In-game description
The Dwarves make the best masons, artisans and blacksmiths in all the realms. Their creations will outlast anything made by other races... except for beer, that is.
Alignment: Good
The Dwarven Faction appears in addition to a good faction and enables the player to use all the 2 faction spells and 18 upgrades from both the Good and Dwarven factions.
The Dwarven faction cannot be combined with Evil or Neutral Factions, nor is there a Research Tree for Dwarven.
Unlock Requirements:
These Requirements can be done in separate game plays.
Passage to the Underworld
Requirements: 200 Excavations
Cost: 50 Qid (5e49)
Effect: Unlocks Prestige Quests
Note: Only needs to be bought once and do not count towards the 'Bought Upgrades' stats.
Sturdy Bearded Man's Quest
Requirements: Play a Good Alignment
Requirements: Build 800 Inns, 7,000 Buildings Owned (This Game), 10,000 clicks (This Reincarnation)
Cost: 10 Qad (1e46), 10,000 Fairy Coins, 10,000 Elven Coins, 10,000 Angel Coins
Effect: Unlocks Underworld Diplomacy
Note: Only needs to be done once and do not count towards the 'Bought Upgrades' stats.
Underworld Diplomacy
Requirements: Sturdy Bearded Man's Quest
Cost: 1Qad (1e45)
Effect: Unlocks Prestige Faction Coins, Trade Treaty, Royal Exchanges and Heritage, Required each run until R3
Faction spell
Diamond Pickaxe
Effect: Increase clicking reward by 25% per Excavation and "Faction Coin Find Chance" by +200% for 12 seconds.
Spell Trophy & Upgrade
Minedwarf
Requirement: Find 30,000 Faction Coins using Diamond Pickaxe in a single game.
Effect: Increases Diamond Pickaxe bonus to "Faction Coin Find Chance" to +300%.
Cost: 100 Sxd (1e53), A1+ Free
Tier 1 Upgrades
Dwarven Trade Treaty
Cost: 3,000 Dwarven Coins
Effect: Unlocks Tier 1 Upgrades
Dwarven Ale
Cost: 5 Qad (5e45)
Effect:Increase Faction Coin find chance based on the amount of Blacksmiths you own (Additive).
Formula: +(2 * x ^ 0.5)%, where x is the amount of Blacksmiths you own.
Expert Masonry
Cost: 50 Qad (5e46)
Effect: Reduce all building cost multipliers.
Effect: Reduces cost multiplier by 0.01; with no other reductions applying, the multiplier will be 1.14 instead of 1.15.
Mining Prodigies
Cost: 500 Qad (5e47)
Effect: Increase the production of all buildings based on the amount of Excavations you made, including resets, in this Reincarnation.
Formula: (40 * (x * (1 + 2 * y)) ^ 0.4)%, where x is the number of excavations made this Reincarnation, y is the number of excavation resets in this Reincarnation.
Tier 2 Upgrades
Dwarven Friendship Pact
Cost: 12,000 Dwarven Coins
Effect: Unlocks more Dwarven Upgrades.
Underground Citadels
Cost: 50 Qid (5e49)
Effect: Multiplicatively increase Mana Regeneration based on the amount of Gems you own.
Formula: (1.5 * log10(1 + x) ^ 1.5)%, where x is the amount of Gems you own.
Indestructible Treasure
Cost: 500 Qid (5e50)
Effect: Increase clicking reward based on the amount of buildings you own.
Formula: (0.5 * x ^ 0.65)%, where x is the amount of buildings you own.
Bearded Assistants
Cost: 5 Sxd (5e51)
Effect: Increase the production of assistants based on how long their beard is (it grows over time!).
Formula: (x ^ 0.7)%, where x is time spent in this game.
Tier 3 Upgrades
Dwarven Alliance
Cost: 30,000 Dwarven Coins
Effect: Unlocks more Dwarven Upgrades.
Battlehammers
Cost: 500 Sxd (5e53)
Effect: Increase the production of all buildings based on the amount of Dwarven Coins found in this game.
Formula: (2 * ln(1 + x) ^ 2))%, where x is the amount of Dwarven Coins found in this game.
Magic Resistance
Cost: 5 Spd (5e54)
Effect: Reduce Excavation cost multiplier.
Formula: Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.18 instead of 1.2
Overwatch
Cost: 50 Spd (5e55)
Effect: Increase Maximum Mana based on the duration of your longest spell.
Formula: +(50 + 35 * x ^ 0.7), where x is the duration of your longest spell.
Dwarven Heritage
Requirements: Dwarven Champion Trophy
Cost: 75,000 Dwarven Coins
Effect: Increase the production of all buildings based on the total amount of Excavations you made.
Formula: (2 * x ^ 0.9)%, where x is the number of excavations you made.
Dwarf Research Requirements
Dwarven Forge Quest
Description: Aye again lad! Don't ye want a better place to forge yer weapons? With Enough Blacksmiths me people can help ye!
Requirement: R28 + 3,500 Blacksmiths
Cost: 10 Sxg (1e184)
Effect: Unlocks Dwarven Forges.
Dwarven Forges
Upgrade Blacksmiths to Dwarven Forges, boosting their production based on mana regen and unlocking more unique perks for the building.
Requirements: Dwarven Forge Quest
Cost: 10 USxg (1e187)
Formula: (300 * x ^ 0.6)%, where x is your Mana Regeneration.
Effect: Unlocks Dwarven Unique Buildings.
Earth Core Artifact
Description: This piece of molten rock is continuously shifting its shape, responding to mysterious energy sources.
Requirements: R29 + 2,750th Excavation
Effect: Unlocks The Secrets of the Underworld upgrade.
Secrets of the Underworld
Requirement: Prestige Unique Building, Earth Core Artifact
Cost: 100 Sxg (1e185), 10 M (1e7) Faction Coins of each
Effect: Unlocks Researches for Dwarves and Drow and provides a bonus for individual research branches.
Note: Required once throughout the entire game play and does not count towards the bought upgrade stat.
Note: Secrets of the Underworld allows Prestige factions to benefit from RP production formula with no extra bonus.
Legacy of The Dwarven Kings
Description: It is said that when this horn is blown, the voices of past Dwarven Kings can be heard in the wind.
Requirement: Find the Horn of the Kings artifact (Requires Dwarven Forges and 3250 Excavations)
Cost: 10 SxSpg (1e232), 100 M (1e8) Dwarven Coins
Effect: Adds 3 extra Dwarven research slots: 2 for Craftsmanship and 1 to the faction's facility you are playing.
Note: Required to be bought each Dwarven research run.
Unique Building
Upgraded from Blacksmiths
At R28, the Dwarven Blacksmiths building can be upgraded to a Unique Building: Dwarven Forges, which is required for some challenges and research quests.
Ascension 2 - R116+
High Bastion Quest
Description: Aye lad! Yer castle looks solid, but we think we can do better, yes? Excavate to yer best and then again from the start, we'll have a deal.
Requirement: 5 free excav resets this Reincarnation
Cost: 100 Vg (1e65)
Effect: Grants access to Unique Building.
Unique Building Upgrade
Requirement: High Bastion Quest
Cost: 100 Qivg (1e80)
Effect: Gives High Bastion Unique Building.
Unique Building
Effect: Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.
Formula: (0.5 * x ^ 0.5)%, where x is clicks this Reincarnation.
Effect: Grants access to Faction Union.
Tier 4 Upgrades
Dwarven Union
Requirement: High Bastion Unique Building
Cost: 1 Sp (1e24) Dwarven coins
Effect: Grants access to Union Upgrades.
Effect (based on Alignment):
Proof of Order: Increase all building production based on time spent this Reincarnation.
Formula: (3.5 * x ^ 0.65)%, where x is time spent this Reincarnation.
Proof of Chaos: Multiplicatively increase assistant chaotically based on spells cast this Reincarnation.
Formula: ((sum(digit(x) ^ y)) ^ 0.9)%, with (y = floor(log10(1 + x) + 1) / 10 + 2), where x is spells cast this Reincarnation.
Proof of Balance: Increase Mana Regeneration based on clicks made in this Reincarnation.
Formula: (1.5 * ln(1 + x) ^ 2.5)%, where x is amount of clicks made this Reincarnation.
Solidity
Cost: 10 Dtg (1e100)
Effect: Multiplicatively increase production bonus from Gems based on the highest amount of High Bastions you built in this Reincarnation.
Formula: (1.6 * x ^ 0.6)%, where x is the highest amount of High Bastion built in this Reincarnation.
Stonetalking
Cost: 100 Qitg (1e110)
Effect: Increase the production of all buildings based on the highest between Maximum Mana and Mana Regeneration.
Formula: (2 * ln(1 + max(x, y)) ^ 2)%, where x is Maximum Mana and y is Mana Regeneration.
Refined Minerals
Cost: 1 Notg (1e120)
Effect: Multiplicatively increase Mana Regeneration and Maximum Mana based on highest time spent as Order, Balance or Chaos.
Formula: (0.03 * max(x, y, z) ^ 0.7)%, where x, y & z is time spent as Order, Balance and Chaos in this Reincarnation respectively.
Advanced Dwarven Heritage
Requirement: Dwarf Master trophy and 6 hours activity time (This Game) of Diamond Pickaxe.
Cost: 1 Sp (1e24) Dwarven Coins
Effect: Increase the production of all buildings based on the amount of current excavations and excavation resets. (This Reincarnation).
Formula: (0.025 * (x * (1 + y + z)) ^ 0.65)%, where x is current excavations and y & z are free and ruby excavation resets done in this Reincarnation.
Note: When using their lineage, Advanced Heritage powers are multiplied by the level of the lineage.
Formula: *(1 + 0.3 * level)
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