** Champion Trophy**

**In-game description**

The wise druids of old were a group of people from all races who strove to maintain world balance with mystical discipline and powerful magic.

Affiliating yourself with the Druids faction will boost your magic capabilities and reward balancing of all things.

The Druids feature a powerful Heritage that increases maximum mana, and their final Challenge reward extends their spell to affect more buildings.

**Alignment**: Neutral

**Faction spell**: Grand Balance

**Effect**: Increase the production of your least productive building based on the amount of the three most built ones for 20 seconds.

**Formula**: 25 * (x * y * z / (A + 3) ^ 6) ^ 0.9 where x, y, and z are the number of your three most-built buildings.

**Spell Trophy & Upgrade**: **Halls of Balance**

**Effect**: Increases Grand Balance duration to 24 seconds and lower its cost by 200 mana.

**Requirements**: Have Grand Balance affect Hall of Legends.

**Unlock Requirements**

** Fossilized Piece of Bark 1**

**Type**: Quest Artifact

**Unlock**: Have at least 1B (1E9) gems in the abdication treasury, 10 Excavations

**Description**: 1st clue required to unlock the Druid Alliance.

** Fossilized Piece of Bark 2**

**Type**: Quest Artifact

**Unlock**: Have at least 1B (1E9) gems in the abdication treasury, 25 Excavations

**Description**: 2nd clue required to unlock the Druid Alliance.

** Druidic Runestone**

**Type**: Upgrade

**Unlock**: 2 Fossilized Pieces of Bark, 1 M (1E6) Faction Coins (This Game)

**Cost**: 1 No (1E30), 25,000 Elf Coins, 25,000 Demon Coins

** Proof Of Neutrality**

**Type**: Alignment Upgrade

**Unlock**: Collect the 3 quest artifacts of any Neutral Faction.

**Cost**: 10Qa (1E16)

**Note**: To get 1 M (1E6) Faction Coins use the Elf faction with the Elven Luck upgrade (up to 100% chance of faction coins), Goblin with the Goblin Greed upgrade, or Titan for the Lightning Strike spell.

**Tier 1 Upgrades**

** Druid Trade Treaty**

**Cost**: 500 Elven Coins + 500 Demon Coins

**Effect**: Unlocks Tier 1 Druid Upgrades.

** Druidic Vocabulary**

**Cost**: 500 Qi (5E20)

**Effect**: Increase the production of all buildings based on their tier, giving the best bonus to the lowest.

**Formula**: (4000 * x)%, where x is the building tier, starting at 1 for Halls of Legends and increasing to 11 for Farms.

** Animal Companions**

**Cost**: 5 Sx (5E21)

**Effect**: You instantly attract 3 Animal assistants and more will come based on the time spent in this game.

**Formula**: floor((sqrt(1 + 12 * x)-1)/2), where x is your Playtime (This Game) stat in hours.

Hours of Playtime | Assistants |
---|---|

** Natural Recycling**

**Cost**: 50 Sx (5E22)

**Effect**: Increase Faction Coin find chance additively and multiplicatively based on the amount of the total buildings you own.

**Formula**: (x ^ 0.35), where x is total buildings you own. (additively and multiplicatively)

**Tier 2 Upgrades**

** Druid Friendship Pact**

**Cost**: 2,500 Elven Coins + 2,500 Demon Coins

**Effect**: Unlocks Tier 2 Druid Upgrades.

** Earthly Bond**

**Cost**: 5 Sp (5E24)

**Effect**: Increase maximum mana by 2.0 for each Stone Pillars you own.

** Bardic Knowledge**

**Cost**: 50 Sp (5E25)

**Effect**: Increase the production of all buildings based on your maximum mana.

**Formula**: (1.75 * x ^ 0.9), where x is your maximum mana.

** Shapeshifting**

**Cost**: 500 Sp (5E26)

**Effect**: Increase mana regeneration based on the amount of assistants you own.

**Formula**: (1.3 * x ^ 0.7), where x is the amount of assistants you own.

**Tier 3 Upgrades**

** Druid Alliance**

**Cost**: 10,000 Elven Coins + 10,000 Demon Coins

**Effect**: Unlocks Tier 3 Druid Upgrades.

** Mabinogion**

**Cost**: 50 Oc (5E28)

**Effect**: Buildings affected by Grand Balance receive an additional bonus based on their tier, giving the best bonus to the lowest.

**Formula**: (3.75 * ((4.25 * (12 - T)) ^ t)), where T is building tier and t is Grand Balance tier (1 if tiers not unlocked).

** Earthly Soul**

**Cost**: 500 Oc (5E29)

**Effect**: Stone Pillars also increase your mana regeneration rate.

**Formula**: (x 0.25), where x is Stone Pillars.

** Building Jungle**

**Cost**: 5 No (5E30)

**Effect**: Increase the production of each building by 1.75% per building of the same type.

** Druid Heritage**

**Cost**: 25,000 Elven Coins, 25,000 Demon Coins

**Requirements**: Druid Champion Trophy

**Effect**: Increase maximum Mana by 1 every 15 buildings you own.

**Druid Research Requirements**

** Stonehenge Circles Quest**

Hello, friend. The balance of nature requires more magic to sustain it. Build enough Stone Pillars, we'll gather our elders to improve them.

**Requirement**: R22, 2000 Stone Pillars

**Cost**: 10 Dtg (1E100)

** Stonehenge Circles**

Upgrade Stone Pillars to Stonehenge Circles, boosting their production by 30% per point of Maximum Mana and unlocking more unique perks for the building.

**Effect**: Access to the Research Facilities(after completing Secrets of the Ancients).

**Cost**: 10 Ttg (1E103)

** Key to the Lost City**

**Effect**: Unlocks the Secrets of the Ancients.

**Requirements**: Found on the 1500th excavation, R23+

** Secrets of the Ancients**

**Effect**: Unlocks research for Titan, Druids and Faceless and increases production by 100,000%, plus an additional bonus based on Economics research points.

**Note**: Required once throughout the entire game play and does not count towards the bought upgrade stat.

**Requirements**: Key To The Lost City artifact, Any Neutral Unique Building.

**Cost**: 1 Noqag (1e151) Coins, 1 M (1e6) Fairy, Elven, Angel, Goblin, Undead, Demon coins

** Ancient Device**

**Description**: Quest Artifact and Upgrade

**Effect**: Adds 2 extra slots to the Neutral faction you are playing.

**Note**: Druid research is related to Economics and Alchemy

**Requirements**: Play a Neutral Faction, + 2,000 excavations, Unique Building.

**Cost**: 100 QiSxg (1E200)

**Chance**: 0.2% per excavation

**Unique Building**

Upgraded from Stone Pillars

At R22, Druid's Stone Pillars can be upgraded to a Unique Building: Stonehenge Circles, which is required for some challenges and research quests.

**Ascension 2 - R100+**

** Advanced Druid Heritage**

**Cost**: 7.5 Oc (7.5e27) Elven and Demon Coins

**Requirements**: Druid Master trophy and 8 hours activity time (This Game) of Grand Balance.

**Effect**: Multiplicatively increase Faction Coin find chance based on the sum of all your spells durations.

**Formula**: (0.01 * x ^ 0.85)%, where x is the sum of all your spell durations.

**Note**: When using their lineage, Advanced Heritage powers are multiplied by the level of the lineage.

**Formula**: (1 + 0.3 * level)

**Ziggurat Quest**

**Cost**: 1 Ud (1e36) Emerald Coins

**Requirement**: 12K Stonehenges

**Effect**: Grants access to Unique Building.

**Unique Building Upgrade**

**Cost**: 1 Td (1e42) Emerald Coin

**Requirement**: Ziggurat Quest

**Effect**: Gives Ziggurat Unique Building.

**Unique Building**

Upgrade Ancient Pyramids to Ziggurats, boosting their production based on lineage levels and unlocking more unique perks for the building.

**Effect**: Increase production based on based on total lineage levels.

**Effect**: Also grants access to Faction Union.

**Formula**: floor(x ^ 1.1)%, where x is total level of lineages.

**Druids Union**

**Cost**: 1 Qi (1e18) Elven and Demon Coins

**Requirement**: Ziggurat Unique Building

**Effect Requirement**: R111+

**Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Formula**: (3 * x * y ^ 1.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**Effect**: Grants access to Union Upgrade.

**Building Vines**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase Non-Unique building count based on the amount of Ziggurats you own.

**Formula**: (1.5 * x ^ 0.5), where x is Ziggurats count.

**Lunar Cycle**

**Cost**: 100 Qivg (1e80) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Formula**: ((x + y) ^ 0.65 * (1 / (1 + abs(x - 2y))) ^ 0.25), where x is time this game in seconds and y is offline time this game in seconds.

**Grove Farming**

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.

**Formula**: (0.8 * ((6 - abs(6 - T)) ^ 5)), where T is building tier.

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