**In-game description**

The Dwarves make the best masons, artisans and blacksmiths in all the realms. Their creations will outlast anything made by other races... except for beer, that is.

**Alignment**: Good

The Dwarven Faction appears in addition to a good faction and enables the player to use all the 2 faction spells and 18 upgrades from both the Good and Dwarven factions.

The Dwarven faction cannot be combined with Evil or Neutral Factions, nor is there a Research **Tree** for Dwarven.

**Unlock Requirements**:

These Requirements can be done in separate game plays.

** Passage to the Underworld**

**Requirements**: 200 Excavations

**Cost**: 50 Qid (5e49)

**Effect**: Unlocks Prestige Quests

**Note**: Only needs to be bought once and do not count towards the 'Bought Upgrades' stats.

** Sturdy Bearded Man's Quest**

**Requirements**: Play a Good Alignment

**Requirements**: Build 800 Inns, 7,000 Buildings Owned (This Game), 10,000 clicks (This Reincarnation)

**Cost**: 10 Qad (1e46), 10,000 Fairy Coins, 10,000 Elven Coins, 10,000 Angel Coins

**Effect**: Unlocks Underworld Diplomacy

**Note**: Only needs to be done once and do not count towards the 'Bought Upgrades' stats.

** Underworld Diplomacy**

**Requirements**: Sturdy Bearded Man's Quest

**Cost**: 1Qad (1e45)

**Effect**: Unlocks Prestige Faction Coins, Trade Treaty, Royal Exchanges and Heritage, Required each run until R3

**Faction spell**

** Diamond Pickaxe**

**Effect**: Increase clicking reward by 25% per Excavation and "Faction Coin Find Chance" by +200% for 12 seconds.

**Spell Trophy & Upgrade**

** Minedwarf**

**Requirement**: Find 30,000 Faction Coins using Diamond Pickaxe in a single game.

**Effect**: Increases Diamond Pickaxe bonus to "Faction Coin Find Chance" to +300%.

**Cost**: 100 Sxd (1e53), A1+ Free

**Tier 1 Upgrades**

** Dwarven Trade Treaty**

**Cost**: 3,000 Dwarven Coins

**Effect**: Unlocks Tier 1 Upgrades

** Dwarven Ale**

**Cost**: 5 Qad (5e45)

**Effect**:Increase Faction Coin find chance based on the amount of Blacksmiths you own (Additive).

**Formula**: +(2 * x ^ 0.5)%, where x is the amount of Blacksmiths you own.

** Expert Masonry**

**Cost**: 50 Qad (5e46)

**Effect**: Reduce all building cost multipliers.

**Effect**: Reduces cost multiplier by 0.01; with no other reductions applying, the multiplier will be 1.14 instead of 1.15.

** Mining Prodigies**

**Cost**: 500 Qad (5e47)

**Effect**: Increase the production of all buildings based on the amount of Excavations you made, including resets, in this Reincarnation.

**Formula**: (40 * (x * (1 + 2 * y)) ^ 0.4)%, where x is the number of excavations made this Reincarnation, y is the number of excavation resets in this Reincarnation.

**Tier 2 Upgrades**

** Dwarven Friendship Pact**

**Cost**: 12,000 Dwarven Coins

**Effect**: Unlocks more Dwarven Upgrades.

** Underground Citadels**

**Cost**: 50 Qid (5e49)

**Effect**: Multiplicatively increase Mana Regeneration based on the amount of Gems you own.

**Formula**: (1.5 * log10(1 + x) ^ 1.5)%, where x is the amount of Gems you own.

** Indestructible Treasure**

**Cost**: 500 Qid (5e50)

**Effect**: Increase clicking reward based on the amount of buildings you own.

**Formula**: (0.5 * x ^ 0.65)%, where x is the amount of buildings you own.

** Bearded Assistants**

**Cost**: 5 Sxd (5e51)

**Effect**: Increase the production of assistants based on how long their beard is (it grows over time!).

**Formula**: (x ^ 0.7)%, where x is time spent in this game.

**Tier 3 Upgrades**

** Dwarven Alliance**

**Cost**: 30,000 Dwarven Coins

**Effect**: Unlocks more Dwarven Upgrades.

** Battlehammers**

**Cost**: 500 Sxd (5e53)

**Effect**: Increase the production of all buildings based on the amount of Dwarven Coins found in this game.

**Formula**: (2 * ln(1 + x) ^ 2))%, where x is the amount of Dwarven Coins found in this game.

** Magic Resistance**

**Cost**: 5 Spd (5e54)

**Effect**: Reduce Excavation cost multiplier.

**Formula**: Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.18 instead of 1.2

** Overwatch**

**Cost**: 50 Spd (5e55)

**Effect**: Increase Maximum Mana based on the duration of your longest spell.

**Formula**: +(50 + 35 * x ^ 0.7), where x is the duration of your longest spell.

** Dwarven Heritage**

**Requirements**: Dwarven Champion Trophy

**Cost**: 75,000 Dwarven Coins

**Effect**: Increase the production of all buildings based on the total amount of Excavations you made.

**Formula**: (2 * x ^ 0.9)%, where x is the number of excavations you made.

**Dwarf Research Requirements**

** Dwarven Forge Quest**

**Description**: Aye again lad! Don't ye want a better place to forge yer weapons? With Enough Blacksmiths me people can help ye!

**Requirement**: R28 + 3,500 Blacksmiths

**Cost**: 10 Sxg (1e184)

**Effect**: Unlocks Dwarven Forges.

** Dwarven Forges**

Upgrade Blacksmiths to Dwarven Forges, boosting their production based on mana regen and unlocking more unique perks for the building.

**Requirements**: Dwarven Forge Quest

**Cost**: 10 USxg (1e187)

**Formula**: (300 * x ^ 0.6)%, where x is your Mana Regeneration.

**Effect**: Unlocks Dwarven Unique Buildings.

** Earth Core Artifact**

**Description**: This piece of molten rock is continuously shifting its shape, responding to mysterious energy sources.

**Requirements**: R29 + 2,750th Excavation

**Effect**: Unlocks The Secrets of the Underworld upgrade.

** Secrets of the Underworld**

**Requirement**: Prestige Unique Building, Earth Core Artifact

**Cost**: 100 Sxg (1e185), 10 M (1e7) Faction Coins of each

**Effect**: Unlocks Researches for Dwarves and Drow and provides a bonus for individual research branches.

**Note**: Required once throughout the entire game play and does not count towards the bought upgrade stat.

**Note**: Secrets of the Underworld allows Prestige factions to benefit from RP production formula with no extra bonus.

** Legacy of The Dwarven Kings**

**Description**: It is said that when this horn is blown, the voices of past Dwarven Kings can be heard in the wind.

**Requirement**: Find the Horn of the Kings artifact (Requires Dwarven Forges and 3250 Excavations)

**Cost**: 10 SxSpg (1e232), 100 M (1e8) Dwarven Coins

**Effect**: Adds 3 extra Dwarven research slots: 2 for Craftsmanship and 1 to the faction's facility you are playing.

**Note**: Required to be bought each Dwarven research run.

**Unique Building**

Upgraded from Blacksmiths

At R28, the Dwarven Blacksmiths building can be upgraded to a Unique Building: Dwarven Forges, which is required for some challenges and research quests.

**Ascension 2 - R116+**

** High Bastion Quest**

**Description**: Aye lad! Yer castle looks solid, but we think we can do better, yes? Excavate to yer best and then again from the start, we'll have a deal.

**Requirement**: 5 free excav resets this Reincarnation

**Cost**: 100 Vg (1e65)

**Effect**: Grants access to Unique Building.

** Unique Building Upgrade**

**Requirement**: High Bastion Quest

**Cost**: 100 Qivg (1e80)

**Effect**: Gives High Bastion Unique Building.

**Unique Building**

**Effect**: Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.

**Formula**: (0.5 * x ^ 0.5)%, where x is clicks this Reincarnation.

**Effect**: Grants access to Faction Union.

**Tier 4 Upgrades**

** Dwarven Union**

**Requirement**: High Bastion Unique Building

**Cost**: 1 Sp (1e24) Dwarven coins

**Effect**: Grants access to Union Upgrades.

**Effect (based on Alignment)**:

**Proof of Order**: Increase all building production based on time spent this Reincarnation.

**Formula**: (3.5 * x ^ 0.65)%, where x is time spent this Reincarnation.

**Proof of Chaos**: Multiplicatively increase assistant chaotically based on spells cast this Reincarnation.

**Formula**: ((sum(digit(x) ^ y)) ^ 0.9)%, with (y = floor(log10(1 + x) + 1) / 10 + 2), where x is spells cast this Reincarnation.

**Proof of Balance**: Increase Mana Regeneration based on clicks made in this Reincarnation.

**Formula**: (1.5 * ln(1 + x) ^ 2.5)%, where x is amount of clicks made this Reincarnation.

** Solidity**

**Cost**: 10 Dtg (1e100)

**Effect**: Multiplicatively increase production bonus from Gems based on the highest amount of High Bastions you built in this Reincarnation.

**Formula**: (1.6 * x ^ 0.6)%, where x is the highest amount of High Bastion built in this Reincarnation.

** Stonetalking**

**Cost**: 100 Qitg (1e110)

**Effect**: Increase the production of all buildings based on the highest between Maximum Mana and Mana Regeneration.

**Formula**: (2 * ln(1 + max(x, y)) ^ 2)%, where x is Maximum Mana and y is Mana Regeneration.

** Refined Minerals**

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively increase Mana Regeneration and Maximum Mana based on highest time spent as Order, Balance or Chaos.

**Formula**: (0.03 * max(x, y, z) ^ 0.7)%, where x, y & z is time spent as Order, Balance and Chaos in this Reincarnation respectively.

** Advanced Dwarven Heritage**

**Requirement**: Dwarf Master trophy and 6 hours activity time (This Game) of Diamond Pickaxe.

**Cost**: 1 Sp (1e24) Dwarven Coins

**Effect**: Increase the production of all buildings based on the amount of current excavations and excavation resets. (This Reincarnation).

**Formula**: (0.025 * (x * (1 + y + z)) ^ 0.65)%, where x is current excavations and y & z are free and ruby excavation resets done in this Reincarnation.

**Note**: When using their lineage, Advanced Heritage powers are multiplied by the level of the lineage.

**Formula**: *(1 + 0.3 * level)

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