The Research Facilities

Economics Economics

Exploit your resources with Economics knowledge, taking maximum advantage of your properties and turning time into money.

Increases: Goblin, Druid, and Dwarven production.

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Economics Facility

E1 - For Goblin - Research Name Coinage

Cost: 750 Qag (7.50E125)

Effect: Increase the production of Goblin Banks based on the amount of buildings you own.

Formula: round(0.8*x^0.8))%, where x is your Buildings Owned (This Game) stat.

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E10 - For Undead - Research Name Recycling

Requirement: 2,000 Undercities

Cost: 28.83 Uqag (2.883E127)

Effect: Increase the production of all other buildings by 95% per Undercity you own.

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E25 - For Elf - Research Name Commerce

Requirement: 100 M (1E8) Faction Coins (Found this Game)

Cost: 12.63 Dqag (1.263E130)

Effect: Gain additional assistants based on the amount of Royal Exchanges you purchased.

Formula: floor((1 + 6x)^0.5 - 1), where x is your Royal Exchanges Made stat.

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E30 - For Any - Research Name Diplomacy

Requirement: 1000 Exchanges (This Game)

Cost: 95.88 Dqag (9.588E130)

Effect: Increases Faction Coin find chance and Royal Exchange bonus based on time spent in this game.

Formula: Faction Coin Chance:floor(1.5 * x^1.05)% Royal Exchange bonus:floor(x^0.6)%, where x is Playtime (This Game in minutes).

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E50 - For Fairy - Research Name Bartering

Requirement: 1,000 Exchanges (as Goblin)

Cost: 318.8 Tqag (3.188E134)

Effect: Reduce Enchanted Field cost multiplier. Reduces cost multiplier by 0.035; with no other reductions applying, the multiplier will be 1.115 instead of 1.15.

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E80 - For Any - Research Name Common Business

Requirement: 9,000 Neutral Buildings

Cost: 61.13 Qiqag (6.113E139)

Effect: Increase the production of Good and Evil buildings based on the amount of neutral buildings.

Formula: round((1.75 * x)^0.8)%, where x is the number of neutral buildings you own.

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E135 - For Any - Research Name Bribing

Requirement: 28,000 Total Buildings (as Goblin)

Cost: 296 Ocqag (2.96E149)

Effect: Reduce the building cost multiplier for Unique Buildings. Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.

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E145 - For Any - Research Name Royal Demand

Requirement: 5,000 Tax Collections (This R), Research Cultivation (C10) & Woodcraft (C105)

Cost: 17.07 Noqag (1.707E151)

Effect: Increase Tax Collection reward by 30 seconds of production.

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E150 - For Any - Research Name Investment

Requirement: Research Bribing (E135) & Commerce (E25)

Cost: 129.6 Noqag (1.296E152)

Effect: Increase the production of all buildings based on the amount of gold you own.

Formula: round( (ln(1 + x)) ^1.25 )%, where x is the amount of gold you own.

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E200 - For Any - Research Name Acquisition

Requirement: Research Investment (E150) & Common Business (E80)

Cost: 82.65 Dqig (8.265E160)

Effect: Increase the production of all buildings based on your percentage of trophies unlocked.

Formula: round(0.0003 * (100 * x)^3.35), where x is trophiesunlocked / trophiesmax.

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E225 - For Goblin - Research Name Forgery

Requirement: Research Coinage (E1) & Gilding (A50)

Cost: 2.087 Qaqig (2.087E165)

Effect: Increase the production of Evil Buildings based on the amount of Goblin Banks you own.

Formula: round(10 * x^0.85)%, where x is the number of Goblin Banks you own.

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E230 - For Demon - Research Name Coercion

Requirement: Research Exertion (W50) & Diplomacy (E30)

Cost: 2.087 Qaqig (2.087E165)

Effect: Increase the production of Infernal Realms based on total time spent being Evil.

Formula: round(0.2 * x^0.7)%, where x is your Time Spent Being Evil (Total) stat.

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E250 - For Any - Research Name Trade Routes

Requirement: Research Forgery (E225) & Royal Demand (E145)

Cost: 52.7 Qiqig (5.27E169)

Effect: Increase mana regeneration based on the amount of Royal Exchanges you purchased.

Formula: floor(10 * x ^ 0.55) / 10, where x is your Royal Exchanges Made stat.

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E260 - For Druid - Research Name Sifting

Requirement: 3,000 Stonehenge Circles

Cost: 3.039 SxQig (3.039E171)

Effect: Increase the production of all other buildings based on the amount of Stone Pillars you own.

Formula: (100*x), where x is Stone Pillars.

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E275 - For Titan - Research Name Offering

Requirement: 1,250 Royal Exchanges (as Titans)

Cost: 175.2 SxQig (1.752E173)

Effect: Increase mana regeneration based on your Royal Exchange Bonus.

Formula: floor(0.9 * x ^ 0.95), where x is your Royal Exchange Bonus.

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E290 - For Any - Research Name Surveyorship

Requirement: 7 Artifacts

Cost: 582.7 SpQig (5.827E176)

Effect: Reduce Excavation cost multiplier. Reduces cost multiplier by 0.025; with no other reductions applying, the multiplier will be 1.175 instead of 1.2.

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E320 - For Any - Research Name Smuggling

Requirement: Have 2x Gems in Abdication Treasury

Cost: 1.117 NoQig (1.117E180)

Effect: Increase production bonus from gems based on the gems you have in your abdication treasury.

Formula: floor(0.45 * log(1+ x)), where x is the amount of gems you will gain upon abdication.

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E330 - For Any - Research Name Collection

Requirement: Research Acquisition (E200) & Forgery (E225a)

Cost: 6.443 Sxg (6.443E183)

Effect: Increase the production of all buildings based on the amount of artifacts you found.

Formula: round(50 * x^1.1)%, where x is the amount of artifacts found.

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E350 - For Faceless - Research Name Repurpose

Requirement: Research Journeymen (C200) & Adaptation (A330) (as Faceless)

Cost: 21.42 USxg (2.142E187)

Effect: Increase the production of all buildings based on the amount of Reincarnations you made.

Formula: round(2.5 * x^2.25)%, where x is the amount of times you reincarnated.

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E400 - For Any - Research Name Conversion

Requirement: Research Philosopher's Stone (A250) & Repurpose (E350).

Cost: 13.66 QaSxg (1.366E196)

Effect: Increase production bonus from Gems based on your Royal Exchange bonus.

Formula: floor(x^0.95)%, where x is your Royal Exchange Bonus.

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E410 - For Dwarf - Research Name Marketing

Requirement: 5000 Blacksmiths

Cost: 787.7 QaSxg (7.877E197)

Effect: Increase production of all other buildings by 85% per Dwarven Forge you own.

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E460 - For Any - Research Name Inflation

Requirement: 100B (1E11) Faction Coins (Found this Game)

Cost: 502.3 SpSxg (5.023E206)

Effect: Increase Royal Exchange Bonus based on the amount of Faction Coins found in this game.

Formula: floor(3.5 * log(1 + x))%p, where x is your Faction Coins Gained (This Game) stat.

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E480 - For Any - Research Name Undercutting

Requirement: 15000 max mana

Cost: 1.67 NoSxg (1.67E210)

Effect: Increase the production of non-unique buildings based on total spells cast.

Formula: 0.65 * x^0.65%, where x is your Spells Cast (Total) stat.

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E495 - For Drow - Research Name Jewellery

Requirement: 12000 Unique Buildings (as Dwarf)

Cost: 731.4 NoSxg (7.314E212)

Effect: Increase the production bonus from gems based on the amount of Spider Sanctuaries you own.

Formula: (1.2 * x^0.8 / 20)%, where x is the number of Spider Sanctuaries you own.

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E590 - For Goblin,Drow - Research Name Slavery

Requirement: 200 Drow Exchanges as Droblin, Research Automatons (C225) and Undercutting (E480)

Cost: 39.16 QiSpg (3.916 E229)

Effect: Gain additional assistants based on the amount of Evil buildings you own.

Formula: floor((x/300)^1.05), where x is the number of Non Unique Buildings you own.

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E1225 - For Neutral,Dragon - Research Name Hoarding

Requirement: 1T Faction Coins (Found this game), Affiliated Dragon

Requirement: Post Ascension Only

Effect: Reduce Ascension penalty for Royal Exchanges.

Formula: ((((((bonus per RE as %)^0.2(if E1225))*number of REs)/100)+1)^0.1(if not E1225).

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E1325 - For Any - Research Name Intimidation

Requirement: 18000 Unique Buildings

Requirement: Post Ascension Only

Effect: Reduce Royal Exchange cost multiplier.

Formula: Reduces multiplier by 0.025, base multiplier is 1.1

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E1425 - For Any Neutral - Research Name Rarity

Requirement: 2592000s Time Spent (7 days with Titan, Druid and Faceless), Research A545, D245 (Total all R's)

Requirement: Post Ascension Only

Effect: Increase Gem Grinder bonus based on the amount of artifacts you found.

Formula: 1.75 * x ^ 1.75, where x is artifacts found. (multiplicative)

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E3250 - For Mercenary - Research Name Estates

Requirement: 45000 Unique buildings, (Hoarding E1225) and (Combination A2950).

Cost: 419.4 DSxg (4,194e191)

Effect: Gives you all the Unique Buildings of your alignment.

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E3300 - For Mercenary - Research Name Hirelings

Requirement: (Intimidation E1325) and (Scholarship S2875)

Cost: 454.5 TSxg (4.545e194)

Effect: Gives assistants based on the gold you have.

Formula: 2 * log10(x + 1) additive, where x is gold you have.

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