula**: (100 * ln(x) ^ 1.5), where x is Faction Coins found in this game.(additively)

**Formula**: (1.45 * ln(x)), where x is Faction Coins found in this game.(multiplicatively)

** Heaven's Brilliance**

**Mercenary Template**: AN10

**Requirement**: A2+, Angels Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. Gem Grinder and all Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Formula**: (0.02 * ln(1 + x)), where x is amount of Holy Sites owned.

**Gem Grinder and Dragon's Breath Formula**: (0.65 * x ^ 0.65), where x is amount of Holy Sites owned.

** Angelic Fortitude**

**Mercenary Template**: AN11

**Requirement**: A2+, Angels Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Multiplicatively increase Faction Coin find chance based on the sum of all your spells' activity time (this R).

**Formula**: (0.7 * x ^ 0.7), where x is seconds in current spells.

** Seraphim Wings**

**Mercenary Template**: AN12

**Requirement**: A2+, Angels Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Multiplicatively increase Maximum Mana, Mana Regeneration, Faction Coin find chance and assistants by 200%.

** Fools Gems**

**Mercenary Template**: GB10

**Requirement**: A2+, Goblins Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase production bonus from Gem based on the amount of Slave Markets you own.

**Formula**: (X ^ 0.5), where x is Slave Market you own.

** Money is Magic**

**Mercenary Template**: GB11

**Requirement**: A2+, Goblins Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase mana regeneration based on the amount of Tax Collections cast in this game.

**Formula**: (2 * (ln(1 + x) ^ 1.2)), where x is amount of Tax Collections cast.

** Lousy Architecture**

**Mercenary Template**: GB12

**Requirement**: A2+, Goblins Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Reduce Non-Unique buildings cost multiplier.

**Formula**: (-0.02)

**Effect**: Increase Non-Unique buildings production based on their quantity.

**Formula**: (x ^ 0.65), where x is amount of Non-Unique buildings.

** Flesh Servants**

**Mercenary Template**: UD10

**Requirement**: A2+, Undead Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase assistants based on the amount of Flesh Workshops you own.

**Formula**: (1.25 * x ^ 0.75), where x is amount of Flesh Workshop owned.

** Zombie Apocalypse**

**Mercenary Template**: UD11

**Requirement**: A2+, Undead Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Formula**: (20 * x ^ 0.9), where x is offline time this R.

** Eternal Servitude**

**Mercenary Template**: UD12

**Requirement**: A2+, Undead Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase base production of Undercity by +10000, and then increase this effect based on time spent in this Reincarnation.

**Formula**: (10000 + x ^ 1.05), where x is time spent in this Reincarnation.

**Note**: Also effects Flesh Workshops.

** Abyssal Furnace**

**Mercenary Template**: DM10

**Requirement**: A2+, Demons Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase the production of all buildings based on the amount of Burning Abysses you own. Higher tiers get better bonuses.

**Formula**: (0.5 * (t ^ 2) * (x ^ 0.5)), where x is Hall of legends count, t is building tier.

** Demonic Fury**

**Mercenary Template**: DM11

**Requirement**: A2+, Demons Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Multiplicatively increase faction coin find chance based on least time spent between Evil and Chaos this R.

**Formula**: (0.25 * min(x,y) ^ 0.75), where x is evil time in seconds and y is chaos time in seconds.

** Devastation**

**Mercenary Template**: DM12

**Requirement**: A2+, Demons Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase production of three highest building tiers based on mana regen.

**Formula**: (4.5 * ln(1 + x) ^ 4.5), where x is mana regen.

** Giant Market**

**Mercenary Template**: TT10

**Requirement**: A2+, Titan Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase Royal Exchanges count based on the amount of Mountain Palaces you own.

**Formula**: (1.25 * x ^ 0.725), where x is amount of Mountain Palaces owned.

** Titanic Authority**

**Mercenary Template**: TT11

**Requirement**: A2+, Titan Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase the production of Unique Buildings based on the amount of Royal Exchanges you made.

**Formula**: (0.7 * x ^ 0.7), where x is amount of Royal Exchanges you made.

** Colossus Kingdom**

**Mercenary Template**: TT12

**Requirement**: A2+, Titan Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Additively gain assistants based on total time spent as Order.

**Formula**: (20 * x ^ 0.7), where x is seconds this R.

** Building Vines**

**Mercenary Template**: DD10

**Requirement**: A2+, Druids Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase Non-Unique building count based on the amount of Ziggurats you own.

**Formula**: (1.5 * x ^ 0.5), where x is Ziggurats count.

** Lunar Cycle**

**Mercenary Template**: DD11

**Requirement**: A2+, Druids Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase Maximum Mana additively based on time spent online in this game.

**Online Formula**: (50 * x ^ 0.85), where x is time spent online in this game.

**Effect**: Increase Maximum Mana multiplicatively based on time spent offline in this game.

**Offline Formula**: (0.5 * x ^ 0.5), where x is time spent offline in this game.

** Grove Farming**

**Mercenary Template**: DD12

**Requirement**: A2+, Druids Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.

**Formula**: (0.8 * ((6 - abs(6 - T)) ^ 5)), where T is building tier.

** Primal Knowledge**

**Mercenary Template**: FC10

**Requirement**: A2+, Faceless Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of Forbidden Libraries you own. Grows over time and resets every 15 minutes.

**Formula**: (Y % 900) / 60 * X ^ 0.4), where x is Forbidden Libraries count, Y is time this game.

** Forbidden Language**

**Mercenary Template**: FC11

**Requirement**: A2+, Faceless Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase spell durations based on the amount of Reincarnations made.

**Formula**: (x)

** Dimension Door**

**Mercenary Template**: FC12

**Requirement**: A2+, Faceless Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Formula**: (0.1 * x ^ 0.65), where x is highest max mana this R.

** Solidity**

**Mercenary Template**: DN10

**Requirement**: R116+, Dwarven Union

**Cost**: 10 Dtg (1e100)

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of High Bastion you own.

**Formula**: (1.6 * x ^ 0.6), where x is High Bastion.

** Stonetalking**

**Mercenary Template**: DN11

**Requirement**: R116+, Dwarven Union

**Cost**: 100 Qitg (1e110)

**Effect**: Increase the production of all buildings based on the highest between max mana and mana regeneration.

**Formula**: (0.055 * max(x, y) ^ 0.55), where x is max mana and y is mana regen.

** Refined Minerals**

**Mercenary Template**: DN12

**Requirement**: R116+, Dwarven Union

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively increase mana regen and max mana based on highest time spent as Order, Balance or Chaos.

**Formula**: (0.03 * max(x, y ,z) ^ 0.7), where x is order time, y is balance time, and z is chaos time (All in seconds this R).

** Spider Clerics**

**Mercenary Template**: DW10

**Requirement**: R116+, Drow Union

**Cost**: 10 Dtg (1e100)

**Effect**:Increase Royal Exchange bonus based on Brothel amount.

**Formula**: (1.75 * x ^ 0.75), where x is Brothels.

** Ancillae Obscure**

**Mercenary Template**: DW11

**Requirement**: R116+, Drow Union

**Cost**: 100 Qitg (1e110)

**Effect**: Increase Non-Unique building production based on amount of Unique Buildings.

**Formula**: (45 * x ^ 0.45), where x is amount of Unique Buildings.

** Crystal Servants**

**Mercenary Template**: DW12

**Requirement**: R116+, Drow Union

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively gain assistants based on current gem amount.

**Formula**: (0.5 * (log10(x) ^ 1.5), where x is amount of current gems.

** Fang Food**

**Mercenary Template**: DG10

**Requirement**: R116+, Dragon Union

**Cost**: 10 Dtg (1e100)

**Effect**: Increase mana regeneration based on the amount of Dragon Pastures you own.

**Formula**: (0.65 * x ^ 0.65), where x is Dragon Pastures you own.

** Wyrm's Rest**

**Mercenary Template**: DG11

**Requirement**: R116+, Dragon Union

**Cost**: 100 Qitg (1e110)

**Effect**: Gain assistants based on the amount of time spent as Dragon this Reincarnation.

**Formula**: (15 * x ^ 0.65), where x is time spent as Dragon this Reincarnation.

** Draconic Supremacy**

**Mercenary Template**: DG12

**Requirement**: R116+, Dragon Union

**Cost**: 1 Notg (1e120)

**Effect**: Increase the production of all buildings based on your max mana.

**Formula**: (0.6 * x ^ 0.45), where x is max mana.

** Purity of Form**

**Mercenary Template**: AR10

**Requirement**: R130+, Archon Union

**Cost**: 100 QiQig (1e170)

**Effect**: Lineage levels count 200% more for all purposes.

** Absolute Hierarchy**

**Mercenary Template**: AR11

**Requirement**: R130+, Archon Union

**Cost**: 1 SxQig (1e171)

**Effect**: Remove 1 Ascension Penalty from Call to Arms.

** Essence Extractor**

**Mercenary Template**: AR12

**Requirement**: R130+, Archon Union

**Cost**: 10 SxQig (1e172)

**Effect**: Increase production bonus from Gems based on the duration of your longest spell.

**Formula**: (0.15 * x ^ 0.7), where x is the duration of your longest spell.

** Wishes Come True**

**Mercenary Template**: DJ10

**Requirement**: R130+, Djinn Union

**Cost**: 100 QiQig (1e170)

**Effect**: Increase the production of all buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.35 * x ^ 0.75), where x is Limited Wish activity time in this Reincarnation.

** Blue Powder**

**Mercenary Template**: DJ11

**Requirement**: R130+, Djinn Union

**Cost**: 1 SxQig (1e171)

**Effect**: Increase mana regeneration based on Royal Exchanges made.

**Formula**: (0.3 * x ^ 0.8), where x is Royal Exchanges made.

** Academic Prodigy**

**Mercenary Template**: DJ12

**Requirement**: R130+, Djinn Union

**Cost**: 10 SxQig (1e172)

**Effect**: Tax Collections are worth more seconds based on trophies unlocked.

**Formula**: (5 * x ^ 0.5), where x is trophies unlocked.

** Valuable Antiquity**

**Mercenary Template**: MK10

**Requirement**: R130+, Makers Union

**Cost**: 100 QiQig (1e170)

**Effect**: Artifacts count more based on time spent in this Reincarnation.

**Formula**: (0.45 * x ^ 0.45), where x is time spent this Reincarnation.(in seconds)

** Bedrock Foundations**

**Mercenary Template**: MK11

**Requirement**: R130+, Makers Union

**Cost**: 1 SxQig (1e171)

**Effect**: Increase the base production of all buildings by 1000 per building tier.

** Reality Marble**

**Mercenary Template**: MK12

**Requirement**: R130+, Makers Union

**Cost**: 10 SxQig (1e172)

**Effect**: Gain assistants based on clicks made in this Reincarnation.

**Formula**: (2.5 * x ^ 0.5), where x is clicks made this Reincarnation.

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