**All Faction Upgrades, Updated as of Nov, 2018.**

**This page was put together for Mercenary builds (First 3 Tiers Only)**

** Pixie Dust Fertilizer**

**Mercenary Template**: FR1

**Cost**: 50 M (5E7)

**Effect**: Increase the base production of Farms by +98 and reduce the building cost multiplier.Reduces cost multiplier by 0.035; with no other reductions applying, the multiplier will be 1.115 instead of 1.15.

** Fairy Cuisine**

**Mercenary Template**: FR2

**Cost**: 500 M (5E8)

**Effect**: Increase the base production of Inns by +234 and reduce the building cost multiplier.Reduces cost multiplier by 0.03; with no other reductions applying, the multiplier will be 1.12 instead of 1.15.

** Starmetal Alloys**

**Mercenary Template**: FR3

**Cost**: 5 B (5E9)

**Effect**: Increase the base production of Blacksmiths by +580 and reduce the building cost multiplier.Reduces cost multiplier by 0.025; with no other reductions applying, the multiplier will be 1.125 instead of 1.15.

** Elven Mint**

**Mercenary Template**: EL1

**Cost**: 50 M (5E7)

**Effect**: The base chance to find Faction Coins is doubled.

** Elven Treasure Casing**

**Mercenary Template**: EL2

**Cost**: 500 M (5E8)

**Effect**: Increase base clicking reward by 25k per trophy, and increase chance to find faction coins based on the amount of trophies you unlocked.

**Formula**: floor((1+0.05 * x) ^ 0.95), where x is your Trophies Unlocked stat.

** Sylvan Treasure Frills**

**Mercenary Template**: EL3

**Cost**: 5 B (5E9)

**Effect**: Increase clicking reward by 80% of your total production.

** Holy Bells**

**Mercenary Template**: AN1

**Cost**: 50 M (5E7)

**Effect**: Cathedrals also increase your mana regeneration rate.

**Formula**: (x ^ 0.28), where x is the number of Cathedrals you own.

** Angelic Determination**

**Mercenary Template**: AN2

**Cost**: 500 M (5E8)

**Effect**: Increase the production of all buildings based on spells cast in this game.

**Formula**: (1.5 * x ^ 0.85)%, where x is your Spells Cast (This Game) stat.

** Angel Feathers**

**Mercenary Template**: AN3

**Cost**: 5 B (5E9)

**Effect**: Increase Mana production by 40%.

** Strong Currency**

**Mercenary Template**: GB1

**Cost**: 50 M (5E7)

**Effect**: Increase the production of all buildings based on the amount of Faction Coins found in this game.

**Formula**: ln(1 + x) ^ 3, where x is your Faction Coins Gained (This Game) stat.

** Slave Trading**

**Mercenary Template**: GB2

**Cost**: 500 M (5E8)

**Effect**: Increase the production of all buildings by 0.75% per Slave Pen you own.

** Cheap Materials**

**Mercenary Template**: GB3

**Cost**: 5 B (5E9)

**Effect**: Increase the production of all buildings based on the cost of a BuyMAX witch conclave.

**Formula**: round(2 * ln(1 + x))%, where x is the cost displayed for witch conclaves with buy set to max.

** The Walking Dead**

**Mercenary Template**: UD1

**Cost**: 50 M (5E7)

**Effect**: Increase the production of Necropolises by 7500%.

** Deadened Muscles**

**Mercenary Template**: UD2

**Cost**: 500 M (5E8)

**Effect**: Increase the production of all other buildings by 1.5% per Necropolis you own.

** Death Temples**

**Mercenary Template**: UD3

**Cost**: 5 B (5E9)

**Effect**: Dark Temples also increase your mana production rate.

**Formula**: (x ^ 0.28), where x is the number of Dark Temples you own.

** Torture Chambers**

**Mercenary Template**: DM1

**Cost**: 50 M (5E7)

**Effect**: Increase the production of Evil Fortresses by 5% per assistants you own.

** Devil Tyrant**

**Mercenary Template**: DM2

**Cost**: 500 M (5E8)

**Effect**: Increase the production of the three highest tier buildings by 0.5% per Trophy

** Evil Conquerors**

**Mercenary Template**: DM3

**Cost**: 5 B (5E9)

**Effect**: Increase the production of all other buildings by 1.5% per Evil Fortresses you own.

** Colossal Forge**

**Mercenary Template**: TT1

**Cost**: 500 Qi (5E20)

**Effect**: Increase the production of all buildings by 1% per Blacksmith you own.

** Charged Clicks**

**Mercenary Template**: TT2

**Cost**: 5 Sx (5E21)

**Effect**: Whenever you cast a spell, your click reward is increased by 250% for 20 seconds. If another spell is cast while this effect is active, it is restored to full duration.

**Note**: despite its description, Charged Clicks applies to all buildings, and is identical in effect to Charged Structures.

** Oversized Legends**

**Mercenary Template**: TT3

**Cost**: 50 Sx (5E22)

**Effect**: Reduce Hall of Legends building cost multiplier and increase assistants production by 1% per Hall of Legends you own.

**Effect**: Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.

** Druidic Vocabulary**

**Mercenary Template**: DD1

**Cost**: 500 Qi (5E20)

**Effect**: Increase the production of all buildings based on their tier, giving the best bonus to the lowest.

**Formula**: (4000 * x)%, where x is the building tier, starting at 1 for Halls of Legends and increasing to 11 for Farms.

** Animal Companions**

**Mercenary Template**: DD2

**Cost**: 5 Sx (5E21)

**Effect**: You instantly attract 3 Animal assistants and more will come based on the time spent in this game.

**Formula**: floor((sqrt(1+12 * x)-1)/2), where x is your Playtime (This Game) stat in hours.

Hours of Playtime | Assistants |
---|---|

** Natural Recycling**

**Mercenary Template**: DD3

**Cost**: 50 Sx (5E22)

**Effect**: Increase Faction Coin find chance additively and multiplicatively based on the amount of the total buildings you own.

**Formula**: (x ^ 0.35), where x is total buildings you own. (additively and multiplicatively)

** Territorial Expanse**

**Mercenary Template**: FC1

**Cost**: 500 Qi (5E20)

**Effect**: Chance to have a Labyrinth built for free each time you click the treasure chest. This chance is based on your income per second and the cost of the next Labyrinth. Labyrinth production is increased by 5000% per assistant you own.

**Formula**: min(100,30 * (P+A)/C))%, where P is production per second excluding assistants, A is the production per second of one assistant, and C is the cost to buy one Labyrinth.

** Evolutive Mutation**

**Mercenary Template**: FC2

**Cost**: 5 Sx (5E21)

**Effect**: Increase Faction Coin find chance based on the amount of Labyrinths you own.

**Formula**: floor(3 * x ^ 0.6), where x is the number of Labyrinths you own.

** Deep Memory**

**Mercenary Template**: FC3

**Cost**: 50 Sx (5E22)

**Effect**: Increases production based on the time of your longest game session this R. (Under Metagame, Longest Session in the Stats)

**Formula**: floor(35 * x ^ 0.85)%, where x is your Playtime (Longest Session) stat in hours.

**Formula**: (35 * x ^ 1.1) with Dragon Challenge 3, where x is your Playtime (Longest Session) stat in hours.

**Note**: Dragon Challenge 3 removes the Ascension 1 penalty

** Dwarven Ale**

**Mercenary Template**: DN1

**Cost**: 5 Qad (5E45)

**Effect**: Increase the production of all buildings by 1% per Inn you own.

** Expert Masonry**

**Mercenary Template**: DN2

**Cost**: 50 Qad (5E46)

**Effect**: Reduce all building cost multipliers.

Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.

** Mining Prodigies**

**Mercenary Template**: DN3

**Cost**: 500 Qad (5E47)

**Effect**: Increase the production of all buildings based on the total amount of Excavations you made.

**Formula**: 10*x^0.9%, where x is the number of excavations you've purchased.

** Underworld Tyranny**

**Mercenary Template**: DW1

**Cost**: 5 Qad (5E45)

**Effect**: Increase the production of all buildings based on your total time spent being Evil.

**Formula**: (15 * x) ^ 0.7%, where x is your Time Spent Being Evil (Total) stat in hours.

** Honor Among Killers**

**Mercenary Template**: DW2

**Cost**: 50 Qad (5E46)

**Effect**: Increase Faction Coin find chance based on the amount of assistants you own.

**Formula**: floor(3 * x ^ 0.9), where x is your Assistants stat.

** Shadow Advance**

**Mercenary Template**: DW3

**Cost**: 500 Qad (5E47)

**Effect**: Increase the production of all buildings by 750% only when you have no spells active.

**Effect**: increases offline production directly by 750%

**Note**: Only 1 Dragon Upgrade per Mercenary tier.

** Dragonscales**

**Mercenary Template**: DG1

**Cost**: 5 Uvg (5.0e66)

**Effect**: Increase the production of Stone Pillars, Labyrinth and Hall of Legends based on the total amount of time spent as Neutral.

**Formula**: ({(1.25 * t / 60) ^ 0.55)}%) where t is total amount of time spent as Neutral.

** Iron Flight**

**Mercenary Template**: DG2

**Cost**: 50 Uvg (5.0e67)

**Effect**: Increase the production of Iron Stronghold by 2000% when affected by any Spell.

** Eternal Wisdom**

**Mercenary Template**: DG3

**Cost**: 500 Uvg (5.0e68)

**Effect**: Increase the production of all buildings based on Royal Exchange bonus.

**Formula**: ({2 * (x ^ 1.15)}%) where x is Royal Exchange bonus.

** Star Trading**

AR1

**Cost**: 1 NoQag (1e150)

**Effect**: Increase the production of all buildings based on the maximum amount of Royal Exchanges you made in this Reincarnation.

**Formula**: (0.25 * x), where x is Royal Exchanges.

** Energy Recharge**

AR2

**Cost**: 10 NoQag (1e151)

**Effect**: Maximum Mana counts more based on the amount of time spent as Order in this Reincarnation.

**Formula**: (0.25 * x ^ 0.55), where x is time spent as Order this R in seconds.

** Cosmic Resonance**

AR3

**Cost**: 100 NoQag (1e152)

**Effect**: Increase Royal Exchange bonus based on clicks made in this Reincarnation.

**Formula**: (2.5 * log10(1 + x) ^ 2.5), where x is clicks made.

** The Desire Within**

DJ1

**Cost**: 1 NoQag (1e150)

**Effect**: Increase the production of all buildings based on spells of your current alignments cast in this game.

**Formula**: (25 * ln(1 + x) ^ 2), where x is alignments spells cast in this game.

** Forbidden Will**

DJ2

**Cost**: 10 NoQag (1e151)

**Effect**: Multiplicatively increase Faction Coin find chance based on the highest amount of Faction Coins found in this Reincarnation.

**Formula**: (0.2 * log10(1 + x) ^ 2), where x is highest amount of Faction Coins found in this Reincarnation.

** Magical Circuit**

DJ3

**Cost**: 100 NoQag (1e152)

**Effect**: Increase Maximum Mana based on researches selected.

**Formula**: sum(sumOfDigits(bought research number)) ^ 1.4

** Hand of the Makers**

MK1

**Cost**: 1 NoQag (1e150)

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Formula**: (3.5 * log10(1 + x) ^ 1.5), where x is clicks made in this Reincarnation.

** Everlasting Materials**

MK2

**Cost**: 10 NoQag (1e151)

**Effect**: Increase the production of all buildings based on the highest amount of buildings built in this Reincarnation.

**Formula**: (0.2 * x ^ 0.85), where x is highest amount of buildings built this Reincarnation.

** Infinite Improvements**

MK3

**Cost**: 100 NoQag (1e152)

**Effect**: Increase the production of Unique buildings based on time spent as Balance.

**Formula**: (0.3 * x ^ 0.7), where x is time spent as balance this R in seconds.

** Fairy Workers**

**Mercenary Template**: FR4

**Cost**: 500 B (5E11)

**Effect**: Increase the production of Farms, Inns and Blacksmiths by 15000%.

** Golden Pots**

**Cost**: 5 T (5E12)

**Mercenary Template**: FR5

**Effect**: Increase clicking reward by 20% of the production of Farms, Inns and Blacksmiths combined.

** Spellsmith**

**Mercenary Template**: FR6

**Cost**: 50 T (5E13)

**Effect**: Blacksmiths also increase your mana regeneration rate.

**Formula**: (x ^ 0.25), where x is the number of Blacksmiths you own.

** Elven Emissary**

**Mercenary Template**: EL4

**Cost**: 500 B (5E11)

**Effect**: Increase clicking reward based on the amount of Good buildings you own, and assistants find 3 times as many Faction Coins.

**Formula**: (x ^ 0.6)%, where x is the number of Good Buildings you own.

** Elven Efficiency**

**Mercenary Template**: EL5

**Cost**: 5 T (5E12)

**Effect**: Royal Exchanges also increase clicking reward by 2% each.

** Secret Clicking Techniques**

**Mercenary Template**: EL6

**Cost**: 50 T (5E13)

**Effect**: Increases the production of all buildings based on your total of clicks.

**Formula**: ln(1 + x) ^ 2.5%, where x is your Treasure Clicks (Total) stat.

**Effect**: Unlocks more Angel Upgrades.

** Guardian Angels**

**Mercenary Template**: AN4

**Cost**: 500 B (5E11)

**Effect**: Royal Castles also increase your mana production rate.

**Formula**: (x ^ 0.305), where x is the number of Royal Castles you own.

** Angelic Wisdom**

**Mercenary Template**: AN5

**Cost**: 5 T (5E12)

**Effect**: Decrease the cost of all spells by 100.

** Archangel Feathers**

**Mercenary Template**: AN6

**Cost**: 50 T (5E13)

**Effect**: Increase Mana production by 40%.

** Black Market**

**Mercenary Template**: GB4

**Cost**: 500 B (5E11)

**Effect**: Production bonus from gems is doubled.

** Hobgoblin Gladiators**

**Mercenary Template**: GB5

**Cost**: 5 T (5E12)

**Effect** Increase the production of all buildings by 0.75% per Orcish Arena you own.

** Goblin Economists**

**Mercenary Template**: GB6

**Cost**: 50 T (5E13)

**Effect**: Increase the production of all buildings based on upgrades purchased.

**Formula**: (x ^ 1.2)%, where x is your Upgrades Purchased (This Game) stat.

** Unholy Rituals**

**Mercenary Template**: UD4

**Cost**: 500 B (5E11)

**Effect**: Increase offline production based on your total time spent being offline.

**Formula**: round((25 * x) ^ 0.75)%, where x is your Time Spent Offline (Total) stat in hours.

** Corpse Supply**

**Mercenary Template**: UD5

**Cost**: 5 T (5E12)

**Effect**: You gain additional assistants based on the amount of Necropolises you own.

**Formula**: floor(2.5 * x ^ 0.5), where x is the number of Necropolises you own.

** Plagued Buildings**

**Mercenary Template**: UD6

**Cost**: 50 T (5E13)

**Effect**: Increase the production of all buildings by an additional 75% per hour of playtime in this game.

** Lava Pits**

**Mercenary Template**: DM4

**Cost**: 500 B (5E11)

**Effect**: Increase the base production of Evil Fortresses and Hell Portals by +200,000.

** Demon Overseers**

**Mercenary Template**: DM5

**Cost**: 5 T (5E12)

**Effect**: Increase the production of the three highest tier buildings by 0.5% per Trophy.

** Demonic Presence**

**Mercenary Template**: DM6

**Cost**: 50 T (5E13)

**Effect**: Increase the production of the two highest tier buildings by 0.2% for each Building you own.

** Titan Drill**

**Mercenary Template**: TT4

**Cost**: 5 Sp (5E24)

**Effect**: Increases the production of Deep Mines by 250,000%

** Charged Structures**

**Mercenary Template**: TT5

**Cost**: 50 Sp (5E25)

**Effect**: Whenever you cast a spell, your production is increased by 250% for 20 seconds. If another spell is cast while this effect is active, it is restored to full duration.

** Cyclopean Strength**

**Mercenary Template**: TT6

**Cost**: 500 Sp (5E26)

**Effect**: Each assistant increases the production of all buildings by 0.25% per Hall of Legends you own.

** Earthly Bond**

**Mercenary Template**: DD4

**Cost**: 5 Sp (5E24)

**Effect**: Increase maximum mana by 2.0 for each Stone Pillars you own.

** Bardic Knowledge**

**Mercenary Template**: DD5

**Cost**: 50 Sp (5E25)

**Effect**: Increase the production of all buildings based on your maximum mana.

**Formula**: (1.75 * x ^ 0.9)%, where x is your maximum mana.

** Shapeshifting**

**Mercenary Template**: DD6

**Cost**: 500 Sp (5E26)

**Effect**: Increase mana regeneration based on the amount of assistants you own.

**Formula**: (1.3 * x ^ 0.7), where x is the amount of assistants you own.

** Gold Synthesis**

**Mercenary Template**: FC4

**Cost**: 5 Sp (5E24)

**Effect**: Increases the production of all buildings by 1.5% per Alchemist Lab you own.

** Mitosis**

**Mercenary Template**: FC5

**Cost**: 50 Sp (5E25)

**Effect**: Gain additional Faceless Assistants based on the amount of buildings you own.

**Formula**: floor(0.3 * x ^ 0.5), where x is your Buildings Owned (This Game) stat.

** Overgrowth**

**Mercenary Template**: FC6

**Cost**: 500 Sp (5E26)

**Effect**: Increases production based on the highest amount of buildings purchased in a single game this R./s.

**Formula**: (0.8 *(x ^ 0.8))%, where x is your Buildings Owned (Max) stat.

** Underground Citadels**

**Mercenary Template**: DN4

**Cost**: 50 Qid (5E49)

**Effect**: Increase the production of Citadels based on the gems you own.

**Formula**: round(210 * log10(x)1.5)%, where x is your current number of gems.

** Indestructible Treasure**

**Mercenary Template**: DN5

**Cost**: 500 Qid (5E50)

**Effect**: Increase clicking reward based on the amount of buildings you own.

**Formula**: (0.5 * x ^ 0.65)%, where x is your Buildings Owned (This Game) stat.

** Bearded Assistants**

**Mercenary Template**: DN6

**Cost**: 5 Sxd (5E51)

**Effect**: Increase the production of assistants based on how long their beard is (it grows over time!).

**Formula**: (0.03 * x ^ 0.7)%, where x is your Playtime (This Game) stat in seconds.

** Mana Addicts**

**Mercenary Template**: DW4

**Cost**: 50 Qid (5E49)

**Effect**: Mana regeneration increases over time.

**Formula**: (0.25 * x ^ 0.55), where x is your Play Time (This Game) stat in seconds.

** Blood Sacrifices**

**Mercenary Template**: DW5

**Cost**: 500 Qid (5E50)

**Effect**: Increase the production of all buildings by 2.5% per Dark Temple you own.

** Blackmail**

**Mercenary Template**: DW6

**Cost**: 5 Sxd (5E51)

**Effect**: Reduce the cost multiplier for Royal Exchanges.

**Formula**: Reduces cost multiplier to 1.075 from 1.1.

** Dragonborn**

**Mercenary Template**: DG4

**Cost**: 50 Dvg (5.0e70)

**Effect**: Increase assistants production based on time spent affiliated with Dragons.

**Formula**: ({0.75 * (t ^ 0.55)}%) where t is amount of time spent with Dragons.

** Bountiful Hoard**

**Mercenary Template**: DG5

**Cost**: 500 Dvg (5e71 DC)

**Effect**: Increase the production of all buildings based on the amount of Artifacts you found.

**Formula**: ({5 * (x ^ 1.25)}%) where x is amount of artifacts you found.

** Sharp Claws**

**Mercenary Template**: DG6

**Cost**: 5 Tvg (5e72 DC)

**Effect**: Gain additional assistants based on clicks made in this game.

**Formula**: floor(0.1 * ln(1 + x)^2.75)

** Constellation**

AR4

**Cost**: 100 UQig (1e158)

**Effect**: Increase Mana Regeneration based on the amount of Unique Buildings owned.

**Formula**: (0.5 * x ^ 0.5), where x is Unique Buildings.

** Archon Pride**

AR5

**Cost**: 1 DQig (1e159)

**Effect**: Increase assistants based on time spent as your least used faction.

**Formula**: (50 + 0.3 * x ^ 0.7), where x is least used faction.

** Absent-mindedness**

AR6

**Cost**: 10 DQig (1e160)

**Effect**: Increase Offline bonus based on Excavation Resets made in this Reincarnation.

**Formula**: (3 * (x + y) ^ 3), where x is free resets this R and y is ruby resets this R.

** Aura of Magic**

DJ4

**Cost**: 100 UQig (1e158)

**Effect**: Increase non-unique building production based on mana produced this game.

**Formula**: (0.125 * x ^ 0.325), where x is mana produced this game.

** Spiritual Bindings**

DJ5

**Cost**: 1 DQig (1e159)

**Effect**: Increase assistants based on time spent offline.

**Formula**: (0.65 * x ^ 0.35), where x is time spent offline this game in seconds.

** Wild Surge**

DJ6

**Cost**: 10 DQig (1e160)

**Effect**: Increase the production of all buildings based on the duration of your longest spell.

**Formula**: (0.35 * x ^ 0.65), where x is the duration of your longest spell.

** Magical Shards**

MK4

**Cost**: 100 UQig (1e158)

**Effect**: Increase mana regeneration based on artifacts found.(Multiplicatively)

**Formula**: (x ^ 0.95), where x is artifacts found.

** Treasure Mosaic**

MK5

**Cost**: 1 DQig (1e159)

**Effect**: Additionally increase Maximum Mana based on Faction Coins found in this game.

**Formula**: (27.5 * log10(1 + x) ^ 2.75), where x is Faction Coins found in this game.

** Art of Commerce**

MK6

**Cost**: 10 DQig (1e160)

**Effect**: Multiplicatively increase Royal Exchange bonus based on their quantity.

**Formula**: (0.2 * x ^ 0.65), where x is Royal Exchange quantity.

** Kind Hearts**

**Mercenary Template**: FR7

**Cost**: 5 Qa (5E15)

**Effect**: Increases maximum mana by 1 for every 8 good buildings you own.

** Rainbow Link**

**Mercenary Template**: FR8

**Cost**: 50 Qa (5E16)

**Effect**: Increase the production of all buildings by 0.3% per Farm, Inn and Blacksmith you own.

** Swarm of Fairies**

**Mercenary Template**: FR9

**Cost**: 500 Qa (5E17)

**Effect**: You gain additional assistants based on the amount of Farms, Inns and Blacksmiths you own.

**Formula**: floor((sqrt(1+4 * x)-1)/3), where x is the number of Farms, Inns, and Blacksmiths you own.

**Reverse Formula**: ceiling(((x*3+1)^2-1)/4), where x is the number of Assistants you own.

** Elven Diplomacy**

**Mercenary Template**: EL7

**Cost**: 5 Qa (5E15)

**Effect**: Increases the production of all buildings based on your chance to find Faction Coins.

**Formula**: (2 * x), where x is your chance to find Faction Coins.

** Elven Luck**

**Mercenary Template**: EL8

**Cost**: 50 Qa (5E16)

**Effect**: Each time you click for money you have 1% chance to gain coins equal to 250000% of your production and gathering (R + 1) * x random faction coins, where x is FC chance.

** Ancient Clicking Arts**

**Mercenary Template**: EL9

**Cost**: 500 Qa (5E17)

**Effect**: Increase mana regeneration based on your total amount of clicks.

**Formula**: floor(10 * log10(1 + x^2)) / 10, where x is your Treasure Clicks (Total) stat.

** Magical Gates**

**Mercenary Template**: AN7

**Cost**: 5 Qa (5E15)

**Effect**: Heaven's Gates also increase your mana production rate.

**Formula**: (x ^ 0.33), where x is the number of Heaven's Gates you own.

** Angelic Dominance**

**Mercenary Template**: AN8

**Cost**: 50 Qa (5E16)

**Effect**: Spell durations are increased by 50%.

** Wings of Liberty**

**Mercenary Template**: AN9

**Cost**: 500 Qa (5E17)

**Effect**: Increase the production of all buildings based on mana regeneration.

**Formula**: (3 * x ^0.85), where x is your Mana per Second stat.

** Goblin Central Bank**

**Mercenary Template**: GB7

**Cost**: 5 Qa (5E15)

**Effect**: Whenever you cast a spell, also cast Tax Collection for free.

** Fool's Gold**

**Mercenary Template**: GB8

**Cost**: 50 Qa (5E16)

**Effect**: Increase Faction Coin find chance based on the amount of Witch Conclaves you own.

**Formula**: floor(2 * x ^0.6)%p, where x is the number of Witch Conclaves you own.

** Green Fingers Discount**

**Mercenary Template**: GB9

**Cost**: 500 Qa (5E17)

**Effect**: Gain coins randomly every 10 minutes. Also works while offline.

**Formula**: randRange(1,1200)*x, where x is your total coin production per second, including both buildings and assistants.

** Dead Fields**

**Mercenary Template**: UD7

**Cost**: 5 Qa (5E15)

**Effect**: Each assistants increases the production of all buildings based on the amount of Assistants and Necropolises you own.

**Formula**: (0.03 * x * y), where x is Assistants and y is Necropolises you own

** Tireless Workers**

**Mercenary Template**: UD8

**Cost**: 50 Qa (5E16)

**Effect**: Increase the production of assistants by 1500%.

** Undead Resilience**

**Mercenary Template**: UD9

**Cost**: 500 Qa (5E17)

**Effect**: Increases offline production by 125 times your mana regeneration rate.

** Infernal Magic**

**Mercenary Template**: DM7

**Cost**: 5 Qa (5E15)

**Effect**: Hell Portals also increase your mana regeneration rate.

**Formula**: (x ^0.325), where x is the number of Hell Portals you own.

** Burning Legion**

**Mercenary Template**: DM8

**Cost**: 50 Qa (5E16)

**Effect**: You gain assistants based on the amount of Hell Portals you own.

**Formula**: floor(sqrt(1+2.5*x)-1), where x is the number of Hell Portals you own.

** Very Bad Guys**

**Mercenary Template**: DM9

**Cost**: 500 Qa (5E17)

**Effect**: Let Blood Frenzy target Hall of Legends and increase the production of Halls of Legends by +0.05% per trophy for each Evil Fortress and Hell Portal you own.

** Titan Sized Walls**

**Mercenary Template**: TT7

**Cost**: 50 Oc (5E28)

**Effect**: Increases the production of Monasteries by 25,000%

** Heavy Coins**

**Mercenary Template**: TT8

**Cost**: 500 Oc (5E29)

**Effect**: Increases Royal Exchanges production bonus by an additional 40% each.

** Titan Obelisk**

**Mercenary Template**: TT9

**Cost**: 5 No (5E30)

**Effect**: Increase the production of all other buildings by 2.25% per Ancient Pyramid you own.

** Mabinogion**

**Mercenary Template**: DD7

**Cost**: 50 Oc (5E28)

**Effect**: Buildings affected by Grand Balance receive an additional bonus based on their tier, giving the best bonus to the lowest.

**Formula**: (3.75 * (4.25 * (12 - T))), where T is building tier.

** Earthly Soul**

**Mercenary Template**: DD8

**Cost**: 500 Oc (5E29)

**Effect**: Stone Pillars also increase your mana regeneration rate.

**Formula**: (x 0.25), where x is Stone Pillars.

** Building Jungle**

**Mercenary Template**: DD9

**Cost**: 5 No (5E30)

**Effect**: Increase the production of each building by 1.75% per building of the same type.

** Magical Treasure**

**Mercenary Template**: FC7

**Cost**: 50 Oc (5E28)

**Effect**: Increase mana regeneration based on the amount of assistants you own.

**Formula**: (0.75 * x ^ 0.75), where x is the amount of assistants you own.

** Abominations**

**Mercenary Template**: FC8

**Cost**: 500 Oc (5E29)

**Effect**: Increase the production of assistants by 300% per active spell.

** Hive Mind**

**Mercenary Template**: FC9

**Cost**: 5 No (5E30)

**Effect**: Increases production based on total time spent affiliated with Faceless. Persists through Reincarnations.

**Formula**: (0.1 * x ^0.75)%, where x is your total time spent as Faceless in seconds, which persists through reincarnations.

** Battlehammers**

**Mercenary Template**: DN7

**Cost**: 500 Sxd (5E53)

**Effect**: Increase the production of all buildings based on the amount of Dwarven Coins found in this game.

**Formula**: (1.5 * ln(1 +x) ^ 3)%, where x is your Dwarven Coins Gained (This Game) stat.

** Magic Resistance**

**Mercenary Template**: DN8

**Cost**: 5 Spd (5E54)

**Effect**: Increase the production of all buildings based on mana regeneration rate.

**Formula**: (80 * x ^0.85)%, where x is your Mana per Second stat.

** Overwatch**

**Mercenary Template**: DN9

**Cost**: 50 Spd (5E55)

**Effect**: Your production is increased by 600% so long as there are mouse movements. Clicking and casting are not considered as movements.

This bonus falls off by 1% per second, down to 0 while inactive.

** Spider Gods**

**Mercenary Template**: DW7

**Cost**: 500 Sxd (5E53)

**Effect**: Increase the production of Dark Temples by 5% for each other building you own.

** Professional Assassins**

**Mercenary Template**: DW8

**Cost**: 5 Spd (5E54)

**Effect**: Increase the production of assistants based on the amount of royal exchanges you purchased.

**Formula**: round(10 * x ^0.8)%, where x is your Royal Exchanges Made stat.

** Blade Dance**

**Mercenary Template**: DW9

**Cost**: 50 Spd (5E55)

**Effect**: Part of the Combo Strike chain bonus is applied passively.

**Formula**: x, where x is your current Combo Strike bonus.

** Ancient Hunger**

**Mercenary Template**: DG7

**Cost**: 500 Tvg (5.0e74)

**Effect**: Increase maximum mana based on the amount of Faction Coins found in this game.

**Formula**: floor(45 * ln(1 + (x ^ 6.5))M) where x is amount of FCs found (This Game).

** Imposing Presence**

**Mercenary Template**: DG8

**Cost**: 5 Qavg (5.0e75)

**Effect**: Increase mana regeneration based on the amount of neutral buildings you own.

**Formula**: (0.1 * floor((x ^ 0.5)) / 10) where x is amount of neutral buildings.

** Chromatic Scales**

**Mercenary Template**: DG9

**Cost**: 50 Qavg (5.0e76)

**Effect**: Increase the production of all buildings based on the amount of active Dragon's Breath effects.

**Formula**: ({100 * ((x) ^ 2)}%) where x is amount of active Dragon's Breath effects.

** Superior Consciousness**

AR7

**Cost**: 10 TQig (1e163)

**Effect**: Increase the production of Unique buildings based on their quantity.

**Formula**: (0.85 * x ^ 0.85), where x is Unique Buildings.

** Strange Attraction**

AR8

**Cost**: 100 TQig (1e164)

**Effect**: Increase Faction Coin find chance based on the activity time of your least used spell.

**Formula**: (25 + (0.25 * x ^ 0.75)), where x is spell with least activity time this R in seconds.

** Arcane Core**

AR9

**Cost**: 1 QaQig (1e165)

**Effect**: Increase the production of all buildings based on mana produced in this game.

**Formula**: (2.35 * log10(1 + x) ^ 2.35), where x is mana produced in this game.

** Wishing Well**

DJ7

**Cost**: 10 TQig (1e163)

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of assistants you own.

**Formula**: (0.04 * x ^ 0.4), where x is mount of assistants you own.

** Flashy Storm**

DJ8

**Cost**: 100 TQig (1e164)

**Effect**: Increase the production of even-tier buildings on odd days of the month, odd-tier buildings on even days.

**Note**: The bonus is based on assistants owned.

**Formula**: (ln(1 + x) ^ 2.5), where x is assistants owned.

** Mana Creatures**

DJ9

**Cost**: 1 QaQig (1e165)

**Effect**: Increase assistants based on the highest mana produced in this Reincarnation.

**Formula**: (2 * log10(1 + x) ^ 2), where x is highest mana produced in a single game this reincarnation.

** Stone Servants**

MK7

**Cost**: 10 TQig (1e163)

**Effect**: Increase the production of all buildings based on excavations made in this Reincarnation, including resets.

**Formula**: (2.5 * x ^ (0.4 + 0.004 * y + 0.001 * z)), where x is excavations done this R (NOT current excavation count), y is free resets this R, and z is ruby resets this R.

** Past Trade**

MK8

**Cost**: 100 TQig (1e164)

**Effect**: Remove 1 Ascension penalty from Royal Exchange Overall Bonus.

**Note**: Stacks with E1225 for no A-nerf.

** Structural Stability**

MK9

**Cost**: 1 QaQig (1e165)

**Effect**: Increase the production of building tiers directly above or below Unique Buildings based on spells cast in this game.

**Formula**: (0.2 * x ^ 0.4), where x spells cast in this game.

**Note**: MK9 now works like W3150 ( ^ 2 bonus when able).

** Bubble Swarm**

**Requirement**: A2, Fairies Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase maximum mana based on the amount of Swarming Towers you own.

**Formula**: (sumOfDigits(x) * 100 * x ^ 0.45), where x is amount of Swarming Towers owned.

**Table**: Bubble Swarm Count - Max Mana

** Pheromones**

**Requirement**: A2, Fairies Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Gain assistants based on time spent affiliated with Fairies. (This R).

**Formula**: (1.5 * x ^ 0.75), where x is time spent affiliated with Fairies. (This R).

** Dream Catchers**

**Requirement**: A2, Fairies Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: multiplicative increase mana regen by a random amount. Grows additively every 30 minutes (starts at 0% on upgrade bought).

**Formula**: Every 30 minutes, ((upgrade bonus) + rand(1.5 - 7.5))% (averages out to 216% per day).

** Wooden Dices**

**Requirement**: A2, Elven Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: (x ^ 0.3), where x is Arboreal Cities count.

**Production Formula**: (8 * x ^ 0.8), where x is Arboreal Cities count.

**Faction Coin Formula**: (3 * x ^ 0.75), where x is Arboreal Cities count.

** Camouflage**

**Requirement**: A2, Elven Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Formula**: (0.75 * x ^ 0.75), where x is assistant count.

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

** Elven Discipline**

**Requirement**: A2, Elven Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.

**Formula**: (100 * ln(x) ^ 1.5), where x is Faction Coins found in this game.(additively)

**Formula**: (1.45 * ln(x)), where x is Faction Coins found in this game.(multiplicatively)

** Heaven's Brilliance**

**Requirement**: A2, Angels Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount of Holy Sites you own. All Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Formula**: (0.01 * log10(1 + x)), where x is T7 spells.

**Dragon's Breath Formula**: (0.6 * x ^ 0.6), where x is amount of Holy Sites owned.

** Angelic Fortitude**

**Requirement**: A2, Angels Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase the production of all buildings based on the sum of all your spells' activity time this R.

**Formula**: (0.035 * x ^ 0.65), where x is seconds in current spells)

** Seraphim Feathers**

**Requirement**: A2, Angels Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase mana regeneration by 60%.

** Fools Gems**

**Requirement**: A2, Goblins Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase production bonus from Gem based on the amount of Slave Markets you own.

**Formula**: (X ^ 0.5), where x is Slave Market you own.

** Money is Magic**

**Requirement**: A2, Goblins Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase mana regeneration based on the amount of Tax Collections cast in this game.

**Formula**: (2 * (ln(x) ^ 1.2)), where x is amount of Tax Collections cast.

** Lousy Architecture**

**Requirement**: A2, Goblins Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Reduce Non-Unique buildings cost multiplier.

**Formula**:(-0.02)

** Flesh Servants**

**Requirement**: A2, Undead Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase assistants based on the amount of Flesh Workshops you own.

**Formula**: (1.2 * x ^ 0.65), where x is amount of Flesh Workshop owned.

** Zombie Apocalypse**

**Requirement**: A2, Undead Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Formula**: (3.5 * x ^ 0.7), where x is offline time this R.

** Eternal Servitude**

**Requirement**: A2, Undead Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Formula**: (10000 + 75 * (x / 1800) ^ 2), where x is seconds this game.

** Abyssal Furnace**

**Requirement**: A2, Demons Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase the production of all buildings based on the amount of Burning Abysses you own. Higher tiers get better bonuses.

**Formula**: (0.5 * (t ^ 2) * (x ^ 0.5)), where x is Hall of legends count, t is building tier.

** Demonic Fury**

**Requirement**: A2, Demons Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase faction coin find chance based on least time spent between Evil and Chaos this R.

**Formula**: (0.12 * min(x, y) ^ 0.7), where x is evil time in seconds and y is chaos time in seconds.

** Devastation**

**Requirement**: A2, Demons Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase production of three highest building tiers based on mana regen.

**Formula**: (3.5 * ln(1+ x) ^ 3.5), where x is mana regen.

** Giant Market**

**Requirement**: A2, Titan Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase Royal Exchanges count based on the amount of Mountain Palaces you own.

**Formula**: (1.25 * x ^ 0.725), where x is amount of Mountain Palaces owned.

** Titanic Authority**

**Requirement**: A2, Titan Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase the production of Unique Buildings based on the amount of Royal Exchanges you made.

**Formula**: (0.7 * x ^ 0.7), where x is amount of Royal Exchanges you made.

** Colossus Kingdom**

**Requirement**: A2, Titan Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Additively gain assistants based on total time spent as Order.

**Formula**: (20 * x ^ 0.7), where x is seconds this R.

** Building Vines**

**Requirement**: A2, Druids Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Increase Non-Unique building count based on the amount of Ziggurats you own.

**Formula**: (1.5 * x ^ 0.5), where x is Ziggurats count.

** Lunar Cycle**

**Requirement**: A2, Druids Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Formula**: (x + y) ^ 0.65 * (1 / (1 + abs(x - 2y))) ^ 0.25, where x is time this game in seconds and y is offline time this game in seconds.

** Grove Farming**

**Requirement**: A2, Druids Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.

**Formula**: (0.8 * ((6 - abs(6 - T)) ^ 5)), where T is building tier.

** Primal Knowledge**

**Requirement**: A2, Faceless Union

**Cost**: 1 Nod (1e60) Emerald Coins

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of Forbidden Libraries you own. Grows over time and resets every 15 minutes.

**Formula**: (Y % 900) / 60 * X ^ 0.4), where x is Forbidden Libraries count, Y is time this game.

** Forbidden Language**

**Requirement**: A2, Faceless Union

**Cost**: 100 Qivg (1e80) Emerald Coins

**Effect**: Increase spell durations based on the amount of Reincarnations made.

**Formula**: (x)

** Dimension Door**

**Requirement**: A2+, Faceless Union

**Cost**: 100 Tg (1e95) Emerald Coins

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Formula**: (0.013 * x ^ 0.67), where x is highest max mana this R.

** Solidity**

**Requirement**: R116+, Dwarven Union

**Cost**: 10 Dtg (1e100)

**Effect**: Multiplicatively increase production bonus from Gems based on the amount of High Bastion you own.

**Formula**: (1.55 * x ^ 0.55), where x is royal castles multiplicative.

** Stonetalking**

**Requirement**: R116+, Dwarven Union

**Cost**: 100 Qitg (1e110)

**Effect**: Increase the production of all buildings based on the highest between max mana and mana regeneration.

**Formula**: (0.055 * max(x, y) ^ 0.55), where x is max mana and y is mana regen.

** Refined Minerals**

**Requirement**: R116+, Dwarven Union

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively increase mana regen and max mana based on highest time spent as Order, Balance or Chaos.

**Formula**: (0.03 * max(x, y ,z) ^ 0.7), where x is order time, y is balance time, and z is chaos time (All in seconds this R).

** Spider Clerics**

**Requirement**: R116+, Drow Union

**Cost**: 10 Dtg (1e100)

**Effect**:Increase Royal Exchange bonus based on Brothel amount.

**Formula**: (1.75 * x ^ 0.75), where x is Brothels.

** Ancillae Obscure**

**Requirement**: R116+, Drow Union

**Cost**: 100 Qitg (1e110)

**Effect**: Increase Non-Unique building production based on amount of Unique Buildings.

**Formula**: (45 * x ^ 0.45), where x is amount of Unique Buildings.

** Crystal Servants**

**Requirement**: R116+, Drow Union

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively gain assistants based on current gem amount.

**Formula**: (0.5 * (log10(x) ^ 1.5), where x is amount of current gems.

** Fang Food**

**Requirement**: R116+, Dragon Union

**Cost**: 10 Dtg (1e100)

**Effect**: Increase mana regeneration based on the amount of Dragon Pastures you own.

**Formula**: (0.65 * x ^ 0.65), where x is Dragon Pastures you own.

** Wyrm's Rest**

**Requirement**: R116+, Dragon Union

**Cost**: 100 Qitg (1e110)

**Effect**: Gain assistants based on the amount of time spent as Dragon this Reincarnation.

**Formula**: (15 * x ^ 0.65), where x is time spent as Dragon this Reincarnation.

** Draconic Supremacy**

**Requirement**: R116+, Dragon Union

**Cost**: 1 Notg (1e120)

**Effect**: Increase the production of all buildings based on your max mana.

**Formula**: (0.6 * x ^ 0.45), where x is max mana.

** Purity of Form**

**Requirement**: R130+, Archon Union

**Cost**: 1 QiQig (1e168)

**Effect**: Lineage levels count 300% more for all purposes.

** Absolute Hierarchy**

**Requirement**: R130+, Archon Union

**Cost**: 10 QiQig (1e169)

**Effect**: Remove 1 Ascension Penalty from Call to Arms.

** Essence Extractor**

**Requirement**: R130+, Archon Union

**Cost**: 100 QiQig (1e170)

**Effect**: Increase production bonus from Gems based on the duration of your longest spell.

**Formula**: (0.15 * x ^ 0.7), where x is the duration of your longest spell.

** Wishes Come True**

**Requirement**: R130+, Djinn Union

**Cost**: 1 QiQig (1e168)

**Effect**: Increase the production of Unique Buildings based on Limited Wish activity time in this Reincarnation.

**Formula**: (0.35 * x ^ 0.75), where x is Limited Wish activity time in this Reincarnation.

** Blue Powder**

**Requirement**: R130+, Djinn Union

**Cost**: 10 QiQig (1e169)

**Effect**: Increase mana regeneration based on Royal Exchanges made.

**Formula**: (0.3 * x ^ 0.8), where x is Royal Exchanges made.

** Academic Prodigy**

**Requirement**: R130+, Djinn Union

**Cost**: 100 QiQig (1e170)

**Effect**: Tax Collections are worth more seconds based on trophies unlocked.

**Formula**: (5 * x ^ 0.5), where x is trophies unlocked.

** Valuable Antiquity**

**Requirement**: R130+, Makers Union

**Cost**: 1 QiQig (1e168)

**Effect**: Artifacts count more based on time spent in this Reincarnation.

**Formula**: (0.5 * x ^ 0.5), where x is time spent this Reincarnation.(in seconds)

** Bedrock Foundations**

**Requirement**: R130+, Makers Union

**Cost**: 10 QiQig (1e169)

**Effect**: Increase the base production of all buildings by 1000 per building tier.

** Reality Marble**

**Requirement**: R130+, Makers Union

**Cost**: 100 QiQig (1e170)

**Effect**: Gain assistants based on clicks made in this Reincarnation.

**Formula**: (3 * ln(x) ^ 3), where x is clicks made this Reincarnation.

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