Building Research Upgrade Slots Based on UB

Spellcraft

S10 - For: Angel - Research Name: Channeling.

Requirement: 2000 Heaven's Gate. (This Game)

Cost: 28.83 Uqag (2.883E127)

Effect: Increase the production of all other buildings by 110% per Heaven's Domain you own.

S2875 - For: Mercenary - Research Name: Scholarship

Requirement: 11000 Freemason's Halls.

Cost: 7.26 Qiqag (7.26e168)

Effect: Increases the production of Non-Unique buildings by 40% per Unique building.

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Craftsmanship

C10 - For: Fairy - Research Name: Cultivation

Requirement: 2500 Farms

Cost: 28.83 Uqag (2.883E127)

Effect: Increases production of Blacksmith and Inn by 60% per Enchanted field that you have.

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Divine

D10 - For: Demon - Research Name: Inflame

Requirement: 2,000 Infernal Realms

Cost: 28.83 Uqag (2.883E127)

Effect: Increase the production of all other buildings by 110% per Infernal Realm you own.

D260 - For: Faceless - Research Name: Mutation

Requirement: 3,000 Sunken Cities

Cost: 3.039 SxQig (3.039E171)

Effect: Increase the production of all other buildings by 95% per Sunken Cities you own.

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Economics

E10 - For: Undead - Research Name: Recycling

Requirement: 2,000 Undercities

Cost: 28.83 Uqag (2.883E127)

Effect: Increase the production of all other buildings by 95% per Undercity you own.

E225 - For: Goblin - Research Name: Forgery

Requirement: Research Coinage (E1) & Gilding (A50)

Cost: 2.087 Qaqig (2.087E165)

Effect: Increase the production of Evil Buildings based on the amount of Goblin Banks you own.

Formula: round(10 * x^0.85)%, where x is the number of Goblin Banks you own.

E260 - For: Druid - Research Name: Sifting

Requirement: 3,000 Stonehenge Circles

Cost: 3.039 SxQig (3.039E171)

Effect: Increase the production of all other buildings based on the amount of Stone Pillars you own.

Formula: (100*x), where x is Stone Pillars

E410 - For: Dwarf - Research Name: Marketing

Requirement: 5000 Blacksmiths

Cost: 787.7 QaSxg (7.877E197)

Effect: Increase production of all other buildings by 85% per Dwarven Forge you own.

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Alchemy

A10 - For: Goblin - Research Name: Transmutation

Requirement: 2250 Goblin Banks

Cost: 28.83 Uqag (2.883E127)

Effect: Increase the production of all other buildings by 85% per Goblin Bank you own.

A410 - For: Drow - Research Name: Poisons

Requirement: 4000 Sanctuaries

Cost: 787.7 QaSxg (7.877E197)

Effect: Increase the production of all other buildings by 95% per Spider Sanctuary you own.

A1200 - For: Neutral,Dragon - Research Name: Melting

Requirement: 5000 Iron Stronghold, Any Neutral Dragon

Cost: 15.56 Uvg (1.556E67)

Effect: Increase the production of all other buildings per Iron Strongholds owned by 0.35%

Formula: 0.35 * x, where x is Iron Strongholds owned

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Warfare

W10 - For: Elf - Research Name: Dueling

Requirement: 2000 Warrior Barracks

Cost: 28.83 Uqag (2.883E127)

Effect: Increase the production of all other buildings by 90% per Elven Training Grounds you own.

W260 - For: Titan - Research Name: Athletics

Requirement: 3,000 Olympian Halls

Cost: 3.039 SxQig (3.039E171)

Effect: Increase the production of all other buildings by 100% per Olympian Hall you own.

W350 - For: Druid - Research Name: Survival

Requirement: Research Creeping (A300) & Synthesis (A270).

Cost: 21.42 USxg (2.142E187)

Effect: Increase the production of all other buildings based on the production of your Stonehenge Circles.

Formula: 75*(log10(1+x))^1.3)%, where x is the production of your Stonehenge Circles.

W3050 - For: Mercenary - Research Name: Flanking

Requirement: 50000 Base Assistants, (Authority W1275) and (Intimidation E1325).

Cost: 304.1 OcQig (2.146e179)

Effect: Increases the production of buildings one tiers directly above or below a Unique Building based on the amount of assistants you own.

Formula: 0.15 * x ^ 0.8, where X is assistants.